7 Commits

Author SHA1 Message Date
wish
e412592745 Merge branch 'refs/heads/main' into feature/hunting-tournament 2024-06-25 22:51:21 +10:00
wish
94e0f20682 fix EnumerateOrder 2024-06-25 22:24:44 +10:00
wish
79dce0bc52 fix EnumerateOrder & TournamentEvent struct 2024-06-25 21:49:41 +10:00
wish
4c485ef55a update branch, handle EnumerateOrder 2024-06-25 21:04:51 +10:00
wish
fe1052a517 Merge branch 'refs/heads/main' into feature/hunting-tournament 2024-06-25 21:00:47 +10:00
stratic-dev
687ad05172 Merge branch 'main' into feature/hunting-tournament 2024-02-24 22:45:45 +00:00
wish
38f4399cab initial hunting-tournament commit 2023-09-05 23:58:39 +10:00
25 changed files with 1078 additions and 886 deletions

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@@ -29,23 +29,6 @@ func SJISToUTF8(b []byte) string {
return string(result) return string(result)
} }
func ToNGWord(x string) []uint16 {
var w []uint16
for _, r := range []rune(x) {
if r > 0xFF {
t := UTF8ToSJIS(string(r))
if len(t) > 1 {
w = append(w, uint16(t[1])<<8|uint16(t[0]))
} else {
w = append(w, uint16(t[0]))
}
} else {
w = append(w, uint16(r))
}
}
return w
}
func PaddedString(x string, size uint, t bool) []byte { func PaddedString(x string, size uint, t bool) []byte {
if t { if t {
e := japanese.ShiftJIS.NewEncoder() e := japanese.ShiftJIS.NewEncoder()

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@@ -10,19 +10,20 @@ import (
type EnumerateGuildType uint8 type EnumerateGuildType uint8
const ( const (
EnumerateGuildTypeGuildName = iota + 1 ENUMERATE_GUILD_UNKNOWN = iota
EnumerateGuildTypeLeaderName ENUMERATE_GUILD_TYPE_GUILD_NAME
EnumerateGuildTypeLeaderId ENUMERATE_GUILD_TYPE_LEADER_NAME
EnumerateGuildTypeOrderMembers ENUMERATE_GUILD_TYPE_LEADER_ID
EnumerateGuildTypeOrderRegistration ENUMERATE_GUILD_TYPE_ORDER_MEMBERS
EnumerateGuildTypeOrderRank ENUMERATE_GUILD_TYPE_ORDER_REGISTRATION
EnumerateGuildTypeMotto ENUMERATE_GUILD_TYPE_ORDER_RANK
EnumerateGuildTypeRecruiting ENUMERATE_GUILD_TYPE_MOTTO
EnumerateAllianceTypeAllianceName ENUMERATE_GUILD_TYPE_RECRUITING
EnumerateAllianceTypeLeaderName ENUMERATE_ALLIANCE_TYPE_ALLIANCE_NAME
EnumerateAllianceTypeLeaderId ENUMERATE_ALLIANCE_TYPE_LEADER_NAME
EnumerateAllianceTypeOrderMembers ENUMERATE_ALLIANCE_TYPE_LEADER_ID
EnumerateAllianceTypeOrderRegistration ENUMERATE_ALLIANCE_TYPE_ORDER_MEMBERS
ENUMERATE_ALLIANCE_TYPE_ORDER_REGISTRATION
) )
// MsgMhfEnumerateGuild represents the MSG_MHF_ENUMERATE_GUILD // MsgMhfEnumerateGuild represents the MSG_MHF_ENUMERATE_GUILD

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@@ -12,8 +12,8 @@ import (
type MsgMhfEnumerateInvGuild struct { type MsgMhfEnumerateInvGuild struct {
AckHandle uint32 AckHandle uint32
Unk uint32 Unk uint32
ActiveHours1 uint8 Operation uint8
ActiveHours2 uint8 ActiveHours uint8
DaysActive uint8 DaysActive uint8
PlayStyle uint8 PlayStyle uint8
GuildRequest uint8 GuildRequest uint8
@@ -28,8 +28,8 @@ func (m *MsgMhfEnumerateInvGuild) Opcode() network.PacketID {
func (m *MsgMhfEnumerateInvGuild) Parse(bf *byteframe.ByteFrame, ctx *clientctx.ClientContext) error { func (m *MsgMhfEnumerateInvGuild) Parse(bf *byteframe.ByteFrame, ctx *clientctx.ClientContext) error {
m.AckHandle = bf.ReadUint32() m.AckHandle = bf.ReadUint32()
m.Unk = bf.ReadUint32() m.Unk = bf.ReadUint32()
m.ActiveHours1 = bf.ReadUint8() m.Operation = bf.ReadUint8()
m.ActiveHours2 = bf.ReadUint8() m.ActiveHours = bf.ReadUint8()
m.DaysActive = bf.ReadUint8() m.DaysActive = bf.ReadUint8()
m.PlayStyle = bf.ReadUint8() m.PlayStyle = bf.ReadUint8()
m.GuildRequest = bf.ReadUint8() m.GuildRequest = bf.ReadUint8()

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@@ -1,18 +1,18 @@
package mhfpacket package mhfpacket
import ( import (
"errors" "errors"
"erupe-ce/network/clientctx"
"erupe-ce/network"
"erupe-ce/common/byteframe" "erupe-ce/common/byteframe"
"erupe-ce/network"
"erupe-ce/network/clientctx"
) )
// MsgMhfEnumerateOrder represents the MSG_MHF_ENUMERATE_ORDER // MsgMhfEnumerateOrder represents the MSG_MHF_ENUMERATE_ORDER
type MsgMhfEnumerateOrder struct { type MsgMhfEnumerateOrder struct {
AckHandle uint32 AckHandle uint32
Unk0 uint32 EventID uint32
Unk1 uint32 ClanID uint32
} }
// Opcode returns the ID associated with this packet type. // Opcode returns the ID associated with this packet type.
@@ -23,8 +23,8 @@ func (m *MsgMhfEnumerateOrder) Opcode() network.PacketID {
// Parse parses the packet from binary // Parse parses the packet from binary
func (m *MsgMhfEnumerateOrder) Parse(bf *byteframe.ByteFrame, ctx *clientctx.ClientContext) error { func (m *MsgMhfEnumerateOrder) Parse(bf *byteframe.ByteFrame, ctx *clientctx.ClientContext) error {
m.AckHandle = bf.ReadUint32() m.AckHandle = bf.ReadUint32()
m.Unk0 = bf.ReadUint32() m.EventID = bf.ReadUint32()
m.Unk1 = bf.ReadUint32() m.ClanID = bf.ReadUint32()
return nil return nil
} }

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@@ -11,9 +11,10 @@ import (
type OperateGuildMemberAction uint8 type OperateGuildMemberAction uint8
const ( const (
OperateGuildMemberAccept = iota + 1 _ = iota
OperateGuildMemberReject OPERATE_GUILD_MEMBER_ACTION_ACCEPT
OperateGuildMemberKick OPERATE_GUILD_MEMBER_ACTION_REJECT
OPERATE_GUILD_MEMBER_ACTION_KICK
) )
// MsgMhfOperateGuildMember represents the MSG_MHF_OPERATE_GUILD_MEMBER // MsgMhfOperateGuildMember represents the MSG_MHF_OPERATE_GUILD_MEMBER

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@@ -11,9 +11,9 @@ import (
type OperateJointAction uint8 type OperateJointAction uint8
const ( const (
OperateJointDisband = 1 OPERATE_JOINT_DISBAND = 0x01
OperateJointLeave = 3 OPERATE_JOINT_LEAVE = 0x03
OperateJointKick = 9 OPERATE_JOINT_KICK = 0x09
) )
// MsgMhfOperateJoint represents the MSG_MHF_OPERATE_JOINT // MsgMhfOperateJoint represents the MSG_MHF_OPERATE_JOINT

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@@ -8,17 +8,10 @@ import (
"erupe-ce/network/clientctx" "erupe-ce/network/clientctx"
) )
type OperateInvGuildAction uint8
const (
OperateInvGuildSend = iota + 1
OperateInvGuildCancel
)
// MsgMhfOperationInvGuild represents the MSG_MHF_OPERATION_INV_GUILD // MsgMhfOperationInvGuild represents the MSG_MHF_OPERATION_INV_GUILD
type MsgMhfOperationInvGuild struct { type MsgMhfOperationInvGuild struct {
AckHandle uint32 AckHandle uint32
Action uint8 Operation uint8
ActiveHours uint8 ActiveHours uint8
DaysActive uint8 DaysActive uint8
PlayStyle uint8 PlayStyle uint8
@@ -33,7 +26,7 @@ func (m *MsgMhfOperationInvGuild) Opcode() network.PacketID {
// Parse parses the packet from binary // Parse parses the packet from binary
func (m *MsgMhfOperationInvGuild) Parse(bf *byteframe.ByteFrame, ctx *clientctx.ClientContext) error { func (m *MsgMhfOperationInvGuild) Parse(bf *byteframe.ByteFrame, ctx *clientctx.ClientContext) error {
m.AckHandle = bf.ReadUint32() m.AckHandle = bf.ReadUint32()
m.Action = bf.ReadUint8() m.Operation = bf.ReadUint8()
m.ActiveHours = bf.ReadUint8() m.ActiveHours = bf.ReadUint8()
m.DaysActive = bf.ReadUint8() m.DaysActive = bf.ReadUint8()
m.PlayStyle = bf.ReadUint8() m.PlayStyle = bf.ReadUint8()

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@@ -37,16 +37,13 @@ func (m *MsgMhfStampcardStamp) Parse(bf *byteframe.ByteFrame, ctx *clientctx.Cli
} }
m.Stamps = bf.ReadUint16() m.Stamps = bf.ReadUint16()
bf.ReadUint16() // Zeroed bf.ReadUint16() // Zeroed
if _config.ErupeConfig.RealClientMode >= _config.Z2 { if _config.ErupeConfig.RealClientMode > _config.Z1 {
m.Reward1 = uint16(bf.ReadUint32()) m.Reward1 = uint16(bf.ReadUint32())
m.Reward2 = uint16(bf.ReadUint32()) m.Reward2 = uint16(bf.ReadUint32())
m.Item1 = uint16(bf.ReadUint32()) m.Item1 = uint16(bf.ReadUint32())
m.Item2 = uint16(bf.ReadUint32()) m.Item2 = uint16(bf.ReadUint32())
m.Quantity1 = uint16(bf.ReadUint32()) m.Quantity1 = uint16(bf.ReadUint32())
m.Quantity2 = uint16(bf.ReadUint32()) m.Quantity2 = uint16(bf.ReadUint32())
} else {
m.Reward1 = 10
m.Reward2 = 10
} }
return nil return nil
} }

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@@ -1,6 +0,0 @@
BEGIN;
ALTER TABLE distribution ADD COLUMN rights INTEGER;
ALTER TABLE distribution ADD COLUMN selection BOOLEAN;
END;

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@@ -1,26 +0,0 @@
BEGIN;
ALTER TABLE IF EXISTS public.guild_applications DROP COLUMN IF EXISTS actor_id;
ALTER TABLE IF EXISTS public.guild_applications DROP COLUMN IF EXISTS application_type;
ALTER TABLE IF EXISTS public.guild_applications
ALTER COLUMN created_at DROP NOT NULL;
ALTER TABLE IF EXISTS public.guild_applications DROP CONSTRAINT IF EXISTS guild_applications_actor_id_fkey;
create table public.guild_invites (
id serial primary key,
guild_id integer,
character_id integer,
actor_id integer,
created_at timestamp with time zone not null default now(),
foreign key (guild_id) references guilds (id),
foreign key (character_id) references characters (id),
foreign key (actor_id) references characters (id)
);
drop type if exists guild_application_type;
ALTER TABLE IF EXISTS public.mail DROP CONSTRAINT IF EXISTS mail_sender_id_fkey;
END;

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@@ -811,11 +811,6 @@ func handleMsgMhfEnumeratePrice(s *Session, p mhfpacket.MHFPacket) {
doAckBufSucceed(s, pkt.AckHandle, bf.Data()) doAckBufSucceed(s, pkt.AckHandle, bf.Data())
} }
func handleMsgMhfEnumerateOrder(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfEnumerateOrder)
stubEnumerateNoResults(s, pkt.AckHandle)
}
func handleMsgMhfGetExtraInfo(s *Session, p mhfpacket.MHFPacket) {} func handleMsgMhfGetExtraInfo(s *Session, p mhfpacket.MHFPacket) {}
func userGetItems(s *Session) []mhfitem.MHFItemStack { func userGetItems(s *Session) []mhfitem.MHFItemStack {
@@ -1051,58 +1046,32 @@ func handleMsgMhfUpdateEtcPoint(s *Session, p mhfpacket.MHFPacket) {
func handleMsgMhfStampcardStamp(s *Session, p mhfpacket.MHFPacket) { func handleMsgMhfStampcardStamp(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfStampcardStamp) pkt := p.(*mhfpacket.MsgMhfStampcardStamp)
rewards := []struct {
HR uint16
Item1 uint16
Quantity1 uint16
Item2 uint16
Quantity2 uint16
}{
{0, 6164, 1, 6164, 2},
{50, 6164, 2, 6164, 3},
{100, 6164, 3, 5392, 1},
{300, 5392, 1, 5392, 3},
{999, 5392, 1, 5392, 4},
}
if _config.ErupeConfig.RealClientMode <= _config.Z1 {
for _, reward := range rewards {
if pkt.HR >= reward.HR {
pkt.Item1 = reward.Item1
pkt.Quantity1 = reward.Quantity1
pkt.Item2 = reward.Item2
pkt.Quantity2 = reward.Quantity2
}
}
}
bf := byteframe.NewByteFrame() bf := byteframe.NewByteFrame()
bf.WriteUint16(pkt.HR) bf.WriteUint16(pkt.HR)
var stamps uint16
_ = s.server.db.QueryRow(`SELECT stampcard FROM characters WHERE id = $1`, s.charID).Scan(&stamps)
if _config.ErupeConfig.RealClientMode >= _config.G1 { if _config.ErupeConfig.RealClientMode >= _config.G1 {
bf.WriteUint16(pkt.GR) bf.WriteUint16(pkt.GR)
} }
var stamps, rewardTier, rewardUnk uint16
reward := mhfitem.MHFItemStack{Item: mhfitem.MHFItem{}}
s.server.db.QueryRow(`UPDATE characters SET stampcard = stampcard + $1 WHERE id = $2 RETURNING stampcard`, pkt.Stamps, s.charID).Scan(&stamps)
bf.WriteUint16(stamps - pkt.Stamps)
bf.WriteUint16(stamps) bf.WriteUint16(stamps)
stamps += pkt.Stamps
if stamps/30 > (stamps-pkt.Stamps)/30 { bf.WriteUint16(stamps)
rewardTier = 2 s.server.db.Exec(`UPDATE characters SET stampcard = $1 WHERE id = $2`, stamps, s.charID)
rewardUnk = pkt.Reward2 if stamps%30 == 0 {
reward = mhfitem.MHFItemStack{Item: mhfitem.MHFItem{ItemID: pkt.Item2}, Quantity: pkt.Quantity2} bf.WriteUint16(2)
addWarehouseItem(s, reward) bf.WriteUint16(pkt.Reward2)
} else if stamps/15 > (stamps-pkt.Stamps)/15 { bf.WriteUint16(pkt.Item2)
rewardTier = 1 bf.WriteUint16(pkt.Quantity2)
rewardUnk = pkt.Reward1 addWarehouseItem(s, mhfitem.MHFItemStack{Item: mhfitem.MHFItem{ItemID: pkt.Item2}, Quantity: pkt.Quantity2})
reward = mhfitem.MHFItemStack{Item: mhfitem.MHFItem{ItemID: pkt.Item1}, Quantity: pkt.Quantity1} } else if stamps%15 == 0 {
addWarehouseItem(s, reward) bf.WriteUint16(1)
bf.WriteUint16(pkt.Reward1)
bf.WriteUint16(pkt.Item1)
bf.WriteUint16(pkt.Quantity1)
addWarehouseItem(s, mhfitem.MHFItemStack{Item: mhfitem.MHFItem{ItemID: pkt.Item1}, Quantity: pkt.Quantity1})
} else {
bf.WriteBytes(make([]byte, 8))
} }
bf.WriteUint16(rewardTier)
bf.WriteUint16(rewardUnk)
bf.WriteUint16(reward.Item.ItemID)
bf.WriteUint16(reward.Quantity)
doAckBufSucceed(s, pkt.AckHandle, bf.Data()) doAckBufSucceed(s, pkt.AckHandle, bf.Data())
} }

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@@ -13,7 +13,6 @@ import (
type Distribution struct { type Distribution struct {
ID uint32 `db:"id"` ID uint32 `db:"id"`
Deadline time.Time `db:"deadline"` Deadline time.Time `db:"deadline"`
Rights uint32 `db:"rights"`
TimesAcceptable uint16 `db:"times_acceptable"` TimesAcceptable uint16 `db:"times_acceptable"`
TimesAccepted uint16 `db:"times_accepted"` TimesAccepted uint16 `db:"times_accepted"`
MinHR int16 `db:"min_hr"` MinHR int16 `db:"min_hr"`
@@ -24,7 +23,7 @@ type Distribution struct {
MaxGR int16 `db:"max_gr"` MaxGR int16 `db:"max_gr"`
EventName string `db:"event_name"` EventName string `db:"event_name"`
Description string `db:"description"` Description string `db:"description"`
Selection bool `db:"selection"` Data []byte `db:"data"`
} }
func handleMsgMhfEnumerateDistItem(s *Session, p mhfpacket.MHFPacket) { func handleMsgMhfEnumerateDistItem(s *Session, p mhfpacket.MHFPacket) {
@@ -33,7 +32,7 @@ func handleMsgMhfEnumerateDistItem(s *Session, p mhfpacket.MHFPacket) {
var itemDists []Distribution var itemDists []Distribution
bf := byteframe.NewByteFrame() bf := byteframe.NewByteFrame()
rows, err := s.server.db.Queryx(` rows, err := s.server.db.Queryx(`
SELECT d.id, event_name, description, COALESCE(rights, 0) AS rights, COALESCE(selection, false) AS selection, times_acceptable, SELECT d.id, event_name, description, times_acceptable,
COALESCE(min_hr, -1) AS min_hr, COALESCE(max_hr, -1) AS max_hr, COALESCE(min_hr, -1) AS min_hr, COALESCE(max_hr, -1) AS max_hr,
COALESCE(min_sr, -1) AS min_sr, COALESCE(max_sr, -1) AS max_sr, COALESCE(min_sr, -1) AS min_sr, COALESCE(max_sr, -1) AS max_sr,
COALESCE(min_gr, -1) AS min_gr, COALESCE(max_gr, -1) AS max_gr, COALESCE(min_gr, -1) AS min_gr, COALESCE(max_gr, -1) AS max_gr,
@@ -61,7 +60,7 @@ func handleMsgMhfEnumerateDistItem(s *Session, p mhfpacket.MHFPacket) {
for _, dist := range itemDists { for _, dist := range itemDists {
bf.WriteUint32(dist.ID) bf.WriteUint32(dist.ID)
bf.WriteUint32(uint32(dist.Deadline.Unix())) bf.WriteUint32(uint32(dist.Deadline.Unix()))
bf.WriteUint32(dist.Rights) bf.WriteUint32(0) // Unk
bf.WriteUint16(dist.TimesAcceptable) bf.WriteUint16(dist.TimesAcceptable)
bf.WriteUint16(dist.TimesAccepted) bf.WriteUint16(dist.TimesAccepted)
if _config.ErupeConfig.RealClientMode >= _config.G9 { if _config.ErupeConfig.RealClientMode >= _config.G9 {
@@ -80,11 +79,7 @@ func handleMsgMhfEnumerateDistItem(s *Session, p mhfpacket.MHFPacket) {
bf.WriteUint16(0) // Unk bf.WriteUint16(0) // Unk
} }
if _config.ErupeConfig.RealClientMode >= _config.G8 { if _config.ErupeConfig.RealClientMode >= _config.G8 {
if dist.Selection { bf.WriteUint8(0) // Unk
bf.WriteUint8(2) // Selection
} else {
bf.WriteUint8(0)
}
} }
if _config.ErupeConfig.RealClientMode >= _config.G7 { if _config.ErupeConfig.RealClientMode >= _config.G7 {
bf.WriteUint16(0) // Unk bf.WriteUint16(0) // Unk

View File

@@ -3,6 +3,7 @@ package channelserver
import ( import (
"erupe-ce/common/byteframe" "erupe-ce/common/byteframe"
ps "erupe-ce/common/pascalstring" ps "erupe-ce/common/pascalstring"
"erupe-ce/common/stringsupport"
"erupe-ce/common/token" "erupe-ce/common/token"
_config "erupe-ce/config" _config "erupe-ce/config"
"erupe-ce/network/mhfpacket" "erupe-ce/network/mhfpacket"
@@ -33,62 +34,180 @@ func handleMsgMhfLoadMezfesData(s *Session, p mhfpacket.MHFPacket) {
doAckBufSucceed(s, pkt.AckHandle, bf.Data()) doAckBufSucceed(s, pkt.AckHandle, bf.Data())
} }
func generateTournamentTimestamps(start uint32, debug bool) []uint32 {
timestamps := make([]uint32, 4)
midnight := TimeMidnight()
if debug && start <= 3 {
midnight := uint32(midnight.Unix())
switch start {
case 1:
timestamps[0] = midnight
timestamps[1] = timestamps[0] + 259200
timestamps[2] = timestamps[1] + 766800
timestamps[3] = timestamps[2] + 604800
case 2:
timestamps[0] = midnight - 259200
timestamps[1] = midnight
timestamps[2] = timestamps[1] + 766800
timestamps[3] = timestamps[2] + 604800
case 3:
timestamps[0] = midnight - 1026000
timestamps[1] = midnight - 766800
timestamps[2] = midnight
timestamps[3] = timestamps[2] + 604800
}
return timestamps
}
timestamps[0] = start
timestamps[1] = timestamps[0] + 259200
timestamps[2] = timestamps[1] + 766800
timestamps[3] = timestamps[2] + 604800
return timestamps
}
type TournamentEvent struct {
ID uint32
CupGroup uint16
EventSubType int16
QuestFileID uint32
Name string
}
type TournamentCup struct {
ID uint32
CupGroup uint16
Type uint16
Unk uint16
Name string
Description string
}
func handleMsgMhfEnumerateRanking(s *Session, p mhfpacket.MHFPacket) { func handleMsgMhfEnumerateRanking(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfEnumerateRanking) pkt := p.(*mhfpacket.MsgMhfEnumerateRanking)
bf := byteframe.NewByteFrame() bf := byteframe.NewByteFrame()
state := s.server.erupeConfig.DebugOptions.TournamentOverride
// Unk id, start := uint32(0xBEEFDEAD), uint32(0)
// Unk rows, _ := s.server.db.Queryx("SELECT id, (EXTRACT(epoch FROM start_time)::int) as start_time FROM events WHERE event_type='festa'")
// Start? for rows.Next() {
// End? rows.Scan(&id, &start)
midnight := TimeMidnight() }
switch state {
case 1: var timestamps []uint32
bf.WriteUint32(uint32(midnight.Unix())) if s.server.erupeConfig.DebugOptions.TournamentOverride >= 0 {
bf.WriteUint32(uint32(midnight.Add(3 * 24 * time.Hour).Unix())) if s.server.erupeConfig.DebugOptions.TournamentOverride == 0 {
bf.WriteUint32(uint32(midnight.Add(13 * 24 * time.Hour).Unix())) bf.WriteBytes(make([]byte, 16))
bf.WriteUint32(uint32(midnight.Add(20 * 24 * time.Hour).Unix())) bf.WriteUint32(uint32(TimeAdjusted().Unix()))
case 2: bf.WriteUint8(0)
bf.WriteUint32(uint32(midnight.Add(-3 * 24 * time.Hour).Unix())) ps.Uint8(bf, "", true)
bf.WriteUint32(uint32(midnight.Unix())) bf.WriteUint16(0)
bf.WriteUint32(uint32(midnight.Add(10 * 24 * time.Hour).Unix())) bf.WriteUint8(0)
bf.WriteUint32(uint32(midnight.Add(17 * 24 * time.Hour).Unix())) doAckBufSucceed(s, pkt.AckHandle, bf.Data())
case 3: return
bf.WriteUint32(uint32(midnight.Add(-13 * 24 * time.Hour).Unix())) }
bf.WriteUint32(uint32(midnight.Add(-10 * 24 * time.Hour).Unix())) timestamps = generateTournamentTimestamps(uint32(s.server.erupeConfig.DebugOptions.TournamentOverride), true)
bf.WriteUint32(uint32(midnight.Unix())) } else {
bf.WriteUint32(uint32(midnight.Add(7 * 24 * time.Hour).Unix())) timestamps = generateTournamentTimestamps(start, false)
default: }
if timestamps[0] > uint32(TimeAdjusted().Unix()) {
bf.WriteBytes(make([]byte, 16)) bf.WriteBytes(make([]byte, 16))
bf.WriteUint32(uint32(TimeAdjusted().Unix())) // TS Current Time bf.WriteUint32(uint32(TimeAdjusted().Unix()))
bf.WriteUint8(3) bf.WriteUint8(0)
bf.WriteBytes(make([]byte, 4)) ps.Uint8(bf, "", true)
bf.WriteUint16(0)
bf.WriteUint8(0)
doAckBufSucceed(s, pkt.AckHandle, bf.Data()) doAckBufSucceed(s, pkt.AckHandle, bf.Data())
return return
} }
bf.WriteUint32(uint32(TimeAdjusted().Unix())) // TS Current Time
bf.WriteUint8(3)
ps.Uint8(bf, "", false)
bf.WriteUint16(0) // numEvents
bf.WriteUint8(0) // numCups
/* for _, timestamp := range timestamps {
struct event bf.WriteUint32(timestamp)
uint32 eventID }
uint16 unk bf.WriteUint32(uint32(TimeAdjusted().Unix()))
uint16 unk bf.WriteUint8(1) // TODO: Make this dynamic depending on timestamp
uint32 unk ps.Uint8(bf, "第150回公式狩猟大会", true)
psUint8 name
struct cup // Temp direct port
uint32 cupID tournamentEvents := []TournamentEvent{
uint16 unk {2644, 16, 0, 60691, "爆霧竜討伐!"},
uint16 unk {2645, 16, 1, 60691, "爆霧竜討伐!"},
uint16 unk {2646, 16, 2, 60691, "爆霧竜討伐!"},
psUint8 name {2647, 16, 3, 60691, "爆霧竜討伐!"},
psUint16 desc {2648, 16, 4, 60691, "爆霧竜討伐!"},
*/ {2649, 16, 5, 60691, "爆霧竜討伐!"},
{2650, 16, 6, 60691, "爆霧竜討伐!"},
{2651, 16, 7, 60691, "爆霧竜討伐!"},
{2652, 16, 8, 60691, "爆霧竜討伐!"},
{2653, 16, 9, 60691, "爆霧竜討伐!"},
{2654, 16, 10, 60691, "爆霧竜討伐!"},
{2655, 16, 11, 60691, "爆霧竜討伐!"},
{2656, 16, 12, 60691, "爆霧竜討伐!"},
{2657, 16, 13, 60691, "爆霧竜討伐!"},
{2658, 17, -1, 60690, "みんなで爆霧竜討伐!"},
{2659, 6, 234, 0, "キレアジ"},
{2660, 6, 237, 0, "ハリマグロ"},
{2661, 6, 239, 0, "カクサンデメキン"},
}
tournamentCups := []TournamentCup{
{569, 6, 6, 0, "個人 巨大魚杯", "~C05【競技内容】\n~C00クエストで釣った魚のサイズを競う\n~C04【対象魚】\n~C00キレアジ、\nハリマグロ、カクサンデメキン\n~C07【入賞賞品】\n~C00魚杯のしるし、タルネコ生産券、\nグーク生産券、グーク足生産券、\nグーク解放券(1〜3位)\n/猟団ポイント(1〜100位)\n/匠チケット+ハーフチケット白\n(1〜500位)\n~C03【開催期間】\n~C002019年11月22日 14:00から\n2019年11月25日 14:00まで"},
{570, 17, 7, 0, "猟団 G級韋駄天杯", "~C05【競技内容】\n~C00≪みんなで爆霧竜討伐≫を\n同じ猟団に所属する4人までの\n猟団員でいかに早くクリアするか\nを競う\n\n~C07【入賞賞品】\n~C00第147回狩人祭の魂(1〜200位)\n\n~C03【開催期間】\n~C002019年11月22日 14:00から\n2019年11月25日 14:00まで\n\n"},
{571, 16, 7, 0, "個人 G級韋駄天杯", "~C05【競技内容】\n~C00≪爆霧竜討伐≫を\nいかに早くクリアするかを競う\n\n~C07【入賞賞品】\n~C00王者のメダル(1位)\n/公式のしるし、タルネコ生産券、\nグーク生産券、グーク足生産券、\nグーク解放券(1〜3位)\n/猟団ポイント(1〜100位)\n/匠チケット+ハーフチケット白\n(1〜500位)\n~C03【開催期間】\n~C002019年11月22日 14:00から\n2019年11月25日 14:00まで"},
}
bf.WriteUint16(uint16(len(tournamentEvents)))
for _, event := range tournamentEvents {
bf.WriteUint32(event.ID)
bf.WriteUint16(event.CupGroup)
bf.WriteInt16(event.EventSubType)
bf.WriteUint32(event.QuestFileID)
ps.Uint8(bf, event.Name, true)
}
bf.WriteUint8(uint8(len(tournamentCups)))
for _, cup := range tournamentCups {
bf.WriteUint32(cup.ID)
bf.WriteUint16(cup.CupGroup)
bf.WriteUint16(cup.Type)
bf.WriteUint16(cup.Unk)
ps.Uint8(bf, cup.Name, true)
ps.Uint16(bf, cup.Description, true)
}
doAckBufSucceed(s, pkt.AckHandle, bf.Data())
}
type TournamentRank struct {
CID uint32
Rank uint32
Grade uint16
HR uint16
GR uint16
CharName string
GuildName string
}
func handleMsgMhfEnumerateOrder(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfEnumerateOrder)
bf := byteframe.NewByteFrame()
bf.WriteUint32(pkt.EventID)
bf.WriteUint32(uint32(TimeAdjusted().Unix()))
tournamentRanks := []TournamentRank{}
bf.WriteUint16(uint16(len(tournamentRanks)))
bf.WriteUint16(0) // Unk
for _, rank := range tournamentRanks {
bf.WriteUint32(rank.CID)
bf.WriteUint32(rank.Rank)
bf.WriteUint16(rank.Grade)
bf.WriteUint16(0)
bf.WriteUint16(rank.HR)
if _config.ErupeConfig.RealClientMode >= _config.G10 {
bf.WriteUint16(rank.GR)
}
bf.WriteUint16(0)
bf.WriteUint8(uint8(len(rank.CharName) + 1))
bf.WriteUint8(uint8(len(rank.GuildName) + 1))
bf.WriteNullTerminatedBytes(stringsupport.UTF8ToSJIS(rank.CharName))
bf.WriteNullTerminatedBytes(stringsupport.UTF8ToSJIS(rank.GuildName))
}
doAckBufSucceed(s, pkt.AckHandle, bf.Data()) doAckBufSucceed(s, pkt.AckHandle, bf.Data())
} }
@@ -127,10 +246,10 @@ func generateFestaTimestamps(s *Session, start uint32, debug bool) []uint32 {
} }
return timestamps return timestamps
} }
if start == 0 || TimeAdjusted().Unix() > int64(start)+2977200 { if start == 0 || TimeAdjusted().Unix() > int64(start)+3024000 {
cleanupFesta(s) cleanupFesta(s)
// Generate a new festa, starting midnight tomorrow // Generate a new festa, starting 11am tomorrow
start = uint32(midnight.Add(24 * time.Hour).Unix()) start = uint32(midnight.Add(35 * time.Hour).Unix())
s.server.db.Exec("INSERT INTO events (event_type, start_time) VALUES ('festa', to_timestamp($1)::timestamp without time zone)", start) s.server.db.Exec("INSERT INTO events (event_type, start_time) VALUES ('festa', to_timestamp($1)::timestamp without time zone)", start)
} }
timestamps[0] = start timestamps[0] = start
@@ -356,14 +475,18 @@ func handleMsgMhfInfoFesta(s *Session, p mhfpacket.MHFPacket) {
// state festa (U)ser // state festa (U)ser
func handleMsgMhfStateFestaU(s *Session, p mhfpacket.MHFPacket) { func handleMsgMhfStateFestaU(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfStateFestaU) pkt := p.(*mhfpacket.MsgMhfStateFestaU)
guild := GetGuildInfoByCharacterId(s, s.charID) guild, err := GetGuildInfoByCharacterId(s, s.charID)
if guild.ID == 0 || IsGuildApplicant(s, s.charID) { applicant := false
if guild != nil {
applicant, _ = guild.HasApplicationForCharID(s, s.charID)
}
if err != nil || guild == nil || applicant {
doAckSimpleFail(s, pkt.AckHandle, make([]byte, 4)) doAckSimpleFail(s, pkt.AckHandle, make([]byte, 4))
return return
} }
var souls, exists uint32 var souls, exists uint32
s.server.db.QueryRow(`SELECT COALESCE((SELECT SUM(souls) FROM festa_submissions WHERE character_id=$1), 0)`, s.charID).Scan(&souls) s.server.db.QueryRow(`SELECT COALESCE((SELECT SUM(souls) FROM festa_submissions WHERE character_id=$1), 0)`, s.charID).Scan(&souls)
err := s.server.db.QueryRow("SELECT prize_id FROM festa_prizes_accepted WHERE prize_id=0 AND character_id=$1", s.charID).Scan(&exists) err = s.server.db.QueryRow("SELECT prize_id FROM festa_prizes_accepted WHERE prize_id=0 AND character_id=$1", s.charID).Scan(&exists)
bf := byteframe.NewByteFrame() bf := byteframe.NewByteFrame()
bf.WriteUint32(souls) bf.WriteUint32(souls)
if err != nil { if err != nil {
@@ -379,9 +502,13 @@ func handleMsgMhfStateFestaU(s *Session, p mhfpacket.MHFPacket) {
// state festa (G)uild // state festa (G)uild
func handleMsgMhfStateFestaG(s *Session, p mhfpacket.MHFPacket) { func handleMsgMhfStateFestaG(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfStateFestaG) pkt := p.(*mhfpacket.MsgMhfStateFestaG)
guild := GetGuildInfoByCharacterId(s, s.charID) guild, err := GetGuildInfoByCharacterId(s, s.charID)
applicant := false
if guild != nil {
applicant, _ = guild.HasApplicationForCharID(s, s.charID)
}
resp := byteframe.NewByteFrame() resp := byteframe.NewByteFrame()
if guild.ID == 0 || IsGuildApplicant(s, s.charID) { if err != nil || guild == nil || applicant {
resp.WriteUint32(0) resp.WriteUint32(0)
resp.WriteInt32(0) resp.WriteInt32(0)
resp.WriteInt32(-1) resp.WriteInt32(-1)
@@ -400,20 +527,20 @@ func handleMsgMhfStateFestaG(s *Session, p mhfpacket.MHFPacket) {
func handleMsgMhfEnumerateFestaMember(s *Session, p mhfpacket.MHFPacket) { func handleMsgMhfEnumerateFestaMember(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfEnumerateFestaMember) pkt := p.(*mhfpacket.MsgMhfEnumerateFestaMember)
guild := GetGuildInfoByCharacterId(s, s.charID) guild, err := GetGuildInfoByCharacterId(s, s.charID)
if guild.ID == 0 { if err != nil || guild == nil {
doAckSimpleFail(s, pkt.AckHandle, make([]byte, 4)) doAckSimpleFail(s, pkt.AckHandle, make([]byte, 4))
return return
} }
members := GetGuildMembers(s, guild.ID) members, err := GetGuildMembers(s, guild.ID, false)
if len(members) == 0 { if err != nil {
doAckSimpleFail(s, pkt.AckHandle, make([]byte, 4)) doAckSimpleFail(s, pkt.AckHandle, make([]byte, 4))
return return
} }
sort.Slice(members, func(i, j int) bool { sort.Slice(members, func(i, j int) bool {
return members[i].Souls > members[j].Souls return members[i].Souls > members[j].Souls
}) })
var validMembers []GuildMember var validMembers []*GuildMember
for _, member := range members { for _, member := range members {
if member.Souls > 0 { if member.Souls > 0 {
validMembers = append(validMembers, member) validMembers = append(validMembers, member)
@@ -442,8 +569,8 @@ func handleMsgMhfVoteFesta(s *Session, p mhfpacket.MHFPacket) {
func handleMsgMhfEntryFesta(s *Session, p mhfpacket.MHFPacket) { func handleMsgMhfEntryFesta(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfEntryFesta) pkt := p.(*mhfpacket.MsgMhfEntryFesta)
guild := GetGuildInfoByCharacterId(s, s.charID) guild, err := GetGuildInfoByCharacterId(s, s.charID)
if guild.ID == 0 { if err != nil || guild == nil {
doAckSimpleFail(s, pkt.AckHandle, make([]byte, 4)) doAckSimpleFail(s, pkt.AckHandle, make([]byte, 4))
return return
} }

View File

@@ -66,9 +66,13 @@ type Guild struct {
Souls uint32 `db:"souls"` Souls uint32 `db:"souls"`
AllianceID uint32 `db:"alliance_id"` AllianceID uint32 `db:"alliance_id"`
Icon *GuildIcon `db:"icon"` Icon *GuildIcon `db:"icon"`
LeaderCharID uint32 `db:"leader_id"`
LeaderName string `db:"leader_name"` GuildLeader
Members []*GuildMember }
type GuildLeader struct {
LeaderCharID uint32 `db:"leader_id"`
LeaderName string `db:"leader_name"`
} }
type GuildIconPart struct { type GuildIconPart struct {
@@ -85,23 +89,12 @@ type GuildIconPart struct {
} }
type GuildApplication struct { type GuildApplication struct {
GuildID uint32 `db:"guild_id"` ID int `db:"id"`
CharID uint32 `db:"character_id"` GuildID uint32 `db:"guild_id"`
AppliedAt time.Time `db:"created_at"` CharID uint32 `db:"character_id"`
HR uint16 `db:"hr"` ActorID uint32 `db:"actor_id"`
GR uint16 `db:"gr"` ApplicationType GuildApplicationType `db:"application_type"`
Name string `db:"name"` CreatedAt time.Time `db:"created_at"`
}
type GuildInvite struct {
ID uint32 `db:"id"`
GuildID uint32 `db:"guild_id"`
CharID uint32 `db:"character_id"`
ActorID uint32 `db:"actor_id"`
InvitedAt time.Time `db:"created_at"`
HR uint16 `db:"hr"`
GR uint16 `db:"gr"`
Name string `db:"name"`
} }
type GuildIcon struct { type GuildIcon struct {
@@ -198,7 +191,7 @@ func (guild *Guild) Save(s *Session) error {
UPDATE guilds SET main_motto=$2, sub_motto=$3, comment=$4, pugi_name_1=$5, pugi_name_2=$6, pugi_name_3=$7, UPDATE guilds SET main_motto=$2, sub_motto=$3, comment=$4, pugi_name_1=$5, pugi_name_2=$6, pugi_name_3=$7,
pugi_outfit_1=$8, pugi_outfit_2=$9, pugi_outfit_3=$10, pugi_outfits=$11, icon=$12, leader_id=$13 WHERE id=$1 pugi_outfit_1=$8, pugi_outfit_2=$9, pugi_outfit_3=$10, pugi_outfits=$11, icon=$12, leader_id=$13 WHERE id=$1
`, guild.ID, guild.MainMotto, guild.SubMotto, guild.Comment, guild.PugiName1, guild.PugiName2, guild.PugiName3, `, guild.ID, guild.MainMotto, guild.SubMotto, guild.Comment, guild.PugiName1, guild.PugiName2, guild.PugiName3,
guild.PugiOutfit1, guild.PugiOutfit2, guild.PugiOutfit3, guild.PugiOutfits, guild.Icon, guild.LeaderCharID) guild.PugiOutfit1, guild.PugiOutfit2, guild.PugiOutfit3, guild.PugiOutfits, guild.Icon, guild.GuildLeader.LeaderCharID)
if err != nil { if err != nil {
s.logger.Error("failed to update guild data", zap.Error(err), zap.Uint32("guildID", guild.ID)) s.logger.Error("failed to update guild data", zap.Error(err), zap.Uint32("guildID", guild.ID))
@@ -356,8 +349,13 @@ func (guild *Guild) AcceptApplication(s *Session, charID uint32) error {
return nil return nil
} }
// This is relying on the fact that invitation ID is also character ID right now
// if invitation ID changes, this will break.
func (guild *Guild) CancelInvitation(s *Session, charID uint32) error { func (guild *Guild) CancelInvitation(s *Session, charID uint32) error {
_, err := s.server.db.Exec(`DELETE FROM guild_invites WHERE character_id = $1 AND guild_id = $2`, charID, guild.ID) _, err := s.server.db.Exec(
`DELETE FROM guild_applications WHERE character_id = $1 AND guild_id = $2 AND application_type = 'invited'`,
charID, guild.ID,
)
if err != nil { if err != nil {
s.logger.Error( s.logger.Error(
@@ -449,17 +447,6 @@ func (guild *Guild) GetApplicationForCharID(s *Session, charID uint32, applicati
return application, nil return application, nil
} }
func IsGuildApplicant(s *Session, charID uint32) bool {
var exists bool
err := s.server.db.QueryRowx(`
SELECT 1 from guild_applications WHERE character_id = $1
`, charID).Scan(&exists)
if err == nil && exists {
return true
}
return false
}
func (guild *Guild) HasApplicationForCharID(s *Session, charID uint32) (bool, error) { func (guild *Guild) HasApplicationForCharID(s *Session, charID uint32) (bool, error) {
row := s.server.db.QueryRowx(` row := s.server.db.QueryRowx(`
SELECT 1 from guild_applications WHERE character_id = $1 AND guild_id = $2 SELECT 1 from guild_applications WHERE character_id = $1 AND guild_id = $2
@@ -558,43 +545,62 @@ func rollbackTransaction(s *Session, transaction *sql.Tx) {
} }
} }
func GetGuildInfoByID(s *Session, guildID uint32) Guild { func GetGuildInfoByID(s *Session, guildID uint32) (*Guild, error) {
var guild Guild rows, err := s.server.db.Queryx(fmt.Sprintf(`
err := s.server.db.QueryRowx(fmt.Sprintf(`
%s %s
WHERE g.id = $1 WHERE g.id = $1
`, guildInfoSelectQuery), guildID).StructScan(&guild) LIMIT 1
`, guildInfoSelectQuery), guildID)
if err != nil { if err != nil {
s.logger.Error("failed to retrieve guild", zap.Error(err), zap.Uint32("guildID", guildID)) s.logger.Error("failed to retrieve guild", zap.Error(err), zap.Uint32("guildID", guildID))
return nil, err
} }
return guild defer rows.Close()
hasRow := rows.Next()
if !hasRow {
return nil, nil
}
return buildGuildObjectFromDbResult(rows, err, s)
} }
func GetGuildInfoByCharacterId(s *Session, charID uint32) Guild { func GetGuildInfoByCharacterId(s *Session, charID uint32) (*Guild, error) {
var guild Guild rows, err := s.server.db.Queryx(fmt.Sprintf(`
err := s.server.db.QueryRowx(fmt.Sprintf(`
%s %s
WHERE EXISTS ( WHERE EXISTS(
SELECT 1 SELECT 1
FROM guild_characters gc1 FROM guild_characters gc1
WHERE gc1.character_id = $1 WHERE gc1.character_id = $1
AND gc1.guild_id = g.id AND gc1.guild_id = g.id
) OR EXISTS ( )
SELECT 1 OR EXISTS(
FROM guild_applications ga SELECT 1
WHERE ga.character_id = $1 FROM guild_applications ga
AND ga.guild_id = g.id WHERE ga.character_id = $1
) AND ga.guild_id = g.id
AND ga.application_type = 'applied'
)
LIMIT 1 LIMIT 1
`, guildInfoSelectQuery), charID).StructScan(&guild) `, guildInfoSelectQuery), charID)
if err != nil { if err != nil {
s.logger.Error("failed to retrieve guild for character", zap.Error(err), zap.Uint32("charID", charID)) s.logger.Error("failed to retrieve guild for character", zap.Error(err), zap.Uint32("charID", charID))
return nil, err
} }
return guild defer rows.Close()
hasRow := rows.Next()
if !hasRow {
return nil, nil
}
return buildGuildObjectFromDbResult(rows, err, s)
} }
func buildGuildObjectFromDbResult(result *sqlx.Rows, err error, s *Session) (*Guild, error) { func buildGuildObjectFromDbResult(result *sqlx.Rows, err error, s *Session) (*Guild, error) {
@@ -636,10 +642,12 @@ func handleMsgMhfCreateGuild(s *Session, p mhfpacket.MHFPacket) {
func handleMsgMhfOperateGuild(s *Session, p mhfpacket.MHFPacket) { func handleMsgMhfOperateGuild(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfOperateGuild) pkt := p.(*mhfpacket.MsgMhfOperateGuild)
var err error guild, err := GetGuildInfoByID(s, pkt.GuildID)
characterGuildInfo, err := GetCharacterGuildData(s, s.charID)
guild := GetGuildInfoByID(s, pkt.GuildID) if err != nil {
characterGuildInfo := GetCharacterGuildData(s, s.charID) doAckSimpleFail(s, pkt.AckHandle, make([]byte, 4))
return
}
bf := byteframe.NewByteFrame() bf := byteframe.NewByteFrame()
@@ -657,8 +665,8 @@ func handleMsgMhfOperateGuild(s *Session, p mhfpacket.MHFPacket) {
} }
bf.WriteUint32(uint32(response)) bf.WriteUint32(uint32(response))
case mhfpacket.OperateGuildResign: case mhfpacket.OperateGuildResign:
guildMembers := GetGuildMembers(s, guild.ID) guildMembers, err := GetGuildMembers(s, guild.ID, false)
if len(guildMembers) > 0 { if err == nil {
sort.Slice(guildMembers[:], func(i, j int) bool { sort.Slice(guildMembers[:], func(i, j int) bool {
return guildMembers[i].OrderIndex < guildMembers[j].OrderIndex return guildMembers[i].OrderIndex < guildMembers[j].OrderIndex
}) })
@@ -674,61 +682,71 @@ func handleMsgMhfOperateGuild(s *Session, p mhfpacket.MHFPacket) {
} }
} }
guild.Save(s) guild.Save(s)
} else {
bf.WriteUint32(0)
} }
case mhfpacket.OperateGuildApply: case mhfpacket.OperateGuildApply:
_, err = s.server.db.Exec(`INSERT INTO guild_applications (guild_id, character_id) VALUES ($1, $2)`, guild.ID, s.charID) err = guild.CreateApplication(s, s.charID, GuildApplicationTypeApplied, nil)
if err == nil { if err == nil {
bf.WriteUint32(guild.LeaderCharID) bf.WriteUint32(guild.LeaderCharID)
} else { } else {
bf.WriteUint32(0) bf.WriteUint32(0)
} }
case mhfpacket.OperateGuildLeave: case mhfpacket.OperateGuildLeave:
if characterGuildInfo.CharID == 0 { if characterGuildInfo.IsApplicant {
s.server.db.Exec(`DELETE FROM guild_applications WHERE character_id=$1 AND guild_id=$2`, s.charID, guild.ID) err = guild.RejectApplication(s, s.charID)
bf.WriteUint32(1)
} else { } else {
if guild.RemoveCharacter(s, s.charID) != nil { err = guild.RemoveCharacter(s, s.charID)
bf.WriteUint32(0) }
} else { response := 1
bf.WriteUint32(1) if err != nil {
response = 0
} else {
mail := Mail{
RecipientID: s.charID,
Subject: "Withdrawal",
Body: fmt.Sprintf("You have withdrawn from 「%s」.", guild.Name),
IsSystemMessage: true,
} }
mail.Send(s, nil)
} }
mail := Mail{ bf.WriteUint32(uint32(response))
RecipientID: s.charID,
Subject: "Withdrawal",
Body: fmt.Sprintf("You have withdrawn from 「%s」.", guild.Name),
IsSystemMessage: true,
}
mail.Send(s)
case mhfpacket.OperateGuildDonateRank: case mhfpacket.OperateGuildDonateRank:
bf.WriteBytes(handleDonateRP(s, uint16(pkt.Data1.ReadUint32()), guild, 0)) bf.WriteBytes(handleDonateRP(s, uint16(pkt.Data1.ReadUint32()), guild, 0))
case mhfpacket.OperateGuildSetApplicationDeny: case mhfpacket.OperateGuildSetApplicationDeny:
s.server.db.Exec(`UPDATE guilds SET recruiting=false WHERE id=$1`, guild.ID) s.server.db.Exec("UPDATE guilds SET recruiting=false WHERE id=$1", guild.ID)
case mhfpacket.OperateGuildSetApplicationAllow: case mhfpacket.OperateGuildSetApplicationAllow:
s.server.db.Exec(`UPDATE guilds SET recruiting=true WHERE id=$1`, guild.ID) s.server.db.Exec("UPDATE guilds SET recruiting=true WHERE id=$1", guild.ID)
case mhfpacket.OperateGuildSetAvoidLeadershipTrue: case mhfpacket.OperateGuildSetAvoidLeadershipTrue:
s.server.db.Exec(`UPDATE guild_characters SET avoid_leadership=true WHERE character_id=$1`, s.charID) handleAvoidLeadershipUpdate(s, pkt, true)
case mhfpacket.OperateGuildSetAvoidLeadershipFalse: case mhfpacket.OperateGuildSetAvoidLeadershipFalse:
s.server.db.Exec(`UPDATE guild_characters SET avoid_leadership=false WHERE character_id=$1`, s.charID) handleAvoidLeadershipUpdate(s, pkt, false)
case mhfpacket.OperateGuildUpdateComment: case mhfpacket.OperateGuildUpdateComment:
s.server.db.Exec(`UPDATE guilds SET comment=$1 WHERE id=$2`, stringsupport.SJISToUTF8(pkt.Data2.ReadNullTerminatedBytes()), guild.ID) if !characterGuildInfo.IsLeader && !characterGuildInfo.IsSubLeader() {
doAckSimpleFail(s, pkt.AckHandle, make([]byte, 4))
return
}
guild.Comment = stringsupport.SJISToUTF8(pkt.Data2.ReadNullTerminatedBytes())
guild.Save(s)
case mhfpacket.OperateGuildUpdateMotto: case mhfpacket.OperateGuildUpdateMotto:
if !characterGuildInfo.IsLeader && !characterGuildInfo.IsSubLeader() {
doAckSimpleFail(s, pkt.AckHandle, make([]byte, 4))
return
}
_ = pkt.Data1.ReadUint16() _ = pkt.Data1.ReadUint16()
s.server.db.Exec(`UPDATE guilds SET sub_motto=$1, main_motto=$2 WHERE id=$3`, pkt.Data1.ReadUint8(), pkt.Data1.ReadUint8(), guild.ID) guild.SubMotto = pkt.Data1.ReadUint8()
guild.MainMotto = pkt.Data1.ReadUint8()
guild.Save(s)
case mhfpacket.OperateGuildRenamePugi1: case mhfpacket.OperateGuildRenamePugi1:
guild.RenamePoogie(s, stringsupport.SJISToUTF8(pkt.Data2.ReadNullTerminatedBytes()), 1) handleRenamePugi(s, pkt.Data2, guild, 1)
case mhfpacket.OperateGuildRenamePugi2: case mhfpacket.OperateGuildRenamePugi2:
guild.RenamePoogie(s, stringsupport.SJISToUTF8(pkt.Data2.ReadNullTerminatedBytes()), 2) handleRenamePugi(s, pkt.Data2, guild, 2)
case mhfpacket.OperateGuildRenamePugi3: case mhfpacket.OperateGuildRenamePugi3:
guild.RenamePoogie(s, stringsupport.SJISToUTF8(pkt.Data2.ReadNullTerminatedBytes()), 3) handleRenamePugi(s, pkt.Data2, guild, 3)
case mhfpacket.OperateGuildChangePugi1: case mhfpacket.OperateGuildChangePugi1:
guild.ChangePoogie(s, uint8(pkt.Data1.ReadUint32()), 1) handleChangePugi(s, uint8(pkt.Data1.ReadUint32()), guild, 1)
case mhfpacket.OperateGuildChangePugi2: case mhfpacket.OperateGuildChangePugi2:
guild.ChangePoogie(s, uint8(pkt.Data1.ReadUint32()), 2) handleChangePugi(s, uint8(pkt.Data1.ReadUint32()), guild, 2)
case mhfpacket.OperateGuildChangePugi3: case mhfpacket.OperateGuildChangePugi3:
guild.ChangePoogie(s, uint8(pkt.Data1.ReadUint32()), 3) handleChangePugi(s, uint8(pkt.Data1.ReadUint32()), guild, 3)
case mhfpacket.OperateGuildUnlockOutfit: case mhfpacket.OperateGuildUnlockOutfit:
// TODO: This doesn't implement blocking, if someone unlocked the same outfit at the same time // TODO: This doesn't implement blocking, if someone unlocked the same outfit at the same time
s.server.db.Exec(`UPDATE guilds SET pugi_outfits=pugi_outfits+$1 WHERE id=$2`, int(math.Pow(float64(pkt.Data1.ReadUint32()), 2)), guild.ID) s.server.db.Exec(`UPDATE guilds SET pugi_outfits=pugi_outfits+$1 WHERE id=$2`, int(math.Pow(float64(pkt.Data1.ReadUint32()), 2)), guild.ID)
@@ -756,31 +774,32 @@ func handleMsgMhfOperateGuild(s *Session, p mhfpacket.MHFPacket) {
} }
} }
func (g *Guild) RenamePoogie(s *Session, name string, num int) { func handleRenamePugi(s *Session, bf *byteframe.ByteFrame, guild *Guild, num int) {
name := stringsupport.SJISToUTF8(bf.ReadNullTerminatedBytes())
switch num { switch num {
case 1: case 1:
g.PugiName1 = name guild.PugiName1 = name
case 2: case 2:
g.PugiName2 = name guild.PugiName2 = name
default: default:
g.PugiName3 = name guild.PugiName3 = name
} }
g.Save(s) guild.Save(s)
} }
func (g *Guild) ChangePoogie(s *Session, outfit uint8, num int) { func handleChangePugi(s *Session, outfit uint8, guild *Guild, num int) {
switch num { switch num {
case 1: case 1:
g.PugiOutfit1 = outfit guild.PugiOutfit1 = outfit
case 2: case 2:
g.PugiOutfit2 = outfit guild.PugiOutfit2 = outfit
case 3: case 3:
g.PugiOutfit3 = outfit guild.PugiOutfit3 = outfit
} }
g.Save(s) guild.Save(s)
} }
func handleDonateRP(s *Session, amount uint16, guild Guild, _type int) []byte { func handleDonateRP(s *Session, amount uint16, guild *Guild, _type int) []byte {
bf := byteframe.NewByteFrame() bf := byteframe.NewByteFrame()
bf.WriteUint32(0) bf.WriteUint32(0)
saveData, err := GetCharacterSaveData(s, s.charID) saveData, err := GetCharacterSaveData(s, s.charID)
@@ -816,42 +835,63 @@ func handleDonateRP(s *Session, amount uint16, guild Guild, _type int) []byte {
return bf.Data() return bf.Data()
} }
func handleMsgMhfOperateGuildMember(s *Session, p mhfpacket.MHFPacket) { func handleAvoidLeadershipUpdate(s *Session, pkt *mhfpacket.MsgMhfOperateGuild, avoidLeadership bool) {
pkt := p.(*mhfpacket.MsgMhfOperateGuildMember) characterGuildData, err := GetCharacterGuildData(s, s.charID)
guild := GetGuildInfoByCharacterId(s, pkt.CharID) if err != nil {
if guild.ID == 0 {
doAckSimpleFail(s, pkt.AckHandle, make([]byte, 4)) doAckSimpleFail(s, pkt.AckHandle, make([]byte, 4))
return return
} }
actor := GetCharacterGuildData(s, s.charID) characterGuildData.AvoidLeadership = avoidLeadership
if !actor.IsSubLeader() {
err = characterGuildData.Save(s)
if err != nil {
doAckSimpleFail(s, pkt.AckHandle, make([]byte, 4))
return
}
doAckSimpleSucceed(s, pkt.AckHandle, make([]byte, 4))
}
func handleMsgMhfOperateGuildMember(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfOperateGuildMember)
guild, err := GetGuildInfoByCharacterId(s, pkt.CharID)
if err != nil || guild == nil {
doAckSimpleFail(s, pkt.AckHandle, make([]byte, 4))
return
}
actorCharacter, err := GetCharacterGuildData(s, s.charID)
if err != nil || (!actorCharacter.IsSubLeader() && guild.LeaderCharID != s.charID) {
doAckSimpleFail(s, pkt.AckHandle, make([]byte, 4)) doAckSimpleFail(s, pkt.AckHandle, make([]byte, 4))
return return
} }
var mail Mail var mail Mail
switch pkt.Action { switch pkt.Action {
case mhfpacket.OperateGuildMemberAccept: case mhfpacket.OPERATE_GUILD_MEMBER_ACTION_ACCEPT:
s.server.db.Exec(`DELETE FROM guild_applications WHERE character_id=$1`, pkt.CharID) err = guild.AcceptApplication(s, pkt.CharID)
s.server.db.Exec(`INSERT INTO guild_characters (guild_id, character_id, order_index) VALUES ($1, $2, (SELECT MAX(order_index) + 1 FROM guild_characters WHERE guild_id = $1))`, guild.ID, pkt.CharID)
mail = Mail{ mail = Mail{
RecipientID: pkt.CharID, RecipientID: pkt.CharID,
Subject: "Accepted!", Subject: "Accepted!",
Body: fmt.Sprintf("Your application to join 「%s」 was accepted.", guild.Name), Body: fmt.Sprintf("Your application to join 「%s」 was accepted.", guild.Name),
IsSystemMessage: true, IsSystemMessage: true,
} }
case mhfpacket.OperateGuildMemberReject: case mhfpacket.OPERATE_GUILD_MEMBER_ACTION_REJECT:
s.server.db.Exec(`DELETE FROM guild_applications WHERE character_id=$1 AND guild_id=$2`, pkt.CharID, guild.ID) err = guild.RejectApplication(s, pkt.CharID)
mail = Mail{ mail = Mail{
RecipientID: pkt.CharID, RecipientID: pkt.CharID,
Subject: "Rejected", Subject: "Rejected",
Body: fmt.Sprintf("Your application to join 「%s」 was rejected.", guild.Name), Body: fmt.Sprintf("Your application to join 「%s」 was rejected.", guild.Name),
IsSystemMessage: true, IsSystemMessage: true,
} }
case mhfpacket.OperateGuildMemberKick: case mhfpacket.OPERATE_GUILD_MEMBER_ACTION_KICK:
_ = guild.RemoveCharacter(s, pkt.CharID) err = guild.RemoveCharacter(s, pkt.CharID)
mail = Mail{ mail = Mail{
RecipientID: pkt.CharID, RecipientID: pkt.CharID,
Subject: "Kicked", Subject: "Kicked",
@@ -863,8 +903,10 @@ func handleMsgMhfOperateGuildMember(s *Session, p mhfpacket.MHFPacket) {
s.logger.Warn(fmt.Sprintf("unhandled operateGuildMember action '%d'", pkt.Action)) s.logger.Warn(fmt.Sprintf("unhandled operateGuildMember action '%d'", pkt.Action))
} }
if mail.RecipientID != 0 { if err != nil {
mail.Send(s) doAckSimpleFail(s, pkt.AckHandle, make([]byte, 4))
} else {
mail.Send(s, nil)
for _, channel := range s.server.Channels { for _, channel := range s.server.Channels {
for _, session := range channel.sessions { for _, session := range channel.sessions {
if session.charID == pkt.CharID { if session.charID == pkt.CharID {
@@ -872,28 +914,44 @@ func handleMsgMhfOperateGuildMember(s *Session, p mhfpacket.MHFPacket) {
} }
} }
} }
doAckSimpleSucceed(s, pkt.AckHandle, make([]byte, 4))
} }
doAckSimpleSucceed(s, pkt.AckHandle, make([]byte, 4))
} }
func handleMsgMhfInfoGuild(s *Session, p mhfpacket.MHFPacket) { func handleMsgMhfInfoGuild(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfInfoGuild) pkt := p.(*mhfpacket.MsgMhfInfoGuild)
var guild Guild var guild *Guild
var err error
if pkt.GuildID > 0 { if pkt.GuildID > 0 {
guild = GetGuildInfoByID(s, pkt.GuildID) guild, err = GetGuildInfoByID(s, pkt.GuildID)
} else { } else {
guild = GetGuildInfoByCharacterId(s, s.charID) guild, err = GetGuildInfoByCharacterId(s, s.charID)
} }
if guild.ID > 0 { if err == nil && guild != nil {
s.prevGuildID = guild.ID s.prevGuildID = guild.ID
guildName := stringsupport.UTF8ToSJIS(guild.Name) guildName := stringsupport.UTF8ToSJIS(guild.Name)
guildComment := stringsupport.UTF8ToSJIS(guild.Comment) guildComment := stringsupport.UTF8ToSJIS(guild.Comment)
guildLeaderName := stringsupport.UTF8ToSJIS(guild.LeaderName) guildLeaderName := stringsupport.UTF8ToSJIS(guild.LeaderName)
characterGuildData := GetCharacterGuildData(s, s.charID) characterGuildData, err := GetCharacterGuildData(s, s.charID)
characterJoinedAt := uint32(0xFFFFFFFF)
if characterGuildData != nil && characterGuildData.JoinedAt != nil {
characterJoinedAt = uint32(characterGuildData.JoinedAt.Unix())
}
if err != nil {
resp := byteframe.NewByteFrame()
resp.WriteUint32(0) // Count
resp.WriteUint8(0) // Unk, read if count == 0.
doAckBufSucceed(s, pkt.AckHandle, resp.Data())
return
}
bf := byteframe.NewByteFrame() bf := byteframe.NewByteFrame()
@@ -915,20 +973,16 @@ func handleMsgMhfInfoGuild(s *Session, p mhfpacket.MHFPacket) {
bf.WriteBool(!guild.Recruiting) bf.WriteBool(!guild.Recruiting)
if characterGuildData.CharID == 0 { if characterGuildData == nil || characterGuildData.IsApplicant {
bf.WriteUint16(0) bf.WriteUint16(0x00)
} else if guild.LeaderCharID == s.charID { } else if guild.LeaderCharID == s.charID {
bf.WriteUint16(1) bf.WriteUint16(0x01)
} else { } else {
bf.WriteUint16(2) bf.WriteUint16(0x02)
} }
bf.WriteUint32(uint32(guild.CreatedAt.Unix())) bf.WriteUint32(uint32(guild.CreatedAt.Unix()))
if characterGuildData.JoinedAt.IsZero() { bf.WriteUint32(characterJoinedAt)
bf.WriteInt32(-1)
} else {
bf.WriteInt32(int32(characterGuildData.JoinedAt.Unix()))
}
bf.WriteUint8(uint8(len(guildName))) bf.WriteUint8(uint8(len(guildName)))
bf.WriteUint8(uint8(len(guildComment))) bf.WriteUint8(uint8(len(guildComment)))
bf.WriteUint8(uint8(5)) // Length of unknown string below bf.WriteUint8(uint8(5)) // Length of unknown string below
@@ -974,8 +1028,8 @@ func handleMsgMhfInfoGuild(s *Session, p mhfpacket.MHFPacket) {
bf.WriteUint16(0) // Ignored bf.WriteUint16(0) // Ignored
if guild.AllianceID > 0 { if guild.AllianceID > 0 {
alliance := GetAllianceData(s, guild.AllianceID) alliance, err := GetAllianceData(s, guild.AllianceID)
if alliance.ID == 0 { if err != nil {
bf.WriteUint32(0) // Error, no alliance bf.WriteUint32(0) // Error, no alliance
} else { } else {
bf.WriteUint32(alliance.ID) bf.WriteUint32(alliance.ID)
@@ -1035,8 +1089,10 @@ func handleMsgMhfInfoGuild(s *Session, p mhfpacket.MHFPacket) {
bf.WriteUint32(0) // No alliance bf.WriteUint32(0) // No alliance
} }
applicants := GetGuildApplications(s, guild.ID) applicants, err := GetGuildMembers(s, guild.ID, true)
if characterGuildData.CanRecruit() { if err != nil || (characterGuildData != nil && !characterGuildData.CanRecruit()) {
bf.WriteUint16(0)
} else {
bf.WriteUint16(uint16(len(applicants))) bf.WriteUint16(uint16(len(applicants)))
for _, applicant := range applicants { for _, applicant := range applicants {
bf.WriteUint32(applicant.CharID) bf.WriteUint32(applicant.CharID)
@@ -1045,8 +1101,6 @@ func handleMsgMhfInfoGuild(s *Session, p mhfpacket.MHFPacket) {
bf.WriteUint16(applicant.GR) bf.WriteUint16(applicant.GR)
ps.Uint8(bf, applicant.Name, true) ps.Uint8(bf, applicant.Name, true)
} }
} else {
bf.WriteUint16(0)
} }
type UnkGuildInfo struct { type UnkGuildInfo struct {
@@ -1112,18 +1166,17 @@ func handleMsgMhfInfoGuild(s *Session, p mhfpacket.MHFPacket) {
func handleMsgMhfEnumerateGuild(s *Session, p mhfpacket.MHFPacket) { func handleMsgMhfEnumerateGuild(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfEnumerateGuild) pkt := p.(*mhfpacket.MsgMhfEnumerateGuild)
var guilds []Guild var guilds []*Guild
var alliances []GuildAlliance var alliances []*GuildAlliance
var rows *sqlx.Rows var rows *sqlx.Rows
var err error var err error
if pkt.Type <= 8 { if pkt.Type <= 8 {
var tempGuilds []Guild var tempGuilds []*Guild
rows, err = s.server.db.Queryx(guildInfoSelectQuery) rows, err = s.server.db.Queryx(guildInfoSelectQuery)
if err == nil { if err == nil {
for rows.Next() { for rows.Next() {
var guild Guild guild, err := buildGuildObjectFromDbResult(rows, err, s)
err = rows.StructScan(&guild)
if err != nil { if err != nil {
continue continue
} }
@@ -1131,26 +1184,26 @@ func handleMsgMhfEnumerateGuild(s *Session, p mhfpacket.MHFPacket) {
} }
} }
switch pkt.Type { switch pkt.Type {
case mhfpacket.EnumerateGuildTypeGuildName: case mhfpacket.ENUMERATE_GUILD_TYPE_GUILD_NAME:
for _, guild := range tempGuilds { for _, guild := range tempGuilds {
if strings.Contains(guild.Name, stringsupport.SJISToUTF8(pkt.Data2.ReadNullTerminatedBytes())) { if strings.Contains(guild.Name, stringsupport.SJISToUTF8(pkt.Data2.ReadNullTerminatedBytes())) {
guilds = append(guilds, guild) guilds = append(guilds, guild)
} }
} }
case mhfpacket.EnumerateGuildTypeLeaderName: case mhfpacket.ENUMERATE_GUILD_TYPE_LEADER_NAME:
for _, guild := range tempGuilds { for _, guild := range tempGuilds {
if strings.Contains(guild.LeaderName, stringsupport.SJISToUTF8(pkt.Data2.ReadNullTerminatedBytes())) { if strings.Contains(guild.LeaderName, stringsupport.SJISToUTF8(pkt.Data2.ReadNullTerminatedBytes())) {
guilds = append(guilds, guild) guilds = append(guilds, guild)
} }
} }
case mhfpacket.EnumerateGuildTypeLeaderId: case mhfpacket.ENUMERATE_GUILD_TYPE_LEADER_ID:
CID := pkt.Data1.ReadUint32() CID := pkt.Data1.ReadUint32()
for _, guild := range tempGuilds { for _, guild := range tempGuilds {
if guild.LeaderCharID == CID { if guild.LeaderCharID == CID {
guilds = append(guilds, guild) guilds = append(guilds, guild)
} }
} }
case mhfpacket.EnumerateGuildTypeOrderMembers: case mhfpacket.ENUMERATE_GUILD_TYPE_ORDER_MEMBERS:
if pkt.Sorting { if pkt.Sorting {
sort.Slice(tempGuilds, func(i, j int) bool { sort.Slice(tempGuilds, func(i, j int) bool {
return tempGuilds[i].MemberCount > tempGuilds[j].MemberCount return tempGuilds[i].MemberCount > tempGuilds[j].MemberCount
@@ -1161,7 +1214,7 @@ func handleMsgMhfEnumerateGuild(s *Session, p mhfpacket.MHFPacket) {
}) })
} }
guilds = tempGuilds guilds = tempGuilds
case mhfpacket.EnumerateGuildTypeOrderRegistration: case mhfpacket.ENUMERATE_GUILD_TYPE_ORDER_REGISTRATION:
if pkt.Sorting { if pkt.Sorting {
sort.Slice(tempGuilds, func(i, j int) bool { sort.Slice(tempGuilds, func(i, j int) bool {
return tempGuilds[i].CreatedAt.Unix() > tempGuilds[j].CreatedAt.Unix() return tempGuilds[i].CreatedAt.Unix() > tempGuilds[j].CreatedAt.Unix()
@@ -1172,7 +1225,7 @@ func handleMsgMhfEnumerateGuild(s *Session, p mhfpacket.MHFPacket) {
}) })
} }
guilds = tempGuilds guilds = tempGuilds
case mhfpacket.EnumerateGuildTypeOrderRank: case mhfpacket.ENUMERATE_GUILD_TYPE_ORDER_RANK:
if pkt.Sorting { if pkt.Sorting {
sort.Slice(tempGuilds, func(i, j int) bool { sort.Slice(tempGuilds, func(i, j int) bool {
return tempGuilds[i].RankRP > tempGuilds[j].RankRP return tempGuilds[i].RankRP > tempGuilds[j].RankRP
@@ -1183,7 +1236,7 @@ func handleMsgMhfEnumerateGuild(s *Session, p mhfpacket.MHFPacket) {
}) })
} }
guilds = tempGuilds guilds = tempGuilds
case mhfpacket.EnumerateGuildTypeMotto: case mhfpacket.ENUMERATE_GUILD_TYPE_MOTTO:
mainMotto := uint8(pkt.Data1.ReadUint16()) mainMotto := uint8(pkt.Data1.ReadUint16())
subMotto := uint8(pkt.Data1.ReadUint16()) subMotto := uint8(pkt.Data1.ReadUint16())
for _, guild := range tempGuilds { for _, guild := range tempGuilds {
@@ -1191,7 +1244,7 @@ func handleMsgMhfEnumerateGuild(s *Session, p mhfpacket.MHFPacket) {
guilds = append(guilds, guild) guilds = append(guilds, guild)
} }
} }
case mhfpacket.EnumerateGuildTypeRecruiting: case mhfpacket.ENUMERATE_GUILD_TYPE_RECRUITING:
recruitingMotto := uint8(pkt.Data1.ReadUint16()) recruitingMotto := uint8(pkt.Data1.ReadUint16())
for _, guild := range tempGuilds { for _, guild := range tempGuilds {
if guild.MainMotto == recruitingMotto { if guild.MainMotto == recruitingMotto {
@@ -1202,39 +1255,35 @@ func handleMsgMhfEnumerateGuild(s *Session, p mhfpacket.MHFPacket) {
} }
if pkt.Type > 8 { if pkt.Type > 8 {
var tempAlliances []GuildAlliance var tempAlliances []*GuildAlliance
rows, err = s.server.db.Queryx(allianceInfoSelectQuery) rows, err = s.server.db.Queryx(allianceInfoSelectQuery)
if err == nil { if err == nil {
for rows.Next() { for rows.Next() {
var alliance GuildAlliance alliance, _ := buildAllianceObjectFromDbResult(rows, err, s)
err = rows.StructScan(&alliance)
if err != nil {
continue
}
tempAlliances = append(tempAlliances, alliance) tempAlliances = append(tempAlliances, alliance)
} }
} }
switch pkt.Type { switch pkt.Type {
case mhfpacket.EnumerateAllianceTypeAllianceName: case mhfpacket.ENUMERATE_ALLIANCE_TYPE_ALLIANCE_NAME:
for _, alliance := range tempAlliances { for _, alliance := range tempAlliances {
if strings.Contains(alliance.Name, stringsupport.SJISToUTF8(pkt.Data2.ReadNullTerminatedBytes())) { if strings.Contains(alliance.Name, stringsupport.SJISToUTF8(pkt.Data2.ReadNullTerminatedBytes())) {
alliances = append(alliances, alliance) alliances = append(alliances, alliance)
} }
} }
case mhfpacket.EnumerateAllianceTypeLeaderName: case mhfpacket.ENUMERATE_ALLIANCE_TYPE_LEADER_NAME:
for _, alliance := range tempAlliances { for _, alliance := range tempAlliances {
if strings.Contains(alliance.ParentGuild.LeaderName, stringsupport.SJISToUTF8(pkt.Data2.ReadNullTerminatedBytes())) { if strings.Contains(alliance.ParentGuild.LeaderName, stringsupport.SJISToUTF8(pkt.Data2.ReadNullTerminatedBytes())) {
alliances = append(alliances, alliance) alliances = append(alliances, alliance)
} }
} }
case mhfpacket.EnumerateAllianceTypeLeaderId: case mhfpacket.ENUMERATE_ALLIANCE_TYPE_LEADER_ID:
CID := pkt.Data1.ReadUint32() CID := pkt.Data1.ReadUint32()
for _, alliance := range tempAlliances { for _, alliance := range tempAlliances {
if alliance.ParentGuild.LeaderCharID == CID { if alliance.ParentGuild.LeaderCharID == CID {
alliances = append(alliances, alliance) alliances = append(alliances, alliance)
} }
} }
case mhfpacket.EnumerateAllianceTypeOrderMembers: case mhfpacket.ENUMERATE_ALLIANCE_TYPE_ORDER_MEMBERS:
if pkt.Sorting { if pkt.Sorting {
sort.Slice(tempAlliances, func(i, j int) bool { sort.Slice(tempAlliances, func(i, j int) bool {
return tempAlliances[i].TotalMembers > tempAlliances[j].TotalMembers return tempAlliances[i].TotalMembers > tempAlliances[j].TotalMembers
@@ -1245,7 +1294,7 @@ func handleMsgMhfEnumerateGuild(s *Session, p mhfpacket.MHFPacket) {
}) })
} }
alliances = tempAlliances alliances = tempAlliances
case mhfpacket.EnumerateAllianceTypeOrderRegistration: case mhfpacket.ENUMERATE_ALLIANCE_TYPE_ORDER_REGISTRATION:
if pkt.Sorting { if pkt.Sorting {
sort.Slice(tempAlliances, func(i, j int) bool { sort.Slice(tempAlliances, func(i, j int) bool {
return tempAlliances[i].CreatedAt.Unix() > tempAlliances[j].CreatedAt.Unix() return tempAlliances[i].CreatedAt.Unix() > tempAlliances[j].CreatedAt.Unix()
@@ -1320,13 +1369,26 @@ func handleMsgMhfEnumerateGuild(s *Session, p mhfpacket.MHFPacket) {
func handleMsgMhfArrangeGuildMember(s *Session, p mhfpacket.MHFPacket) { func handleMsgMhfArrangeGuildMember(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfArrangeGuildMember) pkt := p.(*mhfpacket.MsgMhfArrangeGuildMember)
guild := GetGuildInfoByID(s, pkt.GuildID) guild, err := GetGuildInfoByID(s, pkt.GuildID)
if guild.ID == 0 {
doAckSimpleSucceed(s, pkt.AckHandle, make([]byte, 4)) if err != nil {
s.logger.Error(
"failed to respond to ArrangeGuildMember message",
zap.Uint32("charID", s.charID),
)
return return
} }
err := guild.ArrangeCharacters(s, pkt.CharIDs) if guild.LeaderCharID != s.charID {
s.logger.Error("non leader attempting to rearrange guild members!",
zap.Uint32("charID", s.charID),
zap.Uint32("guildID", guild.ID),
)
return
}
err = guild.ArrangeCharacters(s, pkt.CharIDs)
if err != nil { if err != nil {
s.logger.Error( s.logger.Error(
"failed to respond to ArrangeGuildMember message", "failed to respond to ArrangeGuildMember message",
@@ -1342,29 +1404,47 @@ func handleMsgMhfArrangeGuildMember(s *Session, p mhfpacket.MHFPacket) {
func handleMsgMhfEnumerateGuildMember(s *Session, p mhfpacket.MHFPacket) { func handleMsgMhfEnumerateGuildMember(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfEnumerateGuildMember) pkt := p.(*mhfpacket.MsgMhfEnumerateGuildMember)
var guild Guild var guild *Guild
var err error
if pkt.GuildID > 0 { if pkt.GuildID > 0 {
guild = GetGuildInfoByID(s, pkt.GuildID) guild, err = GetGuildInfoByID(s, pkt.GuildID)
} else { } else {
guild = GetGuildInfoByCharacterId(s, s.charID) guild, err = GetGuildInfoByCharacterId(s, s.charID)
} }
if guild.ID == 0 && s.prevGuildID > 0 {
guild = GetGuildInfoByID(s, s.prevGuildID) if guild != nil {
isApplicant, _ := guild.HasApplicationForCharID(s, s.charID)
if isApplicant {
doAckBufSucceed(s, pkt.AckHandle, make([]byte, 2))
return
}
} }
if guild.ID == 0 {
s.logger.Warn("failed to get guild") if guild == nil && s.prevGuildID > 0 {
guild, err = GetGuildInfoByID(s, s.prevGuildID)
}
if err != nil {
s.logger.Warn("failed to retrieve guild sending no result message")
doAckBufSucceed(s, pkt.AckHandle, make([]byte, 2))
return
} else if guild == nil {
doAckBufSucceed(s, pkt.AckHandle, make([]byte, 2)) doAckBufSucceed(s, pkt.AckHandle, make([]byte, 2))
return return
} }
guildMembers := GetGuildMembers(s, guild.ID) guildMembers, err := GetGuildMembers(s, guild.ID, false)
if len(guildMembers) == 0 {
s.logger.Error("failed to get guild members") if err != nil {
s.logger.Error("failed to retrieve guild")
return
} }
alliance := GetAllianceData(s, guild.AllianceID) alliance, err := GetAllianceData(s, guild.AllianceID)
if alliance.ID == 0 { if err != nil {
s.logger.Error("failed to get alliance data") s.logger.Error("Failed to get alliance data")
return
} }
bf := byteframe.NewByteFrame() bf := byteframe.NewByteFrame()
@@ -1401,30 +1481,37 @@ func handleMsgMhfEnumerateGuildMember(s *Session, p mhfpacket.MHFPacket) {
bf.WriteUint32(member.LastLogin) bf.WriteUint32(member.LastLogin)
} }
var allianceMembers []GuildMember
if guild.AllianceID > 0 { if guild.AllianceID > 0 {
bf.WriteUint16(alliance.TotalMembers - uint16(len(guildMembers)))
if guild.ID != alliance.ParentGuildID { if guild.ID != alliance.ParentGuildID {
members := GetGuildMembers(s, alliance.ParentGuildID) mems, err := GetGuildMembers(s, alliance.ParentGuildID, false)
for i := range members { if err != nil {
allianceMembers = append(allianceMembers, members[i]) panic(err)
}
for _, m := range mems {
bf.WriteUint32(m.CharID)
} }
} }
if guild.ID != alliance.SubGuild1ID { if guild.ID != alliance.SubGuild1ID {
members := GetGuildMembers(s, alliance.SubGuild1ID) mems, err := GetGuildMembers(s, alliance.SubGuild1ID, false)
for i := range members { if err != nil {
allianceMembers = append(allianceMembers, members[i]) panic(err)
}
for _, m := range mems {
bf.WriteUint32(m.CharID)
} }
} }
if guild.ID != alliance.SubGuild2ID { if guild.ID != alliance.SubGuild2ID {
members := GetGuildMembers(s, alliance.SubGuild2ID) mems, err := GetGuildMembers(s, alliance.SubGuild2ID, false)
for i := range members { if err != nil {
allianceMembers = append(allianceMembers, members[i]) panic(err)
}
for _, m := range mems {
bf.WriteUint32(m.CharID)
} }
} }
} } else {
bf.WriteUint16(uint16(len(allianceMembers))) bf.WriteUint16(0)
for i := range allianceMembers {
bf.WriteUint32(allianceMembers[i].CharID)
} }
for _, member := range guildMembers { for _, member := range guildMembers {
@@ -1438,27 +1525,23 @@ func handleMsgMhfEnumerateGuildMember(s *Session, p mhfpacket.MHFPacket) {
func handleMsgMhfGetGuildManageRight(s *Session, p mhfpacket.MHFPacket) { func handleMsgMhfGetGuildManageRight(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfGetGuildManageRight) pkt := p.(*mhfpacket.MsgMhfGetGuildManageRight)
guild := GetGuildInfoByCharacterId(s, s.charID) guild, err := GetGuildInfoByCharacterId(s, s.charID)
if guild.ID == 0 && s.prevGuildID != 0 { if guild == nil && s.prevGuildID != 0 {
guild = GetGuildInfoByID(s, s.prevGuildID) guild, err = GetGuildInfoByID(s, s.prevGuildID)
s.prevGuildID = 0 s.prevGuildID = 0
if guild.ID == 0 { if guild == nil || err != nil {
doAckBufSucceed(s, pkt.AckHandle, make([]byte, 4)) doAckBufSucceed(s, pkt.AckHandle, make([]byte, 4))
return return
} }
} }
members := GetGuildMembers(s, guild.ID)
bf := byteframe.NewByteFrame() bf := byteframe.NewByteFrame()
if members != nil { bf.WriteUint32(uint32(guild.MemberCount))
bf.WriteUint32(uint32(len(members))) members, _ := GetGuildMembers(s, guild.ID, false)
for _, member := range members { for _, member := range members {
bf.WriteUint32(member.CharID) bf.WriteUint32(member.CharID)
bf.WriteBool(member.Recruiter) bf.WriteBool(member.Recruiter)
bf.WriteBytes(make([]byte, 3)) bf.WriteBytes(make([]byte, 3))
}
} else {
bf.WriteUint32(0)
} }
doAckBufSucceed(s, pkt.AckHandle, bf.Data()) doAckBufSucceed(s, pkt.AckHandle, bf.Data())
} }
@@ -1471,23 +1554,25 @@ func handleMsgMhfGetUdGuildMapInfo(s *Session, p mhfpacket.MHFPacket) {
func handleMsgMhfGetGuildTargetMemberNum(s *Session, p mhfpacket.MHFPacket) { func handleMsgMhfGetGuildTargetMemberNum(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfGetGuildTargetMemberNum) pkt := p.(*mhfpacket.MsgMhfGetGuildTargetMemberNum)
var guild Guild var guild *Guild
if pkt.GuildID == 0 { var err error
guild = GetGuildInfoByCharacterId(s, s.charID)
if pkt.GuildID == 0x0 {
guild, err = GetGuildInfoByCharacterId(s, s.charID)
} else { } else {
guild = GetGuildInfoByID(s, pkt.GuildID) guild, err = GetGuildInfoByID(s, pkt.GuildID)
}
if err != nil || guild == nil {
doAckBufSucceed(s, pkt.AckHandle, []byte{0x00, 0x00, 0x00, 0x02})
return
} }
bf := byteframe.NewByteFrame() bf := byteframe.NewByteFrame()
if guild.ID == 0 { bf.WriteUint16(0x0)
bf.WriteUint32(2)
doAckBufSucceed(s, pkt.AckHandle, bf.Data())
return
}
bf.WriteUint16(0)
bf.WriteUint16(guild.MemberCount - 1) bf.WriteUint16(guild.MemberCount - 1)
doAckBufSucceed(s, pkt.AckHandle, bf.Data()) doAckBufSucceed(s, pkt.AckHandle, bf.Data())
} }
@@ -1524,14 +1609,32 @@ func handleMsgMhfUpdateGuildItem(s *Session, p mhfpacket.MHFPacket) {
func handleMsgMhfUpdateGuildIcon(s *Session, p mhfpacket.MHFPacket) { func handleMsgMhfUpdateGuildIcon(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfUpdateGuildIcon) pkt := p.(*mhfpacket.MsgMhfUpdateGuildIcon)
guild := GetGuildInfoByID(s, pkt.GuildID) guild, err := GetGuildInfoByID(s, pkt.GuildID)
if guild.ID == 0 {
if err != nil {
panic(err)
}
characterInfo, err := GetCharacterGuildData(s, s.charID)
if err != nil {
panic(err)
}
if !characterInfo.IsSubLeader() && !characterInfo.IsLeader {
s.logger.Warn(
"character without leadership attempting to update guild icon",
zap.Uint32("guildID", guild.ID),
zap.Uint32("charID", s.charID),
)
doAckSimpleFail(s, pkt.AckHandle, make([]byte, 4)) doAckSimpleFail(s, pkt.AckHandle, make([]byte, 4))
return return
} }
icon := &GuildIcon{} icon := &GuildIcon{}
icon.Parts = make([]GuildIconPart, len(pkt.IconParts)) icon.Parts = make([]GuildIconPart, len(pkt.IconParts))
for i, p := range pkt.IconParts { for i, p := range pkt.IconParts {
icon.Parts[i] = GuildIconPart{ icon.Parts[i] = GuildIconPart{
Index: p.Index, Index: p.Index,
@@ -1549,7 +1652,7 @@ func handleMsgMhfUpdateGuildIcon(s *Session, p mhfpacket.MHFPacket) {
guild.Icon = icon guild.Icon = icon
err := guild.Save(s) err = guild.Save(s)
if err != nil { if err != nil {
doAckSimpleFail(s, pkt.AckHandle, make([]byte, 4)) doAckSimpleFail(s, pkt.AckHandle, make([]byte, 4))
@@ -1653,7 +1756,7 @@ type GuildMeal struct {
func handleMsgMhfLoadGuildCooking(s *Session, p mhfpacket.MHFPacket) { func handleMsgMhfLoadGuildCooking(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfLoadGuildCooking) pkt := p.(*mhfpacket.MsgMhfLoadGuildCooking)
guild := GetGuildInfoByCharacterId(s, s.charID) guild, _ := GetGuildInfoByCharacterId(s, s.charID)
data, err := s.server.db.Queryx("SELECT id, meal_id, level, created_at FROM guild_meals WHERE guild_id = $1", guild.ID) data, err := s.server.db.Queryx("SELECT id, meal_id, level, created_at FROM guild_meals WHERE guild_id = $1", guild.ID)
if err != nil { if err != nil {
s.logger.Error("Failed to get guild meals from db", zap.Error(err)) s.logger.Error("Failed to get guild meals from db", zap.Error(err))
@@ -1684,7 +1787,7 @@ func handleMsgMhfLoadGuildCooking(s *Session, p mhfpacket.MHFPacket) {
func handleMsgMhfRegistGuildCooking(s *Session, p mhfpacket.MHFPacket) { func handleMsgMhfRegistGuildCooking(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfRegistGuildCooking) pkt := p.(*mhfpacket.MsgMhfRegistGuildCooking)
guild := GetGuildInfoByCharacterId(s, s.charID) guild, _ := GetGuildInfoByCharacterId(s, s.charID)
startTime := TimeAdjusted().Add(time.Duration(s.server.erupeConfig.GameplayOptions.ClanMealDuration-3600) * time.Second) startTime := TimeAdjusted().Add(time.Duration(s.server.erupeConfig.GameplayOptions.ClanMealDuration-3600) * time.Second)
if pkt.OverwriteID != 0 { if pkt.OverwriteID != 0 {
s.server.db.Exec("UPDATE guild_meals SET meal_id = $1, level = $2, created_at = $3 WHERE id = $4", pkt.MealID, pkt.Success, startTime, pkt.OverwriteID) s.server.db.Exec("UPDATE guild_meals SET meal_id = $1, level = $2, created_at = $3 WHERE id = $4", pkt.MealID, pkt.Success, startTime, pkt.OverwriteID)
@@ -1749,10 +1852,10 @@ func handleMsgMhfGuildHuntdata(s *Session, p mhfpacket.MHFPacket) {
bf.WriteUint8(count) bf.WriteUint8(count)
} }
case 2: // Check case 2: // Check
guild := GetGuildInfoByCharacterId(s, s.charID) guild, err := GetGuildInfoByCharacterId(s, s.charID)
if guild.ID > 0 { if err == nil {
var count uint8 var count uint8
err := s.server.db.QueryRow(`SELECT COUNT(*) FROM kill_logs kl err = s.server.db.QueryRow(`SELECT COUNT(*) FROM kill_logs kl
INNER JOIN guild_characters gc ON kl.character_id = gc.character_id INNER JOIN guild_characters gc ON kl.character_id = gc.character_id
WHERE gc.guild_id=$1 WHERE gc.guild_id=$1
AND kl.timestamp >= (SELECT box_claimed FROM guild_characters WHERE character_id=$2) AND kl.timestamp >= (SELECT box_claimed FROM guild_characters WHERE character_id=$2)
@@ -1781,13 +1884,13 @@ type MessageBoardPost struct {
func handleMsgMhfEnumerateGuildMessageBoard(s *Session, p mhfpacket.MHFPacket) { func handleMsgMhfEnumerateGuildMessageBoard(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfEnumerateGuildMessageBoard) pkt := p.(*mhfpacket.MsgMhfEnumerateGuildMessageBoard)
guild := GetGuildInfoByCharacterId(s, s.charID) guild, _ := GetGuildInfoByCharacterId(s, s.charID)
if pkt.BoardType == 1 { if pkt.BoardType == 1 {
pkt.MaxPosts = 4 pkt.MaxPosts = 4
} }
msgs, err := s.server.db.Queryx("SELECT id, stamp_id, title, body, author_id, created_at, liked_by FROM guild_posts WHERE guild_id = $1 AND post_type = $2 ORDER BY created_at DESC", guild.ID, int(pkt.BoardType)) msgs, err := s.server.db.Queryx("SELECT id, stamp_id, title, body, author_id, created_at, liked_by FROM guild_posts WHERE guild_id = $1 AND post_type = $2 ORDER BY created_at DESC", guild.ID, int(pkt.BoardType))
if err != nil { if err != nil {
s.logger.Error("failed to get guild messages from db", zap.Error(err)) s.logger.Error("Failed to get guild messages from db", zap.Error(err))
doAckBufSucceed(s, pkt.AckHandle, make([]byte, 4)) doAckBufSucceed(s, pkt.AckHandle, make([]byte, 4))
return return
} }
@@ -1819,8 +1922,12 @@ func handleMsgMhfEnumerateGuildMessageBoard(s *Session, p mhfpacket.MHFPacket) {
func handleMsgMhfUpdateGuildMessageBoard(s *Session, p mhfpacket.MHFPacket) { func handleMsgMhfUpdateGuildMessageBoard(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfUpdateGuildMessageBoard) pkt := p.(*mhfpacket.MsgMhfUpdateGuildMessageBoard)
guild := GetGuildInfoByCharacterId(s, s.charID) guild, err := GetGuildInfoByCharacterId(s, s.charID)
if guild.ID == 0 || IsGuildApplicant(s, s.charID) { applicant := false
if guild != nil {
applicant, _ = guild.HasApplicationForCharID(s, s.charID)
}
if err != nil || guild == nil || applicant {
doAckSimpleSucceed(s, pkt.AckHandle, make([]byte, 4)) doAckSimpleSucceed(s, pkt.AckHandle, make([]byte, 4))
return return
} }
@@ -1904,13 +2011,12 @@ func handleMsgMhfAcquireMonthlyItem(s *Session, p mhfpacket.MHFPacket) {
func handleMsgMhfEnumerateInvGuild(s *Session, p mhfpacket.MHFPacket) { func handleMsgMhfEnumerateInvGuild(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfEnumerateInvGuild) pkt := p.(*mhfpacket.MsgMhfEnumerateInvGuild)
bf := byteframe.NewByteFrame() stubEnumerateNoResults(s, pkt.AckHandle)
doAckBufSucceed(s, pkt.AckHandle, bf.Data())
} }
func handleMsgMhfOperationInvGuild(s *Session, p mhfpacket.MHFPacket) { func handleMsgMhfOperationInvGuild(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfOperationInvGuild) pkt := p.(*mhfpacket.MsgMhfOperationInvGuild)
doAckSimpleSucceed(s, pkt.AckHandle, make([]byte, 4)) doAckSimpleFail(s, pkt.AckHandle, make([]byte, 4))
} }
func handleMsgMhfUpdateGuildcard(s *Session, p mhfpacket.MHFPacket) {} func handleMsgMhfUpdateGuildcard(s *Session, p mhfpacket.MHFPacket) {}

View File

@@ -20,7 +20,7 @@ type GuildAdventure struct {
func handleMsgMhfLoadGuildAdventure(s *Session, p mhfpacket.MHFPacket) { func handleMsgMhfLoadGuildAdventure(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfLoadGuildAdventure) pkt := p.(*mhfpacket.MsgMhfLoadGuildAdventure)
guild := GetGuildInfoByCharacterId(s, s.charID) guild, _ := GetGuildInfoByCharacterId(s, s.charID)
data, err := s.server.db.Queryx("SELECT id, destination, charge, depart, return, collected_by FROM guild_adventures WHERE guild_id = $1", guild.ID) data, err := s.server.db.Queryx("SELECT id, destination, charge, depart, return, collected_by FROM guild_adventures WHERE guild_id = $1", guild.ID)
if err != nil { if err != nil {
s.logger.Error("Failed to get guild adventures from db", zap.Error(err)) s.logger.Error("Failed to get guild adventures from db", zap.Error(err))
@@ -51,7 +51,7 @@ func handleMsgMhfLoadGuildAdventure(s *Session, p mhfpacket.MHFPacket) {
func handleMsgMhfRegistGuildAdventure(s *Session, p mhfpacket.MHFPacket) { func handleMsgMhfRegistGuildAdventure(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfRegistGuildAdventure) pkt := p.(*mhfpacket.MsgMhfRegistGuildAdventure)
guild := GetGuildInfoByCharacterId(s, s.charID) guild, _ := GetGuildInfoByCharacterId(s, s.charID)
_, err := s.server.db.Exec("INSERT INTO guild_adventures (guild_id, destination, depart, return) VALUES ($1, $2, $3, $4)", guild.ID, pkt.Destination, TimeAdjusted().Unix(), TimeAdjusted().Add(6*time.Hour).Unix()) _, err := s.server.db.Exec("INSERT INTO guild_adventures (guild_id, destination, depart, return) VALUES ($1, $2, $3, $4)", guild.ID, pkt.Destination, TimeAdjusted().Unix(), TimeAdjusted().Add(6*time.Hour).Unix())
if err != nil { if err != nil {
s.logger.Error("Failed to register guild adventure", zap.Error(err)) s.logger.Error("Failed to register guild adventure", zap.Error(err))
@@ -86,7 +86,7 @@ func handleMsgMhfChargeGuildAdventure(s *Session, p mhfpacket.MHFPacket) {
func handleMsgMhfRegistGuildAdventureDiva(s *Session, p mhfpacket.MHFPacket) { func handleMsgMhfRegistGuildAdventureDiva(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfRegistGuildAdventureDiva) pkt := p.(*mhfpacket.MsgMhfRegistGuildAdventureDiva)
guild := GetGuildInfoByCharacterId(s, s.charID) guild, _ := GetGuildInfoByCharacterId(s, s.charID)
_, err := s.server.db.Exec("INSERT INTO guild_adventures (guild_id, destination, charge, depart, return) VALUES ($1, $2, $3, $4, $5)", guild.ID, pkt.Destination, pkt.Charge, TimeAdjusted().Unix(), TimeAdjusted().Add(1*time.Hour).Unix()) _, err := s.server.db.Exec("INSERT INTO guild_adventures (guild_id, destination, charge, depart, return) VALUES ($1, $2, $3, $4, $5)", guild.ID, pkt.Destination, pkt.Charge, TimeAdjusted().Unix(), TimeAdjusted().Add(1*time.Hour).Unix())
if err != nil { if err != nil {
s.logger.Error("Failed to register guild adventure", zap.Error(err)) s.logger.Error("Failed to register guild adventure", zap.Error(err))

View File

@@ -7,6 +7,7 @@ import (
"time" "time"
"erupe-ce/network/mhfpacket" "erupe-ce/network/mhfpacket"
"github.com/jmoiron/sqlx"
"go.uber.org/zap" "go.uber.org/zap"
) )
@@ -42,36 +43,66 @@ type GuildAlliance struct {
SubGuild2 Guild SubGuild2 Guild
} }
func GetAllianceData(s *Session, AllianceID uint32) GuildAlliance { func GetAllianceData(s *Session, AllianceID uint32) (*GuildAlliance, error) {
var alliance GuildAlliance rows, err := s.server.db.Queryx(fmt.Sprintf(`
err := s.server.db.QueryRowx(fmt.Sprintf(`
%s %s
WHERE ga.id = $1 WHERE ga.id = $1
`, allianceInfoSelectQuery), AllianceID).StructScan(&alliance) `, allianceInfoSelectQuery), AllianceID)
if err != nil { if err != nil {
s.logger.Error("failed to retrieve alliance data", zap.Error(err)) s.logger.Error("Failed to retrieve alliance data from database", zap.Error(err))
return nil, err
}
defer rows.Close()
hasRow := rows.Next()
if !hasRow {
return nil, nil
}
return buildAllianceObjectFromDbResult(rows, err, s)
}
func buildAllianceObjectFromDbResult(result *sqlx.Rows, err error, s *Session) (*GuildAlliance, error) {
alliance := &GuildAlliance{}
err = result.StructScan(alliance)
if err != nil {
s.logger.Error("failed to retrieve alliance from database", zap.Error(err))
return nil, err
}
parentGuild, err := GetGuildInfoByID(s, alliance.ParentGuildID)
if err != nil {
s.logger.Error("Failed to get parent guild info", zap.Error(err))
return nil, err
} else { } else {
parentGuild := GetGuildInfoByID(s, alliance.ParentGuildID) alliance.ParentGuild = *parentGuild
if parentGuild.ID > 0 { alliance.TotalMembers += parentGuild.MemberCount
alliance.ParentGuild = parentGuild }
alliance.TotalMembers += parentGuild.MemberCount
} if alliance.SubGuild1ID > 0 {
if alliance.SubGuild1ID > 0 { subGuild1, err := GetGuildInfoByID(s, alliance.SubGuild1ID)
subGuild1 := GetGuildInfoByID(s, alliance.SubGuild1ID) if err != nil {
if subGuild1.ID > 0 { s.logger.Error("Failed to get sub guild 1 info", zap.Error(err))
alliance.SubGuild1 = subGuild1 return nil, err
alliance.TotalMembers += subGuild1.MemberCount } else {
} alliance.SubGuild1 = *subGuild1
} alliance.TotalMembers += subGuild1.MemberCount
if alliance.SubGuild2ID > 0 {
subGuild2 := GetGuildInfoByID(s, alliance.SubGuild2ID)
if subGuild2.ID > 0 {
alliance.SubGuild2 = subGuild2
alliance.TotalMembers += subGuild2.MemberCount
}
} }
} }
return alliance
if alliance.SubGuild2ID > 0 {
subGuild2, err := GetGuildInfoByID(s, alliance.SubGuild2ID)
if err != nil {
s.logger.Error("Failed to get sub guild 2 info", zap.Error(err))
return nil, err
} else {
alliance.SubGuild2 = *subGuild2
alliance.TotalMembers += subGuild2.MemberCount
}
}
return alliance, nil
} }
func handleMsgMhfCreateJoint(s *Session, p mhfpacket.MHFPacket) { func handleMsgMhfCreateJoint(s *Session, p mhfpacket.MHFPacket) {
@@ -86,19 +117,19 @@ func handleMsgMhfCreateJoint(s *Session, p mhfpacket.MHFPacket) {
func handleMsgMhfOperateJoint(s *Session, p mhfpacket.MHFPacket) { func handleMsgMhfOperateJoint(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfOperateJoint) pkt := p.(*mhfpacket.MsgMhfOperateJoint)
guild := GetGuildInfoByID(s, pkt.GuildID) guild, err := GetGuildInfoByID(s, pkt.GuildID)
if guild.ID == 0 { if err != nil {
s.logger.Error("failed to get guild info") s.logger.Error("Failed to get guild info", zap.Error(err))
} }
alliance := GetAllianceData(s, pkt.AllianceID) alliance, err := GetAllianceData(s, pkt.AllianceID)
if alliance.ID == 0 { if err != nil {
s.logger.Error("failed to get alliance info") s.logger.Error("Failed to get alliance info", zap.Error(err))
} }
switch pkt.Action { switch pkt.Action {
case mhfpacket.OperateJointDisband: case mhfpacket.OPERATE_JOINT_DISBAND:
if guild.LeaderCharID == s.charID && alliance.ParentGuildID == guild.ID { if guild.LeaderCharID == s.charID && alliance.ParentGuildID == guild.ID {
_, err := s.server.db.Exec("DELETE FROM guild_alliances WHERE id=$1", alliance.ID) _, err = s.server.db.Exec("DELETE FROM guild_alliances WHERE id=$1", alliance.ID)
if err != nil { if err != nil {
s.logger.Error("Failed to disband alliance", zap.Error(err)) s.logger.Error("Failed to disband alliance", zap.Error(err))
} }
@@ -111,7 +142,7 @@ func handleMsgMhfOperateJoint(s *Session, p mhfpacket.MHFPacket) {
) )
doAckSimpleFail(s, pkt.AckHandle, make([]byte, 4)) doAckSimpleFail(s, pkt.AckHandle, make([]byte, 4))
} }
case mhfpacket.OperateJointLeave: case mhfpacket.OPERATE_JOINT_LEAVE:
if guild.LeaderCharID == s.charID { if guild.LeaderCharID == s.charID {
if guild.ID == alliance.SubGuild1ID && alliance.SubGuild2ID > 0 { if guild.ID == alliance.SubGuild1ID && alliance.SubGuild2ID > 0 {
s.server.db.Exec(`UPDATE guild_alliances SET sub1_id = sub2_id, sub2_id = NULL WHERE id = $1`, alliance.ID) s.server.db.Exec(`UPDATE guild_alliances SET sub1_id = sub2_id, sub2_id = NULL WHERE id = $1`, alliance.ID)
@@ -129,7 +160,7 @@ func handleMsgMhfOperateJoint(s *Session, p mhfpacket.MHFPacket) {
) )
doAckSimpleFail(s, pkt.AckHandle, make([]byte, 4)) doAckSimpleFail(s, pkt.AckHandle, make([]byte, 4))
} }
case mhfpacket.OperateJointKick: case mhfpacket.OPERATE_JOINT_KICK:
if alliance.ParentGuild.LeaderCharID == s.charID { if alliance.ParentGuild.LeaderCharID == s.charID {
kickedGuildID := pkt.Data1.ReadUint32() kickedGuildID := pkt.Data1.ReadUint32()
if kickedGuildID == alliance.SubGuild1ID && alliance.SubGuild2ID > 0 { if kickedGuildID == alliance.SubGuild1ID && alliance.SubGuild2ID > 0 {
@@ -157,8 +188,8 @@ func handleMsgMhfOperateJoint(s *Session, p mhfpacket.MHFPacket) {
func handleMsgMhfInfoJoint(s *Session, p mhfpacket.MHFPacket) { func handleMsgMhfInfoJoint(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfInfoJoint) pkt := p.(*mhfpacket.MsgMhfInfoJoint)
bf := byteframe.NewByteFrame() bf := byteframe.NewByteFrame()
alliance := GetAllianceData(s, pkt.AllianceID) alliance, err := GetAllianceData(s, pkt.AllianceID)
if alliance.ID == 0 { if err != nil {
doAckSimpleFail(s, pkt.AckHandle, make([]byte, 4)) doAckSimpleFail(s, pkt.AckHandle, make([]byte, 4))
} else { } else {
bf.WriteUint32(alliance.ID) bf.WriteUint32(alliance.ID)

View File

@@ -4,44 +4,49 @@ import (
"fmt" "fmt"
"time" "time"
"github.com/jmoiron/sqlx"
"go.uber.org/zap" "go.uber.org/zap"
) )
type GuildMember struct { type GuildMember struct {
GuildID uint32 `db:"guild_id"` GuildID uint32 `db:"guild_id"`
CharID uint32 `db:"character_id"` CharID uint32 `db:"character_id"`
JoinedAt time.Time `db:"joined_at"` JoinedAt *time.Time `db:"joined_at"`
Souls uint32 `db:"souls"` Souls uint32 `db:"souls"`
RPToday uint16 `db:"rp_today"` RPToday uint16 `db:"rp_today"`
RPYesterday uint16 `db:"rp_yesterday"` RPYesterday uint16 `db:"rp_yesterday"`
Name string `db:"name"` Name string `db:"name"`
OrderIndex uint16 `db:"order_index"` IsApplicant bool `db:"is_applicant"`
LastLogin uint32 `db:"last_login"` OrderIndex uint16 `db:"order_index"`
Recruiter bool `db:"recruiter"` LastLogin uint32 `db:"last_login"`
AvoidLeadership bool `db:"avoid_leadership"` Recruiter bool `db:"recruiter"`
HR uint16 `db:"hr"` AvoidLeadership bool `db:"avoid_leadership"`
GR uint16 `db:"gr"` IsLeader bool `db:"is_leader"`
WeaponID uint16 `db:"weapon_id"` HR uint16 `db:"hr"`
WeaponType uint8 `db:"weapon_type"` GR uint16 `db:"gr"`
WeaponID uint16 `db:"weapon_id"`
WeaponType uint8 `db:"weapon_type"`
} }
func (gm GuildMember) CanRecruit() bool { func (gm *GuildMember) CanRecruit() bool {
if gm.Recruiter { if gm.Recruiter {
return true return true
} }
return gm.IsSubLeader() if gm.OrderIndex <= 3 {
return true
}
if gm.IsLeader {
return true
}
return false
} }
func (gm GuildMember) IsSubLeader() bool { func (gm *GuildMember) IsSubLeader() bool {
return gm.OrderIndex <= 3 return gm.OrderIndex <= 3
} }
func (gm GuildMember) IsLeader() bool { func (gm *GuildMember) Save(s *Session) error {
return gm.OrderIndex == 1 _, err := s.server.db.Exec("UPDATE guild_characters SET avoid_leadership=$1, order_index=$2 WHERE character_id=$3", gm.AvoidLeadership, gm.OrderIndex, gm.CharID)
}
func (gm GuildMember) Save(s *Session) error {
_, err := s.server.db.Exec("UPDATE guild_characters SET order_index=$1 WHERE character_id=$2", gm.OrderIndex, gm.CharID)
if err != nil { if err != nil {
s.logger.Error( s.logger.Error(
@@ -56,6 +61,7 @@ func (gm GuildMember) Save(s *Session) error {
} }
const guildMembersSelectSQL = ` const guildMembersSelectSQL = `
SELECT * FROM (
SELECT SELECT
g.id AS guild_id, g.id AS guild_id,
joined_at, joined_at,
@@ -71,71 +77,71 @@ const guildMembersSelectSQL = `
c.hr, c.hr,
c.gr, c.gr,
c.weapon_id, c.weapon_id,
c.weapon_type c.weapon_type,
EXISTS(SELECT 1 FROM guild_applications ga WHERE ga.character_id=c.id AND application_type='applied') AS is_applicant,
CASE WHEN g.leader_id = c.id THEN true ELSE false END AS is_leader
FROM guild_characters gc FROM guild_characters gc
LEFT JOIN characters c ON c.id = gc.character_id LEFT JOIN characters c ON c.id = gc.character_id
LEFT JOIN guilds g ON g.id = gc.guild_id LEFT JOIN guilds g ON g.id = gc.guild_id
) AS subquery
` `
func GetGuildApplications(s *Session, guildID uint32) []GuildApplication { func GetGuildMembers(s *Session, guildID uint32, applicants bool) ([]*GuildMember, error) {
var applications []GuildApplication
var application GuildApplication
rows, err := s.server.db.Queryx(`SELECT ga.character_id, ga.created_at, c.hr, c.gr, c.name FROM guild_applications ga LEFT JOIN characters c ON c.id = ga.character_id WHERE ga.guild_id=$1`, guildID)
if err == nil {
for rows.Next() {
err = rows.StructScan(&application)
if err != nil {
continue
}
applications = append(applications, application)
}
}
return applications
}
func GetGuildInvites(s *Session, guildID uint32) []GuildInvite {
var invites []GuildInvite
var invite GuildInvite
rows, err := s.server.db.Queryx(`SELECT gi.character_id, gi.id, gi.created_at, gi.actor_id, c.hr, c.gr, c.name FROM guild_invites gi LEFT JOIN characters c ON c.id = gi.character_id WHERE gi.guild_id=$1`, guildID)
if err == nil {
for rows.Next() {
err = rows.StructScan(&invite)
if err != nil {
continue
}
invites = append(invites, invite)
}
}
return invites
}
func GetGuildMembers(s *Session, guildID uint32) []GuildMember {
var members []GuildMember
var member GuildMember
rows, err := s.server.db.Queryx(fmt.Sprintf(` rows, err := s.server.db.Queryx(fmt.Sprintf(`
%s %s
WHERE guild_id = $1 WHERE guild_id = $1 AND is_applicant = $2
`, guildMembersSelectSQL), guildID) `, guildMembersSelectSQL), guildID, applicants)
if err != nil { if err != nil {
s.logger.Error("Failed to retrieve membership data for guild", zap.Error(err), zap.Uint32("guildID", guildID)) s.logger.Error("failed to retrieve membership data for guild", zap.Error(err), zap.Uint32("guildID", guildID))
return members return nil, err
} }
defer rows.Close()
members := make([]*GuildMember, 0)
for rows.Next() { for rows.Next() {
err = rows.StructScan(&member) member, err := buildGuildMemberObjectFromDBResult(rows, err, s)
if err != nil { if err != nil {
continue return nil, err
} }
members = append(members, member) members = append(members, member)
} }
return members
return members, nil
} }
func GetCharacterGuildData(s *Session, charID uint32) GuildMember { func GetCharacterGuildData(s *Session, charID uint32) (*GuildMember, error) {
var member GuildMember rows, err := s.server.db.Queryx(fmt.Sprintf("%s WHERE character_id=$1", guildMembersSelectSQL), charID)
err := s.server.db.QueryRowx(fmt.Sprintf("%s WHERE character_id=$1", guildMembersSelectSQL), charID).StructScan(&member)
if err != nil { if err != nil {
s.logger.Error("Failed to retrieve membership data for character", zap.Error(err), zap.Uint32("charID", charID)) s.logger.Error(fmt.Sprintf("failed to retrieve membership data for character '%d'", charID))
return nil, err
} }
return member
defer rows.Close()
hasRow := rows.Next()
if !hasRow {
return nil, nil
}
return buildGuildMemberObjectFromDBResult(rows, err, s)
}
func buildGuildMemberObjectFromDBResult(rows *sqlx.Rows, err error, s *Session) (*GuildMember, error) {
memberData := &GuildMember{}
err = rows.StructScan(&memberData)
if err != nil {
s.logger.Error("failed to retrieve guild data from database", zap.Error(err))
return nil, err
}
return memberData, nil
} }

View File

@@ -5,18 +5,57 @@ import (
"erupe-ce/common/stringsupport" "erupe-ce/common/stringsupport"
"erupe-ce/network/mhfpacket" "erupe-ce/network/mhfpacket"
"fmt" "fmt"
"go.uber.org/zap"
"io"
) )
func handleMsgMhfPostGuildScout(s *Session, p mhfpacket.MHFPacket) { func handleMsgMhfPostGuildScout(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfPostGuildScout) pkt := p.(*mhfpacket.MsgMhfPostGuildScout)
guild := GetGuildInfoByCharacterId(s, s.charID) actorCharGuildData, err := GetCharacterGuildData(s, s.charID)
if guild.ID == 0 {
doAckSimpleFail(s, pkt.AckHandle, make([]byte, 4)) if err != nil {
doAckBufFail(s, pkt.AckHandle, make([]byte, 4))
panic(err)
}
if actorCharGuildData == nil || !actorCharGuildData.CanRecruit() {
doAckBufFail(s, pkt.AckHandle, make([]byte, 4))
return return
} }
s.server.db.Exec(`INSERT INTO guild_invites (guild_id, character_id, actor_id) VALUES ($1, $2, $3)`, s.charID, pkt.CharID, guild.ID) guildInfo, err := GetGuildInfoByID(s, actorCharGuildData.GuildID)
if err != nil {
doAckBufFail(s, pkt.AckHandle, make([]byte, 4))
panic(err)
}
hasApplication, err := guildInfo.HasApplicationForCharID(s, pkt.CharID)
if err != nil {
doAckBufFail(s, pkt.AckHandle, make([]byte, 4))
panic(err)
}
if hasApplication {
doAckBufSucceed(s, pkt.AckHandle, []byte{0x00, 0x00, 0x00, 0x04})
return
}
transaction, err := s.server.db.Begin()
if err != nil {
panic(err)
}
err = guildInfo.CreateApplication(s, pkt.CharID, GuildApplicationTypeInvited, transaction)
if err != nil {
rollbackTransaction(s, transaction)
doAckBufFail(s, pkt.AckHandle, nil)
panic(err)
}
mail := &Mail{ mail := &Mail{
SenderID: s.charID, SenderID: s.charID,
@@ -24,33 +63,85 @@ func handleMsgMhfPostGuildScout(s *Session, p mhfpacket.MHFPacket) {
Subject: s.server.i18n.guild.invite.title, Subject: s.server.i18n.guild.invite.title,
Body: fmt.Sprintf( Body: fmt.Sprintf(
s.server.i18n.guild.invite.body, s.server.i18n.guild.invite.body,
guild.Name, guildInfo.Name,
), ),
IsGuildInvite: true, IsGuildInvite: true,
} }
mail.Send(s) err = mail.Send(s, transaction)
doAckBufSucceed(s, pkt.AckHandle, make([]byte, 4))
if err != nil {
rollbackTransaction(s, transaction)
doAckBufFail(s, pkt.AckHandle, nil)
return
}
err = transaction.Commit()
if err != nil {
doAckBufFail(s, pkt.AckHandle, nil)
panic(err)
}
doAckBufSucceed(s, pkt.AckHandle, []byte{0x00, 0x00, 0x00, 0x00})
} }
func handleMsgMhfCancelGuildScout(s *Session, p mhfpacket.MHFPacket) { func handleMsgMhfCancelGuildScout(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfCancelGuildScout) pkt := p.(*mhfpacket.MsgMhfCancelGuildScout)
s.server.db.Exec(`DELETE FROM guild_invites WHERE id=$1`, pkt.InvitationID)
guildCharData, err := GetCharacterGuildData(s, s.charID)
if err != nil {
panic(err)
}
if guildCharData == nil || !guildCharData.CanRecruit() {
doAckBufFail(s, pkt.AckHandle, make([]byte, 4))
return
}
guild, err := GetGuildInfoByID(s, guildCharData.GuildID)
if err != nil {
doAckBufFail(s, pkt.AckHandle, make([]byte, 4))
return
}
err = guild.CancelInvitation(s, pkt.InvitationID)
if err != nil {
doAckBufFail(s, pkt.AckHandle, make([]byte, 4))
return
}
doAckBufSucceed(s, pkt.AckHandle, make([]byte, 4)) doAckBufSucceed(s, pkt.AckHandle, make([]byte, 4))
} }
func handleMsgMhfAnswerGuildScout(s *Session, p mhfpacket.MHFPacket) { func handleMsgMhfAnswerGuildScout(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfAnswerGuildScout) pkt := p.(*mhfpacket.MsgMhfAnswerGuildScout)
bf := byteframe.NewByteFrame()
guild, err := GetGuildInfoByCharacterId(s, pkt.LeaderID)
guild := GetGuildInfoByCharacterId(s, pkt.LeaderID) if err != nil {
if guild.ID == 0 { panic(err)
doAckSimpleFail(s, pkt.AckHandle, make([]byte, 4)) }
app, err := guild.GetApplicationForCharID(s, s.charID, GuildApplicationTypeInvited)
if app == nil || err != nil {
s.logger.Warn(
"Guild invite missing, deleted?",
zap.Error(err),
zap.Uint32("guildID", guild.ID),
zap.Uint32("charID", s.charID),
)
bf.WriteUint32(7)
bf.WriteUint32(guild.ID)
doAckBufSucceed(s, pkt.AckHandle, bf.Data())
return return
} }
bf := byteframe.NewByteFrame()
var mail []Mail var mail []Mail
var err error
if pkt.Answer { if pkt.Answer {
err = guild.AcceptApplication(s, s.charID) err = guild.AcceptApplication(s, s.charID)
mail = append(mail, Mail{ mail = append(mail, Mail{
@@ -91,7 +182,7 @@ func handleMsgMhfAnswerGuildScout(s *Session, p mhfpacket.MHFPacket) {
bf.WriteUint32(guild.ID) bf.WriteUint32(guild.ID)
doAckBufSucceed(s, pkt.AckHandle, bf.Data()) doAckBufSucceed(s, pkt.AckHandle, bf.Data())
for _, m := range mail { for _, m := range mail {
m.Send(s) m.Send(s, nil)
} }
} }
} }
@@ -99,46 +190,121 @@ func handleMsgMhfAnswerGuildScout(s *Session, p mhfpacket.MHFPacket) {
func handleMsgMhfGetGuildScoutList(s *Session, p mhfpacket.MHFPacket) { func handleMsgMhfGetGuildScoutList(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfGetGuildScoutList) pkt := p.(*mhfpacket.MsgMhfGetGuildScoutList)
guild := GetGuildInfoByCharacterId(s, s.charID) guildInfo, err := GetGuildInfoByCharacterId(s, s.charID)
if guild.ID == 0 && s.prevGuildID == 0 {
doAckSimpleFail(s, pkt.AckHandle, make([]byte, 4)) if guildInfo == nil && s.prevGuildID == 0 {
doAckSimpleSucceed(s, pkt.AckHandle, make([]byte, 4))
return return
} else { } else {
guild = GetGuildInfoByID(s, s.prevGuildID) guildInfo, err = GetGuildInfoByID(s, s.prevGuildID)
if guild.ID == 0 { if guildInfo == nil || err != nil {
doAckSimpleFail(s, pkt.AckHandle, make([]byte, 4)) doAckSimpleSucceed(s, pkt.AckHandle, make([]byte, 4))
return return
} }
} }
invites := GetGuildInvites(s, guild.ID) rows, err := s.server.db.Queryx(`
bf := byteframe.NewByteFrame() SELECT c.id, c.name, c.hr, c.gr, ga.actor_id
bf.WriteUint32(uint32(len(invites))) FROM guild_applications ga
for _, invite := range invites { JOIN characters c ON c.id = ga.character_id
bf.WriteUint32(invite.ID) WHERE ga.guild_id = $1 AND ga.application_type = 'invited'
bf.WriteUint32(invite.ActorID) `, guildInfo.ID)
bf.WriteUint32(invite.CharID)
bf.WriteUint32(uint32(invite.InvitedAt.Unix())) if err != nil {
bf.WriteUint16(invite.HR) s.logger.Error("failed to retrieve scouted characters", zap.Error(err))
bf.WriteUint16(invite.GR) doAckSimpleSucceed(s, pkt.AckHandle, make([]byte, 4))
bf.WriteBytes(stringsupport.PaddedString(invite.Name, 32, true)) return
} }
defer rows.Close()
bf := byteframe.NewByteFrame()
bf.SetBE()
// Result count, we will overwrite this later
bf.WriteUint32(0x00)
count := uint32(0)
for rows.Next() {
var charName string
var charID, actorID uint32
var HR, GR uint16
err = rows.Scan(&charID, &charName, &HR, &GR, &actorID)
if err != nil {
doAckSimpleFail(s, pkt.AckHandle, nil)
continue
}
// This seems to be used as a unique ID for the invitation sent
// we can just use the charID and then filter on guild_id+charID when performing operations
// this might be a problem later with mails sent referencing IDs but we'll see.
bf.WriteUint32(charID)
bf.WriteUint32(actorID)
bf.WriteUint32(charID)
bf.WriteUint32(uint32(TimeAdjusted().Unix()))
bf.WriteUint16(HR) // HR?
bf.WriteUint16(GR) // GR?
bf.WriteBytes(stringsupport.PaddedString(charName, 32, true))
count++
}
_, err = bf.Seek(0, io.SeekStart)
if err != nil {
panic(err)
}
bf.WriteUint32(count)
doAckBufSucceed(s, pkt.AckHandle, bf.Data()) doAckBufSucceed(s, pkt.AckHandle, bf.Data())
} }
func handleMsgMhfGetRejectGuildScout(s *Session, p mhfpacket.MHFPacket) { func handleMsgMhfGetRejectGuildScout(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfGetRejectGuildScout) pkt := p.(*mhfpacket.MsgMhfGetRejectGuildScout)
row := s.server.db.QueryRow("SELECT restrict_guild_scout FROM characters WHERE id=$1", s.charID)
var currentStatus bool var currentStatus bool
s.server.db.QueryRow(`SELECT restrict_guild_scout FROM characters WHERE id=$1`, s.charID).Scan(&currentStatus)
if currentStatus { err := row.Scan(&currentStatus)
doAckSimpleSucceed(s, pkt.AckHandle, []byte{0x00, 0x00, 0x00, 0x01})
} else { if err != nil {
doAckSimpleSucceed(s, pkt.AckHandle, []byte{0x00, 0x00, 0x00, 0x00}) s.logger.Error(
"failed to retrieve character guild scout status",
zap.Error(err),
zap.Uint32("charID", s.charID),
)
doAckSimpleFail(s, pkt.AckHandle, nil)
return
} }
response := uint8(0x00)
if currentStatus {
response = 0x01
}
doAckSimpleSucceed(s, pkt.AckHandle, []byte{0x00, 0x00, 0x00, response})
} }
func handleMsgMhfSetRejectGuildScout(s *Session, p mhfpacket.MHFPacket) { func handleMsgMhfSetRejectGuildScout(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfSetRejectGuildScout) pkt := p.(*mhfpacket.MsgMhfSetRejectGuildScout)
s.server.db.Exec(`UPDATE characters SET restrict_guild_scout=$1 WHERE id=$2`, pkt.Reject, s.charID)
_, err := s.server.db.Exec("UPDATE characters SET restrict_guild_scout=$1 WHERE id=$2", pkt.Reject, s.charID)
if err != nil {
s.logger.Error(
"failed to update character guild scout status",
zap.Error(err),
zap.Uint32("charID", s.charID),
)
doAckSimpleFail(s, pkt.AckHandle, nil)
return
}
doAckSimpleSucceed(s, pkt.AckHandle, nil) doAckSimpleSucceed(s, pkt.AckHandle, nil)
} }

View File

@@ -22,8 +22,8 @@ type TreasureHunt struct {
func handleMsgMhfEnumerateGuildTresure(s *Session, p mhfpacket.MHFPacket) { func handleMsgMhfEnumerateGuildTresure(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfEnumerateGuildTresure) pkt := p.(*mhfpacket.MsgMhfEnumerateGuildTresure)
guild := GetGuildInfoByCharacterId(s, s.charID) guild, err := GetGuildInfoByCharacterId(s, s.charID)
if guild.ID == 0 { if err != nil || guild == nil {
doAckBufSucceed(s, pkt.AckHandle, make([]byte, 4)) doAckBufSucceed(s, pkt.AckHandle, make([]byte, 4))
return return
} }
@@ -32,7 +32,7 @@ func handleMsgMhfEnumerateGuildTresure(s *Session, p mhfpacket.MHFPacket) {
switch pkt.MaxHunts { switch pkt.MaxHunts {
case 1: case 1:
err := s.server.db.QueryRowx(`SELECT id, host_id, destination, level, start, hunt_data FROM guild_hunts WHERE host_id=$1 AND acquired=FALSE`, s.charID).StructScan(&hunt) err = s.server.db.QueryRowx(`SELECT id, host_id, destination, level, start, hunt_data FROM guild_hunts WHERE host_id=$1 AND acquired=FALSE`, s.charID).StructScan(&hunt)
if err == nil { if err == nil {
hunts = append(hunts, hunt) hunts = append(hunts, hunt)
} }
@@ -83,8 +83,8 @@ func handleMsgMhfRegistGuildTresure(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfRegistGuildTresure) pkt := p.(*mhfpacket.MsgMhfRegistGuildTresure)
bf := byteframe.NewByteFrameFromBytes(pkt.Data) bf := byteframe.NewByteFrameFromBytes(pkt.Data)
huntData := byteframe.NewByteFrame() huntData := byteframe.NewByteFrame()
guild := GetGuildInfoByCharacterId(s, s.charID) guild, err := GetGuildInfoByCharacterId(s, s.charID)
if guild.ID == 0 { if err != nil || guild == nil {
doAckSimpleFail(s, pkt.AckHandle, make([]byte, 4)) doAckSimpleFail(s, pkt.AckHandle, make([]byte, 4))
return return
} }

View File

@@ -75,18 +75,18 @@ func handleMsgMhfEnumerateHouse(s *Session, p mhfpacket.MHFPacket) {
} }
} }
case 2: case 2:
guild := GetGuildInfoByCharacterId(s, s.charID) guild, err := GetGuildInfoByCharacterId(s, s.charID)
if guild.ID == 0 { if err != nil || guild == nil {
break break
} }
guildMembers := GetGuildMembers(s, guild.ID) guildMembers, err := GetGuildMembers(s, guild.ID, false)
if len(guildMembers) == 0 { if err != nil {
break break
} }
for _, member := range guildMembers { for _, member := range guildMembers {
house := HouseData{} house := HouseData{}
row := s.server.db.QueryRowx(houseQuery, member.CharID) row := s.server.db.QueryRowx(houseQuery, member.CharID)
err := row.StructScan(&house) err = row.StructScan(&house)
if err == nil { if err == nil {
houses = append(houses, house) houses = append(houses, house)
} }
@@ -176,11 +176,12 @@ func handleMsgMhfLoadHouse(s *Session, p mhfpacket.MHFPacket) {
// Guild verification // Guild verification
if state > 3 { if state > 3 {
ownGuild := GetGuildInfoByCharacterId(s, s.charID) ownGuild, err := GetGuildInfoByCharacterId(s, s.charID)
if ownGuild.ID != 0 && !IsGuildApplicant(s, s.charID) { isApplicant, _ := ownGuild.HasApplicationForCharID(s, s.charID)
othersGuild := GetGuildInfoByCharacterId(s, pkt.CharID) if err == nil && ownGuild != nil {
if othersGuild.ID != 0 && !IsGuildApplicant(s, pkt.CharID) { othersGuild, err := GetGuildInfoByCharacterId(s, pkt.CharID)
if othersGuild.ID == ownGuild.ID { if err == nil && othersGuild != nil {
if othersGuild.ID == ownGuild.ID && !isApplicant {
allowed = true allowed = true
} }
} }
@@ -366,17 +367,13 @@ func handleMsgMhfAcquireTitle(s *Session, p mhfpacket.MHFPacket) {
func handleMsgMhfResetTitle(s *Session, p mhfpacket.MHFPacket) {} func handleMsgMhfResetTitle(s *Session, p mhfpacket.MHFPacket) {}
func initializeWarehouse(s *Session) { func handleMsgMhfOperateWarehouse(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfOperateWarehouse)
var t int var t int
err := s.server.db.QueryRow("SELECT character_id FROM warehouse WHERE character_id=$1", s.charID).Scan(&t) err := s.server.db.QueryRow("SELECT character_id FROM warehouse WHERE character_id=$1", s.charID).Scan(&t)
if err != nil { if err != nil {
s.server.db.Exec("INSERT INTO warehouse (character_id) VALUES ($1)", s.charID) s.server.db.Exec("INSERT INTO warehouse (character_id) VALUES ($1)", s.charID)
} }
}
func handleMsgMhfOperateWarehouse(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfOperateWarehouse)
initializeWarehouse(s)
bf := byteframe.NewByteFrame() bf := byteframe.NewByteFrame()
bf.WriteUint8(pkt.Operation) bf.WriteUint8(pkt.Operation)
switch pkt.Operation { switch pkt.Operation {
@@ -449,7 +446,6 @@ func addWarehouseEquipment(s *Session, equipment mhfitem.MHFEquipment) {
} }
func warehouseGetItems(s *Session, index uint8) []mhfitem.MHFItemStack { func warehouseGetItems(s *Session, index uint8) []mhfitem.MHFItemStack {
initializeWarehouse(s)
var data []byte var data []byte
var items []mhfitem.MHFItemStack var items []mhfitem.MHFItemStack
s.server.db.QueryRow(fmt.Sprintf(`SELECT item%d FROM warehouse WHERE character_id=$1`, index), s.charID).Scan(&data) s.server.db.QueryRow(fmt.Sprintf(`SELECT item%d FROM warehouse WHERE character_id=$1`, index), s.charID).Scan(&data)

View File

@@ -1,6 +1,7 @@
package channelserver package channelserver
import ( import (
"database/sql"
"erupe-ce/common/stringsupport" "erupe-ce/common/stringsupport"
"time" "time"
@@ -28,16 +29,36 @@ type Mail struct {
SenderName string `db:"sender_name"` SenderName string `db:"sender_name"`
} }
func (m *Mail) Send(s *Session) error { func (m *Mail) Send(s *Session, transaction *sql.Tx) error {
query := ` query := `
INSERT INTO mail (sender_id, recipient_id, subject, body, attached_item, attached_item_amount, is_guild_invite, is_sys_message) INSERT INTO mail (sender_id, recipient_id, subject, body, attached_item, attached_item_amount, is_guild_invite, is_sys_message)
VALUES ($1, $2, $3, $4, $5, $6, $7, $8) VALUES ($1, $2, $3, $4, $5, $6, $7, $8)
` `
_, err := s.server.db.Exec(query, m.SenderID, m.RecipientID, m.Subject, m.Body, m.AttachedItemID, m.AttachedItemAmount, m.IsGuildInvite, m.IsSystemMessage)
var err error
if transaction == nil {
_, err = s.server.db.Exec(query, m.SenderID, m.RecipientID, m.Subject, m.Body, m.AttachedItemID, m.AttachedItemAmount, m.IsGuildInvite, m.IsSystemMessage)
} else {
_, err = transaction.Exec(query, m.SenderID, m.RecipientID, m.Subject, m.Body, m.AttachedItemID, m.AttachedItemAmount, m.IsGuildInvite, m.IsSystemMessage)
}
if err != nil { if err != nil {
s.logger.Error("failed to send mail", zap.Error(err)) s.logger.Error(
"failed to send mail",
zap.Error(err),
zap.Uint32("senderID", m.SenderID),
zap.Uint32("recipientID", m.RecipientID),
zap.String("subject", m.Subject),
zap.String("body", m.Body),
zap.Uint16("itemID", m.AttachedItemID),
zap.Uint16("itemAmount", m.AttachedItemAmount),
zap.Bool("isGuildInvite", m.IsGuildInvite),
zap.Bool("isSystemMessage", m.IsSystemMessage),
)
return err return err
} }
return nil return nil
} }
@@ -168,9 +189,16 @@ func SendMailNotification(s *Session, m *Mail, recipient *Session) {
} }
func getCharacterName(s *Session, charID uint32) string { func getCharacterName(s *Session, charID uint32) string {
var name string row := s.server.db.QueryRow("SELECT name FROM characters WHERE id = $1", charID)
s.server.db.QueryRow("SELECT name FROM characters WHERE id = $1", charID).Scan(&name)
return name charName := ""
err := row.Scan(&charName)
if err != nil {
return ""
}
return charName
} }
func handleMsgMhfReadMail(s *Session, p mhfpacket.MHFPacket) { func handleMsgMhfReadMail(s *Session, p mhfpacket.MHFPacket) {
@@ -227,21 +255,26 @@ func handleMsgMhfListMail(s *Session, p mhfpacket.MHFPacket) {
msg.WriteUint8(accIndex) msg.WriteUint8(accIndex)
msg.WriteUint8(uint8(i)) msg.WriteUint8(uint8(i))
var flags uint8 flags := uint8(0x00)
if m.Read { if m.Read {
flags |= 1 << 0 flags |= 0x01
} }
if m.Locked { if m.Locked {
flags |= 1 << 1 flags |= 0x02
} }
if m.IsSystemMessage { if m.IsSystemMessage {
flags |= 1 << 2 flags |= 0x04
} }
if m.AttachedItemReceived { if m.AttachedItemReceived {
flags |= 1 << 3 flags |= 0x08
} }
if m.IsGuildInvite { if m.IsGuildInvite {
flags |= 1 << 4 flags |= 0x10
} }
msg.WriteUint8(flags) msg.WriteUint8(flags)
@@ -289,20 +322,31 @@ func handleMsgMhfSendMail(s *Session, p mhfpacket.MHFPacket) {
` `
if pkt.RecipientID == 0 { // Guild mail if pkt.RecipientID == 0 { // Guild mail
guild := GetGuildInfoByCharacterId(s, s.charID) g, err := GetGuildInfoByCharacterId(s, s.charID)
if guild.ID == 0 { if err != nil {
s.logger.Error("failed to get guild info for mail") s.logger.Error("Failed to get guild info for mail")
doAckSimpleSucceed(s, pkt.AckHandle, make([]byte, 4)) doAckSimpleSucceed(s, pkt.AckHandle, make([]byte, 4))
return return
} }
guildMembers := GetGuildMembers(s, guild.ID) gm, err := GetGuildMembers(s, g.ID, false)
if len(guildMembers) > 0 { if err != nil {
for _, member := range guildMembers { s.logger.Error("Failed to get guild members for mail")
s.server.db.Exec(query, s.charID, member.CharID, pkt.Subject, pkt.Body, 0, 0, false) doAckSimpleSucceed(s, pkt.AckHandle, make([]byte, 4))
return
}
for i := 0; i < len(gm); i++ {
_, err := s.server.db.Exec(query, s.charID, gm[i].CharID, pkt.Subject, pkt.Body, 0, 0, false)
if err != nil {
s.logger.Error("Failed to send mail")
doAckSimpleSucceed(s, pkt.AckHandle, make([]byte, 4))
return
} }
} }
} else { } else {
s.server.db.Exec(query, s.charID, pkt.RecipientID, pkt.Subject, pkt.Body, pkt.ItemID, pkt.Quantity, false) _, err := s.server.db.Exec(query, s.charID, pkt.RecipientID, pkt.Subject, pkt.Body, pkt.ItemID, pkt.Quantity, false)
if err != nil {
s.logger.Error("Failed to send mail")
}
} }
doAckSimpleSucceed(s, pkt.AckHandle, make([]byte, 4)) doAckSimpleSucceed(s, pkt.AckHandle, make([]byte, 4))
} }

View File

@@ -157,60 +157,60 @@ func handleMsgMhfSaveMercenary(s *Session, p mhfpacket.MHFPacket) {
func handleMsgMhfReadMercenaryW(s *Session, p mhfpacket.MHFPacket) { func handleMsgMhfReadMercenaryW(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfReadMercenaryW) pkt := p.(*mhfpacket.MsgMhfReadMercenaryW)
bf := byteframe.NewByteFrame() if pkt.Op > 0 {
bf := byteframe.NewByteFrame()
var pactID uint32
var name string
var cid uint32
var pactID, cid uint32 s.server.db.QueryRow("SELECT pact_id FROM characters WHERE id=$1", s.charID).Scan(&pactID)
var name string if pactID > 0 {
s.server.db.QueryRow("SELECT pact_id FROM characters WHERE id=$1", s.charID).Scan(&pactID) s.server.db.QueryRow("SELECT name, id FROM characters WHERE rasta_id = $1", pactID).Scan(&name, &cid)
if pactID > 0 { bf.WriteUint8(1) // numLends
s.server.db.QueryRow("SELECT name, id FROM characters WHERE rasta_id = $1", pactID).Scan(&name, &cid) bf.WriteUint32(pactID)
bf.WriteUint8(1) // numLends bf.WriteUint32(cid)
bf.WriteUint32(pactID) bf.WriteBool(false) // ?
bf.WriteUint32(cid) bf.WriteUint32(uint32(TimeAdjusted().Add(time.Hour * 24 * -8).Unix()))
bf.WriteBool(false) // ? bf.WriteUint32(uint32(TimeAdjusted().Add(time.Hour * 24 * -1).Unix()))
bf.WriteUint32(uint32(TimeAdjusted().Add(time.Hour * 24 * -8).Unix())) bf.WriteBytes(stringsupport.PaddedString(name, 18, true))
bf.WriteUint32(uint32(TimeAdjusted().Add(time.Hour * 24 * -1).Unix()))
bf.WriteBytes(stringsupport.PaddedString(name, 18, true))
} else {
bf.WriteUint8(0)
}
var loans uint8
temp := byteframe.NewByteFrame()
if pkt.Op < 2 {
rows, _ := s.server.db.Query("SELECT name, id, pact_id FROM characters WHERE pact_id=(SELECT rasta_id FROM characters WHERE id=$1)", s.charID)
for rows.Next() {
err := rows.Scan(&name, &cid, &pactID)
if err != nil {
continue
}
loans++
temp.WriteUint32(pactID)
temp.WriteUint32(cid)
temp.WriteUint32(uint32(TimeAdjusted().Add(time.Hour * 24 * -8).Unix()))
temp.WriteUint32(uint32(TimeAdjusted().Add(time.Hour * 24 * -1).Unix()))
temp.WriteBytes(stringsupport.PaddedString(name, 18, true))
}
}
bf.WriteUint8(loans)
bf.WriteBytes(temp.Data())
if pkt.Op < 1 {
var data []byte
var gcp uint32
s.server.db.QueryRow("SELECT savemercenary FROM characters WHERE id=$1", s.charID).Scan(&data)
s.server.db.QueryRow("SELECT COALESCE(gcp, 0) FROM characters WHERE id=$1", s.charID).Scan(&gcp)
if len(data) == 0 {
bf.WriteBool(false)
} else { } else {
bf.WriteBool(true) bf.WriteUint8(0)
bf.WriteBytes(data)
} }
bf.WriteUint32(gcp)
}
doAckBufSucceed(s, pkt.AckHandle, bf.Data()) if pkt.Op < 2 {
var loans uint8
temp := byteframe.NewByteFrame()
rows, _ := s.server.db.Query("SELECT name, id, pact_id FROM characters WHERE pact_id=(SELECT rasta_id FROM characters WHERE id=$1)", s.charID)
for rows.Next() {
loans++
rows.Scan(&name, &cid, &pactID)
temp.WriteUint32(pactID)
temp.WriteUint32(cid)
temp.WriteUint32(uint32(TimeAdjusted().Add(time.Hour * 24 * -8).Unix()))
temp.WriteUint32(uint32(TimeAdjusted().Add(time.Hour * 24 * -1).Unix()))
temp.WriteBytes(stringsupport.PaddedString(name, 18, true))
}
bf.WriteUint8(loans)
bf.WriteBytes(temp.Data())
}
doAckBufSucceed(s, pkt.AckHandle, bf.Data())
return
}
var data []byte
var gcp uint32
s.server.db.QueryRow("SELECT savemercenary FROM characters WHERE id=$1", s.charID).Scan(&data)
s.server.db.QueryRow("SELECT COALESCE(gcp, 0) FROM characters WHERE id=$1", s.charID).Scan(&gcp)
resp := byteframe.NewByteFrame()
resp.WriteUint16(0)
if len(data) == 0 {
resp.WriteBool(false)
} else {
resp.WriteBool(true)
resp.WriteBytes(data)
}
resp.WriteUint32(gcp)
doAckBufSucceed(s, pkt.AckHandle, resp.Data())
} }
func handleMsgMhfReadMercenaryM(s *Session, p mhfpacket.MHFPacket) { func handleMsgMhfReadMercenaryM(s *Session, p mhfpacket.MHFPacket) {
@@ -327,8 +327,8 @@ type Airou struct {
func getGuildAirouList(s *Session) []Airou { func getGuildAirouList(s *Session) []Airou {
var guildCats []Airou var guildCats []Airou
bannedCats := make(map[uint32]int) bannedCats := make(map[uint32]int)
guild := GetGuildInfoByCharacterId(s, s.charID) guild, err := GetGuildInfoByCharacterId(s, s.charID)
if guild.ID == 0 { if err != nil {
return guildCats return guildCats
} }
rows, err := s.server.db.Query(`SELECT cats_used FROM guild_hunts gh rows, err := s.server.db.Query(`SELECT cats_used FROM guild_hunts gh

View File

@@ -111,9 +111,14 @@ type RengokuScore struct {
func handleMsgMhfEnumerateRengokuRanking(s *Session, p mhfpacket.MHFPacket) { func handleMsgMhfEnumerateRengokuRanking(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfEnumerateRengokuRanking) pkt := p.(*mhfpacket.MsgMhfEnumerateRengokuRanking)
guild := GetGuildInfoByCharacterId(s, s.charID) guild, _ := GetGuildInfoByCharacterId(s, s.charID)
isApplicant, _ := guild.HasApplicationForCharID(s, s.charID)
if isApplicant {
guild = nil
}
if pkt.Leaderboard == 2 || pkt.Leaderboard == 3 || pkt.Leaderboard == 6 || pkt.Leaderboard == 7 { if pkt.Leaderboard == 2 || pkt.Leaderboard == 3 || pkt.Leaderboard == 6 || pkt.Leaderboard == 7 {
if guild.ID == 0 || IsGuildApplicant(s, s.charID) { if guild == nil {
doAckBufSucceed(s, pkt.AckHandle, make([]byte, 11)) doAckBufSucceed(s, pkt.AckHandle, make([]byte, 11))
return return
} }

View File

@@ -86,7 +86,7 @@ func encodeServerInfo(config *_config.Config, s *Server, local bool) []byte {
} }
} }
bf.WriteUint32(uint32(channelserver.TimeAdjusted().Unix())) bf.WriteUint32(uint32(channelserver.TimeAdjusted().Unix()))
bf.WriteUint32(uint32(s.erupeConfig.GameplayOptions.ClanMemberLimits[len(s.erupeConfig.GameplayOptions.ClanMemberLimits)-1][1])) bf.WriteUint32(60)
return bf.Data() return bf.Data()
} }

View File

@@ -135,203 +135,7 @@ func (s *Session) makeSignResponse(uid uint32) []byte {
bf.WriteUint32(s.server.getLastCID(uid)) bf.WriteUint32(s.server.getLastCID(uid))
bf.WriteUint32(s.server.getUserRights(uid)) bf.WriteUint32(s.server.getUserRights(uid))
ps.Uint16(bf, "", false) // filters
namNGWords := []string{}
msgNGWords := []string{}
filters := byteframe.NewByteFrame()
filters.SetLE()
filters.WriteNullTerminatedBytes([]byte("smc"))
smc := byteframe.NewByteFrame()
smc.SetLE()
smcData := []struct {
charGroup [][]rune
}{
{[][]rune{{'='}, {''}}},
{[][]rune{{')'}, {''}}},
{[][]rune{{'('}, {''}}},
{[][]rune{{'!'}, {''}}},
{[][]rune{{'/'}, {''}}},
{[][]rune{{'+'}, {''}}},
{[][]rune{{'&'}, {''}}},
{[][]rune{{'ぼ'}, {'ボ'}, {'ホ', '゙'}, {'ほ', '゙'}, {'ホ', '゙'}, {'ほ', '゛'}, {'ホ', '゛'}, {'ホ', '゛'}}},
{[][]rune{{'べ'}, {'ベ'}, {'ヘ', '゙'}, {'へ', '゙'}, {'ヘ', '゙'}, {'へ', '゛'}, {'ヘ', '゛'}, {'ヘ', '゛'}}},
{[][]rune{{'で'}, {'デ'}, {'テ', '゙'}, {'て', '゙'}, {'テ', '゙'}, {'て', '゛'}, {'テ', '゛'}, {'テ', '゛'}, {'〒', '゛'}, {'〒', '゙'}, {'乙', '゙'}, {'乙', '゛'}}},
{[][]rune{{'び'}, {'ビ'}, {'ヒ', '゙'}, {'ひ', '゙'}, {'ヒ', '゙'}, {'ひ', '゛'}, {'ヒ', '゛'}, {'ヒ', '゛'}}},
{[][]rune{{'ど'}, {'ド'}, {'ト', '゙'}, {'と', '゙'}, {'ト', '゙'}, {'と', '゛'}, {'ト', '゛'}, {'ト', '゛'}, {'┣', '゙'}, {'┣', '゛'}, {'├', '゙'}, {'├', '゛'}}},
{[][]rune{{'ば'}, {'バ'}, {'ハ', '゙'}, {'は', '゙'}, {'ハ', '゙'}, {'八', '゙'}, {'は', '゛'}, {'ハ', '゛'}, {'ハ', '゛'}, {'八', '゛'}}},
{[][]rune{{'つ', '゙'}, {'ヅ'}, {'ツ', '゙'}, {'つ', '゛'}, {'ツ', '゛'}, {'ツ', '゙'}, {'ツ', '゛'}, {'づ'}, {'っ', '゙'}, {'ッ', '゙'}, {'ッ', '゙'}, {'っ', '゛'}, {'ッ', '゛'}, {'ッ', '゛'}}},
{[][]rune{{'ぶ'}, {'ブ'}, {'フ', '゙'}, {'ヴ'}, {'ウ', '゙'}, {'う', '゛'}, {'う', '゙'}, {'ウ', '゙'}, {'ゥ', '゙'}, {'ぅ', '゙'}, {'ふ', '゙'}, {'フ', '゙'}, {'フ', '゛'}}},
{[][]rune{{'ぢ'}, {'ヂ'}, {'チ', '゙'}, {'ち', '゙'}, {'チ', '゙'}, {'ち', '゛'}, {'チ', '゛'}, {'チ', '゛'}, {'千', '゛'}, {'千', '゙'}}},
{[][]rune{{'だ'}, {'ダ'}, {'タ', '゙'}, {'た', '゙'}, {'タ', '゙'}, {'夕', '゙'}, {'た', '゛'}, {'タ', '゛'}, {'タ', '゛'}, {'夕', '゛'}}},
{[][]rune{{'ぞ'}, {'ゾ'}, {'ソ', '゙'}, {'そ', '゙'}, {'ソ', '゙'}, {'そ', '゛'}, {'ソ', '゛'}, {'ソ', '゛'}, {'ン', '゙'}, {'ン', '゛'}, {'ン', '゛'}, {'ン', '゙'}, {'リ', '゙'}, {'リ', '゙'}, {'リ', '゛'}, {'リ', '゛'}}},
{[][]rune{{'ぜ'}, {'セ', '゙'}, {'せ', '゙'}, {'セ', '゙'}, {'せ', '゛'}, {'セ', '゛'}, {'セ', '゛'}, {'ゼ'}}},
{[][]rune{{'ず'}, {'ズ'}, {'ス', '゙'}, {'す', '゙'}, {'ス', '゙'}, {'す', '゛'}, {'ス', '゛'}, {'ス', '゛'}}},
{[][]rune{{'じ'}, {'ジ'}, {'シ', '゙'}, {'し', '゙'}, {'シ', '゙'}, {'し', '゛'}, {'シ', '゛'}, {'シ', '゛'}}},
{[][]rune{{'ざ'}, {'ザ'}, {'サ', '゙'}, {'さ', '゙'}, {'サ', '゙'}, {'さ', '゛'}, {'サ', '゛'}, {'サ', '゛'}}},
{[][]rune{{'ご'}, {'ゴ'}, {'コ', '゙'}, {'こ', '゙'}, {'コ', '゙'}, {'こ', '゛'}, {'コ', '゛'}, {'コ', '゛'}}},
{[][]rune{{'げ'}, {'ゲ'}, {'ケ', '゙'}, {'け', '゙'}, {'ケ', '゙'}, {'け', '゛'}, {'ケ', '゛'}, {'ケ', '゛'}, {'ヶ', '゙'}, {'ヶ', '゛'}}},
{[][]rune{{'ぐ'}, {'グ'}, {'ク', '゙'}, {'く', '゙'}, {'ク', '゙'}, {'く', '゛'}, {'ク', '゛'}, {'ク', '゛'}}},
{[][]rune{{'ぎ'}, {'ギ'}, {'キ', '゙'}, {'き', '゙'}, {'キ', '゙'}, {'き', '゛'}, {'キ', '゛'}, {'キ', '゛'}}},
{[][]rune{{'が'}, {'ガ'}, {'カ', '゙'}, {'ヵ', '゙'}, {'カ', '゙'}, {'か', '゙'}, {'力', '゙'}, {'ヵ', '゛'}, {'カ', '゛'}, {'か', '゛'}, {'力', '゛'}, {'カ', '゛'}}},
{[][]rune{{'を'}, {'ヲ'}, {'ヲ'}}},
{[][]rune{{'わ'}, {'ワ'}, {'ワ'}, {'ヮ'}}},
{[][]rune{{'ろ'}, {'ロ'}, {'ロ'}, {'□'}, {'口'}}},
{[][]rune{{'れ'}, {'レ'}, {'レ'}}},
{[][]rune{{'る'}, {'ル'}, {'ル'}}},
{[][]rune{{'り'}, {'リ'}, {'リ'}}},
{[][]rune{{'ら'}, {'ラ'}, {'ラ'}}},
{[][]rune{{'よ'}, {'ヨ'}, {'ヨ'}, {'ョ'}, {'ょ'}, {'ョ'}}},
{[][]rune{{'ゆ'}, {'ユ'}, {'ユ'}, {'ュ'}, {'ゅ'}, {'ュ'}}},
{[][]rune{{'や'}, {'ヤ'}, {'ヤ'}, {'ャ'}, {'ゃ'}, {'ャ'}}},
{[][]rune{{'も'}, {'モ'}, {'モ'}}},
{[][]rune{{'め'}, {'メ'}, {'メ'}, {'M', 'E'}}},
{[][]rune{{'む'}, {'ム'}, {'ム'}}},
{[][]rune{{'み'}, {'ミ'}, {'ミ'}}},
{[][]rune{{'ま'}, {'マ'}, {'マ'}}},
{[][]rune{{'ほ'}, {'ホ'}, {'ホ'}}},
{[][]rune{{'へ'}, {'ヘ'}, {'ヘ'}}},
{[][]rune{{'ふ'}, {'フ'}, {'フ'}}},
{[][]rune{{'ひ'}, {'ヒ'}, {'ヒ'}}},
{[][]rune{{'は'}, {'ハ'}, {'ハ'}, {'八'}}},
{[][]rune{{'の'}, {''}, {'ノ'}}},
{[][]rune{{'ね'}, {'ネ'}, {'ネ'}}},
{[][]rune{{'ぬ'}, {'ヌ'}, {'ヌ'}}},
{[][]rune{{'に'}, {'ニ'}, {'ニ'}, {'二'}}},
{[][]rune{{'な'}, {'ナ'}, {'ナ'}}},
{[][]rune{{'と'}, {'ト'}, {'ト'}, {'┣'}, {'├'}}},
{[][]rune{{'て'}, {'テ'}, {'テ'}, {'〒'}, {'乙'}}},
{[][]rune{{'つ'}, {'ツ'}, {'ツ'}, {'っ'}, {'ッ'}, {'ッ'}}},
{[][]rune{{'ち'}, {'チ'}, {'チ'}, {'千'}}},
{[][]rune{{'た'}, {'タ'}, {'タ'}, {'夕'}}},
{[][]rune{{'そ'}, {'ソ'}, {'ソ'}}},
{[][]rune{{'せ'}, {'セ'}, {'セ'}}},
{[][]rune{{'す'}, {'ス'}, {'ス'}}},
{[][]rune{{'し'}, {'シ'}, {'シ'}}},
{[][]rune{{'さ'}, {'サ'}, {'サ'}}},
{[][]rune{{'こ'}, {'コ'}, {'コ'}}},
{[][]rune{{'け'}, {'ケ'}, {'ケ'}, {'ヶ'}}},
{[][]rune{{'く'}, {'ク'}, {'ク'}}},
{[][]rune{{'き'}, {'キ'}, {'キ'}}},
{[][]rune{{'か'}, {'カ'}, {'カ'}, {'ヵ'}, {'力'}}},
{[][]rune{{'お'}, {'オ'}, {'オ'}, {'ォ'}, {'ぉ'}, {'ォ'}}},
{[][]rune{{'え'}, {'エ'}, {'エ'}, {'ェ'}, {'ぇ'}, {'ェ'}, {'工'}}},
{[][]rune{{'う'}, {'ウ'}, {'ウ'}, {'ゥ'}, {'ぅ'}, {'ゥ'}}},
{[][]rune{{'い'}, {'イ'}, {'イ'}, {'ィ'}, {'ぃ'}, {'ィ'}}},
{[][]rune{{'あ'}, {'ア'}, {'ァ'}, {'ア'}, {'ぁ'}, {'ァ'}}},
{[][]rune{{'ー'}, {'―'}, {''}, {'-'}, {''}, {'ー'}, {'一'}}},
{[][]rune{{'9'}, {''}}},
{[][]rune{{'8'}, {''}}},
{[][]rune{{'7'}, {''}}},
{[][]rune{{'6'}, {''}}},
{[][]rune{{'5'}, {''}}},
{[][]rune{{'4'}, {''}}},
{[][]rune{{'3'}, {''}}},
{[][]rune{{'2'}, {''}}},
{[][]rune{{'1'}, {''}}},
{[][]rune{{'ぽ'}, {'ポ'}, {'ホ', '゚'}, {'ほ', '゚'}, {'ホ', '゚'}, {'ホ', '°'}, {'ほ', '°'}, {'ホ', '°'}}},
{[][]rune{{'ぺ'}, {'ペ'}, {'ヘ', '゚'}, {'へ', '゚'}, {'ヘ', '゚'}, {'ヘ', '°'}, {'へ', '°'}, {'ヘ', '°'}}},
{[][]rune{{'ぷ'}, {'プ'}, {'フ', '゚'}, {'ふ', '゚'}, {'フ', '゚'}, {'フ', '°'}, {'ふ', '°'}, {'フ', '°'}}},
{[][]rune{{'ぴ'}, {'ピ'}, {'ヒ', '゚'}, {'ひ', '゚'}, {'ヒ', '゚'}, {'ヒ', '°'}, {'ひ', '°'}, {'ヒ', '°'}}},
{[][]rune{{'ぱ'}, {'パ'}, {'ハ', '゚'}, {'は', '゚'}, {'ハ', '゚'}, {'ハ', '°'}, {'は', '°'}, {'ハ', '°'}, {'八', '゚'}, {'八', '゜'}}},
{[][]rune{{'z'}, {''}, {'Z'}, {''}, {'Ζ'}}},
{[][]rune{{'y'}, {''}, {'Y'}, {''}, {'Υ'}, {'У'}, {'у'}}},
{[][]rune{{'x'}, {''}, {'X'}, {''}, {'Χ'}, {'χ'}, {'Х'}, {'×'}, {'х'}}},
{[][]rune{{'w'}, {''}, {'W'}, {''}, {'ω'}, {'Ш'}, {'ш'}, {'щ'}}},
{[][]rune{{'v'}, {''}, {'V'}, {''}, {'ν'}, {'υ'}}},
{[][]rune{{'u'}, {''}, {'U'}, {''}, {'μ'}, {''}}},
{[][]rune{{'t'}, {''}, {'T'}, {''}, {'Τ'}, {'τ'}, {'Т'}, {'т'}}},
{[][]rune{{'s'}, {''}, {'S'}, {''}, {'∫'}, {''}, {'$'}}},
{[][]rune{{'r'}, {''}, {'R'}, {''}, {'Я'}, {'я'}}},
{[][]rune{{'q'}, {''}, {'Q'}, {''}}},
{[][]rune{{'p'}, {''}, {'P'}, {''}, {'Ρ'}, {'ρ'}, {'Р'}, {'р'}}},
{[][]rune{{'o'}, {''}, {'O'}, {''}, {'○'}, {'Ο'}, {'ο'}, {'О'}, {'о'}, {'◯'}, {''}, {'0'}, {''}}},
{[][]rune{{'n'}, {''}, {'N'}, {''}, {'Ν'}, {'η'}, {'ン'}, {'ん'}, {'ン'}}},
{[][]rune{{'m'}, {''}, {'M'}, {''}, {'Μ'}, {'М'}, {'м'}}},
{[][]rune{{'l'}, {''}, {'L'}, {''}, {'|'}}},
{[][]rune{{'k'}, {''}, {'K'}, {''}, {'Κ'}, {'κ'}, {'К'}, {'к'}}},
{[][]rune{{'j'}, {''}, {'J'}, {''}}},
{[][]rune{{'i'}, {''}, {'I'}, {''}, {'Ι'}}},
{[][]rune{{'h'}, {''}, {'H'}, {''}, {'Η'}, {'Н'}, {'н'}}},
{[][]rune{{'f'}, {''}, {'F'}, {''}}},
{[][]rune{{'g'}, {''}, {'G'}, {''}}},
{[][]rune{{'e'}, {''}, {'E'}, {''}, {'Ε'}, {'ε'}, {'Е'}, {'Ё'}, {'е'}, {'ё'}, {'∈'}}},
{[][]rune{{'d'}, {''}, {'D'}, {''}}},
{[][]rune{{'c'}, {''}, {'C'}, {'С'}, {'с'}, {''}, {'℃'}}},
{[][]rune{{'b'}, {''}, {''}, {'B'}, {'β'}, {'Β'}, {'В'}, {'в'}, {'ъ'}, {'ь'}, {'♭'}}},
{[][]rune{{'\''}, {''}}},
{[][]rune{{'a'}, {''}, {''}, {'A'}, {'α'}, {'@'}, {''}, {'а'}, {'Å'}, {'А'}, {'Α'}}},
{[][]rune{{'"'}, {'”'}}},
{[][]rune{{'%'}, {''}}},
}
for _, smcGroup := range smcData {
for _, smcPair := range smcGroup.charGroup {
smc.WriteUint16(stringsupport.ToNGWord(string(smcPair[0]))[0])
if len(smcPair) > 1 {
smc.WriteUint16(stringsupport.ToNGWord(string(smcPair[1]))[0])
} else {
smc.WriteUint16(0)
}
}
smc.WriteUint32(0)
}
filters.WriteUint32(uint32(len(smc.Data())))
filters.WriteBytes(smc.Data())
filters.WriteNullTerminatedBytes([]byte("nam"))
nam := byteframe.NewByteFrame()
nam.SetLE()
for _, word := range namNGWords {
parts := stringsupport.ToNGWord(word)
nam.WriteUint32(uint32(len(parts)))
for _, part := range parts {
nam.WriteUint16(part)
var i int16
j := int16(-1)
for _, smcGroup := range smcData {
if rune(part) == rune(stringsupport.ToNGWord(string(smcGroup.charGroup[0][0]))[0]) {
j = i
break
}
i += int16(len(smcGroup.charGroup) + 1)
}
nam.WriteInt16(j)
}
nam.WriteUint16(0)
nam.WriteInt16(-1)
}
filters.WriteUint32(uint32(len(nam.Data())))
filters.WriteBytes(nam.Data())
filters.WriteNullTerminatedBytes([]byte("msg"))
msg := byteframe.NewByteFrame()
msg.SetLE()
for _, word := range msgNGWords {
parts := stringsupport.ToNGWord(word)
msg.WriteUint32(uint32(len(parts)))
for _, part := range parts {
msg.WriteUint16(part)
var i int16
j := int16(-1)
for _, smcGroup := range smcData {
if rune(part) == rune(stringsupport.ToNGWord(string(smcGroup.charGroup[0][0]))[0]) {
j = i
break
}
i += int16(len(smcGroup.charGroup) + 1)
}
msg.WriteInt16(j)
}
msg.WriteUint16(0)
msg.WriteInt16(-1)
}
filters.WriteUint32(uint32(len(msg.Data())))
filters.WriteBytes(msg.Data())
bf.WriteUint16(uint16(len(filters.Data())))
bf.WriteBytes(filters.Data())
if s.client == VITA || s.client == PS3 || s.client == PS4 { if s.client == VITA || s.client == PS3 || s.client == PS4 {
var psnUser string var psnUser string
s.server.db.QueryRow("SELECT psn_id FROM users WHERE id = $1", uid).Scan(&psnUser) s.server.db.QueryRow("SELECT psn_id FROM users WHERE id = $1", uid).Scan(&psnUser)