package channelserver import ( "erupe-ce/common/gametime" "time" ) func TimeAdjusted() time.Time { return gametime.Adjusted() } func TimeMidnight() time.Time { return gametime.Midnight() } func TimeWeekStart() time.Time { return gametime.WeekStart() } func TimeWeekNext() time.Time { return gametime.WeekNext() } func TimeGameAbsolute() uint32 { return gametime.GameAbsolute() }