package main import ( _config "erupe-ce/config" "fmt" "net" "os" "os/signal" "runtime/debug" "slices" "syscall" "time" "erupe-ce/server/channelserver" "erupe-ce/server/discordbot" "erupe-ce/server/entranceserver" "erupe-ce/server/signserver" "erupe-ce/server/signv2server" "github.com/jmoiron/sqlx" _ "github.com/lib/pq" "go.uber.org/zap" ) // Temporary DB auto clean on startup for quick development & testing. func cleanDB(db *sqlx.DB, config *_config.Config) { _ = db.MustExec("DELETE FROM guild_characters") _ = db.MustExec("DELETE FROM guilds") _ = db.MustExec("DELETE FROM characters") if config.ProxyPort == 0 { _ = db.MustExec("DELETE FROM sign_sessions") } _ = db.MustExec("DELETE FROM users") } var Commit = func() string { if info, ok := debug.ReadBuildInfo(); ok { for _, setting := range info.Settings { if setting.Key == "vcs.revision" { return setting.Value[:7] } } } return "unknown" } func main() { var err error var zapLogger *zap.Logger config := _config.ErupeConfig if config.DevMode { zapLogger, _ = zap.NewDevelopment() } else { zapLogger, _ = zap.NewProduction() } defer zapLogger.Sync() logger := zapLogger.Named("main") logger.Info(fmt.Sprintf("Starting Erupe (9.3b-%s)", Commit())) logger.Info(fmt.Sprintf("Client Mode: %s (%d)", config.ClientMode, config.RealClientMode)) if config.Database.Password == "" { preventClose("Database password is blank") } if net.ParseIP(config.Host) == nil { ips, _ := net.LookupIP(config.Host) for _, ip := range ips { if ip != nil { config.Host = ip.String() break } } if net.ParseIP(config.Host) == nil { preventClose("Invalid host address") } } // Discord bot var discordBot *discordbot.DiscordBot = nil if config.Discord.Enabled { bot, err := discordbot.NewDiscordBot(discordbot.Options{ Logger: logger, Config: _config.ErupeConfig, }) if err != nil { preventClose(fmt.Sprintf("Discord: Failed to start, %s", err.Error())) } // Discord bot err = bot.Start() if err != nil { preventClose(fmt.Sprintf("Discord: Failed to start, %s", err.Error())) } discordBot = bot logger.Info("Discord: Started successfully") } else { logger.Info("Discord: Disabled") } // Create the postgres DB pool. connectString := fmt.Sprintf( "host='%s' port='%d' user='%s' password='%s' dbname='%s' sslmode=disable", config.Database.Host, config.Database.Port, config.Database.User, config.Database.Password, config.Database.Database, ) db, err := sqlx.Open("postgres", connectString) if err != nil { preventClose(fmt.Sprintf("Database: Failed to open, %s", err.Error())) } // Test the DB connection. err = db.Ping() if err != nil { preventClose(fmt.Sprintf("Database: Failed to ping, %s", err.Error())) } logger.Info("Database: Started successfully") // Clear stale data if config.ProxyPort == 0 { _ = db.MustExec("DELETE FROM sign_sessions") } _ = db.MustExec("DELETE FROM servers") _ = db.MustExec(`UPDATE guild_characters SET treasure_hunt=NULL`) // Clean the DB if the option is on. if config.DevMode && config.DevModeOptions.CleanDB { logger.Info("Database: Started clearing...") cleanDB(db, config) logger.Info("Database: Finished clearing") } logger.Info(fmt.Sprintf("Server Time: %s", channelserver.TimeAdjusted().String())) // Now start our server(s). // Entrance server. var entranceServer *entranceserver.Server if config.Entrance.Enabled { entranceServer = entranceserver.NewServer( &entranceserver.Config{ Logger: logger.Named("entrance"), ErupeConfig: config, DB: db, }) err = entranceServer.Start() if err != nil { preventClose(fmt.Sprintf("Entrance: Failed to start, %s", err.Error())) } logger.Info("Entrance: Started successfully") } else { logger.Info("Entrance: Disabled") } // Sign server. var signServer *signserver.Server if config.Sign.Enabled { signServer = signserver.NewServer( &signserver.Config{ Logger: logger.Named("sign"), ErupeConfig: config, DB: db, }) err = signServer.Start() if err != nil { preventClose(fmt.Sprintf("Sign: Failed to start, %s", err.Error())) } logger.Info("Sign: Started successfully") } else { logger.Info("Sign: Disabled") } // New Sign server var newSignServer *signv2server.Server if config.SignV2.Enabled { newSignServer = signv2server.NewServer( &signv2server.Config{ Logger: logger.Named("sign"), ErupeConfig: config, DB: db, }) err = newSignServer.Start() if err != nil { preventClose(fmt.Sprintf("SignV2: Failed to start, %s", err.Error())) } logger.Info("SignV2: Started successfully") } else { logger.Info("SignV2: Disabled") } var worlds [][]*channelserver.Server var ports []uint16 if config.Channel.Enabled { channelQuery := "" var count int for j, ee := range config.Channel.Worlds { var lands []*channelserver.Server for i, ce := range ee.Lands { sid := (4096 + j*256) + (16 + i) c := *channelserver.NewServer(&channelserver.Config{ ID: uint16(sid), Logger: logger.Named("channel-" + fmt.Sprint(count+1)), ErupeConfig: config, DB: db, DiscordBot: discordBot, }) if ee.IP == "" { c.IP = config.Host } else { c.IP = ee.IP } if ce.Port == 0 { for i := 0; ; i++ { port := uint16(54001 + i) if !slices.Contains(ports, port) { ce.Port = port break } } } if slices.Contains(ports, ce.Port) { preventClose("Channel: Failed to start, duplicate port") break } else { ports = append(ports, ce.Port) c.Port = ce.Port } c.GlobalID = fmt.Sprintf("%02d%02d", j+1, i+1) err = c.Start() if err != nil { preventClose(fmt.Sprintf("Channel: Failed to start, %s", err.Error())) } else { channelQuery += fmt.Sprintf(`INSERT INTO servers (server_id, current_players, world_name, world_description, land) VALUES (%d, 0, '%s', '%s', %d);`, sid, ee.Name, ee.Description, i+1) lands = append(lands, &c) logger.Info(fmt.Sprintf("Channel %d (%d): Started successfully", count, c.Port)) count++ } } worlds = append(worlds, lands) } // Register all servers in DB _ = db.MustExec(channelQuery) if config.Entrance.Enabled { entranceServer.SetWorlds(worlds) } } logger.Info("Finished starting Erupe") // Wait for exit or interrupt with ctrl+C. c := make(chan os.Signal, 1) signal.Notify(c, os.Interrupt, syscall.SIGTERM) <-c if !config.DisableSoftCrash { for i := 0; i < 10; i++ { message := fmt.Sprintf("Shutting down in %d...", 10-i) for _, w := range worlds { for _, l := range w { l.BroadcastChatMessage(message) } } logger.Info(message) time.Sleep(time.Second) } } if config.Channel.Enabled { for _, w := range worlds { for _, l := range w { l.Shutdown() } } } if config.Sign.Enabled { signServer.Shutdown() } if config.SignV2.Enabled { newSignServer.Shutdown() } if config.Entrance.Enabled { entranceServer.Shutdown() } time.Sleep(1 * time.Second) } func wait() { for { time.Sleep(time.Millisecond * 100) } } func preventClose(text string) { if _config.ErupeConfig.DisableSoftCrash { os.Exit(0) } fmt.Println("\nFailed to start Erupe:\n" + text) go wait() fmt.Println("\nPress Enter/Return to exit...") fmt.Scanln() os.Exit(0) }