package entranceserver import ( "encoding/binary" "net" "erupe-ce/common/stringsupport" "erupe-ce/common/byteframe" "erupe-ce/config" "erupe-ce/server/channelserver" ) // Server Entries var season uint8 // Server Channels var currentplayers uint16 func encodeServerInfo(config *config.Config, s *Server) []byte { serverInfos := config.Entrance.Entries bf := byteframe.NewByteFrame() for serverIdx, si := range serverInfos { sid := (4096 + serverIdx*256) + 16 err := s.db.QueryRow("SELECT season FROM servers WHERE server_id=$1", sid).Scan(&season) if err != nil { panic(err) } if si.IP == "" { si.IP = config.Host } bf.WriteUint32(binary.LittleEndian.Uint32(net.ParseIP(si.IP).To4())) bf.WriteUint16(16 + uint16(serverIdx)) bf.WriteUint16(0x0000) bf.WriteUint16(uint16(len(si.Channels))) bf.WriteUint8(si.Type) bf.WriteUint8(season) bf.WriteUint8(si.Recommended) bf.WriteUint8(0) // Prevents malformed server name combined := append(stringsupport.UTF8ToSJIS(si.Name), []byte{0x00}...) combined = append(combined, stringsupport.UTF8ToSJIS(si.Description)...) bf.WriteBytes(stringsupport.PaddedString(string(combined), 65, false)) bf.WriteUint32(si.AllowedClientFlags) for channelIdx, ci := range si.Channels { sid = (4096 + serverIdx*256) + (16 + channelIdx) bf.WriteUint16(ci.Port) bf.WriteUint16(16 + uint16(channelIdx)) bf.WriteUint16(ci.MaxPlayers) err := s.db.QueryRow("SELECT current_players FROM servers WHERE server_id=$1", sid).Scan(¤tplayers) if err != nil { panic(err) } bf.WriteUint16(currentplayers) bf.WriteUint32(0) bf.WriteUint32(0) bf.WriteUint32(0) bf.WriteUint16(319) // Unk bf.WriteUint16(252) // Unk bf.WriteUint16(248) // Unk bf.WriteUint16(0x3039) } } bf.WriteUint32(uint32(channelserver.Time_Current_Adjusted().Unix())) bf.WriteUint32(0x0000003C) return bf.Data() } func makeHeader(data []byte, respType string, entryCount uint16, key byte) []byte { bf := byteframe.NewByteFrame() bf.WriteBytes([]byte(respType)) bf.WriteUint16(entryCount) bf.WriteUint16(uint16(len(data))) if len(data) > 0 { bf.WriteUint32(CalcSum32(data)) bf.WriteBytes(data) } dataToEncrypt := bf.Data() bf = byteframe.NewByteFrame() bf.WriteUint8(key) bf.WriteBytes(EncryptBin8(dataToEncrypt, key)) return bf.Data() } func makeSv2Resp(config *config.Config, s *Server) []byte { serverInfos := config.Entrance.Entries rawServerData := encodeServerInfo(config, s) bf := byteframe.NewByteFrame() bf.WriteBytes(makeHeader(rawServerData, "SV2", uint16(len(serverInfos)), 0x00)) return bf.Data() } func makeUsrResp(pkt []byte, s *Server) []byte { bf := byteframe.NewByteFrameFromBytes(pkt) _ = bf.ReadUint32() // ALL+ _ = bf.ReadUint8() // 0x00 userEntries := bf.ReadUint16() resp := byteframe.NewByteFrame() for i := 0; i < int(userEntries); i++ { cid := bf.ReadUint32() var sid uint16 err := s.db.QueryRow("SELECT(SELECT server_id FROM sign_sessions WHERE char_id=$1) AS _", cid).Scan(&sid) if err != nil { resp.WriteBytes(make([]byte, 4)) continue } else { resp.WriteUint16(sid) resp.WriteUint16(0) } } return makeHeader(resp.Data(), "USR", userEntries, 0x00) }