package channelserver import ( "crypto/rand" "erupe-ce/common/byteframe" "erupe-ce/common/mhfitem" ps "erupe-ce/common/pascalstring" "erupe-ce/common/stringsupport" _config "erupe-ce/config" "erupe-ce/network/mhfpacket" "fmt" "go.uber.org/zap" "io" "time" ) const warehouseNamesQuery = ` SELECT COALESCE(item0name, ''), COALESCE(item1name, ''), COALESCE(item2name, ''), COALESCE(item3name, ''), COALESCE(item4name, ''), COALESCE(item5name, ''), COALESCE(item6name, ''), COALESCE(item7name, ''), COALESCE(item8name, ''), COALESCE(item9name, ''), COALESCE(equip0name, ''), COALESCE(equip1name, ''), COALESCE(equip2name, ''), COALESCE(equip3name, ''), COALESCE(equip4name, ''), COALESCE(equip5name, ''), COALESCE(equip6name, ''), COALESCE(equip7name, ''), COALESCE(equip8name, ''), COALESCE(equip9name, '') FROM warehouse ` func handleMsgMhfUpdateInterior(s *Session, p mhfpacket.MHFPacket) { pkt := p.(*mhfpacket.MsgMhfUpdateInterior) s.server.db.Exec(`UPDATE user_binary SET house_furniture=$1 WHERE id=$2`, pkt.InteriorData, s.charID) doAckSimpleSucceed(s, pkt.AckHandle, make([]byte, 4)) } type HouseData struct { CharID uint32 `db:"id"` HRP uint16 `db:"hrp"` GR uint16 `db:"gr"` Name string `db:"name"` HouseState uint8 `db:"house_state"` HousePassword string `db:"house_password"` } func handleMsgMhfEnumerateHouse(s *Session, p mhfpacket.MHFPacket) { pkt := p.(*mhfpacket.MsgMhfEnumerateHouse) bf := byteframe.NewByteFrame() bf.WriteUint16(0) var houses []HouseData houseQuery := `SELECT c.id, hrp, gr, name, COALESCE(ub.house_state, 2) as house_state, COALESCE(ub.house_password, '') as house_password FROM characters c LEFT JOIN user_binary ub ON ub.id = c.id WHERE c.id=$1` switch pkt.Method { case 1: var friendsList string s.server.db.QueryRow("SELECT friends FROM characters WHERE id=$1", s.charID).Scan(&friendsList) cids := stringsupport.CSVElems(friendsList) for _, cid := range cids { house := HouseData{} row := s.server.db.QueryRowx(houseQuery, cid) err := row.StructScan(&house) if err == nil { houses = append(houses, house) } } case 2: guild, err := GetGuildInfoByCharacterId(s, s.charID) if err != nil || guild == nil { break } guildMembers, err := GetGuildMembers(s, guild.ID, false) if err != nil { break } for _, member := range guildMembers { house := HouseData{} row := s.server.db.QueryRowx(houseQuery, member.CharID) err = row.StructScan(&house) if err == nil { houses = append(houses, house) } } case 3: houseQuery = `SELECT c.id, hrp, gr, name, COALESCE(ub.house_state, 2) as house_state, COALESCE(ub.house_password, '') as house_password FROM characters c LEFT JOIN user_binary ub ON ub.id = c.id WHERE name ILIKE $1` house := HouseData{} rows, _ := s.server.db.Queryx(houseQuery, fmt.Sprintf(`%%%s%%`, pkt.Name)) for rows.Next() { err := rows.StructScan(&house) if err == nil { houses = append(houses, house) } } case 4: house := HouseData{} row := s.server.db.QueryRowx(houseQuery, pkt.CharID) err := row.StructScan(&house) if err == nil { houses = append(houses, house) } case 5: // Recent visitors break } for _, house := range houses { bf.WriteUint32(house.CharID) bf.WriteUint8(house.HouseState) if len(house.HousePassword) > 0 { bf.WriteUint8(3) } else { bf.WriteUint8(0) } bf.WriteUint16(house.HRP) bf.WriteUint16(house.GR) ps.Uint8(bf, house.Name, true) } bf.Seek(0, 0) bf.WriteUint16(uint16(len(houses))) doAckBufSucceed(s, pkt.AckHandle, bf.Data()) } func handleMsgMhfUpdateHouse(s *Session, p mhfpacket.MHFPacket) { pkt := p.(*mhfpacket.MsgMhfUpdateHouse) // 01 = closed // 02 = open anyone // 03 = open friends // 04 = open guild // 05 = open friends+guild s.server.db.Exec(`UPDATE user_binary SET house_state=$1, house_password=$2 WHERE id=$3`, pkt.State, pkt.Password, s.charID) doAckSimpleSucceed(s, pkt.AckHandle, make([]byte, 4)) } func handleMsgMhfLoadHouse(s *Session, p mhfpacket.MHFPacket) { pkt := p.(*mhfpacket.MsgMhfLoadHouse) bf := byteframe.NewByteFrame() var state uint8 var password string s.server.db.QueryRow(`SELECT COALESCE(house_state, 2) as house_state, COALESCE(house_password, '') as house_password FROM user_binary WHERE id=$1 `, pkt.CharID).Scan(&state, &password) if pkt.Destination != 9 && len(pkt.Password) > 0 && pkt.CheckPass { if pkt.Password != password { doAckSimpleFail(s, pkt.AckHandle, make([]byte, 4)) return } } if pkt.Destination != 9 && state > 2 { allowed := false // Friends list verification if state == 3 || state == 5 { var friendsList string s.server.db.QueryRow(`SELECT friends FROM characters WHERE id=$1`, pkt.CharID).Scan(&friendsList) cids := stringsupport.CSVElems(friendsList) for _, cid := range cids { if uint32(cid) == s.charID { allowed = true break } } } // Guild verification if state > 3 { ownGuild, err := GetGuildInfoByCharacterId(s, s.charID) isApplicant, _ := ownGuild.HasApplicationForCharID(s, s.charID) if err == nil && ownGuild != nil { othersGuild, err := GetGuildInfoByCharacterId(s, pkt.CharID) if err == nil && othersGuild != nil { if othersGuild.ID == ownGuild.ID && !isApplicant { allowed = true } } } } if !allowed { doAckSimpleFail(s, pkt.AckHandle, make([]byte, 4)) return } } var houseTier, houseData, houseFurniture, bookshelf, gallery, tore, garden []byte s.server.db.QueryRow(`SELECT house_tier, house_data, house_furniture, bookshelf, gallery, tore, garden FROM user_binary WHERE id=$1 `, pkt.CharID).Scan(&houseTier, &houseData, &houseFurniture, &bookshelf, &gallery, &tore, &garden) if houseFurniture == nil { houseFurniture = make([]byte, 20) } switch pkt.Destination { case 3: // Others house bf.WriteBytes(houseTier) bf.WriteBytes(houseData) bf.WriteBytes(make([]byte, 19)) // Padding? bf.WriteBytes(houseFurniture) case 4: // Bookshelf bf.WriteBytes(bookshelf) case 5: // Gallery bf.WriteBytes(gallery) case 8: // Tore bf.WriteBytes(tore) case 9: // Own house bf.WriteBytes(houseFurniture) case 10: // Garden bf.WriteBytes(garden) c, d := getGookData(s, pkt.CharID) bf.WriteUint16(c) bf.WriteUint16(0) bf.WriteBytes(d) } if len(bf.Data()) == 0 { doAckSimpleFail(s, pkt.AckHandle, make([]byte, 4)) } else { doAckBufSucceed(s, pkt.AckHandle, bf.Data()) } } func handleMsgMhfGetMyhouseInfo(s *Session, p mhfpacket.MHFPacket) { pkt := p.(*mhfpacket.MsgMhfGetMyhouseInfo) var data []byte s.server.db.QueryRow(`SELECT mission FROM user_binary WHERE id=$1`, s.charID).Scan(&data) if len(data) > 0 { doAckBufSucceed(s, pkt.AckHandle, data) } else { doAckBufSucceed(s, pkt.AckHandle, make([]byte, 9)) } } func handleMsgMhfUpdateMyhouseInfo(s *Session, p mhfpacket.MHFPacket) { pkt := p.(*mhfpacket.MsgMhfUpdateMyhouseInfo) s.server.db.Exec("UPDATE user_binary SET mission=$1 WHERE id=$2", pkt.Unk0, s.charID) doAckSimpleSucceed(s, pkt.AckHandle, []byte{0x00, 0x00, 0x00, 0x00}) } func handleMsgMhfLoadDecoMyset(s *Session, p mhfpacket.MHFPacket) { pkt := p.(*mhfpacket.MsgMhfLoadDecoMyset) var data []byte err := s.server.db.QueryRow("SELECT decomyset FROM characters WHERE id = $1", s.charID).Scan(&data) if err != nil { s.logger.Error("Failed to load decomyset", zap.Error(err)) } if len(data) == 0 { if s.server.erupeConfig.RealClientMode < _config.G10 { data = []byte{0x00, 0x00} } data = []byte{0x01, 0x00} } doAckBufSucceed(s, pkt.AckHandle, data) } func handleMsgMhfSaveDecoMyset(s *Session, p mhfpacket.MHFPacket) { pkt := p.(*mhfpacket.MsgMhfSaveDecoMyset) // https://gist.github.com/Andoryuuta/9c524da7285e4b5ca7e52e0fc1ca1daf var loadData []byte bf := byteframe.NewByteFrameFromBytes(pkt.RawDataPayload[1:]) // skip first unk byte err := s.server.db.QueryRow("SELECT decomyset FROM characters WHERE id = $1", s.charID).Scan(&loadData) if err != nil { s.logger.Error("Failed to load decomyset", zap.Error(err)) } else { numSets := bf.ReadUint8() // sets being written // empty save if len(loadData) == 0 { loadData = []byte{0x01, 0x00} } savedSets := loadData[1] // existing saved sets // no sets, new slice with just first 2 bytes for appends later if savedSets == 0 { loadData = []byte{0x01, 0x00} } for i := 0; i < int(numSets); i++ { writeSet := bf.ReadUint16() dataChunk := bf.ReadBytes(76) setBytes := append([]byte{uint8(writeSet >> 8), uint8(writeSet & 0xff)}, dataChunk...) for x := 0; true; x++ { if x == int(savedSets) { // appending set if loadData[len(loadData)-1] == 0x10 { // sanity check for if there was a messy manual import loadData = append(loadData[:len(loadData)-2], setBytes...) } else { loadData = append(loadData, setBytes...) } savedSets++ break } currentSet := loadData[3+(x*78)] if int(currentSet) == int(writeSet) { // replacing a set loadData = append(loadData[:2+(x*78)], append(setBytes, loadData[2+((x+1)*78):]...)...) break } else if int(currentSet) > int(writeSet) { // inserting before current set loadData = append(loadData[:2+((x)*78)], append(setBytes, loadData[2+((x)*78):]...)...) savedSets++ break } } loadData[1] = savedSets // update set count } dumpSaveData(s, loadData, "decomyset") _, err := s.server.db.Exec("UPDATE characters SET decomyset=$1 WHERE id=$2", loadData, s.charID) if err != nil { s.logger.Error("Failed to save decomyset", zap.Error(err)) } } doAckSimpleSucceed(s, pkt.AckHandle, []byte{0x00, 0x00, 0x00, 0x00}) } type Title struct { ID uint16 `db:"id"` Acquired time.Time `db:"unlocked_at"` Updated time.Time `db:"updated_at"` } func handleMsgMhfEnumerateTitle(s *Session, p mhfpacket.MHFPacket) { pkt := p.(*mhfpacket.MsgMhfEnumerateTitle) var count uint16 bf := byteframe.NewByteFrame() bf.WriteUint16(0) bf.WriteUint16(0) // Unk rows, err := s.server.db.Queryx("SELECT id, unlocked_at, updated_at FROM titles WHERE char_id=$1", s.charID) if err != nil { doAckBufSucceed(s, pkt.AckHandle, bf.Data()) return } for rows.Next() { title := &Title{} err = rows.StructScan(&title) if err != nil { continue } count++ bf.WriteUint16(title.ID) bf.WriteUint16(0) // Unk bf.WriteUint32(uint32(title.Acquired.Unix())) bf.WriteUint32(uint32(title.Updated.Unix())) } bf.Seek(0, io.SeekStart) bf.WriteUint16(count) doAckBufSucceed(s, pkt.AckHandle, bf.Data()) } func handleMsgMhfAcquireTitle(s *Session, p mhfpacket.MHFPacket) { pkt := p.(*mhfpacket.MsgMhfAcquireTitle) var exists int err := s.server.db.QueryRow("SELECT count(*) FROM titles WHERE id=$1 AND char_id=$2", pkt.TitleID, s.charID).Scan(&exists) if err != nil || exists == 0 { s.server.db.Exec("INSERT INTO titles VALUES ($1, $2, now(), now())", pkt.TitleID, s.charID) } else { s.server.db.Exec("UPDATE titles SET updated_at=now()") } doAckSimpleSucceed(s, pkt.AckHandle, make([]byte, 4)) } func handleMsgMhfResetTitle(s *Session, p mhfpacket.MHFPacket) {} func handleMsgMhfOperateWarehouse(s *Session, p mhfpacket.MHFPacket) { pkt := p.(*mhfpacket.MsgMhfOperateWarehouse) var t int err := s.server.db.QueryRow("SELECT character_id FROM warehouse WHERE character_id=$1", s.charID).Scan(&t) if err != nil { s.server.db.Exec("INSERT INTO warehouse (character_id) VALUES ($1)", s.charID) } bf := byteframe.NewByteFrame() bf.WriteUint8(pkt.Operation) switch pkt.Operation { case 0: var count uint8 itemNames := make([]string, 10) equipNames := make([]string, 10) s.server.db.QueryRow(fmt.Sprintf("%s WHERE character_id=$1", warehouseNamesQuery), s.charID).Scan(&itemNames[0], &itemNames[1], &itemNames[2], &itemNames[3], &itemNames[4], &itemNames[5], &itemNames[6], &itemNames[7], &itemNames[8], &itemNames[9], &equipNames[0], &equipNames[1], &equipNames[2], &equipNames[3], &equipNames[4], &equipNames[5], &equipNames[6], &equipNames[7], &equipNames[8], &equipNames[9]) bf.WriteUint32(0) bf.WriteUint16(10000) // Usages temp := byteframe.NewByteFrame() for i, name := range itemNames { if len(name) > 0 { count++ temp.WriteUint8(0) temp.WriteUint8(uint8(i)) ps.Uint8(temp, name, true) } } for i, name := range equipNames { if len(name) > 0 { count++ temp.WriteUint8(1) temp.WriteUint8(uint8(i)) ps.Uint8(temp, name, true) } } bf.WriteUint8(count) bf.WriteBytes(temp.Data()) case 1: bf.WriteUint8(0) case 2: switch pkt.BoxType { case 0: s.server.db.Exec(fmt.Sprintf("UPDATE warehouse SET item%dname=$1 WHERE character_id=$2", pkt.BoxIndex), pkt.Name, s.charID) case 1: s.server.db.Exec(fmt.Sprintf("UPDATE warehouse SET equip%dname=$1 WHERE character_id=$2", pkt.BoxIndex), pkt.Name, s.charID) } case 3: bf.WriteUint32(0) // Usage renewal time, >1 = disabled bf.WriteUint16(10000) // Usages case 4: bf.WriteUint32(0) bf.WriteUint16(10000) // Usages bf.WriteUint8(0) } // Opcodes // 0 = Get box names // 1 = Commit usage // 2 = Rename // 3 = Get usage limit // 4 = Get gift box names (doesn't do anything?) doAckBufSucceed(s, pkt.AckHandle, bf.Data()) } func addWarehouseItem(s *Session, item mhfitem.MHFItemStack) { giftBox := warehouseGetItems(s, 10) exists := false for i, stack := range giftBox { if stack.Item.ItemID == item.Item.ItemID { exists = true giftBox[i].Quantity += item.Quantity break } } if !exists { giftBox = append(giftBox, item) } s.server.db.Exec("UPDATE warehouse SET item10=$1 WHERE character_id=$2", mhfitem.SerializeWarehouseItems(giftBox), s.charID) } func addWarehouseEquipment(s *Session, equipment mhfitem.MHFEquipment) { giftBox := warehouseGetEquipment(s, 10) giftBox = append(giftBox, equipment) s.server.db.Exec("UPDATE warehouse SET equip10=$1 WHERE character_id=$2", mhfitem.SerializeWarehouseEquipment(giftBox), s.charID) } func warehouseGetItems(s *Session, index uint8) []mhfitem.MHFItemStack { var data []byte var items []mhfitem.MHFItemStack s.server.db.QueryRow(fmt.Sprintf(`SELECT item%d FROM warehouse WHERE character_id=$1`, index), s.charID).Scan(&data) if len(data) > 0 { box := byteframe.NewByteFrameFromBytes(data) numStacks := box.ReadUint16() box.ReadUint16() // Unused for i := 0; i < int(numStacks); i++ { items = append(items, mhfitem.ReadWarehouseItem(box)) } } return items } func warehouseGetEquipment(s *Session, index uint8) []mhfitem.MHFEquipment { var data []byte var equipment []mhfitem.MHFEquipment s.server.db.QueryRow(fmt.Sprintf(`SELECT equip%d FROM warehouse WHERE character_id=$1`, index), s.charID).Scan(&data) if len(data) > 0 { box := byteframe.NewByteFrameFromBytes(data) numStacks := box.ReadUint16() box.ReadUint16() // Unused for i := 0; i < int(numStacks); i++ { temp := mhfitem.ReadWarehouseEquipment(box) if !temp.Deleted { equipment = append(equipment, temp) } } } return equipment } func handleMsgMhfEnumerateWarehouse(s *Session, p mhfpacket.MHFPacket) { pkt := p.(*mhfpacket.MsgMhfEnumerateWarehouse) bf := byteframe.NewByteFrame() switch pkt.BoxType { case 0: items := warehouseGetItems(s, pkt.BoxIndex) bf.WriteBytes(mhfitem.SerializeWarehouseItems(items)) case 1: equipment := warehouseGetEquipment(s, pkt.BoxIndex) bf.WriteBytes(mhfitem.SerializeWarehouseEquipment(equipment)) } if bf.Index() > 0 { doAckBufSucceed(s, pkt.AckHandle, bf.Data()) } else { doAckBufSucceed(s, pkt.AckHandle, make([]byte, 4)) } } func handleMsgMhfUpdateWarehouse(s *Session, p mhfpacket.MHFPacket) { pkt := p.(*mhfpacket.MsgMhfUpdateWarehouse) // o = old, u = update, f = final var fItems []mhfitem.MHFItemStack var fEquip []mhfitem.MHFEquipment switch pkt.BoxType { case 0: oItems := warehouseGetItems(s, pkt.BoxIndex) for _, uItem := range pkt.UpdatedItems { exists := false for _, oItem := range oItems { if uItem.Item.ItemID == oItem.Item.ItemID { if uItem.Quantity > 0 { fItems = append(fItems, uItem) } exists = true break } } if !exists { newID := make([]byte, 4) _, _ = rand.Read(newID) bf := byteframe.NewByteFrameFromBytes(newID) uItem.WarehouseID = bf.ReadUint32() fItems = append(fItems, uItem) } } s.server.db.Exec(fmt.Sprintf(`UPDATE warehouse SET item%d=$1 WHERE character_id=$2`, pkt.BoxIndex), mhfitem.SerializeWarehouseItems(fItems), s.charID) case 1: oEquips := warehouseGetEquipment(s, pkt.BoxIndex) for _, uEquip := range pkt.UpdatedEquipment { exists := false for _, oEquip := range oEquips { if oEquip.WarehouseID == uEquip.WarehouseID { exists = true // Will set removed items to 0 oEquip.ItemID = uEquip.ItemID break } } if !exists { newID := make([]byte, 4) _, _ = rand.Read(newID) bf := byteframe.NewByteFrameFromBytes(newID) uEquip.WarehouseID = bf.ReadUint32() fEquip = append(fEquip, uEquip) } } for _, oEquip := range oEquips { if oEquip.ItemID > 0 { fEquip = append(fEquip, oEquip) } } s.server.db.Exec(fmt.Sprintf(`UPDATE warehouse SET equip%d=$1 WHERE character_id=$2`, pkt.BoxIndex), mhfitem.SerializeWarehouseEquipment(fEquip), s.charID) } doAckSimpleSucceed(s, pkt.AckHandle, make([]byte, 4)) }