package channelserver import ( "erupe-ce/common/byteframe" ps "erupe-ce/common/pascalstring" "erupe-ce/common/stringsupport" _config "erupe-ce/config" "erupe-ce/network/mhfpacket" "fmt" "go.uber.org/zap" "io" "time" ) const warehouseNamesQuery = ` SELECT COALESCE(item0name, ''), COALESCE(item1name, ''), COALESCE(item2name, ''), COALESCE(item3name, ''), COALESCE(item4name, ''), COALESCE(item5name, ''), COALESCE(item6name, ''), COALESCE(item7name, ''), COALESCE(item8name, ''), COALESCE(item9name, ''), COALESCE(equip0name, ''), COALESCE(equip1name, ''), COALESCE(equip2name, ''), COALESCE(equip3name, ''), COALESCE(equip4name, ''), COALESCE(equip5name, ''), COALESCE(equip6name, ''), COALESCE(equip7name, ''), COALESCE(equip8name, ''), COALESCE(equip9name, '') FROM warehouse ` func handleMsgMhfUpdateInterior(s *Session, p mhfpacket.MHFPacket) { pkt := p.(*mhfpacket.MsgMhfUpdateInterior) s.server.db.Exec(`UPDATE user_binary SET house_furniture=$1 WHERE id=$2`, pkt.InteriorData, s.charID) doAckSimpleSucceed(s, pkt.AckHandle, make([]byte, 4)) } type HouseData struct { CharID uint32 `db:"id"` HRP uint16 `db:"hrp"` GR uint16 `db:"gr"` Name string `db:"name"` HouseState uint8 `db:"house_state"` HousePassword string `db:"house_password"` } func handleMsgMhfEnumerateHouse(s *Session, p mhfpacket.MHFPacket) { pkt := p.(*mhfpacket.MsgMhfEnumerateHouse) bf := byteframe.NewByteFrame() bf.WriteUint16(0) var houses []HouseData houseQuery := `SELECT c.id, hrp, gr, name, COALESCE(ub.house_state, 2) as house_state, COALESCE(ub.house_password, '') as house_password FROM characters c LEFT JOIN user_binary ub ON ub.id = c.id WHERE c.id=$1` switch pkt.Method { case 1: var friendsList string s.server.db.QueryRow("SELECT friends FROM characters WHERE id=$1", s.charID).Scan(&friendsList) cids := stringsupport.CSVElems(friendsList) for _, cid := range cids { house := HouseData{} row := s.server.db.QueryRowx(houseQuery, cid) err := row.StructScan(&house) if err == nil { houses = append(houses, house) } } case 2: guild, err := GetGuildInfoByCharacterId(s, s.charID) if err != nil || guild == nil { break } guildMembers, err := GetGuildMembers(s, guild.ID, false) if err != nil { break } for _, member := range guildMembers { house := HouseData{} row := s.server.db.QueryRowx(houseQuery, member.CharID) err = row.StructScan(&house) if err == nil { houses = append(houses, house) } } case 3: houseQuery = `SELECT c.id, hrp, gr, name, COALESCE(ub.house_state, 2) as house_state, COALESCE(ub.house_password, '') as house_password FROM characters c LEFT JOIN user_binary ub ON ub.id = c.id WHERE name ILIKE $1` house := HouseData{} rows, _ := s.server.db.Queryx(houseQuery, fmt.Sprintf(`%%%s%%`, pkt.Name)) for rows.Next() { err := rows.StructScan(&house) if err == nil { houses = append(houses, house) } } case 4: house := HouseData{} row := s.server.db.QueryRowx(houseQuery, pkt.CharID) err := row.StructScan(&house) if err == nil { houses = append(houses, house) } case 5: // Recent visitors break } for _, house := range houses { bf.WriteUint32(house.CharID) bf.WriteUint8(house.HouseState) if len(house.HousePassword) > 0 { bf.WriteUint8(3) } else { bf.WriteUint8(0) } bf.WriteUint16(house.HRP) if _config.ErupeConfig.RealClientMode >= _config.G10 { bf.WriteUint16(house.GR) } ps.Uint8(bf, house.Name, true) } bf.Seek(0, 0) bf.WriteUint16(uint16(len(houses))) doAckBufSucceed(s, pkt.AckHandle, bf.Data()) } func handleMsgMhfUpdateHouse(s *Session, p mhfpacket.MHFPacket) { pkt := p.(*mhfpacket.MsgMhfUpdateHouse) // 01 = closed // 02 = open anyone // 03 = open friends // 04 = open guild // 05 = open friends+guild s.server.db.Exec(`UPDATE user_binary SET house_state=$1, house_password=$2 WHERE id=$3`, pkt.State, pkt.Password, s.charID) doAckSimpleSucceed(s, pkt.AckHandle, make([]byte, 4)) } func handleMsgMhfLoadHouse(s *Session, p mhfpacket.MHFPacket) { pkt := p.(*mhfpacket.MsgMhfLoadHouse) bf := byteframe.NewByteFrame() var state uint8 var password string s.server.db.QueryRow(`SELECT COALESCE(house_state, 2) as house_state, COALESCE(house_password, '') as house_password FROM user_binary WHERE id=$1 `, pkt.CharID).Scan(&state, &password) if pkt.Destination != 9 && len(pkt.Password) > 0 && pkt.CheckPass { if pkt.Password != password { doAckSimpleFail(s, pkt.AckHandle, make([]byte, 4)) return } } if pkt.Destination != 9 && state > 2 { allowed := false // Friends list verification if state == 3 || state == 5 { var friendsList string s.server.db.QueryRow(`SELECT friends FROM characters WHERE id=$1`, pkt.CharID).Scan(&friendsList) cids := stringsupport.CSVElems(friendsList) for _, cid := range cids { if uint32(cid) == s.charID { allowed = true break } } } // Guild verification if state > 3 { ownGuild, err := GetGuildInfoByCharacterId(s, s.charID) isApplicant, _ := ownGuild.HasApplicationForCharID(s, s.charID) if err == nil && ownGuild != nil { othersGuild, err := GetGuildInfoByCharacterId(s, pkt.CharID) if err == nil && othersGuild != nil { if othersGuild.ID == ownGuild.ID && !isApplicant { allowed = true } } } } if !allowed { doAckSimpleFail(s, pkt.AckHandle, make([]byte, 4)) return } } var houseTier, houseData, houseFurniture, bookshelf, gallery, tore, garden []byte s.server.db.QueryRow(`SELECT house_tier, house_data, house_furniture, bookshelf, gallery, tore, garden FROM user_binary WHERE id=$1 `, pkt.CharID).Scan(&houseTier, &houseData, &houseFurniture, &bookshelf, &gallery, &tore, &garden) if houseFurniture == nil { houseFurniture = make([]byte, 20) } switch pkt.Destination { case 3: // Others house bf.WriteBytes(houseTier) bf.WriteBytes(houseData) bf.WriteBytes(make([]byte, 19)) // Padding? bf.WriteBytes(houseFurniture) case 4: // Bookshelf bf.WriteBytes(bookshelf) case 5: // Gallery bf.WriteBytes(gallery) case 8: // Tore bf.WriteBytes(tore) case 9: // Own house bf.WriteBytes(houseFurniture) case 10: // Garden bf.WriteBytes(garden) goocoos := getGoocooData(s, pkt.CharID) bf.WriteUint16(uint16(len(goocoos))) bf.WriteUint16(0) for _, goocoo := range goocoos { bf.WriteBytes(goocoo) } } if len(bf.Data()) == 0 { doAckSimpleFail(s, pkt.AckHandle, make([]byte, 4)) } else { doAckBufSucceed(s, pkt.AckHandle, bf.Data()) } } func handleMsgMhfGetMyhouseInfo(s *Session, p mhfpacket.MHFPacket) { pkt := p.(*mhfpacket.MsgMhfGetMyhouseInfo) var data []byte s.server.db.QueryRow(`SELECT mission FROM user_binary WHERE id=$1`, s.charID).Scan(&data) if len(data) > 0 { doAckBufSucceed(s, pkt.AckHandle, data) } else { doAckBufSucceed(s, pkt.AckHandle, make([]byte, 9)) } } func handleMsgMhfUpdateMyhouseInfo(s *Session, p mhfpacket.MHFPacket) { pkt := p.(*mhfpacket.MsgMhfUpdateMyhouseInfo) s.server.db.Exec("UPDATE user_binary SET mission=$1 WHERE id=$2", pkt.Data, s.charID) doAckSimpleSucceed(s, pkt.AckHandle, make([]byte, 4)) } func handleMsgMhfLoadDecoMyset(s *Session, p mhfpacket.MHFPacket) { pkt := p.(*mhfpacket.MsgMhfLoadDecoMyset) var data []byte err := s.server.db.QueryRow("SELECT decomyset FROM characters WHERE id = $1", s.charID).Scan(&data) if err != nil { s.logger.Error("Failed to load decomyset", zap.Error(err)) } if len(data) == 0 { data = []byte{0x01, 0x00} if s.server.erupeConfig.RealClientMode < _config.G10 { data = []byte{0x00, 0x00} } } doAckBufSucceed(s, pkt.AckHandle, data) } func handleMsgMhfSaveDecoMyset(s *Session, p mhfpacket.MHFPacket) { pkt := p.(*mhfpacket.MsgMhfSaveDecoMyset) var temp []byte err := s.server.db.QueryRow("SELECT decomyset FROM characters WHERE id = $1", s.charID).Scan(&temp) if err != nil { s.logger.Error("Failed to load decomyset", zap.Error(err)) doAckSimpleSucceed(s, pkt.AckHandle, make([]byte, 4)) return } // Version handling bf := byteframe.NewByteFrame() var size uint if s.server.erupeConfig.RealClientMode >= _config.G10 { size = 76 bf.WriteUint8(1) } else { size = 68 bf.WriteUint8(0) } // Handle nil data if len(temp) == 0 { temp = append(bf.Data(), uint8(0)) } // Build a map of set data sets := make(map[uint16][]byte) oldSets := byteframe.NewByteFrameFromBytes(temp[2:]) for i := uint8(0); i < temp[1]; i++ { index := oldSets.ReadUint16() sets[index] = oldSets.ReadBytes(size) } // Overwrite existing sets newSets := byteframe.NewByteFrameFromBytes(pkt.RawDataPayload[2:]) for i := uint8(0); i < pkt.RawDataPayload[1]; i++ { index := newSets.ReadUint16() sets[index] = newSets.ReadBytes(size) } // Serialise the set data bf.WriteUint8(uint8(len(sets))) for u, b := range sets { bf.WriteUint16(u) bf.WriteBytes(b) } dumpSaveData(s, bf.Data(), "decomyset") s.server.db.Exec("UPDATE characters SET decomyset=$1 WHERE id=$2", bf.Data(), s.charID) doAckSimpleSucceed(s, pkt.AckHandle, make([]byte, 4)) } type Title struct { ID uint16 `db:"id"` Acquired time.Time `db:"unlocked_at"` Updated time.Time `db:"updated_at"` } func handleMsgMhfEnumerateTitle(s *Session, p mhfpacket.MHFPacket) { pkt := p.(*mhfpacket.MsgMhfEnumerateTitle) var count uint16 bf := byteframe.NewByteFrame() bf.WriteUint16(0) bf.WriteUint16(0) // Unk rows, err := s.server.db.Queryx("SELECT id, unlocked_at, updated_at FROM titles WHERE char_id=$1", s.charID) if err != nil { doAckBufSucceed(s, pkt.AckHandle, bf.Data()) return } for rows.Next() { title := &Title{} err = rows.StructScan(&title) if err != nil { continue } count++ bf.WriteUint16(title.ID) bf.WriteUint16(0) // Unk bf.WriteUint32(uint32(title.Acquired.Unix())) bf.WriteUint32(uint32(title.Updated.Unix())) } bf.Seek(0, io.SeekStart) bf.WriteUint16(count) doAckBufSucceed(s, pkt.AckHandle, bf.Data()) } func handleMsgMhfAcquireTitle(s *Session, p mhfpacket.MHFPacket) { pkt := p.(*mhfpacket.MsgMhfAcquireTitle) for _, title := range pkt.TitleIDs { var exists int err := s.server.db.QueryRow(`SELECT count(*) FROM titles WHERE id=$1 AND char_id=$2`, title, s.charID).Scan(&exists) if err != nil || exists == 0 { s.server.db.Exec(`INSERT INTO titles VALUES ($1, $2, now(), now())`, title, s.charID) } else { s.server.db.Exec(`UPDATE titles SET updated_at=now() WHERE id=$1 AND char_id=$2`, title, s.charID) } } doAckSimpleSucceed(s, pkt.AckHandle, make([]byte, 4)) } func handleMsgMhfResetTitle(s *Session, p mhfpacket.MHFPacket) {} func handleMsgMhfOperateWarehouse(s *Session, p mhfpacket.MHFPacket) { pkt := p.(*mhfpacket.MsgMhfOperateWarehouse) var t int err := s.server.db.QueryRow("SELECT character_id FROM warehouse WHERE character_id=$1", s.charID).Scan(&t) if err != nil { s.server.db.Exec("INSERT INTO warehouse (character_id) VALUES ($1)", s.charID) } bf := byteframe.NewByteFrame() bf.WriteUint8(pkt.Operation) switch pkt.Operation { case 0: var count uint8 itemNames := make([]string, 10) equipNames := make([]string, 10) s.server.db.QueryRow(fmt.Sprintf("%s WHERE character_id=$1", warehouseNamesQuery), s.charID).Scan(&itemNames[0], &itemNames[1], &itemNames[2], &itemNames[3], &itemNames[4], &itemNames[5], &itemNames[6], &itemNames[7], &itemNames[8], &itemNames[9], &equipNames[0], &equipNames[1], &equipNames[2], &equipNames[3], &equipNames[4], &equipNames[5], &equipNames[6], &equipNames[7], &equipNames[8], &equipNames[9]) bf.WriteUint32(0) bf.WriteUint16(10000) // Usages temp := byteframe.NewByteFrame() for i, name := range itemNames { if len(name) > 0 { count++ temp.WriteUint8(0) temp.WriteUint8(uint8(i)) ps.Uint8(temp, name, true) } } for i, name := range equipNames { if len(name) > 0 { count++ temp.WriteUint8(1) temp.WriteUint8(uint8(i)) ps.Uint8(temp, name, true) } } bf.WriteUint8(count) bf.WriteBytes(temp.Data()) case 1: bf.WriteUint8(0) case 2: s.server.db.Exec(fmt.Sprintf("UPDATE warehouse SET %s%dname=$1 WHERE character_id=$2", pkt.BoxType, pkt.BoxIndex), pkt.Name, s.charID) case 3: bf.WriteUint32(0) // Usage renewal time, >1 = disabled bf.WriteUint16(10000) // Usages case 4: bf.WriteUint32(0) bf.WriteUint16(10000) // Usages bf.WriteUint8(0) } // Opcodes // 0 = Get box names // 1 = Commit usage // 2 = Rename // 3 = Get usage limit // 4 = Get gift box names (doesn't do anything?) doAckBufSucceed(s, pkt.AckHandle, bf.Data()) } func addWarehouseGift(s *Session, boxType string, giftStack mhfpacket.WarehouseStack) { giftBox := getWarehouseBox(s, boxType, 10) if boxType == "item" { exists := false for i, stack := range giftBox { if stack.ItemID == giftStack.ItemID { exists = true giftBox[i].Quantity += giftStack.Quantity break } } if exists == false { giftBox = append(giftBox, giftStack) } } else { giftBox = append(giftBox, giftStack) } s.server.db.Exec(fmt.Sprintf("UPDATE warehouse SET %s10=$1 WHERE character_id=$2", boxType), boxToBytes(giftBox, boxType), s.charID) } func getWarehouseBox(s *Session, boxType string, boxIndex uint8) []mhfpacket.WarehouseStack { var data []byte s.server.db.QueryRow(fmt.Sprintf("SELECT %s%d FROM warehouse WHERE character_id=$1", boxType, boxIndex), s.charID).Scan(&data) if len(data) > 0 { box := byteframe.NewByteFrameFromBytes(data) numStacks := box.ReadUint16() stacks := make([]mhfpacket.WarehouseStack, numStacks) for i := 0; i < int(numStacks); i++ { if boxType == "item" { stacks[i].ID = box.ReadUint32() stacks[i].Index = box.ReadUint16() stacks[i].ItemID = box.ReadUint16() stacks[i].Quantity = box.ReadUint16() box.ReadUint16() } else { stacks[i].ID = box.ReadUint32() stacks[i].Index = box.ReadUint16() stacks[i].EquipType = box.ReadUint16() stacks[i].ItemID = box.ReadUint16() stacks[i].Data = box.ReadBytes(56) } } return stacks } else { return make([]mhfpacket.WarehouseStack, 0) } } func boxToBytes(stacks []mhfpacket.WarehouseStack, boxType string) []byte { bf := byteframe.NewByteFrame() bf.WriteUint16(uint16(len(stacks))) for i, stack := range stacks { if boxType == "item" { bf.WriteUint32(stack.ID) bf.WriteUint16(uint16(i + 1)) bf.WriteUint16(stack.ItemID) bf.WriteUint16(stack.Quantity) bf.WriteUint16(0) } else { bf.WriteUint32(stack.ID) bf.WriteUint16(uint16(i + 1)) bf.WriteUint16(stack.EquipType) bf.WriteUint16(stack.ItemID) bf.WriteBytes(stack.Data) } } bf.WriteUint16(0) return bf.Data() } func handleMsgMhfEnumerateWarehouse(s *Session, p mhfpacket.MHFPacket) { pkt := p.(*mhfpacket.MsgMhfEnumerateWarehouse) box := getWarehouseBox(s, pkt.BoxType, pkt.BoxIndex) if len(box) > 0 { doAckBufSucceed(s, pkt.AckHandle, boxToBytes(box, pkt.BoxType)) } else { doAckBufSucceed(s, pkt.AckHandle, make([]byte, 4)) } } func handleMsgMhfUpdateWarehouse(s *Session, p mhfpacket.MHFPacket) { pkt := p.(*mhfpacket.MsgMhfUpdateWarehouse) box := getWarehouseBox(s, pkt.BoxType, pkt.BoxIndex) // Update existing stacks var newStacks []mhfpacket.WarehouseStack for _, update := range pkt.Updates { exists := false if pkt.BoxType == "item" { for i, stack := range box { if stack.Index == update.Index { exists = true box[i].Quantity = update.Quantity break } } } else { for i, stack := range box { if stack.Index == update.Index { exists = true box[i].ItemID = update.ItemID break } } } if exists == false { newStacks = append(newStacks, update) } } // Append new stacks for _, stack := range newStacks { box = append(box, stack) } // Slice empty stacks var cleanedBox []mhfpacket.WarehouseStack for _, stack := range box { if pkt.BoxType == "item" { if stack.Quantity > 0 { cleanedBox = append(cleanedBox, stack) } } else { if stack.ItemID != 0 { cleanedBox = append(cleanedBox, stack) } } } s.server.db.Exec(fmt.Sprintf("UPDATE warehouse SET %s%d=$1 WHERE character_id=$2", pkt.BoxType, pkt.BoxIndex), boxToBytes(cleanedBox, pkt.BoxType), s.charID) doAckSimpleSucceed(s, pkt.AckHandle, make([]byte, 4)) }