package channelserver import ( "erupe-ce/common/byteframe" "erupe-ce/common/mhfitem" ps "erupe-ce/common/pascalstring" "erupe-ce/common/stringsupport" "erupe-ce/common/token" _config "erupe-ce/config" "erupe-ce/network/mhfpacket" "fmt" "go.uber.org/zap" "io" "time" ) const warehouseNamesQuery = ` SELECT COALESCE(item0name, ''), COALESCE(item1name, ''), COALESCE(item2name, ''), COALESCE(item3name, ''), COALESCE(item4name, ''), COALESCE(item5name, ''), COALESCE(item6name, ''), COALESCE(item7name, ''), COALESCE(item8name, ''), COALESCE(item9name, ''), COALESCE(equip0name, ''), COALESCE(equip1name, ''), COALESCE(equip2name, ''), COALESCE(equip3name, ''), COALESCE(equip4name, ''), COALESCE(equip5name, ''), COALESCE(equip6name, ''), COALESCE(equip7name, ''), COALESCE(equip8name, ''), COALESCE(equip9name, '') FROM warehouse ` func handleMsgMhfUpdateInterior(s *Session, p mhfpacket.MHFPacket) { pkt := p.(*mhfpacket.MsgMhfUpdateInterior) s.server.db.Exec(`UPDATE user_binary SET house_furniture=$1 WHERE id=$2`, pkt.InteriorData, s.charID) doAckSimpleSucceed(s, pkt.AckHandle, make([]byte, 4)) } type HouseData struct { CharID uint32 `db:"id"` HR uint16 `db:"hr"` GR uint16 `db:"gr"` Name string `db:"name"` HouseState uint8 `db:"house_state"` HousePassword string `db:"house_password"` } func handleMsgMhfEnumerateHouse(s *Session, p mhfpacket.MHFPacket) { pkt := p.(*mhfpacket.MsgMhfEnumerateHouse) bf := byteframe.NewByteFrame() bf.WriteUint16(0) var houses []HouseData houseQuery := `SELECT c.id, hr, gr, name, COALESCE(ub.house_state, 2) as house_state, COALESCE(ub.house_password, '') as house_password FROM characters c LEFT JOIN user_binary ub ON ub.id = c.id WHERE c.id=$1` switch pkt.Method { case 1: var friendsList string s.server.db.QueryRow("SELECT friends FROM characters WHERE id=$1", s.charID).Scan(&friendsList) cids := stringsupport.CSVElems(friendsList) for _, cid := range cids { house := HouseData{} row := s.server.db.QueryRowx(houseQuery, cid) err := row.StructScan(&house) if err == nil { houses = append(houses, house) } } case 2: guild, err := GetGuildInfoByCharacterId(s, s.charID) if err != nil || guild == nil { break } guildMembers, err := GetGuildMembers(s, guild.ID, false) if err != nil { break } for _, member := range guildMembers { house := HouseData{} row := s.server.db.QueryRowx(houseQuery, member.CharID) err = row.StructScan(&house) if err == nil { houses = append(houses, house) } } case 3: houseQuery = `SELECT c.id, hr, gr, name, COALESCE(ub.house_state, 2) as house_state, COALESCE(ub.house_password, '') as house_password FROM characters c LEFT JOIN user_binary ub ON ub.id = c.id WHERE name ILIKE $1` house := HouseData{} rows, _ := s.server.db.Queryx(houseQuery, fmt.Sprintf(`%%%s%%`, pkt.Name)) for rows.Next() { err := rows.StructScan(&house) if err == nil { houses = append(houses, house) } } case 4: house := HouseData{} row := s.server.db.QueryRowx(houseQuery, pkt.CharID) err := row.StructScan(&house) if err == nil { houses = append(houses, house) } case 5: // Recent visitors break } for _, house := range houses { bf.WriteUint32(house.CharID) bf.WriteUint8(house.HouseState) if len(house.HousePassword) > 0 { bf.WriteUint8(3) } else { bf.WriteUint8(0) } bf.WriteUint16(house.HR) if _config.ErupeConfig.RealClientMode >= _config.G10 { bf.WriteUint16(house.GR) } ps.Uint8(bf, house.Name, true) } bf.Seek(0, 0) bf.WriteUint16(uint16(len(houses))) doAckBufSucceed(s, pkt.AckHandle, bf.Data()) } func handleMsgMhfUpdateHouse(s *Session, p mhfpacket.MHFPacket) { pkt := p.(*mhfpacket.MsgMhfUpdateHouse) // 01 = closed // 02 = open anyone // 03 = open friends // 04 = open guild // 05 = open friends+guild s.server.db.Exec(`UPDATE user_binary SET house_state=$1, house_password=$2 WHERE id=$3`, pkt.State, pkt.Password, s.charID) doAckSimpleSucceed(s, pkt.AckHandle, make([]byte, 4)) } func handleMsgMhfLoadHouse(s *Session, p mhfpacket.MHFPacket) { pkt := p.(*mhfpacket.MsgMhfLoadHouse) bf := byteframe.NewByteFrame() var state uint8 var password string s.server.db.QueryRow(`SELECT COALESCE(house_state, 2) as house_state, COALESCE(house_password, '') as house_password FROM user_binary WHERE id=$1 `, pkt.CharID).Scan(&state, &password) if pkt.Destination != 9 && len(pkt.Password) > 0 && pkt.CheckPass { if pkt.Password != password { doAckSimpleFail(s, pkt.AckHandle, make([]byte, 4)) return } } if pkt.Destination != 9 && state > 2 { allowed := false // Friends list verification if state == 3 || state == 5 { var friendsList string s.server.db.QueryRow(`SELECT friends FROM characters WHERE id=$1`, pkt.CharID).Scan(&friendsList) cids := stringsupport.CSVElems(friendsList) for _, cid := range cids { if uint32(cid) == s.charID { allowed = true break } } } // Guild verification if state > 3 { ownGuild, err := GetGuildInfoByCharacterId(s, s.charID) isApplicant, _ := ownGuild.HasApplicationForCharID(s, s.charID) if err == nil && ownGuild != nil { othersGuild, err := GetGuildInfoByCharacterId(s, pkt.CharID) if err == nil && othersGuild != nil { if othersGuild.ID == ownGuild.ID && !isApplicant { allowed = true } } } } if !allowed { doAckSimpleFail(s, pkt.AckHandle, make([]byte, 4)) return } } var houseTier, houseData, houseFurniture, bookshelf, gallery, tore, garden []byte s.server.db.QueryRow(`SELECT house_tier, house_data, house_furniture, bookshelf, gallery, tore, garden FROM user_binary WHERE id=$1 `, pkt.CharID).Scan(&houseTier, &houseData, &houseFurniture, &bookshelf, &gallery, &tore, &garden) if houseFurniture == nil { houseFurniture = make([]byte, 20) } switch pkt.Destination { case 3: // Others house bf.WriteBytes(houseTier) bf.WriteBytes(houseData) bf.WriteBytes(make([]byte, 19)) // Padding? bf.WriteBytes(houseFurniture) case 4: // Bookshelf bf.WriteBytes(bookshelf) case 5: // Gallery bf.WriteBytes(gallery) case 8: // Tore bf.WriteBytes(tore) case 9: // Own house bf.WriteBytes(houseFurniture) case 10: // Garden bf.WriteBytes(garden) goocoos := getGoocooData(s, pkt.CharID) bf.WriteUint16(uint16(len(goocoos))) bf.WriteUint16(0) for _, goocoo := range goocoos { bf.WriteBytes(goocoo) } } if len(bf.Data()) == 0 { doAckSimpleFail(s, pkt.AckHandle, make([]byte, 4)) } else { doAckBufSucceed(s, pkt.AckHandle, bf.Data()) } } func handleMsgMhfGetMyhouseInfo(s *Session, p mhfpacket.MHFPacket) { pkt := p.(*mhfpacket.MsgMhfGetMyhouseInfo) var data []byte s.server.db.QueryRow(`SELECT mission FROM user_binary WHERE id=$1`, s.charID).Scan(&data) if len(data) > 0 { doAckBufSucceed(s, pkt.AckHandle, data) } else { doAckBufSucceed(s, pkt.AckHandle, make([]byte, 9)) } } func handleMsgMhfUpdateMyhouseInfo(s *Session, p mhfpacket.MHFPacket) { pkt := p.(*mhfpacket.MsgMhfUpdateMyhouseInfo) s.server.db.Exec("UPDATE user_binary SET mission=$1 WHERE id=$2", pkt.Data, s.charID) doAckSimpleSucceed(s, pkt.AckHandle, make([]byte, 4)) } func handleMsgMhfLoadDecoMyset(s *Session, p mhfpacket.MHFPacket) { pkt := p.(*mhfpacket.MsgMhfLoadDecoMyset) var data []byte err := s.server.db.QueryRow("SELECT decomyset FROM characters WHERE id = $1", s.charID).Scan(&data) if err != nil { s.logger.Error("Failed to load decomyset", zap.Error(err)) } if len(data) == 0 { data = []byte{0x01, 0x00} if s.server.erupeConfig.RealClientMode < _config.G10 { data = []byte{0x00, 0x00} } } doAckBufSucceed(s, pkt.AckHandle, data) } func handleMsgMhfSaveDecoMyset(s *Session, p mhfpacket.MHFPacket) { pkt := p.(*mhfpacket.MsgMhfSaveDecoMyset) var temp []byte err := s.server.db.QueryRow("SELECT decomyset FROM characters WHERE id = $1", s.charID).Scan(&temp) if err != nil { s.logger.Error("Failed to load decomyset", zap.Error(err)) doAckSimpleSucceed(s, pkt.AckHandle, make([]byte, 4)) return } // Version handling bf := byteframe.NewByteFrame() var size uint if s.server.erupeConfig.RealClientMode >= _config.G10 { size = 76 bf.WriteUint8(1) } else { size = 68 bf.WriteUint8(0) } // Handle nil data if len(temp) == 0 { temp = append(bf.Data(), uint8(0)) } // Build a map of set data sets := make(map[uint16][]byte) oldSets := byteframe.NewByteFrameFromBytes(temp[2:]) for i := uint8(0); i < temp[1]; i++ { index := oldSets.ReadUint16() sets[index] = oldSets.ReadBytes(size) } // Overwrite existing sets newSets := byteframe.NewByteFrameFromBytes(pkt.RawDataPayload[2:]) for i := uint8(0); i < pkt.RawDataPayload[1]; i++ { index := newSets.ReadUint16() sets[index] = newSets.ReadBytes(size) } // Serialise the set data bf.WriteUint8(uint8(len(sets))) for u, b := range sets { bf.WriteUint16(u) bf.WriteBytes(b) } dumpSaveData(s, bf.Data(), "decomyset") s.server.db.Exec("UPDATE characters SET decomyset=$1 WHERE id=$2", bf.Data(), s.charID) doAckSimpleSucceed(s, pkt.AckHandle, make([]byte, 4)) } type Title struct { ID uint16 `db:"id"` Acquired time.Time `db:"unlocked_at"` Updated time.Time `db:"updated_at"` } func handleMsgMhfEnumerateTitle(s *Session, p mhfpacket.MHFPacket) { pkt := p.(*mhfpacket.MsgMhfEnumerateTitle) var count uint16 bf := byteframe.NewByteFrame() bf.WriteUint16(0) bf.WriteUint16(0) // Unk rows, err := s.server.db.Queryx("SELECT id, unlocked_at, updated_at FROM titles WHERE char_id=$1", s.charID) if err != nil { doAckBufSucceed(s, pkt.AckHandle, bf.Data()) return } for rows.Next() { title := &Title{} err = rows.StructScan(&title) if err != nil { continue } count++ bf.WriteUint16(title.ID) bf.WriteUint16(0) // Unk bf.WriteUint32(uint32(title.Acquired.Unix())) bf.WriteUint32(uint32(title.Updated.Unix())) } bf.Seek(0, io.SeekStart) bf.WriteUint16(count) doAckBufSucceed(s, pkt.AckHandle, bf.Data()) } func handleMsgMhfAcquireTitle(s *Session, p mhfpacket.MHFPacket) { pkt := p.(*mhfpacket.MsgMhfAcquireTitle) for _, title := range pkt.TitleIDs { var exists int err := s.server.db.QueryRow(`SELECT count(*) FROM titles WHERE id=$1 AND char_id=$2`, title, s.charID).Scan(&exists) if err != nil || exists == 0 { s.server.db.Exec(`INSERT INTO titles VALUES ($1, $2, now(), now())`, title, s.charID) } else { s.server.db.Exec(`UPDATE titles SET updated_at=now() WHERE id=$1 AND char_id=$2`, title, s.charID) } } doAckSimpleSucceed(s, pkt.AckHandle, make([]byte, 4)) } func handleMsgMhfResetTitle(s *Session, p mhfpacket.MHFPacket) {} func handleMsgMhfOperateWarehouse(s *Session, p mhfpacket.MHFPacket) { pkt := p.(*mhfpacket.MsgMhfOperateWarehouse) var t int err := s.server.db.QueryRow("SELECT character_id FROM warehouse WHERE character_id=$1", s.charID).Scan(&t) if err != nil { s.server.db.Exec("INSERT INTO warehouse (character_id) VALUES ($1)", s.charID) } bf := byteframe.NewByteFrame() bf.WriteUint8(pkt.Operation) switch pkt.Operation { case 0: var count uint8 itemNames := make([]string, 10) equipNames := make([]string, 10) s.server.db.QueryRow(fmt.Sprintf("%s WHERE character_id=$1", warehouseNamesQuery), s.charID).Scan(&itemNames[0], &itemNames[1], &itemNames[2], &itemNames[3], &itemNames[4], &itemNames[5], &itemNames[6], &itemNames[7], &itemNames[8], &itemNames[9], &equipNames[0], &equipNames[1], &equipNames[2], &equipNames[3], &equipNames[4], &equipNames[5], &equipNames[6], &equipNames[7], &equipNames[8], &equipNames[9]) bf.WriteUint32(0) bf.WriteUint16(10000) // Usages temp := byteframe.NewByteFrame() for i, name := range itemNames { if len(name) > 0 { count++ temp.WriteUint8(0) temp.WriteUint8(uint8(i)) ps.Uint8(temp, name, true) } } for i, name := range equipNames { if len(name) > 0 { count++ temp.WriteUint8(1) temp.WriteUint8(uint8(i)) ps.Uint8(temp, name, true) } } bf.WriteUint8(count) bf.WriteBytes(temp.Data()) case 1: bf.WriteUint8(0) case 2: switch pkt.BoxType { case 0: s.server.db.Exec(fmt.Sprintf("UPDATE warehouse SET item%dname=$1 WHERE character_id=$2", pkt.BoxIndex), pkt.Name, s.charID) case 1: s.server.db.Exec(fmt.Sprintf("UPDATE warehouse SET equip%dname=$1 WHERE character_id=$2", pkt.BoxIndex), pkt.Name, s.charID) } case 3: bf.WriteUint32(0) // Usage renewal time, >1 = disabled bf.WriteUint16(10000) // Usages case 4: bf.WriteUint32(0) bf.WriteUint16(10000) // Usages bf.WriteUint8(0) } // Opcodes // 0 = Get box names // 1 = Commit usage // 2 = Rename // 3 = Get usage limit // 4 = Get gift box names (doesn't do anything?) doAckBufSucceed(s, pkt.AckHandle, bf.Data()) } func addWarehouseItem(s *Session, item mhfitem.MHFItemStack) { giftBox := warehouseGetItems(s, 10) item.WarehouseID = token.RNG.Uint32() giftBox = append(giftBox, item) s.server.db.Exec("UPDATE warehouse SET item10=$1 WHERE character_id=$2", mhfitem.SerializeWarehouseItems(giftBox), s.charID) } func addWarehouseEquipment(s *Session, equipment mhfitem.MHFEquipment) { giftBox := warehouseGetEquipment(s, 10) equipment.WarehouseID = token.RNG.Uint32() giftBox = append(giftBox, equipment) s.server.db.Exec("UPDATE warehouse SET equip10=$1 WHERE character_id=$2", mhfitem.SerializeWarehouseEquipment(giftBox), s.charID) } func warehouseGetItems(s *Session, index uint8) []mhfitem.MHFItemStack { var data []byte var items []mhfitem.MHFItemStack s.server.db.QueryRow(fmt.Sprintf(`SELECT item%d FROM warehouse WHERE character_id=$1`, index), s.charID).Scan(&data) if len(data) > 0 { box := byteframe.NewByteFrameFromBytes(data) numStacks := box.ReadUint16() box.ReadUint16() // Unused for i := 0; i < int(numStacks); i++ { items = append(items, mhfitem.ReadWarehouseItem(box)) } } return items } func warehouseGetEquipment(s *Session, index uint8) []mhfitem.MHFEquipment { var data []byte var equipment []mhfitem.MHFEquipment s.server.db.QueryRow(fmt.Sprintf(`SELECT equip%d FROM warehouse WHERE character_id=$1`, index), s.charID).Scan(&data) if len(data) > 0 { box := byteframe.NewByteFrameFromBytes(data) numStacks := box.ReadUint16() box.ReadUint16() // Unused for i := 0; i < int(numStacks); i++ { equipment = append(equipment, mhfitem.ReadWarehouseEquipment(box)) } } return equipment } func handleMsgMhfEnumerateWarehouse(s *Session, p mhfpacket.MHFPacket) { pkt := p.(*mhfpacket.MsgMhfEnumerateWarehouse) bf := byteframe.NewByteFrame() switch pkt.BoxType { case 0: items := warehouseGetItems(s, pkt.BoxIndex) bf.WriteBytes(mhfitem.SerializeWarehouseItems(items)) case 1: equipment := warehouseGetEquipment(s, pkt.BoxIndex) bf.WriteBytes(mhfitem.SerializeWarehouseEquipment(equipment)) } if bf.Index() > 0 { doAckBufSucceed(s, pkt.AckHandle, bf.Data()) } else { doAckBufSucceed(s, pkt.AckHandle, make([]byte, 4)) } } func handleMsgMhfUpdateWarehouse(s *Session, p mhfpacket.MHFPacket) { pkt := p.(*mhfpacket.MsgMhfUpdateWarehouse) switch pkt.BoxType { case 0: newStacks := mhfitem.DiffItemStacks(warehouseGetItems(s, pkt.BoxIndex), pkt.UpdatedItems) s.server.db.Exec(fmt.Sprintf(`UPDATE warehouse SET item%d=$1 WHERE character_id=$2`, pkt.BoxIndex), mhfitem.SerializeWarehouseItems(newStacks), s.charID) case 1: var fEquip []mhfitem.MHFEquipment oEquips := warehouseGetEquipment(s, pkt.BoxIndex) for _, uEquip := range pkt.UpdatedEquipment { exists := false for i := range oEquips { if oEquips[i].WarehouseID == uEquip.WarehouseID { exists = true // Will set removed items to 0 oEquips[i].ItemID = uEquip.ItemID break } } if !exists { uEquip.WarehouseID = token.RNG.Uint32() fEquip = append(fEquip, uEquip) } } for _, oEquip := range oEquips { if oEquip.ItemID > 0 { fEquip = append(fEquip, oEquip) } } s.server.db.Exec(fmt.Sprintf(`UPDATE warehouse SET equip%d=$1 WHERE character_id=$2`, pkt.BoxIndex), mhfitem.SerializeWarehouseEquipment(fEquip), s.charID) } doAckSimpleSucceed(s, pkt.AckHandle, make([]byte, 4)) }