package channelserver import ( "erupe-ce/common/byteframe" ps "erupe-ce/common/pascalstring" "erupe-ce/common/token" _config "erupe-ce/config" "erupe-ce/network/mhfpacket" "sort" "time" ) func handleMsgMhfSaveMezfesData(s *Session, p mhfpacket.MHFPacket) { pkt := p.(*mhfpacket.MsgMhfSaveMezfesData) s.server.db.Exec(`UPDATE characters SET mezfes=$1 WHERE id=$2`, pkt.RawDataPayload, s.charID) doAckSimpleSucceed(s, pkt.AckHandle, []byte{0x00, 0x00, 0x00, 0x00}) } func handleMsgMhfLoadMezfesData(s *Session, p mhfpacket.MHFPacket) { pkt := p.(*mhfpacket.MsgMhfLoadMezfesData) var data []byte s.server.db.QueryRow(`SELECT mezfes FROM characters WHERE id=$1`, s.charID).Scan(&data) bf := byteframe.NewByteFrame() if len(data) > 0 { bf.WriteBytes(data) } else { bf.WriteUint32(0) bf.WriteUint8(2) bf.WriteUint32(0) bf.WriteUint32(0) bf.WriteUint32(0) } doAckBufSucceed(s, pkt.AckHandle, bf.Data()) } func handleMsgMhfEnumerateRanking(s *Session, p mhfpacket.MHFPacket) { pkt := p.(*mhfpacket.MsgMhfEnumerateRanking) bf := byteframe.NewByteFrame() state := s.server.erupeConfig.DebugOptions.TournamentOverride // Unk // Unk // Start? // End? midnight := TimeMidnight() switch state { case 1: bf.WriteUint32(uint32(midnight.Unix())) bf.WriteUint32(uint32(midnight.Add(3 * 24 * time.Hour).Unix())) bf.WriteUint32(uint32(midnight.Add(13 * 24 * time.Hour).Unix())) bf.WriteUint32(uint32(midnight.Add(20 * 24 * time.Hour).Unix())) case 2: bf.WriteUint32(uint32(midnight.Add(-3 * 24 * time.Hour).Unix())) bf.WriteUint32(uint32(midnight.Unix())) bf.WriteUint32(uint32(midnight.Add(10 * 24 * time.Hour).Unix())) bf.WriteUint32(uint32(midnight.Add(17 * 24 * time.Hour).Unix())) case 3: bf.WriteUint32(uint32(midnight.Add(-13 * 24 * time.Hour).Unix())) bf.WriteUint32(uint32(midnight.Add(-10 * 24 * time.Hour).Unix())) bf.WriteUint32(uint32(midnight.Unix())) bf.WriteUint32(uint32(midnight.Add(7 * 24 * time.Hour).Unix())) default: bf.WriteBytes(make([]byte, 16)) bf.WriteUint32(uint32(TimeAdjusted().Unix())) // TS Current Time bf.WriteUint8(3) bf.WriteBytes(make([]byte, 4)) doAckBufSucceed(s, pkt.AckHandle, bf.Data()) return } bf.WriteUint32(uint32(TimeAdjusted().Unix())) // TS Current Time bf.WriteUint8(3) ps.Uint8(bf, "", false) bf.WriteUint16(0) // numEvents bf.WriteUint8(0) // numCups /* struct event uint32 eventID uint16 unk uint16 unk uint32 unk psUint8 name struct cup uint32 cupID uint16 unk uint16 unk uint16 unk psUint8 name psUint16 desc */ doAckBufSucceed(s, pkt.AckHandle, bf.Data()) } func cleanupFesta(s *Session) { s.server.db.Exec("DELETE FROM events WHERE event_type='festa'") s.server.db.Exec("DELETE FROM festa_registrations") s.server.db.Exec("DELETE FROM festa_submissions") s.server.db.Exec("DELETE FROM festa_prizes_accepted") s.server.db.Exec("UPDATE guild_characters SET trial_vote=NULL") } func generateFestaTimestamps(s *Session, start uint32, debug bool) []uint32 { timestamps := make([]uint32, 5) midnight := TimeMidnight() if debug && start <= 3 { midnight := uint32(midnight.Unix()) switch start { case 1: timestamps[0] = midnight timestamps[1] = timestamps[0] + 604800 timestamps[2] = timestamps[1] + 604800 timestamps[3] = timestamps[2] + 9000 timestamps[4] = timestamps[3] + 1240200 case 2: timestamps[0] = midnight - 604800 timestamps[1] = midnight timestamps[2] = timestamps[1] + 604800 timestamps[3] = timestamps[2] + 9000 timestamps[4] = timestamps[3] + 1240200 case 3: timestamps[0] = midnight - 1209600 timestamps[1] = midnight - 604800 timestamps[2] = midnight timestamps[3] = timestamps[2] + 9000 timestamps[4] = timestamps[3] + 1240200 } return timestamps } if start == 0 || TimeAdjusted().Unix() > int64(start)+2977200 { cleanupFesta(s) // Generate a new festa, starting midnight tomorrow start = uint32(midnight.Add(24 * time.Hour).Unix()) s.server.db.Exec("INSERT INTO events (event_type, start_time) VALUES ('festa', to_timestamp($1)::timestamp without time zone)", start) } timestamps[0] = start timestamps[1] = timestamps[0] + 604800 timestamps[2] = timestamps[1] + 604800 timestamps[3] = timestamps[2] + 9000 timestamps[4] = timestamps[3] + 1240200 return timestamps } type FestaTrial struct { ID uint32 `db:"id"` Objective uint16 `db:"objective"` GoalID uint32 `db:"goal_id"` TimesReq uint16 `db:"times_req"` Locale uint16 `db:"locale_req"` Reward uint16 `db:"reward"` Monopoly FestivalColor `db:"monopoly"` Unk uint16 } type FestaReward struct { Unk0 uint8 Unk1 uint8 ItemType uint16 Quantity uint16 ItemID uint16 Unk5 uint16 Unk6 uint16 Unk7 uint8 } func handleMsgMhfInfoFesta(s *Session, p mhfpacket.MHFPacket) { pkt := p.(*mhfpacket.MsgMhfInfoFesta) bf := byteframe.NewByteFrame() id, start := uint32(0xDEADBEEF), uint32(0) rows, _ := s.server.db.Queryx("SELECT id, (EXTRACT(epoch FROM start_time)::int) as start_time FROM events WHERE event_type='festa'") for rows.Next() { rows.Scan(&id, &start) } var timestamps []uint32 if s.server.erupeConfig.DebugOptions.FestaOverride >= 0 { if s.server.erupeConfig.DebugOptions.FestaOverride == 0 { doAckBufSucceed(s, pkt.AckHandle, make([]byte, 4)) return } timestamps = generateFestaTimestamps(s, uint32(s.server.erupeConfig.DebugOptions.FestaOverride), true) } else { timestamps = generateFestaTimestamps(s, start, false) } if timestamps[0] > uint32(TimeAdjusted().Unix()) { doAckBufSucceed(s, pkt.AckHandle, make([]byte, 4)) return } var blueSouls, redSouls uint32 s.server.db.QueryRow(`SELECT COALESCE(SUM(fs.souls), 0) AS souls FROM festa_registrations fr LEFT JOIN festa_submissions fs ON fr.guild_id = fs.guild_id AND fr.team = 'blue'`).Scan(&blueSouls) s.server.db.QueryRow(`SELECT COALESCE(SUM(fs.souls), 0) AS souls FROM festa_registrations fr LEFT JOIN festa_submissions fs ON fr.guild_id = fs.guild_id AND fr.team = 'red'`).Scan(&redSouls) bf.WriteUint32(id) for _, timestamp := range timestamps { bf.WriteUint32(timestamp) } bf.WriteUint32(uint32(TimeAdjusted().Unix())) bf.WriteUint8(4) ps.Uint8(bf, "", false) bf.WriteUint32(0) bf.WriteUint32(blueSouls) bf.WriteUint32(redSouls) var trials []FestaTrial var trial FestaTrial rows, _ = s.server.db.Queryx(`SELECT ft.*, COALESCE(CASE WHEN COUNT(gc.id) FILTER (WHERE fr.team = 'blue' AND gc.trial_vote = ft.id) > COUNT(gc.id) FILTER (WHERE fr.team = 'red' AND gc.trial_vote = ft.id) THEN CAST('blue' AS public.festival_color) WHEN COUNT(gc.id) FILTER (WHERE fr.team = 'red' AND gc.trial_vote = ft.id) > COUNT(gc.id) FILTER (WHERE fr.team = 'blue' AND gc.trial_vote = ft.id) THEN CAST('red' AS public.festival_color) END, CAST('none' AS public.festival_color)) AS monopoly FROM public.festa_trials ft LEFT JOIN public.guild_characters gc ON ft.id = gc.trial_vote LEFT JOIN public.festa_registrations fr ON gc.guild_id = fr.guild_id GROUP BY ft.id`) for rows.Next() { err := rows.StructScan(&trial) if err != nil { continue } trials = append(trials, trial) } bf.WriteUint16(uint16(len(trials))) for _, trial := range trials { bf.WriteUint32(trial.ID) bf.WriteUint16(trial.Objective) bf.WriteUint32(trial.GoalID) bf.WriteUint16(trial.TimesReq) bf.WriteUint16(trial.Locale) bf.WriteUint16(trial.Reward) bf.WriteInt16(FestivalColorCodes[trial.Monopoly]) if _config.ErupeConfig.RealClientMode >= _config.F4 { // Not in S6.0 bf.WriteUint16(trial.Unk) } } // The Winner and Loser Armor IDs are missing // Item 7011 may not exist in older versions, remove to prevent crashes rewards := []FestaReward{ {1, 0, 7, 350, 1520, 0, 0, 0}, {1, 0, 7, 1000, 7011, 0, 0, 1}, {1, 0, 12, 1000, 0, 0, 0, 0}, {1, 0, 13, 0, 0, 0, 0, 0}, //{1, 0, 1, 0, 0, 0, 0, 0}, {2, 0, 7, 350, 1520, 0, 0, 0}, {2, 0, 7, 1000, 7011, 0, 0, 1}, {2, 0, 12, 1000, 0, 0, 0, 0}, {2, 0, 13, 0, 0, 0, 0, 0}, //{2, 0, 4, 0, 0, 0, 0, 0}, {3, 0, 7, 350, 1520, 0, 0, 0}, {3, 0, 7, 1000, 7011, 0, 0, 1}, {3, 0, 12, 1000, 0, 0, 0, 0}, {3, 0, 13, 0, 0, 0, 0, 0}, //{3, 0, 1, 0, 0, 0, 0, 0}, {4, 0, 7, 350, 1520, 0, 0, 0}, {4, 0, 7, 1000, 7011, 0, 0, 1}, {4, 0, 12, 1000, 0, 0, 0, 0}, {4, 0, 13, 0, 0, 0, 0, 0}, //{4, 0, 4, 0, 0, 0, 0, 0}, {5, 0, 7, 350, 1520, 0, 0, 0}, {5, 0, 7, 1000, 7011, 0, 0, 1}, {5, 0, 12, 1000, 0, 0, 0, 0}, {5, 0, 13, 0, 0, 0, 0, 0}, //{5, 0, 1, 0, 0, 0, 0, 0}, } bf.WriteUint16(uint16(len(rewards))) for _, reward := range rewards { bf.WriteUint8(reward.Unk0) bf.WriteUint8(reward.Unk1) bf.WriteUint16(reward.ItemType) bf.WriteUint16(reward.Quantity) bf.WriteUint16(reward.ItemID) // Not confirmed to be G1 but exists in G3 if _config.ErupeConfig.RealClientMode >= _config.G1 { bf.WriteUint16(reward.Unk5) bf.WriteUint16(reward.Unk6) bf.WriteUint8(reward.Unk7) } } if _config.ErupeConfig.RealClientMode <= _config.G61 { if s.server.erupeConfig.GameplayOptions.MaximumFP > 0xFFFF { s.server.erupeConfig.GameplayOptions.MaximumFP = 0xFFFF } bf.WriteUint16(uint16(s.server.erupeConfig.GameplayOptions.MaximumFP)) } else { bf.WriteUint32(s.server.erupeConfig.GameplayOptions.MaximumFP) } bf.WriteUint16(100) // Reward multiplier (%) var temp uint32 bf.WriteUint16(4) for i := uint16(0); i < 4; i++ { var guildID uint32 var guildName string var guildTeam = FestivalColorNone s.server.db.QueryRow(` SELECT fs.guild_id, g.name, fr.team, SUM(fs.souls) as _ FROM festa_submissions fs LEFT JOIN festa_registrations fr ON fs.guild_id = fr.guild_id LEFT JOIN guilds g ON fs.guild_id = g.id WHERE fs.trial_type = $1 GROUP BY fs.guild_id, g.name, fr.team ORDER BY _ DESC LIMIT 1 `, i+1).Scan(&guildID, &guildName, &guildTeam, &temp) bf.WriteUint32(guildID) bf.WriteUint16(i + 1) bf.WriteInt16(FestivalColorCodes[guildTeam]) ps.Uint8(bf, guildName, true) } bf.WriteUint16(7) for i := uint16(0); i < 7; i++ { var guildID uint32 var guildName string var guildTeam = FestivalColorNone offset := 86400 * uint32(i) s.server.db.QueryRow(` SELECT fs.guild_id, g.name, fr.team, SUM(fs.souls) as _ FROM festa_submissions fs LEFT JOIN festa_registrations fr ON fs.guild_id = fr.guild_id LEFT JOIN guilds g ON fs.guild_id = g.id WHERE EXTRACT(EPOCH FROM fs.timestamp)::int > $1 AND EXTRACT(EPOCH FROM fs.timestamp)::int < $2 GROUP BY fs.guild_id, g.name, fr.team ORDER BY _ DESC LIMIT 1 `, timestamps[1]+offset, timestamps[1]+offset+86400).Scan(&guildID, &guildName, &guildTeam, &temp) bf.WriteUint32(guildID) bf.WriteUint16(i + 1) bf.WriteInt16(FestivalColorCodes[guildTeam]) ps.Uint8(bf, guildName, true) } bf.WriteUint32(0) // Clan goal // Final bonus rates bf.WriteUint32(5000) // 5000+ souls bf.WriteUint32(2000) // 2000-4999 souls bf.WriteUint32(1000) // 1000-1999 souls bf.WriteUint32(100) // 100-999 souls bf.WriteUint16(300) // 300% bonus bf.WriteUint16(200) // 200% bonus bf.WriteUint16(150) // 150% bonus bf.WriteUint16(100) // Normal rate bf.WriteUint16(50) // 50% penalty if _config.ErupeConfig.RealClientMode >= _config.G52 { ps.Uint16(bf, "", false) } doAckBufSucceed(s, pkt.AckHandle, bf.Data()) } // state festa (U)ser func handleMsgMhfStateFestaU(s *Session, p mhfpacket.MHFPacket) { pkt := p.(*mhfpacket.MsgMhfStateFestaU) guild, err := GetGuildInfoByCharacterId(s, s.charID) applicant := false if guild != nil { applicant, _ = guild.HasApplicationForCharID(s, s.charID) } if err != nil || guild == nil || applicant { doAckSimpleFail(s, pkt.AckHandle, make([]byte, 4)) return } var souls, exists uint32 s.server.db.QueryRow(`SELECT COALESCE((SELECT SUM(souls) FROM festa_submissions WHERE character_id=$1), 0)`, s.charID).Scan(&souls) err = s.server.db.QueryRow("SELECT prize_id FROM festa_prizes_accepted WHERE prize_id=0 AND character_id=$1", s.charID).Scan(&exists) bf := byteframe.NewByteFrame() bf.WriteUint32(souls) if err != nil { bf.WriteBool(true) bf.WriteBool(false) } else { bf.WriteBool(false) bf.WriteBool(true) } doAckBufSucceed(s, pkt.AckHandle, bf.Data()) } // state festa (G)uild func handleMsgMhfStateFestaG(s *Session, p mhfpacket.MHFPacket) { pkt := p.(*mhfpacket.MsgMhfStateFestaG) guild, err := GetGuildInfoByCharacterId(s, s.charID) applicant := false if guild != nil { applicant, _ = guild.HasApplicationForCharID(s, s.charID) } resp := byteframe.NewByteFrame() if err != nil || guild == nil || applicant { resp.WriteUint32(0) resp.WriteInt32(0) resp.WriteInt32(-1) resp.WriteInt32(0) resp.WriteInt32(0) doAckBufSucceed(s, pkt.AckHandle, resp.Data()) return } resp.WriteUint32(guild.Souls) resp.WriteInt32(1) // unk resp.WriteInt32(1) // unk, rank? resp.WriteInt32(1) // unk resp.WriteInt32(1) // unk doAckBufSucceed(s, pkt.AckHandle, resp.Data()) } func handleMsgMhfEnumerateFestaMember(s *Session, p mhfpacket.MHFPacket) { pkt := p.(*mhfpacket.MsgMhfEnumerateFestaMember) guild, err := GetGuildInfoByCharacterId(s, s.charID) if err != nil || guild == nil { doAckSimpleFail(s, pkt.AckHandle, make([]byte, 4)) return } members, err := GetGuildMembers(s, guild.ID, false) if err != nil { doAckSimpleFail(s, pkt.AckHandle, make([]byte, 4)) return } sort.Slice(members, func(i, j int) bool { return members[i].Souls > members[j].Souls }) var validMembers []*GuildMember for _, member := range members { if member.Souls > 0 { validMembers = append(validMembers, member) } } bf := byteframe.NewByteFrame() bf.WriteUint16(uint16(len(validMembers))) bf.WriteUint16(0) // Unk for _, member := range validMembers { bf.WriteUint32(member.CharID) if _config.ErupeConfig.RealClientMode <= _config.Z1 { bf.WriteUint16(uint16(member.Souls)) bf.WriteUint16(0) } else { bf.WriteUint32(member.Souls) } } doAckBufSucceed(s, pkt.AckHandle, bf.Data()) } func handleMsgMhfVoteFesta(s *Session, p mhfpacket.MHFPacket) { pkt := p.(*mhfpacket.MsgMhfVoteFesta) s.server.db.Exec(`UPDATE guild_characters SET trial_vote=$1 WHERE character_id=$2`, pkt.TrialID, s.charID) doAckSimpleSucceed(s, pkt.AckHandle, make([]byte, 4)) } func handleMsgMhfEntryFesta(s *Session, p mhfpacket.MHFPacket) { pkt := p.(*mhfpacket.MsgMhfEntryFesta) guild, err := GetGuildInfoByCharacterId(s, s.charID) if err != nil || guild == nil { doAckSimpleFail(s, pkt.AckHandle, make([]byte, 4)) return } team := uint32(token.RNG.Intn(2)) switch team { case 0: s.server.db.Exec("INSERT INTO festa_registrations VALUES ($1, 'blue')", guild.ID) case 1: s.server.db.Exec("INSERT INTO festa_registrations VALUES ($1, 'red')", guild.ID) } bf := byteframe.NewByteFrame() bf.WriteUint32(team) doAckSimpleSucceed(s, pkt.AckHandle, bf.Data()) } func handleMsgMhfChargeFesta(s *Session, p mhfpacket.MHFPacket) { pkt := p.(*mhfpacket.MsgMhfChargeFesta) tx, _ := s.server.db.Begin() for i := range pkt.Souls { if pkt.Souls[i] == 0 { continue } _, _ = tx.Exec(`INSERT INTO festa_submissions VALUES ($1, $2, $3, $4, now())`, s.charID, pkt.GuildID, i, pkt.Souls[i]) } _ = tx.Commit() doAckSimpleSucceed(s, pkt.AckHandle, make([]byte, 4)) } func handleMsgMhfAcquireFesta(s *Session, p mhfpacket.MHFPacket) { pkt := p.(*mhfpacket.MsgMhfAcquireFesta) s.server.db.Exec("INSERT INTO public.festa_prizes_accepted VALUES (0, $1)", s.charID) doAckSimpleSucceed(s, pkt.AckHandle, make([]byte, 4)) } func handleMsgMhfAcquireFestaPersonalPrize(s *Session, p mhfpacket.MHFPacket) { pkt := p.(*mhfpacket.MsgMhfAcquireFestaPersonalPrize) s.server.db.Exec("INSERT INTO public.festa_prizes_accepted VALUES ($1, $2)", pkt.PrizeID, s.charID) doAckSimpleSucceed(s, pkt.AckHandle, make([]byte, 4)) } func handleMsgMhfAcquireFestaIntermediatePrize(s *Session, p mhfpacket.MHFPacket) { pkt := p.(*mhfpacket.MsgMhfAcquireFestaIntermediatePrize) s.server.db.Exec("INSERT INTO public.festa_prizes_accepted VALUES ($1, $2)", pkt.PrizeID, s.charID) doAckSimpleSucceed(s, pkt.AckHandle, make([]byte, 4)) } type Prize struct { ID uint32 `db:"id"` Tier uint32 `db:"tier"` SoulsReq uint32 `db:"souls_req"` ItemID uint32 `db:"item_id"` NumItem uint32 `db:"num_item"` Claimed int `db:"claimed"` } func handleMsgMhfEnumerateFestaPersonalPrize(s *Session, p mhfpacket.MHFPacket) { pkt := p.(*mhfpacket.MsgMhfEnumerateFestaPersonalPrize) rows, _ := s.server.db.Queryx(`SELECT id, tier, souls_req, item_id, num_item, (SELECT count(*) FROM festa_prizes_accepted fpa WHERE fp.id = fpa.prize_id AND fpa.character_id = $1) AS claimed FROM festa_prizes fp WHERE type='personal'`, s.charID) var count uint32 prizeData := byteframe.NewByteFrame() for rows.Next() { prize := &Prize{} err := rows.StructScan(&prize) if err != nil { continue } count++ prizeData.WriteUint32(prize.ID) prizeData.WriteUint32(prize.Tier) prizeData.WriteUint32(prize.SoulsReq) prizeData.WriteUint32(7) // Unk prizeData.WriteUint32(prize.ItemID) prizeData.WriteUint32(prize.NumItem) prizeData.WriteBool(prize.Claimed > 0) } bf := byteframe.NewByteFrame() bf.WriteUint32(count) bf.WriteBytes(prizeData.Data()) doAckBufSucceed(s, pkt.AckHandle, bf.Data()) } func handleMsgMhfEnumerateFestaIntermediatePrize(s *Session, p mhfpacket.MHFPacket) { pkt := p.(*mhfpacket.MsgMhfEnumerateFestaIntermediatePrize) rows, _ := s.server.db.Queryx(`SELECT id, tier, souls_req, item_id, num_item, (SELECT count(*) FROM festa_prizes_accepted fpa WHERE fp.id = fpa.prize_id AND fpa.character_id = $1) AS claimed FROM festa_prizes fp WHERE type='guild'`, s.charID) var count uint32 prizeData := byteframe.NewByteFrame() for rows.Next() { prize := &Prize{} err := rows.StructScan(&prize) if err != nil { continue } count++ prizeData.WriteUint32(prize.ID) prizeData.WriteUint32(prize.Tier) prizeData.WriteUint32(prize.SoulsReq) prizeData.WriteUint32(7) // Unk prizeData.WriteUint32(prize.ItemID) prizeData.WriteUint32(prize.NumItem) prizeData.WriteBool(prize.Claimed > 0) } bf := byteframe.NewByteFrame() bf.WriteUint32(count) bf.WriteBytes(prizeData.Data()) doAckBufSucceed(s, pkt.AckHandle, bf.Data()) }