package channelserver import ( "bytes" "encoding/binary" "testing" _config "erupe-ce/config" "erupe-ce/network/mhfpacket" "erupe-ce/server/channelserver/compression/nullcomp" ) // TestGetPointers tests the pointer map generation for different game versions func TestGetPointers(t *testing.T) { tests := []struct { name string clientMode _config.Mode wantGender int wantHR int }{ { name: "ZZ_version", clientMode: _config.ZZ, wantGender: 81, wantHR: 130550, }, { name: "Z2_version", clientMode: _config.Z2, wantGender: 81, wantHR: 94550, }, { name: "G10_version", clientMode: _config.G10, wantGender: 81, wantHR: 94550, }, { name: "F5_version", clientMode: _config.F5, wantGender: 81, wantHR: 62550, }, { name: "S6_version", clientMode: _config.S6, wantGender: 81, wantHR: 14550, }, } for _, tt := range tests { t.Run(tt.name, func(t *testing.T) { pointers := getPointers(tt.clientMode) if pointers[pGender] != tt.wantGender { t.Errorf("pGender = %d, want %d", pointers[pGender], tt.wantGender) } if pointers[pHR] != tt.wantHR { t.Errorf("pHR = %d, want %d", pointers[pHR], tt.wantHR) } // Verify all required pointers exist requiredPointers := []SavePointer{pGender, pRP, pHouseTier, pHouseData, pBookshelfData, pGalleryData, pToreData, pGardenData, pPlaytime, pWeaponType, pWeaponID, pHR, lBookshelfData} for _, ptr := range requiredPointers { if _, exists := pointers[ptr]; !exists { t.Errorf("pointer %v not found in map", ptr) } } }) } } // TestCharacterSaveData_Compress tests savedata compression func TestCharacterSaveData_Compress(t *testing.T) { tests := []struct { name string data []byte wantErr bool }{ { name: "valid_small_data", data: []byte{0x01, 0x02, 0x03, 0x04}, wantErr: false, }, { name: "valid_large_data", data: bytes.Repeat([]byte{0xAA}, 10000), wantErr: false, }, { name: "empty_data", data: []byte{}, wantErr: false, }, } for _, tt := range tests { t.Run(tt.name, func(t *testing.T) { save := &CharacterSaveData{ decompSave: tt.data, } err := save.Compress() if (err != nil) != tt.wantErr { t.Errorf("Compress() error = %v, wantErr %v", err, tt.wantErr) } if !tt.wantErr && len(save.compSave) == 0 { t.Error("compressed save is empty") } }) } } // TestCharacterSaveData_Decompress tests savedata decompression func TestCharacterSaveData_Decompress(t *testing.T) { tests := []struct { name string setup func() []byte wantErr bool }{ { name: "valid_compressed_data", setup: func() []byte { data := []byte{0x01, 0x02, 0x03, 0x04} compressed, _ := nullcomp.Compress(data) return compressed }, wantErr: false, }, { name: "valid_large_compressed_data", setup: func() []byte { data := bytes.Repeat([]byte{0xBB}, 5000) compressed, _ := nullcomp.Compress(data) return compressed }, wantErr: false, }, } for _, tt := range tests { t.Run(tt.name, func(t *testing.T) { save := &CharacterSaveData{ compSave: tt.setup(), } err := save.Decompress() if (err != nil) != tt.wantErr { t.Errorf("Decompress() error = %v, wantErr %v", err, tt.wantErr) } if !tt.wantErr && len(save.decompSave) == 0 { t.Error("decompressed save is empty") } }) } } // TestCharacterSaveData_RoundTrip tests compression and decompression func TestCharacterSaveData_RoundTrip(t *testing.T) { tests := []struct { name string data []byte }{ { name: "small_data", data: []byte{0x01, 0x02, 0x03, 0x04, 0x05}, }, { name: "repeating_pattern", data: bytes.Repeat([]byte{0xCC}, 1000), }, { name: "mixed_data", data: []byte{0x00, 0xFF, 0x01, 0xFE, 0x02, 0xFD, 0x03, 0xFC}, }, } for _, tt := range tests { t.Run(tt.name, func(t *testing.T) { save := &CharacterSaveData{ decompSave: tt.data, } // Compress if err := save.Compress(); err != nil { t.Fatalf("Compress() failed: %v", err) } // Clear decompressed data save.decompSave = nil // Decompress if err := save.Decompress(); err != nil { t.Fatalf("Decompress() failed: %v", err) } // Verify round trip if !bytes.Equal(save.decompSave, tt.data) { t.Errorf("round trip failed: got %v, want %v", save.decompSave, tt.data) } }) } } // TestCharacterSaveData_updateStructWithSaveData tests parsing save data func TestCharacterSaveData_updateStructWithSaveData(t *testing.T) { tests := []struct { name string isNewCharacter bool setupSaveData func() []byte wantName string wantGender bool }{ { name: "male_character", isNewCharacter: false, setupSaveData: func() []byte { data := make([]byte, 150000) copy(data[88:], []byte("TestChar\x00")) data[81] = 0 // Male return data }, wantName: "TestChar", wantGender: false, }, { name: "female_character", isNewCharacter: false, setupSaveData: func() []byte { data := make([]byte, 150000) copy(data[88:], []byte("FemaleChar\x00")) data[81] = 1 // Female return data }, wantName: "FemaleChar", wantGender: true, }, { name: "new_character_skips_parsing", isNewCharacter: true, setupSaveData: func() []byte { data := make([]byte, 150000) copy(data[88:], []byte("NewChar\x00")) return data }, wantName: "NewChar", wantGender: false, }, } for _, tt := range tests { t.Run(tt.name, func(t *testing.T) { save := &CharacterSaveData{ Mode: _config.Z2, Pointers: getPointers(_config.Z2), decompSave: tt.setupSaveData(), IsNewCharacter: tt.isNewCharacter, } save.updateStructWithSaveData() if save.Name != tt.wantName { t.Errorf("Name = %q, want %q", save.Name, tt.wantName) } if save.Gender != tt.wantGender { t.Errorf("Gender = %v, want %v", save.Gender, tt.wantGender) } }) } } // TestCharacterSaveData_updateSaveDataWithStruct tests writing struct to save data func TestCharacterSaveData_updateSaveDataWithStruct(t *testing.T) { tests := []struct { name string rp uint16 kqf []byte wantRP uint16 }{ { name: "update_rp_value", rp: 1234, kqf: []byte{0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07, 0x08}, wantRP: 1234, }, { name: "zero_rp_value", rp: 0, kqf: []byte{0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00}, wantRP: 0, }, { name: "max_rp_value", rp: 65535, kqf: []byte{0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF}, wantRP: 65535, }, } for _, tt := range tests { t.Run(tt.name, func(t *testing.T) { save := &CharacterSaveData{ Mode: _config.G10, Pointers: getPointers(_config.G10), decompSave: make([]byte, 150000), RP: tt.rp, KQF: tt.kqf, } save.updateSaveDataWithStruct() // Verify RP was written correctly rpOffset := save.Pointers[pRP] gotRP := binary.LittleEndian.Uint16(save.decompSave[rpOffset : rpOffset+2]) if gotRP != tt.wantRP { t.Errorf("RP in save data = %d, want %d", gotRP, tt.wantRP) } // Verify KQF was written correctly kqfOffset := save.Pointers[pKQF] gotKQF := save.decompSave[kqfOffset : kqfOffset+8] if !bytes.Equal(gotKQF, tt.kqf) { t.Errorf("KQF in save data = %v, want %v", gotKQF, tt.kqf) } }) } } // TestHandleMsgMhfSexChanger tests the sex changer handler func TestHandleMsgMhfSexChanger(t *testing.T) { tests := []struct { name string ackHandle uint32 }{ { name: "basic_sex_change", ackHandle: 1234, }, { name: "different_ack_handle", ackHandle: 9999, }, } for _, tt := range tests { t.Run(tt.name, func(t *testing.T) { mock := &MockCryptConn{sentPackets: make([][]byte, 0)} s := createTestSession(mock) pkt := &mhfpacket.MsgMhfSexChanger{ AckHandle: tt.ackHandle, } handleMsgMhfSexChanger(s, pkt) // Verify ACK was sent if len(s.sendPackets) == 0 { t.Fatal("no ACK packet was sent") } // Drain the channel <-s.sendPackets }) } } // TestGetCharacterSaveData_Integration tests retrieving character save data from database func TestGetCharacterSaveData_Integration(t *testing.T) { db := SetupTestDB(t) defer TeardownTestDB(t, db) tests := []struct { name string charName string isNewCharacter bool wantError bool }{ { name: "existing_character", charName: "TestChar", isNewCharacter: false, wantError: false, }, { name: "new_character", charName: "NewChar", isNewCharacter: true, wantError: false, }, } for _, tt := range tests { t.Run(tt.name, func(t *testing.T) { // Create test user and character userID := CreateTestUser(t, db, "testuser_"+tt.name) charID := CreateTestCharacter(t, db, userID, tt.charName) // Update is_new_character flag _, err := db.Exec("UPDATE characters SET is_new_character = $1 WHERE id = $2", tt.isNewCharacter, charID) if err != nil { t.Fatalf("Failed to update character: %v", err) } // Create test session mock := &MockCryptConn{sentPackets: make([][]byte, 0)} s := createTestSession(mock) s.charID = charID SetTestDB(s.server, db) s.server.erupeConfig.RealClientMode = _config.Z2 // Get character save data saveData, err := GetCharacterSaveData(s, charID) if (err != nil) != tt.wantError { t.Errorf("GetCharacterSaveData() error = %v, wantErr %v", err, tt.wantError) return } if !tt.wantError { if saveData == nil { t.Fatal("saveData is nil") } if saveData.CharID != charID { t.Errorf("CharID = %d, want %d", saveData.CharID, charID) } if saveData.Name != tt.charName { t.Errorf("Name = %q, want %q", saveData.Name, tt.charName) } if saveData.IsNewCharacter != tt.isNewCharacter { t.Errorf("IsNewCharacter = %v, want %v", saveData.IsNewCharacter, tt.isNewCharacter) } } }) } } // TestCharacterSaveData_Save_Integration tests saving character data to database func TestCharacterSaveData_Save_Integration(t *testing.T) { db := SetupTestDB(t) defer TeardownTestDB(t, db) // Create test user and character userID := CreateTestUser(t, db, "savetest") charID := CreateTestCharacter(t, db, userID, "SaveChar") // Create test session mock := &MockCryptConn{sentPackets: make([][]byte, 0)} s := createTestSession(mock) s.charID = charID SetTestDB(s.server, db) s.server.erupeConfig.RealClientMode = _config.Z2 // Load character save data saveData, err := GetCharacterSaveData(s, charID) if err != nil { t.Fatalf("Failed to get save data: %v", err) } // Modify save data saveData.HR = 999 saveData.GR = 100 saveData.Gender = true saveData.WeaponType = 5 saveData.WeaponID = 1234 // Save it saveData.Save(s) // Reload and verify var hr, gr uint16 var gender bool var weaponType uint8 var weaponID uint16 err = db.QueryRow("SELECT hr, gr, is_female, weapon_type, weapon_id FROM characters WHERE id = $1", charID).Scan(&hr, &gr, &gender, &weaponType, &weaponID) if err != nil { t.Fatalf("Failed to query updated character: %v", err) } if hr != 999 { t.Errorf("HR = %d, want 999", hr) } if gr != 100 { t.Errorf("GR = %d, want 100", gr) } if !gender { t.Error("Gender should be true (female)") } if weaponType != 5 { t.Errorf("WeaponType = %d, want 5", weaponType) } if weaponID != 1234 { t.Errorf("WeaponID = %d, want 1234", weaponID) } } // TestGRPtoGR tests the GRP to GR conversion function func TestGRPtoGR(t *testing.T) { tests := []struct { name string grp int wantGR uint16 }{ { name: "zero_grp", grp: 0, wantGR: 1, // Function returns 1 for 0 GRP }, { name: "low_grp", grp: 10000, wantGR: 10, // Function returns 10 for 10000 GRP }, { name: "mid_grp", grp: 500000, wantGR: 88, // Function returns 88 for 500000 GRP }, { name: "high_grp", grp: 2000000, wantGR: 265, // Function returns 265 for 2000000 GRP }, } for _, tt := range tests { t.Run(tt.name, func(t *testing.T) { gotGR := grpToGR(tt.grp) if gotGR != tt.wantGR { t.Errorf("grpToGR(%d) = %d, want %d", tt.grp, gotGR, tt.wantGR) } }) } } // BenchmarkCompress benchmarks savedata compression func BenchmarkCompress(b *testing.B) { data := bytes.Repeat([]byte{0xAA, 0xBB, 0xCC, 0xDD}, 25000) // 100KB save := &CharacterSaveData{ decompSave: data, } b.ResetTimer() for i := 0; i < b.N; i++ { _ = save.Compress() } } // BenchmarkDecompress benchmarks savedata decompression func BenchmarkDecompress(b *testing.B) { data := bytes.Repeat([]byte{0xAA, 0xBB, 0xCC, 0xDD}, 25000) compressed, _ := nullcomp.Compress(data) save := &CharacterSaveData{ compSave: compressed, } b.ResetTimer() for i := 0; i < b.N; i++ { _ = save.Decompress() } }