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Add // stub: unimplemented to 70 empty game-feature handlers and // stub: reserved to 56 protocol-reserved slots in handlers_reserve.go, making them discoverable via grep. Add docs/unimplemented.md listing all unimplemented handlers grouped by subsystem with descriptions.
14 lines
515 B
Go
14 lines
515 B
Go
package channelserver
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import "erupe-ce/network/mhfpacket"
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func handleMsgSysCreateMutex(s *Session, p mhfpacket.MHFPacket) {} // stub: unimplemented
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func handleMsgSysCreateOpenMutex(s *Session, p mhfpacket.MHFPacket) {} // stub: unimplemented
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func handleMsgSysDeleteMutex(s *Session, p mhfpacket.MHFPacket) {} // stub: unimplemented
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func handleMsgSysOpenMutex(s *Session, p mhfpacket.MHFPacket) {} // stub: unimplemented
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func handleMsgSysCloseMutex(s *Session, p mhfpacket.MHFPacket) {} // stub: unimplemented
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