Files
Erupe/network/mhfpacket/msg_mhf_acquire_ud_item.go
Houmgaor 0d07a1f698 refactor(mhfpacket): rename 15 Unk fields with identified meanings
Replace unknown field names with descriptive names based on handler
logic analysis, switch dispatch patterns, DB query context, and
inline comments:

- ObjectHandleID, IsQuest, ItemIDCount, MaxCount, TokenLength,
  FormatVersion, LogoutType (high confidence from comments/constants)
- QueryType, DataType, MissionIndex, CheckOnly, RequestType,
  ExchangeType, TournamentID (confirmed by handler switch/if usage)

Also fix MsgSysLogout.Build calling ReadUint8 instead of WriteUint8.
2026-02-18 21:48:08 +01:00

51 lines
1.2 KiB
Go

package mhfpacket
import (
"errors"
"erupe-ce/network/clientctx"
"erupe-ce/network"
"erupe-ce/common/byteframe"
)
// MsgMhfAcquireUdItem represents the MSG_MHF_ACQUIRE_UD_ITEM
type MsgMhfAcquireUdItem struct {
AckHandle uint32
Unk0 uint8
// from gal
// daily = 0
// personal = 1
// personal rank = 2
// guild rank = 3
// gcp = 4
// from cat
// treasure achievement = 5
// personal achievement = 6
// guild achievement = 7
RewardType uint8
ItemIDCount uint8
Unk3 []byte
}
// Opcode returns the ID associated with this packet type.
func (m *MsgMhfAcquireUdItem) Opcode() network.PacketID {
return network.MSG_MHF_ACQUIRE_UD_ITEM
}
// Parse parses the packet from binary
func (m *MsgMhfAcquireUdItem) Parse(bf *byteframe.ByteFrame, ctx *clientctx.ClientContext) error {
m.AckHandle = bf.ReadUint32()
m.Unk0 = bf.ReadUint8()
m.RewardType = bf.ReadUint8()
m.ItemIDCount = bf.ReadUint8()
for i := uint8(0); i < m.ItemIDCount; i++ {
bf.ReadUint32()
}
return nil
}
// Build builds a binary packet from the current data.
func (m *MsgMhfAcquireUdItem) Build(bf *byteframe.ByteFrame, ctx *clientctx.ClientContext) error {
return errors.New("NOT IMPLEMENTED")
}