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https://github.com/Mezeporta/Erupe.git
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Replace unknown field names with descriptive names based on handler logic analysis, switch dispatch patterns, DB query context, and inline comments: - ObjectHandleID, IsQuest, ItemIDCount, MaxCount, TokenLength, FormatVersion, LogoutType (high confidence from comments/constants) - QueryType, DataType, MissionIndex, CheckOnly, RequestType, ExchangeType, TournamentID (confirmed by handler switch/if usage) Also fix MsgSysLogout.Build calling ReadUint8 instead of WriteUint8.
51 lines
1.2 KiB
Go
51 lines
1.2 KiB
Go
package mhfpacket
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import (
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"errors"
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"erupe-ce/network/clientctx"
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"erupe-ce/network"
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"erupe-ce/common/byteframe"
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)
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// MsgMhfAcquireUdItem represents the MSG_MHF_ACQUIRE_UD_ITEM
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type MsgMhfAcquireUdItem struct {
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AckHandle uint32
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Unk0 uint8
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// from gal
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// daily = 0
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// personal = 1
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// personal rank = 2
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// guild rank = 3
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// gcp = 4
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// from cat
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// treasure achievement = 5
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// personal achievement = 6
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// guild achievement = 7
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RewardType uint8
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ItemIDCount uint8
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Unk3 []byte
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}
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// Opcode returns the ID associated with this packet type.
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func (m *MsgMhfAcquireUdItem) Opcode() network.PacketID {
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return network.MSG_MHF_ACQUIRE_UD_ITEM
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}
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// Parse parses the packet from binary
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func (m *MsgMhfAcquireUdItem) Parse(bf *byteframe.ByteFrame, ctx *clientctx.ClientContext) error {
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m.AckHandle = bf.ReadUint32()
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m.Unk0 = bf.ReadUint8()
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m.RewardType = bf.ReadUint8()
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m.ItemIDCount = bf.ReadUint8()
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for i := uint8(0); i < m.ItemIDCount; i++ {
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bf.ReadUint32()
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}
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return nil
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}
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// Build builds a binary packet from the current data.
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func (m *MsgMhfAcquireUdItem) Build(bf *byteframe.ByteFrame, ctx *clientctx.ClientContext) error {
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return errors.New("NOT IMPLEMENTED")
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}
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