Files
Erupe/server/channelserver/handlers_festa.go
Houmgaor 8fe6f60813 fix(channelserver): add error logging to silently ignored repo calls
19 repository calls across 8 handler files were silently discarding
errors with `_ =`, making database failures invisible. Add structured
logging at appropriate levels: Error for write operations where data
loss may occur (guild saves, member updates), Warn for read operations
where handlers continue with zero-value defaults (application checks,
warehouse loads, item box queries). No control flow changes.
2026-02-21 17:37:29 +01:00

537 lines
16 KiB
Go

package channelserver
import (
"database/sql"
"errors"
"sort"
"time"
"erupe-ce/common/byteframe"
ps "erupe-ce/common/pascalstring"
"erupe-ce/common/token"
cfg "erupe-ce/config"
"erupe-ce/network/mhfpacket"
"go.uber.org/zap"
)
func handleMsgMhfSaveMezfesData(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfSaveMezfesData)
saveCharacterData(s, pkt.AckHandle, "mezfes", pkt.RawDataPayload, 4096)
}
func handleMsgMhfLoadMezfesData(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfLoadMezfesData)
loadCharacterData(s, pkt.AckHandle, "mezfes",
[]byte{0x00, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00})
}
func handleMsgMhfEnumerateRanking(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfEnumerateRanking)
bf := byteframe.NewByteFrame()
state := s.server.erupeConfig.DebugOptions.TournamentOverride
// Unk
// Unk
// Start?
// End?
midnight := TimeMidnight()
switch state {
case 1:
bf.WriteUint32(uint32(midnight.Unix()))
bf.WriteUint32(uint32(midnight.Add(3 * 24 * time.Hour).Unix()))
bf.WriteUint32(uint32(midnight.Add(13 * 24 * time.Hour).Unix()))
bf.WriteUint32(uint32(midnight.Add(20 * 24 * time.Hour).Unix()))
case 2:
bf.WriteUint32(uint32(midnight.Add(-3 * 24 * time.Hour).Unix()))
bf.WriteUint32(uint32(midnight.Unix()))
bf.WriteUint32(uint32(midnight.Add(10 * 24 * time.Hour).Unix()))
bf.WriteUint32(uint32(midnight.Add(17 * 24 * time.Hour).Unix()))
case 3:
bf.WriteUint32(uint32(midnight.Add(-13 * 24 * time.Hour).Unix()))
bf.WriteUint32(uint32(midnight.Add(-10 * 24 * time.Hour).Unix()))
bf.WriteUint32(uint32(midnight.Unix()))
bf.WriteUint32(uint32(midnight.Add(7 * 24 * time.Hour).Unix()))
default:
bf.WriteBytes(make([]byte, 16))
bf.WriteUint32(uint32(TimeAdjusted().Unix())) // TS Current Time
bf.WriteUint8(3)
bf.WriteBytes(make([]byte, 4))
doAckBufSucceed(s, pkt.AckHandle, bf.Data())
return
}
bf.WriteUint32(uint32(TimeAdjusted().Unix())) // TS Current Time
bf.WriteUint8(3)
ps.Uint8(bf, "", false)
bf.WriteUint16(0) // numEvents
bf.WriteUint8(0) // numCups
/*
struct event
uint32 eventID
uint16 unk
uint16 unk
uint32 unk
psUint8 name
struct cup
uint32 cupID
uint16 unk
uint16 unk
uint16 unk
psUint8 name
psUint16 desc
*/
doAckBufSucceed(s, pkt.AckHandle, bf.Data())
}
func cleanupFesta(s *Session) {
if err := s.server.festaRepo.CleanupAll(); err != nil {
s.logger.Error("Failed to cleanup festa", zap.Error(err))
}
}
// Festa timing constants (all values in seconds)
const (
festaVotingDuration = 9000 // 150 min voting window
festaRewardDuration = 1240200 // ~14.35 days reward period
festaEventLifespan = 2977200 // ~34.5 days total event window
)
func generateFestaTimestamps(s *Session, start uint32, debug bool) []uint32 {
timestamps := make([]uint32, 5)
midnight := TimeMidnight()
if debug && start <= 3 {
midnight := uint32(midnight.Unix())
switch start {
case 1:
timestamps[0] = midnight
timestamps[1] = timestamps[0] + secsPerWeek
timestamps[2] = timestamps[1] + secsPerWeek
timestamps[3] = timestamps[2] + festaVotingDuration
timestamps[4] = timestamps[3] + festaRewardDuration
case 2:
timestamps[0] = midnight - secsPerWeek
timestamps[1] = midnight
timestamps[2] = timestamps[1] + secsPerWeek
timestamps[3] = timestamps[2] + festaVotingDuration
timestamps[4] = timestamps[3] + festaRewardDuration
case 3:
timestamps[0] = midnight - 2*secsPerWeek
timestamps[1] = midnight - secsPerWeek
timestamps[2] = midnight
timestamps[3] = timestamps[2] + festaVotingDuration
timestamps[4] = timestamps[3] + festaRewardDuration
}
return timestamps
}
if start == 0 || TimeAdjusted().Unix() > int64(start)+festaEventLifespan {
cleanupFesta(s)
// Generate a new festa, starting midnight tomorrow
start = uint32(midnight.Add(24 * time.Hour).Unix())
if err := s.server.festaRepo.InsertEvent(start); err != nil {
s.logger.Error("Failed to insert festa event", zap.Error(err))
}
}
timestamps[0] = start
timestamps[1] = timestamps[0] + secsPerWeek
timestamps[2] = timestamps[1] + secsPerWeek
timestamps[3] = timestamps[2] + festaVotingDuration
timestamps[4] = timestamps[3] + festaRewardDuration
return timestamps
}
// FestaTrial represents a festa trial/challenge entry.
type FestaTrial struct {
ID uint32 `db:"id"`
Objective uint16 `db:"objective"`
GoalID uint32 `db:"goal_id"`
TimesReq uint16 `db:"times_req"`
Locale uint16 `db:"locale_req"`
Reward uint16 `db:"reward"`
Monopoly FestivalColor `db:"monopoly"`
Unk uint16
}
// FestaReward represents a festa reward entry.
type FestaReward struct {
Unk0 uint8
Unk1 uint8
ItemType uint16
Quantity uint16
ItemID uint16
MinHR uint16 // Minimum Hunter Rank to receive this reward
MinSR uint16 // Minimum Skill Rank (max across weapon types) to receive this reward
MinGR uint8 // Minimum G Rank to receive this reward
}
func handleMsgMhfInfoFesta(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfInfoFesta)
bf := byteframe.NewByteFrame()
const festaIDSentinel = uint32(0xDEADBEEF)
id, start := festaIDSentinel, uint32(0)
events, err := s.server.festaRepo.GetFestaEvents()
if err != nil {
s.logger.Error("Failed to query festa schedule", zap.Error(err))
} else {
for _, e := range events {
id = e.ID
start = e.StartTime
}
}
var timestamps []uint32
if s.server.erupeConfig.DebugOptions.FestaOverride >= 0 {
if s.server.erupeConfig.DebugOptions.FestaOverride == 0 {
doAckBufSucceed(s, pkt.AckHandle, make([]byte, 4))
return
}
timestamps = generateFestaTimestamps(s, uint32(s.server.erupeConfig.DebugOptions.FestaOverride), true)
} else {
timestamps = generateFestaTimestamps(s, start, false)
}
if timestamps[0] > uint32(TimeAdjusted().Unix()) {
doAckBufSucceed(s, pkt.AckHandle, make([]byte, 4))
return
}
blueSouls, err := s.server.festaRepo.GetTeamSouls("blue")
if err != nil {
s.logger.Error("Failed to get blue souls", zap.Error(err))
}
redSouls, err := s.server.festaRepo.GetTeamSouls("red")
if err != nil {
s.logger.Error("Failed to get red souls", zap.Error(err))
}
bf.WriteUint32(id)
for _, timestamp := range timestamps {
bf.WriteUint32(timestamp)
}
bf.WriteUint32(uint32(TimeAdjusted().Unix()))
bf.WriteUint8(4)
ps.Uint8(bf, "", false)
bf.WriteUint32(0)
bf.WriteUint32(blueSouls)
bf.WriteUint32(redSouls)
trials, err := s.server.festaRepo.GetTrialsWithMonopoly()
if err != nil {
s.logger.Error("Failed to query festa trials", zap.Error(err))
}
bf.WriteUint16(uint16(len(trials)))
for _, trial := range trials {
bf.WriteUint32(trial.ID)
bf.WriteUint16(trial.Objective)
bf.WriteUint32(trial.GoalID)
bf.WriteUint16(trial.TimesReq)
bf.WriteUint16(trial.Locale)
bf.WriteUint16(trial.Reward)
bf.WriteInt16(FestivalColorCodes[trial.Monopoly])
if s.server.erupeConfig.RealClientMode >= cfg.F4 { // Not in S6.0
bf.WriteUint16(trial.Unk)
}
}
// The Winner and Loser Armor IDs are missing
// Item 7011 may not exist in older versions, remove to prevent crashes
// Fields: {Unk0, Unk1, ItemType, Quantity, ItemID, MinHR, MinSR, MinGR}
rewards := []FestaReward{
{1, 0, 7, 350, 1520, 0, 0, 0},
{1, 0, 7, 1000, 7011, 0, 0, 1},
{1, 0, 12, 1000, 0, 0, 0, 0},
{1, 0, 13, 0, 0, 0, 0, 0},
//{1, 0, 1, 0, 0, 0, 0, 0},
{2, 0, 7, 350, 1520, 0, 0, 0},
{2, 0, 7, 1000, 7011, 0, 0, 1},
{2, 0, 12, 1000, 0, 0, 0, 0},
{2, 0, 13, 0, 0, 0, 0, 0},
//{2, 0, 4, 0, 0, 0, 0, 0},
{3, 0, 7, 350, 1520, 0, 0, 0},
{3, 0, 7, 1000, 7011, 0, 0, 1},
{3, 0, 12, 1000, 0, 0, 0, 0},
{3, 0, 13, 0, 0, 0, 0, 0},
//{3, 0, 1, 0, 0, 0, 0, 0},
{4, 0, 7, 350, 1520, 0, 0, 0},
{4, 0, 7, 1000, 7011, 0, 0, 1},
{4, 0, 12, 1000, 0, 0, 0, 0},
{4, 0, 13, 0, 0, 0, 0, 0},
//{4, 0, 4, 0, 0, 0, 0, 0},
{5, 0, 7, 350, 1520, 0, 0, 0},
{5, 0, 7, 1000, 7011, 0, 0, 1},
{5, 0, 12, 1000, 0, 0, 0, 0},
{5, 0, 13, 0, 0, 0, 0, 0},
//{5, 0, 1, 0, 0, 0, 0, 0},
}
bf.WriteUint16(uint16(len(rewards)))
for _, reward := range rewards {
bf.WriteUint8(reward.Unk0)
bf.WriteUint8(reward.Unk1)
bf.WriteUint16(reward.ItemType)
bf.WriteUint16(reward.Quantity)
bf.WriteUint16(reward.ItemID)
// Confirmed present in G3 via Wii U disassembly of import_festa_info
if s.server.erupeConfig.RealClientMode >= cfg.G3 {
bf.WriteUint16(reward.MinHR)
bf.WriteUint16(reward.MinSR)
bf.WriteUint8(reward.MinGR)
}
}
if s.server.erupeConfig.RealClientMode <= cfg.G61 {
if s.server.erupeConfig.GameplayOptions.MaximumFP > 0xFFFF {
s.server.erupeConfig.GameplayOptions.MaximumFP = 0xFFFF
}
bf.WriteUint16(uint16(s.server.erupeConfig.GameplayOptions.MaximumFP))
} else {
bf.WriteUint32(s.server.erupeConfig.GameplayOptions.MaximumFP)
}
bf.WriteUint16(100) // Reward multiplier (%)
bf.WriteUint16(4)
for i := uint16(0); i < 4; i++ {
ranking, err := s.server.festaRepo.GetTopGuildForTrial(i + 1)
if err != nil && !errors.Is(err, sql.ErrNoRows) {
s.logger.Error("Failed to get festa trial ranking", zap.Error(err))
}
bf.WriteUint32(ranking.GuildID)
bf.WriteUint16(i + 1)
bf.WriteInt16(FestivalColorCodes[ranking.Team])
ps.Uint8(bf, ranking.GuildName, true)
}
bf.WriteUint16(7)
for i := uint16(0); i < 7; i++ {
offset := secsPerDay * uint32(i)
ranking, err := s.server.festaRepo.GetTopGuildInWindow(timestamps[1]+offset, timestamps[1]+offset+secsPerDay)
if err != nil && !errors.Is(err, sql.ErrNoRows) {
s.logger.Error("Failed to get festa daily ranking", zap.Error(err))
}
bf.WriteUint32(ranking.GuildID)
bf.WriteUint16(i + 1)
bf.WriteInt16(FestivalColorCodes[ranking.Team])
ps.Uint8(bf, ranking.GuildName, true)
}
bf.WriteUint32(0) // Clan goal
// Final bonus rates
bf.WriteUint32(5000) // 5000+ souls
bf.WriteUint32(2000) // 2000-4999 souls
bf.WriteUint32(1000) // 1000-1999 souls
bf.WriteUint32(100) // 100-999 souls
bf.WriteUint16(300) // 300% bonus
bf.WriteUint16(200) // 200% bonus
bf.WriteUint16(150) // 150% bonus
bf.WriteUint16(100) // Normal rate
bf.WriteUint16(50) // 50% penalty
if s.server.erupeConfig.RealClientMode >= cfg.G52 {
ps.Uint16(bf, "", false)
}
doAckBufSucceed(s, pkt.AckHandle, bf.Data())
}
// state festa (U)ser
func handleMsgMhfStateFestaU(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfStateFestaU)
guild, err := s.server.guildRepo.GetByCharID(s.charID)
applicant := false
if guild != nil {
var appErr error
applicant, appErr = s.server.guildRepo.HasApplication(guild.ID, s.charID)
if appErr != nil {
s.logger.Warn("Failed to check guild application status", zap.Error(appErr))
}
}
if err != nil || guild == nil || applicant {
doAckSimpleFail(s, pkt.AckHandle, make([]byte, 4))
return
}
souls, err := s.server.festaRepo.GetCharSouls(s.charID)
if err != nil {
s.logger.Error("Failed to get festa user souls", zap.Error(err))
}
claimed := s.server.festaRepo.HasClaimedMainPrize(s.charID)
bf := byteframe.NewByteFrame()
bf.WriteUint32(souls)
if !claimed {
bf.WriteBool(true)
bf.WriteBool(false)
} else {
bf.WriteBool(false)
bf.WriteBool(true)
}
doAckBufSucceed(s, pkt.AckHandle, bf.Data())
}
// state festa (G)uild
func handleMsgMhfStateFestaG(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfStateFestaG)
guild, err := s.server.guildRepo.GetByCharID(s.charID)
applicant := false
if guild != nil {
var appErr error
applicant, appErr = s.server.guildRepo.HasApplication(guild.ID, s.charID)
if appErr != nil {
s.logger.Warn("Failed to check guild application status", zap.Error(appErr))
}
}
resp := byteframe.NewByteFrame()
if err != nil || guild == nil || applicant {
resp.WriteUint32(0)
resp.WriteInt32(0)
resp.WriteInt32(-1)
resp.WriteInt32(0)
resp.WriteInt32(0)
doAckBufSucceed(s, pkt.AckHandle, resp.Data())
return
}
resp.WriteUint32(guild.Souls)
resp.WriteInt32(1) // unk
resp.WriteInt32(1) // unk, rank?
resp.WriteInt32(1) // unk
resp.WriteInt32(1) // unk
doAckBufSucceed(s, pkt.AckHandle, resp.Data())
}
func handleMsgMhfEnumerateFestaMember(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfEnumerateFestaMember)
guild, err := s.server.guildRepo.GetByCharID(s.charID)
if err != nil || guild == nil {
doAckSimpleFail(s, pkt.AckHandle, make([]byte, 4))
return
}
members, err := s.server.guildRepo.GetMembers(guild.ID, false)
if err != nil {
doAckSimpleFail(s, pkt.AckHandle, make([]byte, 4))
return
}
sort.Slice(members, func(i, j int) bool {
return members[i].Souls > members[j].Souls
})
var validMembers []*GuildMember
for _, member := range members {
if member.Souls > 0 {
validMembers = append(validMembers, member)
}
}
bf := byteframe.NewByteFrame()
bf.WriteUint16(uint16(len(validMembers)))
bf.WriteUint16(0) // Unk
for _, member := range validMembers {
bf.WriteUint32(member.CharID)
if s.server.erupeConfig.RealClientMode <= cfg.Z1 {
bf.WriteUint16(uint16(member.Souls))
bf.WriteUint16(0)
} else {
bf.WriteUint32(member.Souls)
}
}
doAckBufSucceed(s, pkt.AckHandle, bf.Data())
}
func handleMsgMhfVoteFesta(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfVoteFesta)
if err := s.server.festaRepo.VoteTrial(s.charID, pkt.TrialID); err != nil {
s.logger.Error("Failed to update festa trial vote", zap.Error(err))
}
doAckSimpleSucceed(s, pkt.AckHandle, make([]byte, 4))
}
func handleMsgMhfEntryFesta(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfEntryFesta)
guild, err := s.server.guildRepo.GetByCharID(s.charID)
if err != nil || guild == nil {
doAckSimpleFail(s, pkt.AckHandle, make([]byte, 4))
return
}
team := uint32(token.RNG.Intn(2))
teamName := "blue"
if team == 1 {
teamName = "red"
}
if err := s.server.festaRepo.RegisterGuild(guild.ID, teamName); err != nil {
s.logger.Error("Failed to register guild for festa", zap.Error(err))
}
bf := byteframe.NewByteFrame()
bf.WriteUint32(team)
doAckSimpleSucceed(s, pkt.AckHandle, bf.Data())
}
func handleMsgMhfChargeFesta(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfChargeFesta)
if err := s.server.festaRepo.SubmitSouls(s.charID, pkt.GuildID, pkt.Souls); err != nil {
s.logger.Error("Failed to submit festa souls", zap.Error(err))
}
doAckSimpleSucceed(s, pkt.AckHandle, make([]byte, 4))
}
func handleMsgMhfAcquireFesta(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfAcquireFesta)
if err := s.server.festaRepo.ClaimPrize(0, s.charID); err != nil {
s.logger.Error("Failed to accept festa prize", zap.Error(err))
}
doAckSimpleSucceed(s, pkt.AckHandle, make([]byte, 4))
}
func handleMsgMhfAcquireFestaPersonalPrize(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfAcquireFestaPersonalPrize)
if err := s.server.festaRepo.ClaimPrize(pkt.PrizeID, s.charID); err != nil {
s.logger.Error("Failed to accept festa personal prize", zap.Error(err))
}
doAckSimpleSucceed(s, pkt.AckHandle, make([]byte, 4))
}
func handleMsgMhfAcquireFestaIntermediatePrize(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfAcquireFestaIntermediatePrize)
if err := s.server.festaRepo.ClaimPrize(pkt.PrizeID, s.charID); err != nil {
s.logger.Error("Failed to accept festa intermediate prize", zap.Error(err))
}
doAckSimpleSucceed(s, pkt.AckHandle, make([]byte, 4))
}
// Prize represents a festa prize entry.
type Prize struct {
ID uint32 `db:"id"`
Tier uint32 `db:"tier"`
SoulsReq uint32 `db:"souls_req"`
ItemID uint32 `db:"item_id"`
NumItem uint32 `db:"num_item"`
Claimed int `db:"claimed"`
}
func writePrizeList(s *Session, pkt mhfpacket.MHFPacket, ackHandle uint32, prizeType string) {
prizes, err := s.server.festaRepo.ListPrizes(s.charID, prizeType)
var count uint32
prizeData := byteframe.NewByteFrame()
if err != nil {
s.logger.Error("Failed to query festa prizes", zap.Error(err), zap.String("type", prizeType))
} else {
for _, prize := range prizes {
count++
prizeData.WriteUint32(prize.ID)
prizeData.WriteUint32(prize.Tier)
prizeData.WriteUint32(prize.SoulsReq)
prizeData.WriteUint32(7) // Unk
prizeData.WriteUint32(prize.ItemID)
prizeData.WriteUint32(prize.NumItem)
prizeData.WriteBool(prize.Claimed > 0)
}
}
bf := byteframe.NewByteFrame()
bf.WriteUint32(count)
bf.WriteBytes(prizeData.Data())
doAckBufSucceed(s, ackHandle, bf.Data())
}
func handleMsgMhfEnumerateFestaPersonalPrize(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfEnumerateFestaPersonalPrize)
writePrizeList(s, p, pkt.AckHandle, "personal")
}
func handleMsgMhfEnumerateFestaIntermediatePrize(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfEnumerateFestaIntermediatePrize)
writePrizeList(s, p, pkt.AckHandle, "guild")
}