Files
Erupe/network/binpacket/msg_bin_targeted.go
2022-07-29 03:25:23 +10:00

47 lines
1.2 KiB
Go

package binpacket
import (
"erupe-ce/common/byteframe"
"erupe-ce/network"
)
// MsgBinTargeted is a format used for some broadcast types
// to target specific players, instead of groups (world, stage, etc).
// It forwards a normal binpacket in it's RawDataPayload
type MsgBinTargeted struct {
TargetCount uint16
TargetCharIDs []uint32
RawDataPayload []byte // The regular binary payload to be forwarded to the targets.
}
// Opcode returns the ID associated with this packet type.
func (m *MsgBinTargeted) Opcode() network.PacketID {
return network.MSG_SYS_CAST_BINARY
}
// Parse parses the packet from binary
func (m *MsgBinTargeted) Parse(bf *byteframe.ByteFrame) error {
m.TargetCount = bf.ReadUint16()
m.TargetCharIDs = make([]uint32, m.TargetCount)
for i := uint16(0); i < m.TargetCount; i++ {
m.TargetCharIDs[i] = bf.ReadUint32()
}
m.RawDataPayload = bf.DataFromCurrent()
return nil
}
// Build builds a binary packet from the current data.
func (m *MsgBinTargeted) Build(bf *byteframe.ByteFrame) error {
bf.WriteUint16(m.TargetCount)
for i := 0; i < int(m.TargetCount); i++ {
bf.WriteUint32(m.TargetCharIDs[i])
}
bf.WriteBytes(m.RawDataPayload)
return nil
}