Files
Erupe/common/mhfitem/mhfitem.go
2024-02-25 14:22:21 +11:00

176 lines
3.9 KiB
Go

package mhfitem
import (
"erupe-ce/common/byteframe"
"erupe-ce/common/token"
_config "erupe-ce/config"
)
type MHFItem struct {
ItemID uint16
}
type MHFSigilEffect struct {
ID uint16
Level uint16
}
type MHFSigil struct {
Effects []MHFSigilEffect
Unk0 uint8
Unk1 uint8
Unk2 uint8
Unk3 uint8
}
type MHFEquipment struct {
WarehouseID uint32
ItemType uint8
Unk0 uint8
ItemID uint16
Level uint16
Decorations []MHFItem
Sigils []MHFSigil
Unk1 uint16
}
type MHFItemStack struct {
WarehouseID uint32
Item MHFItem
Quantity uint16
Unk0 uint32
}
func ReadWarehouseItem(bf *byteframe.ByteFrame) MHFItemStack {
var item MHFItemStack
item.WarehouseID = bf.ReadUint32()
if item.WarehouseID == 0 {
item.WarehouseID = token.RNG.Uint32()
}
item.Item.ItemID = bf.ReadUint16()
item.Quantity = bf.ReadUint16()
item.Unk0 = bf.ReadUint32()
return item
}
func DiffItemStacks(o []MHFItemStack, u []MHFItemStack) []MHFItemStack {
// o = old, u = update, f = final
var f []MHFItemStack
for _, uItem := range u {
exists := false
for i := range o {
if o[i].WarehouseID == uItem.WarehouseID {
exists = true
o[i].Quantity = uItem.Quantity
}
}
if !exists {
uItem.WarehouseID = token.RNG.Uint32()
f = append(f, uItem)
}
}
for _, oItem := range o {
if oItem.Quantity > 0 {
f = append(f, oItem)
}
}
return f
}
func (is MHFItemStack) ToBytes() []byte {
bf := byteframe.NewByteFrame()
bf.WriteUint32(is.WarehouseID)
bf.WriteUint16(is.Item.ItemID)
bf.WriteUint16(is.Quantity)
bf.WriteUint32(is.Unk0)
return bf.Data()
}
func SerializeWarehouseItems(i []MHFItemStack) []byte {
bf := byteframe.NewByteFrame()
bf.WriteUint16(uint16(len(i)))
bf.WriteUint16(0) // Unused
for _, j := range i {
bf.WriteBytes(j.ToBytes())
}
return bf.Data()
}
func ReadWarehouseEquipment(bf *byteframe.ByteFrame) MHFEquipment {
var equipment MHFEquipment
equipment.Decorations = make([]MHFItem, 3)
equipment.Sigils = make([]MHFSigil, 3)
for i := 0; i < 3; i++ {
equipment.Sigils[i].Effects = make([]MHFSigilEffect, 3)
}
equipment.WarehouseID = bf.ReadUint32()
if equipment.WarehouseID == 0 {
equipment.WarehouseID = token.RNG.Uint32()
}
equipment.ItemType = bf.ReadUint8()
equipment.Unk0 = bf.ReadUint8()
equipment.ItemID = bf.ReadUint16()
equipment.Level = bf.ReadUint16()
for i := 0; i < 3; i++ {
equipment.Decorations[i].ItemID = bf.ReadUint16()
}
if _config.ErupeConfig.RealClientMode >= _config.G1 {
for i := 0; i < 3; i++ {
for j := 0; j < 3; j++ {
equipment.Sigils[i].Effects[j].ID = bf.ReadUint16()
}
for j := 0; j < 3; j++ {
equipment.Sigils[i].Effects[j].Level = bf.ReadUint16()
}
equipment.Sigils[i].Unk0 = bf.ReadUint8()
equipment.Sigils[i].Unk1 = bf.ReadUint8()
equipment.Sigils[i].Unk2 = bf.ReadUint8()
equipment.Sigils[i].Unk3 = bf.ReadUint8()
}
}
if _config.ErupeConfig.RealClientMode >= _config.Z1 {
equipment.Unk1 = bf.ReadUint16()
}
return equipment
}
func (e MHFEquipment) ToBytes() []byte {
bf := byteframe.NewByteFrame()
bf.WriteUint32(e.WarehouseID)
bf.WriteUint8(e.ItemType)
bf.WriteUint8(e.Unk0)
bf.WriteUint16(e.ItemID)
bf.WriteUint16(e.Level)
for i := 0; i < 3; i++ {
bf.WriteUint16(e.Decorations[i].ItemID)
}
if _config.ErupeConfig.RealClientMode >= _config.G1 {
for i := 0; i < 3; i++ {
for j := 0; j < 3; j++ {
bf.WriteUint16(e.Sigils[i].Effects[j].ID)
}
for j := 0; j < 3; j++ {
bf.WriteUint16(e.Sigils[i].Effects[j].Level)
}
bf.WriteUint8(e.Sigils[i].Unk0)
bf.WriteUint8(e.Sigils[i].Unk1)
bf.WriteUint8(e.Sigils[i].Unk2)
bf.WriteUint8(e.Sigils[i].Unk3)
}
}
if _config.ErupeConfig.RealClientMode >= _config.Z1 {
bf.WriteUint16(e.Unk1)
}
return bf.Data()
}
func SerializeWarehouseEquipment(i []MHFEquipment) []byte {
bf := byteframe.NewByteFrame()
bf.WriteUint16(uint16(len(i)))
bf.WriteUint16(0) // Unused
for _, j := range i {
bf.WriteBytes(j.ToBytes())
}
return bf.Data()
}