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Operators can now define Hunting Road configuration in a plain JSON file (rengoku_data.json) instead of maintaining an opaque pre-encrypted binary. The JSON is parsed, validated, assembled into the binary layout, and ECD-encrypted at startup; rengoku_data.bin is still used as a fallback. JSON schema covers both road modes (multi/solo) with typed floor and spawn-table entries — floor number, spawn-table index, point multipliers, and per-slot monster ID/variant/weighting fields. Out-of-range references are caught at load time before any bytes are written.