Files
Erupe/server/channelserver/handlers_character.go
2022-07-29 03:25:23 +10:00

133 lines
3.6 KiB
Go

package channelserver
import (
"database/sql"
"encoding/binary"
"erupe-ce/network/mhfpacket"
"erupe-ce/server/channelserver/compression/nullcomp"
"go.uber.org/zap"
)
const (
CharacterSaveRPPointer = 0x22D16
)
type CharacterSaveData struct {
CharID uint32
Name string
RP uint16
IsNewCharacter bool
// Use provided setter/getter
baseSaveData []byte
}
func GetCharacterSaveData(s *Session, charID uint32) (*CharacterSaveData, error) {
result, err := s.server.db.Query("SELECT id, savedata, is_new_character, name FROM characters WHERE id = $1", charID)
if err != nil {
s.logger.Error("failed to retrieve save data for character", zap.Error(err), zap.Uint32("charID", charID))
return nil, err
}
defer result.Close()
saveData := &CharacterSaveData{}
var compressedBaseSave []byte
if !result.Next() {
s.logger.Error("no results found for character save data", zap.Uint32("charID", charID))
return nil, err
}
err = result.Scan(&saveData.CharID, &compressedBaseSave, &saveData.IsNewCharacter, &saveData.Name)
if err != nil {
s.logger.Error(
"failed to retrieve save data for character",
zap.Error(err),
zap.Uint32("charID", charID),
)
return nil, err
}
if compressedBaseSave == nil {
return saveData, nil
}
decompressedBaseSave, err := nullcomp.Decompress(compressedBaseSave)
if err != nil {
s.logger.Error("Failed to decompress savedata from db", zap.Error(err))
return nil, err
}
saveData.SetBaseSaveData(decompressedBaseSave)
return saveData, nil
}
func (save *CharacterSaveData) Save(s *Session, transaction *sql.Tx) error {
// We need to update the save data byte array before we save it back to the DB
save.updateSaveDataWithStruct()
compressedData, err := save.CompressedBaseData(s)
if err != nil {
return err
}
updateSQL := "UPDATE characters SET savedata=$1, is_new_character=$3 WHERE id=$2"
if transaction != nil {
_, err = transaction.Exec(updateSQL, compressedData, save.CharID, save.IsNewCharacter)
} else {
_, err = s.server.db.Exec(updateSQL, compressedData, save.CharID, save.IsNewCharacter)
}
if err != nil {
s.logger.Error("failed to save character data", zap.Error(err), zap.Uint32("charID", save.CharID))
return err
}
return nil
}
func (save *CharacterSaveData) CompressedBaseData(s *Session) ([]byte, error) {
compressedData, err := nullcomp.Compress(save.baseSaveData)
if err != nil {
s.logger.Error("failed to compress saveData", zap.Error(err), zap.Uint32("charID", save.CharID))
return nil, err
}
return compressedData, nil
}
func (save *CharacterSaveData) BaseSaveData() []byte {
return save.baseSaveData
}
func (save *CharacterSaveData) SetBaseSaveData(data []byte) {
save.baseSaveData = data
// After setting the new save byte array, we can extract the values to update our struct
// This will be useful when we save it back, we use the struct values to overwrite the saveData
save.updateStructWithSaveData()
}
// This will update the save struct with the values stored in the raw savedata arrays
func (save *CharacterSaveData) updateSaveDataWithStruct() {
rpBytes := make([]byte, 2)
binary.LittleEndian.PutUint16(rpBytes, save.RP)
copy(save.baseSaveData[CharacterSaveRPPointer:CharacterSaveRPPointer+2], rpBytes)
}
// This will update the character save struct with the values stored in the raw savedata arrays
func (save *CharacterSaveData) updateStructWithSaveData() {
save.RP = binary.LittleEndian.Uint16(save.baseSaveData[CharacterSaveRPPointer : CharacterSaveRPPointer+2])
}
func handleMsgMhfSexChanger(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfSexChanger)
doAckSimpleSucceed(s, pkt.AckHandle, []byte{0x00, 0x00, 0x00, 0x00})
}