Files
Erupe/server/channelserver/handlers_tower.go
2023-06-19 22:43:32 +10:00

365 lines
9.5 KiB
Go

package channelserver
import (
"go.uber.org/zap"
"erupe-ce/common/byteframe"
"erupe-ce/common/stringsupport"
"erupe-ce/network/mhfpacket"
)
type TowerInfoTRP struct {
TR int32
TRP int32
}
type TowerInfoSkill struct {
TSP int32
Unk1 []int16 // 40
}
type TowerInfoHistory struct {
Unk0 []int16 // 5
Unk1 []int16 // 5
}
type TowerInfoLevel struct {
Floors int32
Unk1 int32
Unk2 int32
Unk3 int32
}
func handleMsgMhfGetTowerInfo(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfGetTowerInfo)
var data []*byteframe.ByteFrame
type TowerInfo struct {
TRP []TowerInfoTRP
Skill []TowerInfoSkill
History []TowerInfoHistory
Level []TowerInfoLevel
}
towerInfo := TowerInfo{
TRP: []TowerInfoTRP{{0, 0}},
Skill: []TowerInfoSkill{{0, make([]int16, 40)}},
History: []TowerInfoHistory{{make([]int16, 5), make([]int16, 5)}},
Level: []TowerInfoLevel{{0, 0, 0, 0}, {0, 0, 0, 0}},
}
tempSkills := "0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0"
err := s.server.db.QueryRow(`SELECT COALESCE(tr, 0), COALESCE(trp, 0), COALESCE(tsp, 0), COALESCE(block1, 0), COALESCE(block2, 0), skills FROM tower WHERE char_id=$1
`, s.charID).Scan(&towerInfo.TRP[0].TR, &towerInfo.TRP[0].TRP, &towerInfo.Skill[0].TSP, &towerInfo.Level[0].Floors, &towerInfo.Level[1].Floors, &tempSkills)
if err != nil {
s.server.db.Exec(`INSERT INTO tower (char_id) VALUES ($1)`, s.charID)
}
for i, skill := range stringsupport.CSVElems(tempSkills) {
towerInfo.Skill[0].Unk1[i] = int16(skill)
}
switch pkt.InfoType {
case 1:
for _, trp := range towerInfo.TRP {
bf := byteframe.NewByteFrame()
bf.WriteInt32(trp.TR)
bf.WriteInt32(trp.TRP)
data = append(data, bf)
}
case 2:
for _, skills := range towerInfo.Skill {
bf := byteframe.NewByteFrame()
bf.WriteInt32(skills.TSP)
for i := range skills.Unk1 {
bf.WriteInt16(skills.Unk1[i])
}
data = append(data, bf)
}
case 4:
for _, history := range towerInfo.History {
bf := byteframe.NewByteFrame()
for i := range history.Unk0 {
bf.WriteInt16(history.Unk0[i])
}
for i := range history.Unk1 {
bf.WriteInt16(history.Unk1[i])
}
data = append(data, bf)
}
case 5:
for _, level := range towerInfo.Level {
bf := byteframe.NewByteFrame()
bf.WriteInt32(level.Floors)
bf.WriteInt32(level.Unk1)
bf.WriteInt32(level.Unk2)
bf.WriteInt32(level.Unk3)
data = append(data, bf)
}
}
doAckEarthSucceed(s, pkt.AckHandle, data)
}
func handleMsgMhfPostTowerInfo(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfPostTowerInfo)
if s.server.erupeConfig.DevModeOptions.QuestDebugTools {
s.logger.Debug(
p.Opcode().String(),
zap.Uint32("InfoType", pkt.InfoType),
zap.Uint32("Unk1", pkt.Unk1),
zap.Int32("Skill", pkt.Skill),
zap.Int32("TR", pkt.TR),
zap.Int32("TRP", pkt.TRP),
zap.Int32("Cost", pkt.Cost),
zap.Int32("Unk6", pkt.Unk6),
zap.Int32("Unk7", pkt.Unk7),
zap.Int32("Block1", pkt.Block1),
zap.Int64("Unk9", pkt.Unk9),
)
}
switch pkt.InfoType {
case 2:
skills := "0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0"
s.server.db.QueryRow(`SELECT skills FROM tower WHERE char_id=$1`, s.charID).Scan(&skills)
s.server.db.Exec(`UPDATE tower SET skills=$1, tsp=tsp-$2 WHERE char_id=$3`, stringsupport.CSVSetIndex(skills, int(pkt.Skill), stringsupport.CSVGetIndex(skills, int(pkt.Skill))+1), pkt.Cost, s.charID)
case 7:
s.server.db.Exec(`UPDATE tower SET tr=$1, trp=trp+$2, block1=block1+$3 WHERE char_id=$4`, pkt.TR, pkt.TRP, pkt.Block1, s.charID)
}
doAckSimpleSucceed(s, pkt.AckHandle, make([]byte, 4))
}
type TenrouiraiCharScore struct {
Score int32
Name string
}
type TenrouiraiProgress struct {
Completed uint8
Mission1 uint16
Mission2 uint16
Mission3 uint16
}
type TenrouiraiTicket struct {
Unk0 uint8
Unk1 uint32
Unk2 uint32
}
type TenrouiraiData struct {
Block uint8
Mission uint8
// 1 = Floors climbed
// 2 = Collect antiques
// 3 = Open chests
// 4 = Cats saved
// 5 = TRP acquisition
// 6 = Monster slays
Goal uint16
Unk3 uint16
Unk4 uint8
Unk5 uint8
Unk6 uint8
Unk7 uint8
Unk8 uint8
Unk9 uint8
}
type Tenrouirai struct {
CharScore []TenrouiraiCharScore
Progress []TenrouiraiProgress
Ticket []TenrouiraiTicket
Data []TenrouiraiData
}
func handleMsgMhfGetTenrouirai(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfGetTenrouirai)
var data []*byteframe.ByteFrame
tenrouirai := Tenrouirai{
Progress: []TenrouiraiProgress{
{1, 0, 0, 0},
},
Data: []TenrouiraiData{
{1, 1, 80, 0, 2, 2, 1, 1, 2, 2},
{1, 4, 16, 0, 2, 2, 1, 1, 2, 2},
{1, 6, 50, 0, 2, 2, 1, 0, 2, 2},
{1, 4, 12, 50, 2, 2, 1, 1, 2, 2},
{1, 3, 50, 0, 2, 2, 1, 1, 2, 2},
{2, 5, 40000, 0, 2, 2, 1, 0, 2, 2},
{1, 5, 50000, 50, 2, 2, 1, 1, 2, 2},
{2, 1, 60, 0, 2, 2, 1, 1, 2, 2},
{2, 3, 50, 0, 2, 1, 1, 0, 1, 2},
{2, 3, 40, 50, 2, 1, 1, 1, 1, 2},
{2, 4, 12, 0, 2, 1, 1, 1, 1, 2},
{2, 6, 40, 0, 2, 1, 1, 0, 1, 2},
{1, 1, 60, 50, 2, 1, 2, 1, 1, 2},
{1, 5, 50000, 0, 3, 1, 2, 1, 1, 2},
{1, 6, 50, 0, 3, 1, 2, 0, 1, 2},
{1, 4, 16, 50, 3, 1, 2, 1, 1, 2},
{1, 5, 50000, 0, 3, 1, 2, 1, 1, 2},
{2, 3, 40, 0, 3, 1, 2, 0, 1, 2},
{1, 3, 50, 50, 3, 1, 2, 1, 1, 2},
{2, 5, 40000, 0, 3, 1, 2, 1, 1, 1},
{2, 6, 40, 0, 3, 1, 2, 0, 1, 1},
{2, 1, 60, 50, 3, 1, 2, 1, 1, 1},
{2, 6, 50, 0, 3, 1, 2, 1, 1, 1},
{2, 4, 12, 0, 3, 1, 2, 0, 1, 1},
{1, 1, 80, 50, 3, 1, 2, 1, 1, 1},
{1, 5, 40000, 0, 3, 1, 2, 1, 1, 1},
{1, 3, 50, 0, 3, 1, 2, 0, 1, 1},
{1, 4, 16, 50, 3, 1, 0, 1, 1, 1},
{1, 6, 50, 0, 3, 1, 0, 1, 1, 1},
{2, 3, 40, 0, 3, 1, 0, 1, 1, 1},
{1, 1, 80, 50, 3, 1, 0, 0, 1, 1},
{2, 5, 40000, 0, 3, 1, 0, 0, 1, 1},
{2, 6, 40, 0, 3, 1, 0, 0, 1, 1},
},
}
switch pkt.Unk1 {
case 1:
for _, tdata := range tenrouirai.Data {
bf := byteframe.NewByteFrame()
bf.WriteUint8(tdata.Block)
bf.WriteUint8(tdata.Mission)
bf.WriteUint16(tdata.Goal)
bf.WriteUint16(tdata.Unk3)
bf.WriteUint8(tdata.Unk4)
bf.WriteUint8(tdata.Unk5)
bf.WriteUint8(tdata.Unk6)
bf.WriteUint8(tdata.Unk7)
bf.WriteUint8(tdata.Unk8)
bf.WriteUint8(tdata.Unk9)
data = append(data, bf)
}
case 4:
for _, progress := range tenrouirai.Progress {
bf := byteframe.NewByteFrame()
bf.WriteUint8(progress.Completed)
bf.WriteUint16(progress.Mission1)
bf.WriteUint16(progress.Mission2)
bf.WriteUint16(progress.Mission3)
data = append(data, bf)
}
}
doAckEarthSucceed(s, pkt.AckHandle, data)
}
func handleMsgMhfPostTenrouirai(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfPostTenrouirai)
if s.server.erupeConfig.DevModeOptions.QuestDebugTools {
s.logger.Debug(
p.Opcode().String(),
zap.Uint8("Unk0", pkt.Unk0),
zap.Uint8("Unk1", pkt.Unk1),
zap.Uint32("GuildID", pkt.GuildID),
zap.Uint8("Unk3", pkt.Unk3),
zap.Uint16("Floors", pkt.Floors),
zap.Uint16("Antiques", pkt.Antiques),
zap.Uint16("Chests", pkt.Chests),
zap.Uint16("Cats", pkt.Cats),
zap.Uint16("TRP", pkt.TRP),
zap.Uint16("Slays", pkt.Slays),
)
}
doAckSimpleSucceed(s, pkt.AckHandle, make([]byte, 4))
}
func handleMsgMhfPresentBox(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfPresentBox)
var data []*byteframe.ByteFrame
/*
bf.WriteUint32(0)
bf.WriteInt32(0)
bf.WriteInt32(0)
bf.WriteInt32(0)
bf.WriteInt32(0)
bf.WriteInt32(0)
bf.WriteInt32(0)
bf.WriteInt32(0)
bf.WriteInt32(0)
bf.WriteInt32(0)
bf.WriteInt32(0)
*/
doAckEarthSucceed(s, pkt.AckHandle, data)
}
type GemInfo struct {
Gem uint16
Quantity uint16
}
type GemHistory struct {
Unk0 uint16
Unk1 uint16
Unk2 uint32
Unk3 string
}
func handleMsgMhfGetGemInfo(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfGetGemInfo)
var data []*byteframe.ByteFrame
gemInfo := []GemInfo{}
gemHistory := []GemHistory{}
tempGems := "0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0"
s.server.db.QueryRow(`SELECT gems FROM tower WHERE char_id=$1`, s.charID).Scan(&tempGems)
for i, v := range stringsupport.CSVElems(tempGems) {
gemInfo = append(gemInfo, GemInfo{uint16(((i / 3) * 256) + ((i % 3) + 1)), uint16(v)})
}
switch pkt.Unk0 {
case 1:
for _, info := range gemInfo {
bf := byteframe.NewByteFrame()
bf.WriteUint16(info.Gem)
bf.WriteUint16(info.Quantity)
data = append(data, bf)
}
default:
for _, history := range gemHistory {
bf := byteframe.NewByteFrame()
bf.WriteUint16(history.Unk0)
bf.WriteUint16(history.Unk1)
bf.WriteUint32(history.Unk2)
bf.WriteBytes(stringsupport.PaddedString(history.Unk3, 14, true))
data = append(data, bf)
}
}
doAckEarthSucceed(s, pkt.AckHandle, data)
}
func handleMsgMhfPostGemInfo(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfPostGemInfo)
if s.server.erupeConfig.DevModeOptions.QuestDebugTools {
s.logger.Debug(
p.Opcode().String(),
zap.Uint32("Op", pkt.Op),
zap.Uint32("Unk1", pkt.Unk1),
zap.Int32("Gem", pkt.Gem),
zap.Int32("Quantity", pkt.Quantity),
zap.Int32("CID", pkt.CID),
zap.Int32("Message", pkt.Message),
zap.Int32("Unk6", pkt.Unk6),
)
}
gems := "0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0"
s.server.db.QueryRow(`SELECT gems FROM tower WHERE char_id=$1`, s.charID).Scan(&gems)
switch pkt.Op {
case 1: // Add gem
i := int(((pkt.Gem / 256) * 3) + (((pkt.Gem - ((pkt.Gem / 256) * 256)) - 1) % 3))
s.server.db.Exec(`UPDATE tower SET gems=$1 WHERE char_id=$2`, stringsupport.CSVSetIndex(gems, i, stringsupport.CSVGetIndex(gems, i)+int(pkt.Quantity)), s.charID)
case 2: // Transfer gem
// no way im doing this for now
}
doAckSimpleSucceed(s, pkt.AckHandle, make([]byte, 4))
}