mirror of
https://github.com/Mezeporta/Erupe.git
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72 lines
1.8 KiB
Go
72 lines
1.8 KiB
Go
package mhfpacket
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import (
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"errors"
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"erupe-ce/common/byteframe"
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"erupe-ce/network"
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"erupe-ce/network/clientctx"
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)
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/*
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00 58 // Opcode
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00 00 00 00
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00 00 00 4e
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00 04 // Count
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00 00 // Skipped(padding?)
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00 01 00 00 00 00 00 00
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00 02 00 00 5d fa 14 c0
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00 03 00 00 5d fa 14 c0
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00 06 00 00 5d e7 05 10
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00 00 // Count of some buf up to 0x800 bytes following it.
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00 10 // Trailer
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*/
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// ClientRight represents a right that the client has.
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type ClientRight struct {
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ID uint16
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Unk0 uint16
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Timestamp uint32
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}
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// MsgSysUpdateRight represents the MSG_SYS_UPDATE_RIGHT
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type MsgSysUpdateRight struct {
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ClientRespAckHandle uint32 // If non-0, requests the client to send back a MSG_SYS_ACK packet with this value.
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Bitfield uint32
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Rights []ClientRight
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UnkSize uint16 // Count of some buf up to 0x800 bytes following it.
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}
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// Opcode returns the ID associated with this packet type.
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func (m *MsgSysUpdateRight) Opcode() network.PacketID {
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return network.MSG_SYS_UPDATE_RIGHT
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}
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// Parse parses the packet from binary
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func (m *MsgSysUpdateRight) Parse(bf *byteframe.ByteFrame, ctx *clientctx.ClientContext) error {
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return errors.New("NOT IMPLEMENTED")
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}
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// Build builds a binary packet from the current data.
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func (m *MsgSysUpdateRight) Build(bf *byteframe.ByteFrame, ctx *clientctx.ClientContext) error {
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bf.WriteUint32(m.ClientRespAckHandle)
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bf.WriteUint32(m.Bitfield)
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bf.WriteUint16(uint16(len(m.Rights)))
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bf.WriteUint16(0)
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for _, v := range m.Rights {
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bf.WriteUint16(v.ID)
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bf.WriteUint16(v.Unk0)
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bf.WriteUint32(v.Timestamp)
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}
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bf.WriteUint16(m.UnkSize) // String of upto 0x800 bytes, update client login token / password in the game's launcherstate struct.
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//bf.WriteBytes(m.UpdatedClientLoginToken)
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return nil
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}
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