Files
Erupe/server/channelserver/handlers_caravan.go
2024-07-14 23:10:32 +10:00

217 lines
5.7 KiB
Go

package channelserver
import (
"erupe-ce/common/byteframe"
"erupe-ce/common/stringsupport"
"erupe-ce/network/mhfpacket"
"time"
)
type RyoudamaReward struct {
Unk0 uint8
Unk1 uint8
Unk2 uint16
Unk3 uint16
Unk4 uint16
Unk5 uint16
}
type RyoudamaKeyScore struct {
Unk0 uint8
Unk1 int32
}
type RyoudamaCharInfo struct {
CID uint32
Unk0 int32
Name string
}
type RyoudamaBoostInfo struct {
Start time.Time
End time.Time
}
type Ryoudama struct {
Reward []RyoudamaReward
KeyScore []RyoudamaKeyScore
CharInfo []RyoudamaCharInfo
BoostInfo []RyoudamaBoostInfo
Score []int32
}
type CaravanMyScore struct {
Unk0 int32
MyScore int32
Unk2 int32
Unk3 int32
}
type CaravanMyRank struct {
Unk0 int32
Unk1 int32
Unk2 int32
}
type CaravanRyoudanRanking struct {
Score int32
HuntingGroupId uint32
Name string
}
type CaravanPersonalRanking struct {
Score int32
Name string
}
func handleMsgMhfGetRyoudama(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfGetRyoudama)
var data []*byteframe.ByteFrame
ryoudama := Ryoudama{Score: []int32{0}}
switch pkt.Request2 {
case 4:
for _, score := range ryoudama.Score {
bf := byteframe.NewByteFrame()
bf.WriteInt32(score)
data = append(data, bf)
}
case 5:
for _, info := range ryoudama.CharInfo {
bf := byteframe.NewByteFrame()
bf.WriteUint32(info.CID)
bf.WriteInt32(info.Unk0)
bf.WriteBytes(stringsupport.PaddedString(info.Name, 14, true))
data = append(data, bf)
}
case 6:
for _, info := range ryoudama.BoostInfo {
bf := byteframe.NewByteFrame()
bf.WriteUint32(uint32(info.Start.Unix()))
bf.WriteUint32(uint32(info.End.Unix()))
data = append(data, bf)
}
}
doAckEarthSucceed(s, pkt.AckHandle, data)
}
func handleMsgMhfPostRyoudama(s *Session, p mhfpacket.MHFPacket) {}
func handleMsgMhfGetTinyBin(s *Session, p mhfpacket.MHFPacket) {
//Works for Tower but not Conquest
//Conquest: Unk0 0 Unk1 2 Unk2 1
type TinyBinItem struct {
ItemID uint16
Quantity uint16
}
tinyBinItems := []TinyBinItem{{7, 2}, {8, 1}, {9, 1}, {300, 4}, {10, 1}}
pkt := p.(*mhfpacket.MsgMhfGetTinyBin)
// requested after conquest quests
bf := byteframe.NewByteFrame()
bf.SetLE()
for _, items := range tinyBinItems {
bf.WriteUint16(items.ItemID)
bf.WriteUint16(items.Quantity)
}
doAckBufSucceed(s, pkt.AckHandle, bf.Data())
}
func handleMsgMhfPostTinyBin(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfPostTinyBin)
doAckSimpleSucceed(s, pkt.AckHandle, make([]byte, 4))
}
func handleMsgMhfCaravanMyScore(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfCaravanMyScore)
ryoudama := []CaravanMyScore{{6, 60900, 6, 6}}
var data []*byteframe.ByteFrame
for _, score := range ryoudama {
bf := byteframe.NewByteFrame()
bf.WriteInt32(score.Unk0)
bf.WriteInt32(score.MyScore)
bf.WriteInt32(score.Unk2)
bf.WriteInt32(score.Unk3)
data = append(data, bf)
}
doAckEarthSucceed(s, pkt.AckHandle, data)
}
func handleMsgMhfCaravanRanking(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfCaravanRanking)
var data []*byteframe.ByteFrame
// 1 = Top 100 when this Unk2 is the
// 4 = Guild Score
// 5 = Guild Team Individual Score
// 2 = Personal Score
switch pkt.Operation {
case 1:
personalRanking := []CaravanPersonalRanking{{60900, "Hunter 0"}, {20, "Hunter a"}, {4, "Hunter b"}, {4, "Hunter c"}, {2, "Hunter d"}, {1, "Hunter e"}}
for _, score := range personalRanking {
bf := byteframe.NewByteFrame()
bf.WriteInt32(score.Score)
bf.WriteBytes(stringsupport.PaddedString(score.Name, 14, true))
data = append(data, bf)
}
case 2:
personalRanking := []CaravanPersonalRanking{{60900, "Hunter 0"}, {20, "Hunter a"}, {4, "Hunter b"}, {4, "Hunter c"}, {2, "Hunter d"}, {1, "Hunter e"}}
for _, score := range personalRanking {
bf := byteframe.NewByteFrame()
bf.WriteInt32(score.Score)
bf.WriteBytes(stringsupport.PaddedString(score.Name, 14, true))
data = append(data, bf)
}
case 3:
ryoudama := []CaravanRyoudanRanking{{5, 1, "Clan a"}, {4, 2, "Clan b"}, {3, 3, "Clan c"}, {2, 4, "Clan d"}, {1, 5, "Clan e"}, {0, 6, "Clan f"}}
for _, score := range ryoudama {
bf := byteframe.NewByteFrame()
bf.WriteInt32(score.Score)
bf.WriteUint32(score.HuntingGroupId)
bf.WriteBytes(stringsupport.PaddedString(score.Name, 26, true))
data = append(data, bf)
}
case 4:
ryoudama := []CaravanRyoudanRanking{{5, 1, "Clan a"}, {4, 2, "Clan b"}, {3, 3, "Clan c"}, {2, 4, "Clan d"}, {1, 5, "Clan e"}, {0, 6, "Clan f"}}
for _, score := range ryoudama {
bf := byteframe.NewByteFrame()
bf.WriteInt32(score.Score)
bf.WriteUint32(score.HuntingGroupId)
bf.WriteBytes(stringsupport.PaddedString(score.Name, 26, true))
data = append(data, bf)
}
case 5:
//Unk2 is Hunting Team ID
//Having more than 5 in array stops loading
// Do Select ... Where HunterTeamID = pkt.unk2
personalRanking := []CaravanPersonalRanking{{10, "Clan Hunter 1"}, {9, "Clan Hunter 2"}, {8, "Clan Hunter 3"}, {7, "Clan Hunter 4"}, {6, "Clan Hunter 5"}}
for _, score := range personalRanking {
bf := byteframe.NewByteFrame()
bf.WriteInt32(score.Score)
bf.WriteBytes(stringsupport.PaddedString(score.Name, 14, true))
data = append(data, bf)
}
}
doAckEarthSucceed(s, pkt.AckHandle, data)
}
func handleMsgMhfCaravanMyRank(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfCaravanMyRank)
// if value 1 is 0 ! on the route
unk := []CaravanMyRank{{6, 6, 6}}
//Personal - General Unk 1 : 1
var data []*byteframe.ByteFrame
for _, unkData := range unk {
bf := byteframe.NewByteFrame()
bf.WriteInt32(unkData.Unk0)
bf.WriteInt32(unkData.Unk1)
bf.WriteInt32(unkData.Unk2)
data = append(data, bf)
}
doAckEarthSucceed(s, pkt.AckHandle, data)
}