Files
Erupe/server/channelserver/handlers_seibattle.go
Houmgaor 2bd5f98f32 docs: add doc.go files and godoc comments to all packages
Add package-level documentation (doc.go) to all 22 first-party
packages and godoc comments to ~150 previously undocumented
exported symbols across common/, network/, and server/.
2026-02-18 21:39:13 +01:00

260 lines
6.7 KiB
Go

package channelserver
import (
"erupe-ce/common/byteframe"
"erupe-ce/network/mhfpacket"
"time"
)
// SeibattleTimetable represents a seibattle schedule entry.
type SeibattleTimetable struct {
Start time.Time
End time.Time
}
// SeibattleKeyScore represents a seibattle key score.
type SeibattleKeyScore struct {
Unk0 uint8
Unk1 int32
}
// SeibattleCareer represents seibattle career stats.
type SeibattleCareer struct {
Unk0 uint16
Unk1 uint16
Unk2 uint16
}
// SeibattleOpponent represents seibattle opponent data.
type SeibattleOpponent struct {
Unk0 int32
Unk1 int8
}
// SeibattleConventionResult represents a seibattle convention result.
type SeibattleConventionResult struct {
Unk0 uint32
Unk1 uint16
Unk2 uint16
Unk3 uint16
Unk4 uint16
}
// SeibattleCharScore represents a seibattle per-character score.
type SeibattleCharScore struct {
Unk0 uint32
}
// SeibattleCurResult represents a seibattle current result.
type SeibattleCurResult struct {
Unk0 uint32
Unk1 uint16
Unk2 uint16
Unk3 uint16
}
// Seibattle represents complete seibattle data.
type Seibattle struct {
Timetable []SeibattleTimetable
KeyScore []SeibattleKeyScore
Career []SeibattleCareer
Opponent []SeibattleOpponent
ConventionResult []SeibattleConventionResult
CharScore []SeibattleCharScore
CurResult []SeibattleCurResult
}
func handleMsgMhfGetSeibattle(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfGetSeibattle)
var data []*byteframe.ByteFrame
seibattle := Seibattle{
Timetable: []SeibattleTimetable{
{TimeMidnight(), TimeMidnight().Add(time.Hour * 8)},
{TimeMidnight().Add(time.Hour * 8), TimeMidnight().Add(time.Hour * 16)},
{TimeMidnight().Add(time.Hour * 16), TimeMidnight().Add(time.Hour * 24)},
},
KeyScore: []SeibattleKeyScore{
{0, 0},
},
Career: []SeibattleCareer{
{0, 0, 0},
},
Opponent: []SeibattleOpponent{
{1, 1},
},
ConventionResult: []SeibattleConventionResult{
{0, 0, 0, 0, 0},
},
CharScore: []SeibattleCharScore{
{0},
},
CurResult: []SeibattleCurResult{
{0, 0, 0, 0},
},
}
switch pkt.Type {
case 1:
for _, timetable := range seibattle.Timetable {
bf := byteframe.NewByteFrame()
bf.WriteUint32(uint32(timetable.Start.Unix()))
bf.WriteUint32(uint32(timetable.End.Unix()))
data = append(data, bf)
}
case 3: // Key score?
for _, keyScore := range seibattle.KeyScore {
bf := byteframe.NewByteFrame()
bf.WriteUint8(keyScore.Unk0)
bf.WriteInt32(keyScore.Unk1)
data = append(data, bf)
}
case 4: // Career?
for _, career := range seibattle.Career {
bf := byteframe.NewByteFrame()
bf.WriteUint16(career.Unk0)
bf.WriteUint16(career.Unk1)
bf.WriteUint16(career.Unk2)
data = append(data, bf)
}
case 5: // Opponent?
for _, opponent := range seibattle.Opponent {
bf := byteframe.NewByteFrame()
bf.WriteInt32(opponent.Unk0)
bf.WriteInt8(opponent.Unk1)
data = append(data, bf)
}
case 6: // Convention result?
for _, conventionResult := range seibattle.ConventionResult {
bf := byteframe.NewByteFrame()
bf.WriteUint32(conventionResult.Unk0)
bf.WriteUint16(conventionResult.Unk1)
bf.WriteUint16(conventionResult.Unk2)
bf.WriteUint16(conventionResult.Unk3)
bf.WriteUint16(conventionResult.Unk4)
data = append(data, bf)
}
case 7: // Char score?
for _, charScore := range seibattle.CharScore {
bf := byteframe.NewByteFrame()
bf.WriteUint32(charScore.Unk0)
data = append(data, bf)
}
case 8: // Cur result?
for _, curResult := range seibattle.CurResult {
bf := byteframe.NewByteFrame()
bf.WriteUint32(curResult.Unk0)
bf.WriteUint16(curResult.Unk1)
bf.WriteUint16(curResult.Unk2)
bf.WriteUint16(curResult.Unk3)
data = append(data, bf)
}
}
doAckEarthSucceed(s, pkt.AckHandle, data)
}
func handleMsgMhfPostSeibattle(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfPostSeibattle)
doAckSimpleSucceed(s, pkt.AckHandle, make([]byte, 4))
}
func handleMsgMhfGetBreakSeibatuLevelReward(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfGetBreakSeibatuLevelReward)
bf := byteframe.NewByteFrame()
bf.WriteInt32(0)
bf.WriteInt32(0)
bf.WriteInt32(0)
bf.WriteInt32(0)
doAckBufSucceed(s, pkt.AckHandle, bf.Data())
}
// WeeklySeibatuRankingReward represents a weekly seibattle ranking reward.
type WeeklySeibatuRankingReward struct {
Unk0 int32
Unk1 int32
Unk2 uint32
Unk3 int32
Unk4 int32
Unk5 int32
}
func handleMsgMhfGetWeeklySeibatuRankingReward(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfGetWeeklySeibatuRankingReward)
var data []*byteframe.ByteFrame
weeklySeibatuRankingRewards := []WeeklySeibatuRankingReward{
{0, 0, 0, 0, 0, 0},
}
for _, reward := range weeklySeibatuRankingRewards {
bf := byteframe.NewByteFrame()
bf.WriteInt32(reward.Unk0)
bf.WriteInt32(reward.Unk1)
bf.WriteUint32(reward.Unk2)
bf.WriteInt32(reward.Unk3)
bf.WriteInt32(reward.Unk4)
bf.WriteInt32(reward.Unk5)
data = append(data, bf)
}
doAckEarthSucceed(s, pkt.AckHandle, data)
}
func handleMsgMhfGetFixedSeibatuRankingTable(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfGetFixedSeibatuRankingTable)
bf := byteframe.NewByteFrame()
bf.WriteInt32(0)
bf.WriteInt32(0)
bf.WriteBytes(make([]byte, 32))
doAckBufSucceed(s, pkt.AckHandle, bf.Data())
}
func handleMsgMhfReadBeatLevel(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfReadBeatLevel)
// This response is fixed and will never change on JP,
// but I've left it dynamic for possible other client differences.
resp := byteframe.NewByteFrame()
for i := 0; i < int(pkt.ValidIDCount); i++ {
resp.WriteUint32(pkt.IDs[i])
resp.WriteUint32(1)
resp.WriteUint32(1)
resp.WriteUint32(1)
}
doAckBufSucceed(s, pkt.AckHandle, resp.Data())
}
func handleMsgMhfReadLastWeekBeatRanking(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfReadLastWeekBeatRanking)
bf := byteframe.NewByteFrame()
bf.WriteInt32(0)
bf.WriteInt32(0)
bf.WriteInt32(0)
bf.WriteInt32(0)
doAckBufSucceed(s, pkt.AckHandle, bf.Data())
}
func handleMsgMhfUpdateBeatLevel(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfUpdateBeatLevel)
doAckBufSucceed(s, pkt.AckHandle, []byte{0x00, 0x00, 0x00, 0x00})
}
func handleMsgMhfReadBeatLevelAllRanking(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfReadBeatLevelAllRanking)
bf := byteframe.NewByteFrame()
bf.WriteUint32(0)
bf.WriteInt32(0)
bf.WriteInt32(0)
for i := 0; i < 100; i++ {
bf.WriteUint32(0)
bf.WriteUint32(0)
bf.WriteBytes(make([]byte, 32))
}
doAckBufSucceed(s, pkt.AckHandle, bf.Data())
}
func handleMsgMhfReadBeatLevelMyRanking(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfReadBeatLevelMyRanking)
bf := byteframe.NewByteFrame()
doAckBufSucceed(s, pkt.AckHandle, bf.Data())
}