Files
Erupe/internal/service/guild_member.go
2024-10-28 23:05:14 +11:00

170 lines
4.1 KiB
Go

package service
import (
"erupe-ce/utils/database"
"erupe-ce/utils/logger"
"fmt"
"time"
"github.com/jmoiron/sqlx"
"go.uber.org/zap"
)
type GuildMember struct {
GuildID uint32 `db:"guild_id"`
CharID uint32 `db:"character_id"`
JoinedAt *time.Time `db:"joined_at"`
Souls uint32 `db:"souls"`
RPToday uint16 `db:"rp_today"`
RPYesterday uint16 `db:"rp_yesterday"`
Name string `db:"name"`
IsApplicant bool `db:"is_applicant"`
OrderIndex uint16 `db:"order_index"`
LastLogin uint32 `db:"last_login"`
Recruiter bool `db:"recruiter"`
AvoidLeadership bool `db:"avoid_leadership"`
IsLeader bool `db:"is_leader"`
HR uint16 `db:"hr"`
GR uint16 `db:"gr"`
WeaponID uint16 `db:"weapon_id"`
WeaponType uint8 `db:"weapon_type"`
}
func (gm *GuildMember) CanRecruit() bool {
if gm.Recruiter {
return true
}
if gm.OrderIndex <= 3 {
return true
}
if gm.IsLeader {
return true
}
return false
}
func (gm *GuildMember) IsSubLeader() bool {
return gm.OrderIndex <= 3
}
func (gm *GuildMember) Save() error {
db, err := database.GetDB()
logger := logger.Get()
if err != nil {
logger.Fatal(fmt.Sprintf("Failed to get database instance: %s", err))
}
_, err = db.Exec("UPDATE guild_characters SET avoid_leadership=$1, order_index=$2 WHERE character_id=$3", gm.AvoidLeadership, gm.OrderIndex, gm.CharID)
if err != nil {
logger.Error(
"failed to update guild member data",
zap.Error(err),
zap.Uint32("charID", gm.CharID),
zap.Uint32("guildID", gm.GuildID),
)
return err
}
return nil
}
const guildMembersSelectSQL = `
SELECT * FROM (
SELECT
g.id AS guild_id,
joined_at,
COALESCE((SELECT SUM(souls) FROM festa_submissions fs WHERE fs.character_id=c.id), 0) AS souls,
COALESCE(rp_today, 0) AS rp_today,
COALESCE(rp_yesterday, 0) AS rp_yesterday,
c.name,
c.id AS character_id,
COALESCE(order_index, 0) AS order_index,
c.last_login,
COALESCE(recruiter, false) AS recruiter,
COALESCE(avoid_leadership, false) AS avoid_leadership,
c.hr,
c.gr,
c.weapon_id,
c.weapon_type,
EXISTS(SELECT 1 FROM guild_applications ga WHERE ga.character_id=c.id AND application_type='applied') AS is_applicant,
CASE WHEN g.leader_id = c.id THEN true ELSE false END AS is_leader
FROM guild_characters gc
LEFT JOIN characters c ON c.id = gc.character_id
LEFT JOIN guilds g ON g.id = gc.guild_id
) AS subquery
`
func GetGuildMembers(guildID uint32, applicants bool) ([]*GuildMember, error) {
db, err := database.GetDB()
logger := logger.Get()
if err != nil {
logger.Fatal(fmt.Sprintf("Failed to get database instance: %s", err))
}
rows, err := db.Queryx(fmt.Sprintf(`
%s
WHERE guild_id = $1 AND is_applicant = $2
`, guildMembersSelectSQL), guildID, applicants)
if err != nil {
logger.Error("failed to retrieve membership data for guild", zap.Error(err), zap.Uint32("guildID", guildID))
return nil, err
}
defer rows.Close()
members := make([]*GuildMember, 0)
for rows.Next() {
member, err := buildGuildMemberObjectFromDBResult(rows, err)
if err != nil {
return nil, err
}
members = append(members, member)
}
return members, nil
}
func GetCharacterGuildData(charID uint32) (*GuildMember, error) {
db, err := database.GetDB()
logger := logger.Get()
if err != nil {
logger.Fatal(fmt.Sprintf("Failed to get database instance: %s", err))
}
rows, err := db.Queryx(fmt.Sprintf("%s WHERE character_id=$1", guildMembersSelectSQL), charID)
if err != nil {
logger.Error(fmt.Sprintf("failed to retrieve membership data for character '%d'", charID))
return nil, err
}
defer rows.Close()
hasRow := rows.Next()
if !hasRow {
return nil, nil
}
return buildGuildMemberObjectFromDBResult(rows, err)
}
func buildGuildMemberObjectFromDBResult(rows *sqlx.Rows, err error) (*GuildMember, error) {
logger := logger.Get()
memberData := &GuildMember{}
err = rows.StructScan(&memberData)
if err != nil {
logger.Error("failed to retrieve guild data from database", zap.Error(err))
return nil, err
}
return memberData, nil
}