Files
Erupe/server/channelserver/handlers_shop_gacha.go
2024-10-28 23:05:14 +11:00

725 lines
22 KiB
Go

package channelserver
import (
"erupe-ce/config"
"erupe-ce/internal/model"
"erupe-ce/network/mhfpacket"
"erupe-ce/utils/byteframe"
"erupe-ce/utils/database"
"erupe-ce/utils/gametime"
ps "erupe-ce/utils/pascalstring"
"fmt"
"math/rand"
"github.com/jmoiron/sqlx"
)
func writeShopItems(bf *byteframe.ByteFrame, items []model.ShopItem) {
bf.WriteUint16(uint16(len(items)))
bf.WriteUint16(uint16(len(items)))
for _, item := range items {
if config.GetConfig().ClientID >= config.Z2 {
bf.WriteUint32(item.ID)
}
bf.WriteUint32(item.ItemID)
bf.WriteUint32(item.Cost)
bf.WriteUint16(item.Quantity)
bf.WriteUint16(item.MinHR)
bf.WriteUint16(item.MinSR)
if config.GetConfig().ClientID >= config.Z2 {
bf.WriteUint16(item.MinGR)
}
bf.WriteUint8(0) // Unk
bf.WriteUint8(item.StoreLevel)
if config.GetConfig().ClientID >= config.Z2 {
bf.WriteUint16(item.MaxQuantity)
bf.WriteUint16(item.UsedQuantity)
}
if config.GetConfig().ClientID == config.Z1 {
bf.WriteUint8(uint8(item.RoadFloors))
bf.WriteUint8(uint8(item.RoadFatalis))
} else if config.GetConfig().ClientID >= config.Z2 {
bf.WriteUint16(item.RoadFloors)
bf.WriteUint16(item.RoadFatalis)
}
}
}
func getShopItems(s *Session, shopType uint8, shopID uint32) []model.ShopItem {
db, err := database.GetDB()
if err != nil {
s.Logger.Fatal(fmt.Sprintf("Failed to get database instance: %s", err))
}
var items []model.ShopItem
var temp model.ShopItem
rows, err := db.Queryx(`SELECT id, item_id, cost, quantity, min_hr, min_sr, min_gr, store_level, max_quantity,
COALESCE((SELECT bought FROM shop_items_bought WHERE shop_item_id=si.id AND character_id=$3), 0) as used_quantity,
road_floors, road_fatalis FROM shop_items si WHERE shop_type=$1 AND shop_id=$2
`, shopType, shopID, s.CharID)
if err == nil {
for rows.Next() {
err = rows.StructScan(&temp)
if err != nil {
continue
}
items = append(items, temp)
}
}
return items
}
func handleMsgMhfEnumerateShop(s *Session, db *sqlx.DB, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfEnumerateShop)
// Generic Shop IDs
// 0: basic item
// 1: gatherables
// 2: hr1-4 materials
// 3: hr5-7 materials
// 4: decos
// 5: other item
// 6: g mats
// 7: limited item
// 8: special item
switch pkt.ShopType {
case 1: // Running gachas
// Fundamentally, gacha works completely differently, just hide it for now.
if config.GetConfig().ClientID <= config.G7 {
s.DoAckBufSucceed(pkt.AckHandle, make([]byte, 4))
return
}
rows, err := db.Queryx("SELECT id, min_gr, min_hr, name, url_banner, url_feature, url_thumbnail, wide, recommended, gacha_type, hidden FROM gacha_shop")
if err != nil {
s.DoAckBufSucceed(pkt.AckHandle, make([]byte, 4))
return
}
bf := byteframe.NewByteFrame()
var gacha model.Gacha
var gachas []model.Gacha
for rows.Next() {
err = rows.StructScan(&gacha)
if err == nil {
gachas = append(gachas, gacha)
}
}
bf.WriteUint16(uint16(len(gachas)))
bf.WriteUint16(uint16(len(gachas)))
for _, g := range gachas {
bf.WriteUint32(g.ID)
bf.WriteUint32(0) // Unknown rank restrictions
bf.WriteUint32(0)
bf.WriteUint32(0)
bf.WriteUint32(0)
bf.WriteUint32(g.MinGR)
bf.WriteUint32(g.MinHR)
bf.WriteUint32(0) // only 0 in known packet
ps.Uint8(bf, g.Name, true)
ps.Uint8(bf, g.URLBanner, false)
ps.Uint8(bf, g.URLFeature, false)
if config.GetConfig().ClientID >= config.G10 {
bf.WriteBool(g.Wide)
ps.Uint8(bf, g.URLThumbnail, false)
}
if g.Recommended {
bf.WriteUint16(2)
} else {
bf.WriteUint16(0)
}
bf.WriteUint8(g.GachaType)
if config.GetConfig().ClientID >= config.G10 {
bf.WriteBool(g.Hidden)
}
}
s.DoAckBufSucceed(pkt.AckHandle, bf.Data())
case 2: // Actual gacha
bf := byteframe.NewByteFrame()
bf.WriteUint32(pkt.ShopID)
var gachaType int
db.QueryRow(`SELECT gacha_type FROM gacha_shop WHERE id = $1`, pkt.ShopID).Scan(&gachaType)
rows, err := db.Queryx(`SELECT entry_type, id, item_type, item_number, item_quantity, weight, rarity, rolls, daily_limit, frontier_points, COALESCE(name, '') AS name FROM gacha_entries WHERE gacha_id = $1 ORDER BY weight DESC`, pkt.ShopID)
if err != nil {
s.DoAckBufSucceed(pkt.AckHandle, make([]byte, 4))
return
}
var divisor float64
db.QueryRow(`SELECT COALESCE(SUM(weight) / 100000.0, 0) AS chance FROM gacha_entries WHERE gacha_id = $1`, pkt.ShopID).Scan(&divisor)
var entry model.GachaEntry
var entries []model.GachaEntry
var item model.GachaItem
for rows.Next() {
err = rows.StructScan(&entry)
if err == nil {
entries = append(entries, entry)
}
}
bf.WriteUint16(uint16(len(entries)))
for _, ge := range entries {
var items []model.GachaItem
bf.WriteUint8(ge.EntryType)
bf.WriteUint32(ge.ID)
bf.WriteUint8(ge.ItemType)
bf.WriteUint32(ge.ItemNumber)
bf.WriteUint16(ge.ItemQuantity)
if gachaType >= 4 { // If box
bf.WriteUint16(1)
} else {
bf.WriteUint16(uint16(ge.Weight / divisor))
}
bf.WriteUint8(ge.Rarity)
bf.WriteUint8(ge.Rolls)
rows, err = db.Queryx(`SELECT item_type, item_id, quantity FROM gacha_items WHERE entry_id=$1`, ge.ID)
if err != nil {
bf.WriteUint8(0)
} else {
for rows.Next() {
err = rows.StructScan(&item)
if err == nil {
items = append(items, item)
}
}
bf.WriteUint8(uint8(len(items)))
}
bf.WriteUint16(ge.FrontierPoints)
bf.WriteUint8(ge.DailyLimit)
if ge.EntryType < 10 {
ps.Uint8(bf, ge.Name, true)
} else {
bf.WriteUint8(0)
}
for _, gi := range items {
bf.WriteUint16(uint16(gi.ItemType))
bf.WriteUint16(gi.ItemID)
bf.WriteUint16(gi.Quantity)
}
}
s.DoAckBufSucceed(pkt.AckHandle, bf.Data())
case 3: // Hunting Festival Exchange
fallthrough
case 4: // N Points, 0-6
fallthrough
case 5: // GCP->Item, 0-6
fallthrough
case 6: // Gacha coin->Item
fallthrough
case 7: // Item->GCP
fallthrough
case 8: // Diva
fallthrough
case 9: // Diva song shop
fallthrough
case 10: // Item shop, 0-8
bf := byteframe.NewByteFrame()
items := getShopItems(s, pkt.ShopType, pkt.ShopID)
if len(items) > int(pkt.Limit) {
items = items[:pkt.Limit]
}
writeShopItems(bf, items)
s.DoAckBufSucceed(pkt.AckHandle, bf.Data())
}
}
func handleMsgMhfAcquireExchangeShop(s *Session, db *sqlx.DB, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfAcquireExchangeShop)
bf := byteframe.NewByteFrameFromBytes(pkt.RawDataPayload)
exchanges := int(bf.ReadUint16())
for i := 0; i < exchanges; i++ {
itemHash := bf.ReadUint32()
if itemHash == 0 {
continue
}
buyCount := bf.ReadUint32()
db.Exec(`INSERT INTO shop_items_bought (character_id, shop_item_id, bought)
VALUES ($1,$2,$3) ON CONFLICT (character_id, shop_item_id)
DO UPDATE SET bought = bought + $3
WHERE EXCLUDED.character_id=$1 AND EXCLUDED.shop_item_id=$2
`, s.CharID, itemHash, buyCount)
}
s.DoAckSimpleSucceed(pkt.AckHandle, []byte{0x00, 0x00, 0x00, 0x00})
}
func handleMsgMhfGetGachaPlayHistory(s *Session, db *sqlx.DB, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfGetGachaPlayHistory)
bf := byteframe.NewByteFrame()
bf.WriteUint8(1)
s.DoAckBufSucceed(pkt.AckHandle, bf.Data())
}
func handleMsgMhfGetGachaPoint(s *Session, db *sqlx.DB, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfGetGachaPoint)
var fp, gp, gt uint32
db.QueryRow("SELECT COALESCE(frontier_points, 0), COALESCE(gacha_premium, 0), COALESCE(gacha_trial, 0) FROM users u WHERE u.id=(SELECT c.user_id FROM characters c WHERE c.id=$1)", s.CharID).Scan(&fp, &gp, &gt)
resp := byteframe.NewByteFrame()
resp.WriteUint32(gp)
resp.WriteUint32(gt)
resp.WriteUint32(fp)
s.DoAckBufSucceed(pkt.AckHandle, resp.Data())
}
func handleMsgMhfUseGachaPoint(s *Session, db *sqlx.DB, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfUseGachaPoint)
if pkt.TrialCoins > 0 {
db.Exec(`UPDATE users u SET gacha_trial=gacha_trial-$1 WHERE u.id=(SELECT c.user_id FROM characters c WHERE c.id=$2)`, pkt.TrialCoins, s.CharID)
}
if pkt.PremiumCoins > 0 {
db.Exec(`UPDATE users u SET gacha_premium=gacha_premium-$1 WHERE u.id=(SELECT c.user_id FROM characters c WHERE c.id=$2)`, pkt.PremiumCoins, s.CharID)
}
s.DoAckSimpleSucceed(pkt.AckHandle, make([]byte, 4))
}
func spendGachaCoin(s *Session, quantity uint16) {
db, err := database.GetDB()
if err != nil {
s.Logger.Fatal(fmt.Sprintf("Failed to get database instance: %s", err))
}
var gt uint16
db.QueryRow(`SELECT COALESCE(gacha_trial, 0) FROM users u WHERE u.id=(SELECT c.user_id FROM characters c WHERE c.id=$1)`, s.CharID).Scan(&gt)
if quantity <= gt {
db.Exec(`UPDATE users u SET gacha_trial=gacha_trial-$1 WHERE u.id=(SELECT c.user_id FROM characters c WHERE c.id=$2)`, quantity, s.CharID)
} else {
db.Exec(`UPDATE users u SET gacha_premium=gacha_premium-$1 WHERE u.id=(SELECT c.user_id FROM characters c WHERE c.id=$2)`, quantity, s.CharID)
}
}
func transactGacha(s *Session, gachaID uint32, rollID uint8) (error, int) {
db, err := database.GetDB()
if err != nil {
s.Logger.Fatal(fmt.Sprintf("Failed to get database instance: %s", err))
}
var itemType uint8
var itemNumber uint16
var rolls int
err = db.QueryRowx(`SELECT item_type, item_number, rolls FROM gacha_entries WHERE gacha_id = $1 AND entry_type = $2`, gachaID, rollID).Scan(&itemType, &itemNumber, &rolls)
if err != nil {
return err, 0
}
switch itemType {
/*
valid types that need manual savedata manipulation:
- Ryoudan Points
- Bond Points
- Image Change Points
valid types that work (no additional code needed):
- Tore Points
- Festa Points
*/
case 17:
_ = addPointNetcafe(s, int(itemNumber)*-1)
case 19:
fallthrough
case 20:
spendGachaCoin(s, itemNumber)
case 21:
db.Exec("UPDATE users u SET frontier_points=frontier_points-$1 WHERE u.id=(SELECT c.user_id FROM characters c WHERE c.id=$2)", itemNumber, s.CharID)
}
return nil, rolls
}
func getGuaranteedItems(s *Session, gachaID uint32, rollID uint8) []model.GachaItem {
db, err := database.GetDB()
if err != nil {
s.Logger.Fatal(fmt.Sprintf("Failed to get database instance: %s", err))
}
var rewards []model.GachaItem
var reward model.GachaItem
items, err := db.Queryx(`SELECT item_type, item_id, quantity FROM gacha_items WHERE entry_id = (SELECT id FROM gacha_entries WHERE entry_type = $1 AND gacha_id = $2)`, rollID, gachaID)
if err == nil {
for items.Next() {
items.StructScan(&reward)
rewards = append(rewards, reward)
}
}
return rewards
}
func addGachaItem(s *Session, items []model.GachaItem) {
db, err := database.GetDB()
if err != nil {
s.Logger.Fatal(fmt.Sprintf("Failed to get database instance: %s", err))
}
var data []byte
db.QueryRow(`SELECT gacha_items FROM characters WHERE id = $1`, s.CharID).Scan(&data)
if len(data) > 0 {
numItems := int(data[0])
data = data[1:]
oldItem := byteframe.NewByteFrameFromBytes(data)
for i := 0; i < numItems; i++ {
items = append(items, model.GachaItem{
ItemType: oldItem.ReadUint8(),
ItemID: oldItem.ReadUint16(),
Quantity: oldItem.ReadUint16(),
})
}
}
newItem := byteframe.NewByteFrame()
newItem.WriteUint8(uint8(len(items)))
for i := range items {
newItem.WriteUint8(items[i].ItemType)
newItem.WriteUint16(items[i].ItemID)
newItem.WriteUint16(items[i].Quantity)
}
db.Exec(`UPDATE characters SET gacha_items = $1 WHERE id = $2`, newItem.Data(), s.CharID)
}
func getRandomEntries(entries []model.GachaEntry, rolls int, isBox bool) ([]model.GachaEntry, error) {
var chosen []model.GachaEntry
var totalWeight float64
for i := range entries {
totalWeight += entries[i].Weight
}
for {
if rolls == len(chosen) {
break
}
if !isBox {
result := rand.Float64() * totalWeight
for _, entry := range entries {
result -= entry.Weight
if result < 0 {
chosen = append(chosen, entry)
break
}
}
} else {
result := rand.Intn(len(entries))
chosen = append(chosen, entries[result])
entries[result] = entries[len(entries)-1]
entries = entries[:len(entries)-1]
}
}
return chosen, nil
}
func handleMsgMhfReceiveGachaItem(s *Session, db *sqlx.DB, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfReceiveGachaItem)
var data []byte
err := db.QueryRow("SELECT COALESCE(gacha_items, $2) FROM characters WHERE id = $1", s.CharID, []byte{0x00}).Scan(&data)
if err != nil {
data = []byte{0x00}
}
// I think there are still some edge cases where rewards can be nulled via overflow
if data[0] > 36 || len(data) > 181 {
resp := byteframe.NewByteFrame()
resp.WriteUint8(36)
resp.WriteBytes(data[1:181])
s.DoAckBufSucceed(pkt.AckHandle, resp.Data())
} else {
s.DoAckBufSucceed(pkt.AckHandle, data)
}
if !pkt.Freeze {
if data[0] > 36 || len(data) > 181 {
update := byteframe.NewByteFrame()
update.WriteUint8(uint8(len(data[181:]) / 5))
update.WriteBytes(data[181:])
db.Exec("UPDATE characters SET gacha_items = $1 WHERE id = $2", update.Data(), s.CharID)
} else {
db.Exec("UPDATE characters SET gacha_items = null WHERE id = $1", s.CharID)
}
}
}
func handleMsgMhfPlayNormalGacha(s *Session, db *sqlx.DB, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfPlayNormalGacha)
bf := byteframe.NewByteFrame()
var entries []model.GachaEntry
var entry model.GachaEntry
var rewards []model.GachaItem
var reward model.GachaItem
err, rolls := transactGacha(s, pkt.GachaID, pkt.RollType)
if err != nil {
s.DoAckBufSucceed(pkt.AckHandle, make([]byte, 1))
return
}
rows, err := db.Queryx(`SELECT id, weight, rarity FROM gacha_entries WHERE gacha_id = $1 AND entry_type = 100 ORDER BY weight DESC`, pkt.GachaID)
if err != nil {
s.DoAckBufSucceed(pkt.AckHandle, make([]byte, 1))
return
}
for rows.Next() {
err = rows.StructScan(&entry)
if err != nil {
continue
}
entries = append(entries, entry)
}
rewardEntries, err := getRandomEntries(entries, rolls, false)
temp := byteframe.NewByteFrame()
for i := range rewardEntries {
rows, err = db.Queryx(`SELECT item_type, item_id, quantity FROM gacha_items WHERE entry_id = $1`, rewardEntries[i].ID)
if err != nil {
continue
}
for rows.Next() {
err = rows.StructScan(&reward)
if err != nil {
continue
}
rewards = append(rewards, reward)
temp.WriteUint8(reward.ItemType)
temp.WriteUint16(reward.ItemID)
temp.WriteUint16(reward.Quantity)
temp.WriteUint8(rewardEntries[i].Rarity)
}
}
bf.WriteUint8(uint8(len(rewards)))
bf.WriteBytes(temp.Data())
s.DoAckBufSucceed(pkt.AckHandle, bf.Data())
addGachaItem(s, rewards)
}
func handleMsgMhfPlayStepupGacha(s *Session, db *sqlx.DB, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfPlayStepupGacha)
bf := byteframe.NewByteFrame()
var entries []model.GachaEntry
var entry model.GachaEntry
var rewards []model.GachaItem
var reward model.GachaItem
err, rolls := transactGacha(s, pkt.GachaID, pkt.RollType)
if err != nil {
s.DoAckBufSucceed(pkt.AckHandle, make([]byte, 1))
return
}
db.Exec("UPDATE users u SET frontier_points=frontier_points+(SELECT frontier_points FROM gacha_entries WHERE gacha_id = $1 AND entry_type = $2) WHERE u.id=(SELECT c.user_id FROM characters c WHERE c.id=$3)", pkt.GachaID, pkt.RollType, s.CharID)
db.Exec(`DELETE FROM gacha_stepup WHERE gacha_id = $1 AND character_id = $2`, pkt.GachaID, s.CharID)
db.Exec(`INSERT INTO gacha_stepup (gacha_id, step, character_id) VALUES ($1, $2, $3)`, pkt.GachaID, pkt.RollType+1, s.CharID)
rows, err := db.Queryx(`SELECT id, weight, rarity FROM gacha_entries WHERE gacha_id = $1 AND entry_type = 100 ORDER BY weight DESC`, pkt.GachaID)
if err != nil {
s.DoAckBufSucceed(pkt.AckHandle, make([]byte, 1))
return
}
for rows.Next() {
err = rows.StructScan(&entry)
if err != nil {
continue
}
entries = append(entries, entry)
}
guaranteedItems := getGuaranteedItems(s, pkt.GachaID, pkt.RollType)
rewardEntries, err := getRandomEntries(entries, rolls, false)
temp := byteframe.NewByteFrame()
for i := range rewardEntries {
rows, err = db.Queryx(`SELECT item_type, item_id, quantity FROM gacha_items WHERE entry_id = $1`, rewardEntries[i].ID)
if err != nil {
continue
}
for rows.Next() {
err = rows.StructScan(&reward)
if err != nil {
continue
}
rewards = append(rewards, reward)
temp.WriteUint8(reward.ItemType)
temp.WriteUint16(reward.ItemID)
temp.WriteUint16(reward.Quantity)
temp.WriteUint8(rewardEntries[i].Rarity)
}
}
bf.WriteUint8(uint8(len(rewards) + len(guaranteedItems)))
bf.WriteUint8(uint8(len(rewards)))
for _, item := range guaranteedItems {
bf.WriteUint8(item.ItemType)
bf.WriteUint16(item.ItemID)
bf.WriteUint16(item.Quantity)
bf.WriteUint8(0)
}
bf.WriteBytes(temp.Data())
s.DoAckBufSucceed(pkt.AckHandle, bf.Data())
addGachaItem(s, rewards)
addGachaItem(s, guaranteedItems)
}
func handleMsgMhfGetStepupStatus(s *Session, db *sqlx.DB, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfGetStepupStatus)
// TODO: Reset daily (noon)
var step uint8
db.QueryRow(`SELECT step FROM gacha_stepup WHERE gacha_id = $1 AND character_id = $2`, pkt.GachaID, s.CharID).Scan(&step)
var stepCheck int
db.QueryRow(`SELECT COUNT(1) FROM gacha_entries WHERE gacha_id = $1 AND entry_type = $2`, pkt.GachaID, step).Scan(&stepCheck)
if stepCheck == 0 {
db.Exec(`DELETE FROM gacha_stepup WHERE gacha_id = $1 AND character_id = $2`, pkt.GachaID, s.CharID)
step = 0
}
bf := byteframe.NewByteFrame()
bf.WriteUint8(step)
bf.WriteUint32(uint32(gametime.TimeAdjusted().Unix()))
s.DoAckBufSucceed(pkt.AckHandle, bf.Data())
}
func handleMsgMhfGetBoxGachaInfo(s *Session, db *sqlx.DB, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfGetBoxGachaInfo)
entries, err := db.Queryx(`SELECT entry_id FROM gacha_box WHERE gacha_id = $1 AND character_id = $2`, pkt.GachaID, s.CharID)
if err != nil {
s.DoAckBufSucceed(pkt.AckHandle, make([]byte, 1))
return
}
var entryIDs []uint32
for entries.Next() {
var entryID uint32
entries.Scan(&entryID)
entryIDs = append(entryIDs, entryID)
}
bf := byteframe.NewByteFrame()
bf.WriteUint8(uint8(len(entryIDs)))
for i := range entryIDs {
bf.WriteUint32(entryIDs[i])
bf.WriteBool(true)
}
s.DoAckBufSucceed(pkt.AckHandle, bf.Data())
}
func handleMsgMhfPlayBoxGacha(s *Session, db *sqlx.DB, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfPlayBoxGacha)
bf := byteframe.NewByteFrame()
var entries []model.GachaEntry
var entry model.GachaEntry
var rewards []model.GachaItem
var reward model.GachaItem
err, rolls := transactGacha(s, pkt.GachaID, pkt.RollType)
if err != nil {
s.DoAckBufSucceed(pkt.AckHandle, make([]byte, 1))
return
}
rows, err := db.Queryx(`SELECT id, weight, rarity FROM gacha_entries WHERE gacha_id = $1 AND entry_type = 100 ORDER BY weight DESC`, pkt.GachaID)
if err != nil {
s.DoAckBufSucceed(pkt.AckHandle, make([]byte, 1))
return
}
for rows.Next() {
err = rows.StructScan(&entry)
if err == nil {
entries = append(entries, entry)
}
}
rewardEntries, err := getRandomEntries(entries, rolls, true)
for i := range rewardEntries {
items, err := db.Queryx(`SELECT item_type, item_id, quantity FROM gacha_items WHERE entry_id = $1`, rewardEntries[i].ID)
if err != nil {
continue
}
db.Exec(`INSERT INTO gacha_box (gacha_id, entry_id, character_id) VALUES ($1, $2, $3)`, pkt.GachaID, rewardEntries[i].ID, s.CharID)
for items.Next() {
err = items.StructScan(&reward)
if err == nil {
rewards = append(rewards, reward)
}
}
}
bf.WriteUint8(uint8(len(rewards)))
for _, r := range rewards {
bf.WriteUint8(r.ItemType)
bf.WriteUint16(r.ItemID)
bf.WriteUint16(r.Quantity)
bf.WriteUint8(0)
}
s.DoAckBufSucceed(pkt.AckHandle, bf.Data())
addGachaItem(s, rewards)
}
func handleMsgMhfResetBoxGachaInfo(s *Session, db *sqlx.DB, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfResetBoxGachaInfo)
db.Exec("DELETE FROM gacha_box WHERE gacha_id = $1 AND character_id = $2", pkt.GachaID, s.CharID)
s.DoAckSimpleSucceed(pkt.AckHandle, make([]byte, 4))
}
func handleMsgMhfExchangeFpoint2Item(s *Session, db *sqlx.DB, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfExchangeFpoint2Item)
var balance uint32
var itemValue, quantity int
db.QueryRow("SELECT quantity, fpoints FROM fpoint_items WHERE id=$1", pkt.TradeID).Scan(&quantity, &itemValue)
cost := (int(pkt.Quantity) * quantity) * itemValue
db.QueryRow("UPDATE users u SET frontier_points=frontier_points::int - $1 WHERE u.id=(SELECT c.user_id FROM characters c WHERE c.id=$2) RETURNING frontier_points", cost, s.CharID).Scan(&balance)
bf := byteframe.NewByteFrame()
bf.WriteUint32(balance)
s.DoAckSimpleSucceed(pkt.AckHandle, bf.Data())
}
func handleMsgMhfExchangeItem2Fpoint(s *Session, db *sqlx.DB, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfExchangeItem2Fpoint)
var balance uint32
var itemValue, quantity int
db.QueryRow("SELECT quantity, fpoints FROM fpoint_items WHERE id=$1", pkt.TradeID).Scan(&quantity, &itemValue)
cost := (int(pkt.Quantity) / quantity) * itemValue
db.QueryRow("UPDATE users u SET frontier_points=COALESCE(frontier_points::int + $1, $1) WHERE u.id=(SELECT c.user_id FROM characters c WHERE c.id=$2) RETURNING frontier_points", cost, s.CharID).Scan(&balance)
bf := byteframe.NewByteFrame()
bf.WriteUint32(balance)
s.DoAckSimpleSucceed(pkt.AckHandle, bf.Data())
}
func handleMsgMhfGetFpointExchangeList(s *Session, db *sqlx.DB, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfGetFpointExchangeList)
bf := byteframe.NewByteFrame()
var exchange model.FPointExchange
var exchanges []model.FPointExchange
var buyables uint16
rows, err := db.Queryx(`SELECT id, item_type, item_id, quantity, fpoints, buyable FROM fpoint_items ORDER BY buyable DESC`)
if err == nil {
for rows.Next() {
err = rows.StructScan(&exchange)
if err != nil {
continue
}
if exchange.Buyable {
buyables++
}
exchanges = append(exchanges, exchange)
}
}
if config.GetConfig().ClientID <= config.Z2 {
bf.WriteUint8(uint8(len(exchanges)))
bf.WriteUint8(uint8(buyables))
} else {
bf.WriteUint16(uint16(len(exchanges)))
bf.WriteUint16(buyables)
}
for _, e := range exchanges {
bf.WriteUint32(e.ID)
bf.WriteUint16(0)
bf.WriteUint16(0)
bf.WriteUint16(0)
bf.WriteUint8(e.ItemType)
bf.WriteUint16(e.ItemID)
bf.WriteUint16(e.Quantity)
bf.WriteUint16(e.FPoints)
}
s.DoAckBufSucceed(pkt.AckHandle, bf.Data())
}
func handleMsgMhfPlayFreeGacha(s *Session, db *sqlx.DB, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfPlayFreeGacha)
bf := byteframe.NewByteFrame()
bf.WriteUint32(1)
s.DoAckSimpleSucceed(pkt.AckHandle, bf.Data())
}