Files
Erupe/server/channelserver/handlers_helpers.go
Houmgaor d32e77efba refactor: replace panic calls with structured error handling
Replace ~25 panic() calls in non-fatal code paths with proper
s.logger.Error + return patterns. Panics in handler code crashed
goroutines (caught by defer/recover but still disruptive) instead
of failing gracefully.

Key changes:
- SJISToUTF8 now returns (string, error); all 30+ callers updated
- Handler DB/IO panics replaced with log + return/ack fail
- Unhandled switch-case panics replaced with logger.Error
- Sign server Accept() panic replaced with log + continue
- Dead unreachable panic in guild_model.go removed
- deltacomp patch error logs and returns partial data

Panics intentionally kept: ByteFrame sentinel, unimplemented
packet stubs, os.Exit in main.go.
2026-02-20 19:11:41 +01:00

109 lines
3.3 KiB
Go

package channelserver
import (
"erupe-ce/common/byteframe"
"erupe-ce/common/mhfcourse"
"erupe-ce/network/mhfpacket"
"go.uber.org/zap"
)
// Temporary function to just return no results for a MSG_MHF_ENUMERATE* packet
func stubEnumerateNoResults(s *Session, ackHandle uint32) {
enumBf := byteframe.NewByteFrame()
enumBf.WriteUint32(0) // Entry count (count for quests, rankings, events, etc.)
doAckBufSucceed(s, ackHandle, enumBf.Data())
}
func doAckEarthSucceed(s *Session, ackHandle uint32, data []*byteframe.ByteFrame) {
bf := byteframe.NewByteFrame()
bf.WriteUint32(uint32(s.server.erupeConfig.EarthID))
bf.WriteUint32(0)
bf.WriteUint32(0)
bf.WriteUint32(uint32(len(data)))
for i := range data {
bf.WriteBytes(data[i].Data())
}
doAckBufSucceed(s, ackHandle, bf.Data())
}
func doAckBufSucceed(s *Session, ackHandle uint32, data []byte) {
s.QueueSendMHF(&mhfpacket.MsgSysAck{
AckHandle: ackHandle,
IsBufferResponse: true,
ErrorCode: 0,
AckData: data,
})
}
func doAckBufFail(s *Session, ackHandle uint32, data []byte) {
s.QueueSendMHF(&mhfpacket.MsgSysAck{
AckHandle: ackHandle,
IsBufferResponse: true,
ErrorCode: 1,
AckData: data,
})
}
func doAckSimpleSucceed(s *Session, ackHandle uint32, data []byte) {
s.QueueSendMHF(&mhfpacket.MsgSysAck{
AckHandle: ackHandle,
IsBufferResponse: false,
ErrorCode: 0,
AckData: data,
})
}
func doAckSimpleFail(s *Session, ackHandle uint32, data []byte) {
s.QueueSendMHF(&mhfpacket.MsgSysAck{
AckHandle: ackHandle,
IsBufferResponse: false,
ErrorCode: 1,
AckData: data,
})
}
// loadCharacterData loads a column from the characters table and sends it as
// a buffered ack response. If the data is empty/nil, defaultData is sent instead.
func loadCharacterData(s *Session, ackHandle uint32, column string, defaultData []byte) {
var data []byte
err := s.server.db.QueryRow("SELECT "+column+" FROM characters WHERE id = $1", s.charID).Scan(&data)
if err != nil {
s.logger.Error("Failed to load "+column, zap.Error(err))
}
if len(data) == 0 && defaultData != nil {
data = defaultData
}
doAckBufSucceed(s, ackHandle, data)
}
// saveCharacterData saves data to a column in the characters table with size
// validation, optional save dump, and a simple ack response.
func saveCharacterData(s *Session, ackHandle uint32, column string, data []byte, maxSize int) {
if maxSize > 0 && len(data) > maxSize {
s.logger.Warn("Payload too large for "+column, zap.Int("len", len(data)), zap.Int("max", maxSize))
doAckSimpleSucceed(s, ackHandle, make([]byte, 4))
return
}
dumpSaveData(s, data, column)
_, err := s.server.db.Exec("UPDATE characters SET "+column+"=$1 WHERE id=$2", data, s.charID)
if err != nil {
s.logger.Error("Failed to save "+column, zap.Error(err))
}
doAckSimpleSucceed(s, ackHandle, make([]byte, 4))
}
func updateRights(s *Session) {
rightsInt := uint32(2)
_ = s.server.db.QueryRow("SELECT rights FROM users u INNER JOIN characters c ON u.id = c.user_id WHERE c.id = $1", s.charID).Scan(&rightsInt)
s.courses, rightsInt = mhfcourse.GetCourseStruct(rightsInt, s.server.erupeConfig.DefaultCourses)
update := &mhfpacket.MsgSysUpdateRight{
ClientRespAckHandle: 0,
Bitfield: rightsInt,
Rights: s.courses,
TokenLength: 0,
}
s.QueueSendMHFNonBlocking(update)
}