Files
Erupe/server/channelserver/handlers_guild_cooking.go
Houmgaor 96d07f1c04 refactor(channelserver): extract GuildRepository for guild table access
Per anti-patterns.md item #9, guild-related SQL was scattered across
~15 handler files with no repository abstraction. Following the same
pattern established by CharacterRepository, this centralizes all
guilds, guild_characters, and guild_applications table access into a
single GuildRepository (~30 methods).

guild_model.go and handlers_guild_member.go are trimmed to types and
pure business logic only. All handler files (guild_*, festa, mail,
house, mercenary, rengoku) now call s.server.guildRepo methods
instead of direct DB queries or methods on domain objects.
2026-02-20 22:06:55 +01:00

150 lines
4.9 KiB
Go

package channelserver
import (
"time"
"erupe-ce/common/byteframe"
"erupe-ce/network/mhfpacket"
"go.uber.org/zap"
)
// GuildMeal represents a guild cooking meal entry.
type GuildMeal struct {
ID uint32 `db:"id"`
MealID uint32 `db:"meal_id"`
Level uint32 `db:"level"`
CreatedAt time.Time `db:"created_at"`
}
func handleMsgMhfLoadGuildCooking(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfLoadGuildCooking)
guild, _ := s.server.guildRepo.GetByCharID(s.charID)
data, err := s.server.db.Queryx("SELECT id, meal_id, level, created_at FROM guild_meals WHERE guild_id = $1", guild.ID)
if err != nil {
s.logger.Error("Failed to get guild meals from db", zap.Error(err))
doAckBufSucceed(s, pkt.AckHandle, make([]byte, 2))
return
}
var meals []GuildMeal
var temp GuildMeal
for data.Next() {
err = data.StructScan(&temp)
if err != nil {
continue
}
if temp.CreatedAt.Add(60 * time.Minute).After(TimeAdjusted()) {
meals = append(meals, temp)
}
}
bf := byteframe.NewByteFrame()
bf.WriteUint16(uint16(len(meals)))
for _, meal := range meals {
bf.WriteUint32(meal.ID)
bf.WriteUint32(meal.MealID)
bf.WriteUint32(meal.Level)
bf.WriteUint32(uint32(meal.CreatedAt.Unix()))
}
doAckBufSucceed(s, pkt.AckHandle, bf.Data())
}
func handleMsgMhfRegistGuildCooking(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfRegistGuildCooking)
guild, _ := s.server.guildRepo.GetByCharID(s.charID)
startTime := TimeAdjusted().Add(time.Duration(s.server.erupeConfig.GameplayOptions.ClanMealDuration-3600) * time.Second)
if pkt.OverwriteID != 0 {
if _, err := s.server.db.Exec("UPDATE guild_meals SET meal_id = $1, level = $2, created_at = $3 WHERE id = $4", pkt.MealID, pkt.Success, startTime, pkt.OverwriteID); err != nil {
s.logger.Error("Failed to update guild meal", zap.Error(err))
}
} else {
if err := s.server.db.QueryRow("INSERT INTO guild_meals (guild_id, meal_id, level, created_at) VALUES ($1, $2, $3, $4) RETURNING id", guild.ID, pkt.MealID, pkt.Success, startTime).Scan(&pkt.OverwriteID); err != nil {
s.logger.Error("Failed to insert guild meal", zap.Error(err))
doAckBufFail(s, pkt.AckHandle, nil)
return
}
}
bf := byteframe.NewByteFrame()
bf.WriteUint16(1)
bf.WriteUint32(pkt.OverwriteID)
bf.WriteUint32(uint32(pkt.MealID))
bf.WriteUint32(uint32(pkt.Success))
bf.WriteUint32(uint32(startTime.Unix()))
doAckBufSucceed(s, pkt.AckHandle, bf.Data())
}
func handleMsgMhfGetGuildWeeklyBonusMaster(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfGetGuildWeeklyBonusMaster)
// Values taken from brand new guild capture
doAckBufSucceed(s, pkt.AckHandle, make([]byte, 40))
}
func handleMsgMhfGetGuildWeeklyBonusActiveCount(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfGetGuildWeeklyBonusActiveCount)
bf := byteframe.NewByteFrame()
bf.WriteUint8(60) // Active count
bf.WriteUint8(60) // Current active count
bf.WriteUint8(0) // New active count
doAckBufSucceed(s, pkt.AckHandle, bf.Data())
}
func handleMsgMhfGuildHuntdata(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfGuildHuntdata)
bf := byteframe.NewByteFrame()
switch pkt.Operation {
case 0: // Acquire
if _, err := s.server.db.Exec(`UPDATE guild_characters SET box_claimed=$1 WHERE character_id=$2`, TimeAdjusted(), s.charID); err != nil {
s.logger.Error("Failed to update guild hunt box claimed time", zap.Error(err))
}
case 1: // Enumerate
bf.WriteUint8(0) // Entries
rows, err := s.server.db.Query(`SELECT kl.id, kl.monster FROM kill_logs kl
INNER JOIN guild_characters gc ON kl.character_id = gc.character_id
WHERE gc.guild_id=$1
AND kl.timestamp >= (SELECT box_claimed FROM guild_characters WHERE character_id=$2)
`, pkt.GuildID, s.charID)
if err == nil {
var count uint8
var huntID, monID uint32
for rows.Next() {
err = rows.Scan(&huntID, &monID)
if err != nil {
continue
}
if count == 255 {
_ = rows.Close()
break
}
count++
bf.WriteUint32(huntID)
bf.WriteUint32(monID)
}
_, _ = bf.Seek(0, 0)
bf.WriteUint8(count)
}
case 2: // Check
guild, err := s.server.guildRepo.GetByCharID(s.charID)
if err == nil {
var count uint8
err = s.server.db.QueryRow(`SELECT COUNT(*) FROM kill_logs kl
INNER JOIN guild_characters gc ON kl.character_id = gc.character_id
WHERE gc.guild_id=$1
AND kl.timestamp >= (SELECT box_claimed FROM guild_characters WHERE character_id=$2)
`, guild.ID, s.charID).Scan(&count)
if err == nil && count > 0 {
bf.WriteBool(true)
} else {
bf.WriteBool(false)
}
} else {
bf.WriteBool(false)
}
}
doAckBufSucceed(s, pkt.AckHandle, bf.Data())
}
func handleMsgMhfAddGuildWeeklyBonusExceptionalUser(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfAddGuildWeeklyBonusExceptionalUser)
// TODO: record pkt.NumUsers to DB
// must use addition
doAckSimpleSucceed(s, pkt.AckHandle, []byte{0x00, 0x00, 0x00, 0x00})
}