Files
Erupe/network/mhfpacket/msg_sys_delete_user.go
Sophie 78fe5c85ef Add support for players logging out and closing client
Removed seemingly unnecessary castedBinary messages on character login
2020-03-09 19:15:16 +00:00

29 lines
658 B
Go

package mhfpacket
import (
"github.com/Andoryuuta/Erupe/network"
"github.com/Andoryuuta/byteframe"
)
// MsgSysDeleteUser represents the MSG_SYS_DELETE_USER
type MsgSysDeleteUser struct {
CharID uint32
}
// Opcode returns the ID associated with this packet type.
func (m *MsgSysDeleteUser) Opcode() network.PacketID {
return network.MSG_SYS_DELETE_USER
}
// Parse parses the packet from binary
func (m *MsgSysDeleteUser) Parse(bf *byteframe.ByteFrame) error {
panic("Not implemented")
}
// Build builds a binary packet from the current data.
func (m *MsgSysDeleteUser) Build(bf *byteframe.ByteFrame) error {
bf.WriteUint32(m.CharID)
return nil
}