Files
Erupe/server/signserver/dsgn_resp.go
2023-12-17 17:47:35 +11:00

203 lines
6.7 KiB
Go

package signserver
import (
"erupe-ce/common/byteframe"
ps "erupe-ce/common/pascalstring"
"erupe-ce/common/stringsupport"
_config "erupe-ce/config"
"erupe-ce/server/channelserver"
"fmt"
"go.uber.org/zap"
"strings"
"time"
)
func (s *Session) makeSignResponse(uid uint32) []byte {
// Get the characters from the DB.
chars, err := s.server.getCharactersForUser(uid)
if len(chars) == 0 && uid != 0 {
err = s.server.newUserChara(uid)
if err == nil {
chars, err = s.server.getCharactersForUser(uid)
}
}
if err != nil {
s.logger.Warn("Error getting characters from DB", zap.Error(err))
}
bf := byteframe.NewByteFrame()
var tokenID uint32
var sessToken string
if uid == 0 && s.psn != "" {
tokenID, sessToken, err = s.server.registerPsnToken(s.psn)
} else {
tokenID, sessToken, err = s.server.registerUidToken(uid)
}
if err != nil {
bf.WriteUint8(uint8(SIGN_EABORT))
return bf.Data()
}
bf.WriteUint8(uint8(SIGN_SUCCESS)) // resp_code
if (s.server.erupeConfig.PatchServerManifest != "" && s.server.erupeConfig.PatchServerFile != "") || s.client == PS3 {
bf.WriteUint8(2)
} else {
bf.WriteUint8(0)
}
bf.WriteUint8(1) // entrance server count
bf.WriteUint8(uint8(len(chars)))
bf.WriteUint32(tokenID)
bf.WriteBytes([]byte(sessToken))
bf.WriteUint32(uint32(channelserver.TimeAdjusted().Unix()))
if s.client == PS3 {
ps.Uint8(bf, fmt.Sprintf(`ps3-%s.zerulight.cc`, s.server.erupeConfig.Language), false)
ps.Uint8(bf, fmt.Sprintf(`ps3-%s.zerulight.cc`, s.server.erupeConfig.Language), false)
} else {
if s.server.erupeConfig.PatchServerManifest != "" && s.server.erupeConfig.PatchServerFile != "" {
ps.Uint8(bf, s.server.erupeConfig.PatchServerManifest, false)
ps.Uint8(bf, s.server.erupeConfig.PatchServerFile, false)
}
}
if strings.Split(s.rawConn.RemoteAddr().String(), ":")[0] == "127.0.0.1" {
ps.Uint8(bf, fmt.Sprintf("127.0.0.1:%d", s.server.erupeConfig.Entrance.Port), false)
} else {
ps.Uint8(bf, fmt.Sprintf("%s:%d", s.server.erupeConfig.Host, s.server.erupeConfig.Entrance.Port), false)
}
lastPlayed := uint32(0)
for _, char := range chars {
if lastPlayed == 0 {
lastPlayed = char.ID
}
bf.WriteUint32(char.ID)
// Exp, HR[x] is split by 0, 1, 30, 50, 99, 299, 998, 999
if s.server.erupeConfig.DevMode && s.server.erupeConfig.DevModeOptions.MaxLauncherHR {
bf.WriteUint16(999)
} else {
bf.WriteUint16(char.HRP)
}
bf.WriteUint16(char.WeaponType) // Weapon, 0-13.
bf.WriteUint32(char.LastLogin) // Last login date, unix timestamp in seconds.
bf.WriteBool(char.IsFemale) // Sex, 0=male, 1=female.
bf.WriteBool(char.IsNewCharacter) // Is new character, 1 replaces character name with ?????.
bf.WriteUint8(0) // Old GR
bf.WriteBool(true) // Use uint16 GR, no reason not to
bf.WriteBytes(stringsupport.PaddedString(char.Name, 16, true)) // Character name
bf.WriteBytes(stringsupport.PaddedString(char.UnkDescString, 32, false)) // unk str
if s.server.erupeConfig.RealClientMode >= _config.G7 {
bf.WriteUint16(char.GR)
bf.WriteUint8(0) // Unk
bf.WriteUint8(0) // Unk
}
}
friends := s.server.getFriendsForCharacters(chars)
if len(friends) == 0 {
bf.WriteUint8(0)
} else {
if len(friends) > 255 {
bf.WriteUint8(255)
bf.WriteUint16(uint16(len(friends)))
} else {
bf.WriteUint8(uint8(len(friends)))
}
for _, friend := range friends {
bf.WriteUint32(friend.CID)
bf.WriteUint32(friend.ID)
ps.Uint8(bf, friend.Name, true)
}
}
guildmates := s.server.getGuildmatesForCharacters(chars)
if len(guildmates) == 0 {
bf.WriteUint8(0)
} else {
if len(guildmates) > 255 {
bf.WriteUint8(255)
bf.WriteUint16(uint16(len(guildmates)))
} else {
bf.WriteUint8(uint8(len(guildmates)))
}
for _, guildmate := range guildmates {
bf.WriteUint32(guildmate.CID)
bf.WriteUint32(guildmate.ID)
ps.Uint8(bf, guildmate.Name, true)
}
}
if s.server.erupeConfig.HideLoginNotice {
bf.WriteBool(false)
} else {
bf.WriteBool(true)
bf.WriteUint8(0)
bf.WriteUint8(0)
ps.Uint16(bf, strings.Join(s.server.erupeConfig.LoginNotices[:], "<PAGE>"), true)
}
bf.WriteUint32(s.server.getLastCID(uid))
bf.WriteUint32(s.server.getUserRights(uid))
ps.Uint16(bf, "", false) // filters
if s.client == VITA || s.client == PS3 {
var psnUser string
s.server.db.QueryRow("SELECT psn_id FROM users WHERE id = $1", uid).Scan(&psnUser)
bf.WriteBytes(stringsupport.PaddedString(psnUser, 20, true))
}
bf.WriteUint16(s.server.erupeConfig.DevModeOptions.CapLink.Values[0])
if s.server.erupeConfig.DevModeOptions.CapLink.Values[0] == 51728 {
bf.WriteUint16(s.server.erupeConfig.DevModeOptions.CapLink.Values[1])
if s.server.erupeConfig.DevModeOptions.CapLink.Values[1] == 20000 || s.server.erupeConfig.DevModeOptions.CapLink.Values[1] == 20002 {
ps.Uint16(bf, s.server.erupeConfig.DevModeOptions.CapLink.Key, false)
}
}
caStruct := []struct {
Unk0 uint8
Unk1 uint32
Unk2 string
}{}
bf.WriteUint8(uint8(len(caStruct)))
for i := range caStruct {
bf.WriteUint8(caStruct[i].Unk0)
bf.WriteUint32(caStruct[i].Unk1)
ps.Uint8(bf, caStruct[i].Unk2, false)
}
bf.WriteUint16(s.server.erupeConfig.DevModeOptions.CapLink.Values[2])
bf.WriteUint16(s.server.erupeConfig.DevModeOptions.CapLink.Values[3])
bf.WriteUint16(s.server.erupeConfig.DevModeOptions.CapLink.Values[4])
if s.server.erupeConfig.DevModeOptions.CapLink.Values[2] == 51729 && s.server.erupeConfig.DevModeOptions.CapLink.Values[3] == 1 && s.server.erupeConfig.DevModeOptions.CapLink.Values[4] == 20000 {
ps.Uint16(bf, fmt.Sprintf(`%s:%d`, s.server.erupeConfig.DevModeOptions.CapLink.Host, s.server.erupeConfig.DevModeOptions.CapLink.Port), false)
}
bf.WriteUint32(uint32(s.server.getReturnExpiry(uid).Unix()))
bf.WriteUint32(0)
tickets := []uint32{
s.server.erupeConfig.GameplayOptions.MezfesSoloTickets,
s.server.erupeConfig.GameplayOptions.MezfesGroupTickets,
}
stalls := []uint8{
10, 3, 6, 9, 4, 8, 5, 7,
}
if s.server.erupeConfig.GameplayOptions.MezFesSwitchMinigame {
stalls[4] = 2
}
// We can just use the start timestamp as the event ID
bf.WriteUint32(uint32(channelserver.TimeWeekStart().Unix()))
// Start time
bf.WriteUint32(uint32(channelserver.TimeWeekNext().Add(-time.Duration(s.server.erupeConfig.GameplayOptions.MezFesDuration) * time.Second).Unix()))
// End time
bf.WriteUint32(uint32(channelserver.TimeWeekNext().Unix()))
bf.WriteUint8(uint8(len(tickets)))
for i := range tickets {
bf.WriteUint32(tickets[i])
}
bf.WriteUint8(uint8(len(stalls)))
for i := range stalls {
bf.WriteUint8(stalls[i])
}
return bf.Data()
}