mirror of
https://github.com/Mezeporta/Erupe.git
synced 2026-03-21 23:22:34 +01:00
Replace unknown field names with descriptive names based on handler logic analysis, switch dispatch patterns, DB query context, and inline comments: - ObjectHandleID, IsQuest, ItemIDCount, MaxCount, TokenLength, FormatVersion, LogoutType (high confidence from comments/constants) - QueryType, DataType, MissionIndex, CheckOnly, RequestType, ExchangeType, TournamentID (confirmed by handler switch/if usage) Also fix MsgSysLogout.Build calling ReadUint8 instead of WriteUint8.
135 lines
3.4 KiB
Go
135 lines
3.4 KiB
Go
package channelserver
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import (
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"erupe-ce/common/byteframe"
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ps "erupe-ce/common/pascalstring"
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"erupe-ce/network/mhfpacket"
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"time"
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)
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// TournamentInfo0 represents tournament information (type 0).
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type TournamentInfo0 struct {
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ID uint32
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MaxPlayers uint32
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CurrentPlayers uint32
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Unk1 uint16
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TextColor uint16
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Unk2 uint32
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Time1 time.Time
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Time2 time.Time
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Time3 time.Time
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Time4 time.Time
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Time5 time.Time
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Time6 time.Time
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Unk3 uint8
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Unk4 uint8
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MinHR uint32
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MaxHR uint32
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Unk5 string
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Unk6 string
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}
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// TournamentInfo21 represents tournament information (type 21).
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type TournamentInfo21 struct {
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Unk0 uint32
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Unk1 uint32
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Unk2 uint32
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Unk3 uint8
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}
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// TournamentInfo22 represents tournament information (type 22).
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type TournamentInfo22 struct {
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Unk0 uint32
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Unk1 uint32
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Unk2 uint32
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Unk3 uint8
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Unk4 string
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}
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func handleMsgMhfInfoTournament(s *Session, p mhfpacket.MHFPacket) {
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pkt := p.(*mhfpacket.MsgMhfInfoTournament)
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bf := byteframe.NewByteFrame()
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tournamentInfo0 := []TournamentInfo0{}
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tournamentInfo21 := []TournamentInfo21{}
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tournamentInfo22 := []TournamentInfo22{}
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switch pkt.QueryType {
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case 0:
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bf.WriteUint32(0)
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bf.WriteUint32(uint32(len(tournamentInfo0)))
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for _, tinfo := range tournamentInfo0 {
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bf.WriteUint32(tinfo.ID)
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bf.WriteUint32(tinfo.MaxPlayers)
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bf.WriteUint32(tinfo.CurrentPlayers)
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bf.WriteUint16(tinfo.Unk1)
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bf.WriteUint16(tinfo.TextColor)
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bf.WriteUint32(tinfo.Unk2)
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bf.WriteUint32(uint32(tinfo.Time1.Unix()))
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bf.WriteUint32(uint32(tinfo.Time2.Unix()))
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bf.WriteUint32(uint32(tinfo.Time3.Unix()))
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bf.WriteUint32(uint32(tinfo.Time4.Unix()))
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bf.WriteUint32(uint32(tinfo.Time5.Unix()))
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bf.WriteUint32(uint32(tinfo.Time6.Unix()))
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bf.WriteUint8(tinfo.Unk3)
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bf.WriteUint8(tinfo.Unk4)
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bf.WriteUint32(tinfo.MinHR)
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bf.WriteUint32(tinfo.MaxHR)
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ps.Uint8(bf, tinfo.Unk5, true)
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ps.Uint16(bf, tinfo.Unk6, true)
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}
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case 1:
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bf.WriteUint32(uint32(TimeAdjusted().Unix()))
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bf.WriteUint32(0) // Registered ID
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bf.WriteUint32(0)
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bf.WriteUint32(0)
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bf.WriteUint8(0)
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bf.WriteUint32(0)
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ps.Uint8(bf, "", true)
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case 2:
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bf.WriteUint32(0)
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bf.WriteUint32(uint32(len(tournamentInfo21)))
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for _, info := range tournamentInfo21 {
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bf.WriteUint32(info.Unk0)
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bf.WriteUint32(info.Unk1)
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bf.WriteUint32(info.Unk2)
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bf.WriteUint8(info.Unk3)
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}
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bf.WriteUint32(uint32(len(tournamentInfo22)))
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for _, info := range tournamentInfo22 {
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bf.WriteUint32(info.Unk0)
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bf.WriteUint32(info.Unk1)
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bf.WriteUint32(info.Unk2)
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bf.WriteUint8(info.Unk3)
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ps.Uint8(bf, info.Unk4, true)
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}
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}
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doAckBufSucceed(s, pkt.AckHandle, bf.Data())
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}
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func handleMsgMhfEntryTournament(s *Session, p mhfpacket.MHFPacket) {
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pkt := p.(*mhfpacket.MsgMhfEntryTournament)
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doAckSimpleSucceed(s, pkt.AckHandle, make([]byte, 4))
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}
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// TournamentReward represents a tournament reward entry.
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type TournamentReward struct {
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Unk0 uint16
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Unk1 uint16
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Unk2 uint16
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}
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func handleMsgMhfAcquireTournament(s *Session, p mhfpacket.MHFPacket) {
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pkt := p.(*mhfpacket.MsgMhfAcquireTournament)
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rewards := []TournamentReward{}
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bf := byteframe.NewByteFrame()
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bf.WriteUint8(uint8(len(rewards)))
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for _, reward := range rewards {
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bf.WriteUint16(reward.Unk0)
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bf.WriteUint16(reward.Unk1)
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bf.WriteUint16(reward.Unk2)
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}
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doAckBufSucceed(s, pkt.AckHandle, bf.Data())
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}
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