mirror of
https://github.com/Mezeporta/Erupe.git
synced 2026-03-21 23:22:34 +01:00
Add 18 tests covering makeSv2Resp (ZZ, G3.2/SVR, MezFes/Return filtering, debug logging), encodeServerInfo branches (non-local IP, empty IP fallback, GG/G1-G5 client modes, ProxyPort, type filtering), makeUsrResp debug logging, sanitizeAddr, and startEntranceCapture (disabled, entrance-disabled, enabled, default output dir).
319 lines
9.2 KiB
Go
319 lines
9.2 KiB
Go
package entranceserver
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import (
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"testing"
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cfg "erupe-ce/config"
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"go.uber.org/zap"
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)
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// TestMakeHeader tests the makeHeader function with various inputs
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func TestMakeHeader(t *testing.T) {
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tests := []struct {
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name string
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data []byte
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respType string
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entryCount uint16
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key byte
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}{
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{"empty data", []byte{}, "SV2", 0, 0x00},
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{"small data", []byte{0x01, 0x02, 0x03}, "SV2", 1, 0x00},
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{"SVR type", []byte{0xAA, 0xBB}, "SVR", 2, 0x42},
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{"USR type", []byte{0x01}, "USR", 1, 0x00},
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{"larger data", make([]byte, 100), "SV2", 5, 0xFF},
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}
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for _, tt := range tests {
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t.Run(tt.name, func(t *testing.T) {
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result := makeHeader(tt.data, tt.respType, tt.entryCount, tt.key)
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if len(result) == 0 {
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t.Error("makeHeader returned empty result")
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}
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// First byte should be the key
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if result[0] != tt.key {
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t.Errorf("first byte = %x, want %x", result[0], tt.key)
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}
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})
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}
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}
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// helper to create a standard test config with one server entry and one channel
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func newTestConfig(mode cfg.Mode) *cfg.Config {
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return &cfg.Config{
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RealClientMode: mode,
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Host: "127.0.0.1",
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Entrance: cfg.Entrance{
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Enabled: true,
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Port: 53310,
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Entries: []cfg.EntranceServerInfo{
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{
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Name: "TestServer",
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Description: "Test",
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IP: "127.0.0.1",
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Type: 0,
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Recommended: 1,
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AllowedClientFlags: 0xFFFFFFFF,
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Channels: []cfg.EntranceChannelInfo{
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{Port: 54001, MaxPlayers: 100},
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},
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},
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},
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},
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GameplayOptions: cfg.GameplayOptions{
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ClanMemberLimits: [][]uint8{{1, 60}},
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},
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}
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}
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func newTestServer(config *cfg.Config) *Server {
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return &Server{
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logger: zap.NewNop(),
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erupeConfig: config,
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serverRepo: &mockEntranceServerRepo{currentPlayers: 10},
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}
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}
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// --- makeSv2Resp tests ---
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func TestMakeSv2Resp_ZZ(t *testing.T) {
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config := newTestConfig(cfg.ZZ)
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s := newTestServer(config)
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result := makeSv2Resp(config, s, true)
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if len(result) == 0 {
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t.Fatal("makeSv2Resp returned empty result")
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}
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// First byte is key (0x00), then encrypted data containing "SV2"
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if result[0] != 0x00 {
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t.Errorf("first byte = %x, want 0x00", result[0])
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}
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}
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func TestMakeSv2Resp_G32_SVR(t *testing.T) {
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config := newTestConfig(cfg.G32)
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s := newTestServer(config)
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result := makeSv2Resp(config, s, true)
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if len(result) == 0 {
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t.Fatal("makeSv2Resp returned empty result for G3.2")
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}
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// Decrypt the response to verify it contains "SVR" instead of "SV2"
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decrypted := DecryptBin8(result[1:], result[0])
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if len(decrypted) < 3 {
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t.Fatalf("decrypted response too short: %d bytes", len(decrypted))
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}
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respType := string(decrypted[:3])
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if respType != "SVR" {
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t.Errorf("respType = %q, want SVR", respType)
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}
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}
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func TestMakeSv2Resp_Z1_FiltersMezFes(t *testing.T) {
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config := newTestConfig(cfg.Z1)
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// Add a MezFes entry (Type=6)
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config.Entrance.Entries = append(config.Entrance.Entries, cfg.EntranceServerInfo{
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Name: "MezFes",
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Description: "MezFes World",
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IP: "127.0.0.1",
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Type: 6,
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Channels: []cfg.EntranceChannelInfo{{Port: 54002, MaxPlayers: 100}},
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})
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s := newTestServer(config)
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result := makeSv2Resp(config, s, true)
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if len(result) == 0 {
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t.Fatal("makeSv2Resp returned empty for Z1 + MezFes")
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}
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// Decrypt and check server count (should be 1, not 2)
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decrypted := DecryptBin8(result[1:], result[0])
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// Header: 3 bytes type + 2 bytes count + 2 bytes length
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serverCount := uint16(decrypted[3])<<8 | uint16(decrypted[4])
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if serverCount != 1 {
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t.Errorf("server count = %d, want 1 (MezFes should be filtered)", serverCount)
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}
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}
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func TestMakeSv2Resp_G6_FiltersReturn(t *testing.T) {
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config := newTestConfig(cfg.G6)
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// Add a Return entry (Type=5)
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config.Entrance.Entries = append(config.Entrance.Entries, cfg.EntranceServerInfo{
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Name: "Return",
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Description: "Return World",
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IP: "127.0.0.1",
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Type: 5,
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Channels: []cfg.EntranceChannelInfo{{Port: 54002, MaxPlayers: 100}},
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})
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s := newTestServer(config)
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result := makeSv2Resp(config, s, true)
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if len(result) == 0 {
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t.Fatal("makeSv2Resp returned empty for G6 + Return")
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}
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// Decrypt and check server count
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decrypted := DecryptBin8(result[1:], result[0])
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serverCount := uint16(decrypted[3])<<8 | uint16(decrypted[4])
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if serverCount != 1 {
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t.Errorf("server count = %d, want 1 (Return should be filtered)", serverCount)
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}
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}
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func TestMakeSv2Resp_WithDebugLogging(t *testing.T) {
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config := newTestConfig(cfg.ZZ)
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config.DebugOptions.LogOutboundMessages = true
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s := newTestServer(config)
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result := makeSv2Resp(config, s, true)
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if len(result) == 0 {
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t.Fatal("makeSv2Resp with debug logging returned empty")
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}
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}
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// --- encodeServerInfo branch tests ---
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func TestEncodeServerInfo_NonLocalIP(t *testing.T) {
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config := newTestConfig(cfg.ZZ)
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config.Entrance.Entries[0].IP = "192.168.1.100"
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s := newTestServer(config)
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localResult := encodeServerInfo(config, s, true)
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nonLocalResult := encodeServerInfo(config, s, false)
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if len(localResult) == 0 || len(nonLocalResult) == 0 {
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t.Fatal("encodeServerInfo returned empty result")
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}
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// First 4 bytes are the IP — they should differ between local and non-local
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if bytesEqual(localResult[:4], nonLocalResult[:4]) {
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t.Error("local and non-local should encode different IPs")
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}
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// Local IP is written as WriteUint32(0x0100007F), which is big-endian: 01 00 00 7F
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if localResult[0] != 0x01 || localResult[1] != 0x00 || localResult[2] != 0x00 || localResult[3] != 0x7F {
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t.Errorf("local IP bytes = %02x%02x%02x%02x, want 0100007F", localResult[0], localResult[1], localResult[2], localResult[3])
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}
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}
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func TestEncodeServerInfo_EmptyIP(t *testing.T) {
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config := newTestConfig(cfg.ZZ)
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config.Host = "10.0.0.1"
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config.Entrance.Entries[0].IP = "" // should fall back to config.Host
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s := newTestServer(config)
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result := encodeServerInfo(config, s, false)
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if len(result) == 0 {
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t.Fatal("encodeServerInfo returned empty for empty IP")
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}
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// 10.0.0.1 → LittleEndian.Uint32 → 0x0100000A, written big-endian: 01 00 00 0A
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if result[0] != 0x01 || result[1] != 0x00 || result[2] != 0x00 || result[3] != 0x0A {
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t.Errorf("fallback IP bytes = %02x%02x%02x%02x, want 0100000A", result[0], result[1], result[2], result[3])
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}
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}
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func TestEncodeServerInfo_GGClientMode(t *testing.T) {
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config := newTestConfig(cfg.GG)
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config.Entrance.Entries[0].AllowedClientFlags = 0xDEADBEEF
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s := newTestServer(config)
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result := encodeServerInfo(config, s, true)
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if len(result) == 0 {
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t.Fatal("encodeServerInfo returned empty for GG mode")
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}
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}
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func TestEncodeServerInfo_G1toG5ClientMode(t *testing.T) {
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config := newTestConfig(cfg.G3)
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s := newTestServer(config)
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result := encodeServerInfo(config, s, true)
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if len(result) == 0 {
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t.Fatal("encodeServerInfo returned empty for G3 mode")
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}
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}
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func TestEncodeServerInfo_ProxyPort(t *testing.T) {
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config := newTestConfig(cfg.ZZ)
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config.DebugOptions.ProxyPort = 9999
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s := newTestServer(config)
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result := encodeServerInfo(config, s, true)
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if len(result) == 0 {
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t.Fatal("encodeServerInfo returned empty for ProxyPort config")
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}
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}
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func TestEncodeServerInfo_Z1_SkipsMezFesType(t *testing.T) {
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configWithMezFes := newTestConfig(cfg.Z1)
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configWithMezFes.Entrance.Entries = append(configWithMezFes.Entrance.Entries, cfg.EntranceServerInfo{
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Name: "MezFes",
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Description: "MezFes World",
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IP: "127.0.0.1",
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Type: 6,
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Channels: []cfg.EntranceChannelInfo{{Port: 54002, MaxPlayers: 100}},
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})
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configWithout := newTestConfig(cfg.Z1)
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sWith := newTestServer(configWithMezFes)
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sWithout := newTestServer(configWithout)
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resultWith := encodeServerInfo(configWithMezFes, sWith, true)
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resultWithout := encodeServerInfo(configWithout, sWithout, true)
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// Both should produce identical output since MezFes Type=6 is skipped on Z1
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if !bytesEqual(resultWith, resultWithout) {
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t.Errorf("MezFes entry should be skipped on Z1, but output differs: %d vs %d bytes",
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len(resultWith), len(resultWithout))
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}
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}
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func TestEncodeServerInfo_G6_SkipsReturnType(t *testing.T) {
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configWithReturn := newTestConfig(cfg.G6)
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configWithReturn.Entrance.Entries = append(configWithReturn.Entrance.Entries, cfg.EntranceServerInfo{
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Name: "Return",
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Description: "Return World",
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IP: "127.0.0.1",
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Type: 5,
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Channels: []cfg.EntranceChannelInfo{{Port: 54002, MaxPlayers: 100}},
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})
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configWithout := newTestConfig(cfg.G6)
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sWith := newTestServer(configWithReturn)
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sWithout := newTestServer(configWithout)
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resultWith := encodeServerInfo(configWithReturn, sWith, true)
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resultWithout := encodeServerInfo(configWithout, sWithout, true)
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if !bytesEqual(resultWith, resultWithout) {
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t.Errorf("Return entry should be skipped on G6, but output differs: %d vs %d bytes",
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len(resultWith), len(resultWithout))
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}
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}
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// --- makeUsrResp debug logging test ---
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func TestMakeUsrResp_WithDebugLogging(t *testing.T) {
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config := &cfg.Config{
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RealClientMode: cfg.ZZ,
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DebugOptions: cfg.DebugOptions{
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LogOutboundMessages: true,
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},
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}
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s := &Server{
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logger: zap.NewNop(),
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erupeConfig: config,
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sessionRepo: &mockEntranceSessionRepo{serverID: 1234},
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}
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pkt := []byte{
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'A', 'L', 'L', '+',
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0x00,
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0x00, 0x01, // 1 entry
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0x00, 0x00, 0x00, 0x01, // char_id = 1
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}
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result := makeUsrResp(pkt, s)
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if len(result) == 0 {
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t.Error("makeUsrResp with debug logging returned empty")
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}
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}
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