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The extra reward fields (Unk5, Unk6, Unk7) in the InfoFesta response were gated at >= G1, but G1 clients do not expect these 5 extra bytes per reward entry. This caused the entire packet after the rewards section to be misaligned, corrupting MaximumFP, leaderboards, and bonus rates — which broke the festa UI including trial voting. Wii U disassembly of import_festa_info (0x02C470EC, 1068 bytes) confirms G3-Z2 reads these fields. G1 binary analysis shows only 8 festa packets (vs 12 in ZZ), and the intermediate/personal prize systems were not added until G5.2/G7 respectively.