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Wire format for MsgMhfEnterTournamentQuest (0x00D2) derived from mhfo-hd.dll binary analysis (FUN_114f4280). Five new tables back the full lifecycle: schedule, cups, sub-events, player registrations, and run submissions. All six tournament handlers are now DB-driven: - EnumerateRanking: returns active tournament schedule with cups and sub-events; computes phase state byte from timestamps - EnumerateOrder: returns per-event leaderboard ranked by submission time, with SJIS-encoded character and guild names - InfoTournament: exposes tournament detail and player registration state across all three query types - EntryTournament: registers player and returns entry handle used by the client in the subsequent EnterTournamentQuest packet - EnterTournamentQuest: parses the previously-unimplemented packet and records the run in tournament_results - AcquireTournament: stubs rewards (item IDs not yet reversed) Seed data (TournamentDefaults.sql) reproduces tournament #150 cups and sub-events so a fresh install has a working tournament immediately.
64 lines
2.4 KiB
Go
64 lines
2.4 KiB
Go
package mhfpacket
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import (
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"errors"
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"erupe-ce/common/byteframe"
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"erupe-ce/network"
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"erupe-ce/network/clientctx"
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)
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// MsgMhfEnterTournamentQuest represents the MSG_MHF_ENTER_TOURNAMENT_QUEST (opcode 0x00D2).
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//
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// Wire format derived from mhfo-hd.dll binary analysis (FUN_114f4280 = putEnterTournamentQuest).
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// The client sends this packet when entering the actual tournament quest instance after
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// completing the ENTRY_TOURNAMENT (0xD1) flow. Fields are all big-endian.
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//
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// Byte layout (after opcode):
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//
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// [0..3] uint32 AckHandle
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// [4..7] uint32 TournamentID — tournament being entered
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// [8..11] uint32 EntryHandle — slot handle assigned by server during ENTRY_TOURNAMENT response
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// [12..15] uint32 Unk2 — third field from server INFO response; semantics unclear
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// [16..19] uint32 QuestSlot — derived from quest table (DAT_1e41d3b4); effectively uint16 in uint32
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// [20..23] uint32 StageHandle — quest node offset (DAT_1e41d3b8); computed as quest_node + 0x10
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// [24..27] uint32 Unk5 — formatted string identifier (result of FUN_11586310)
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// [28] uint8 StringLen — length of optional trailing string (0 = absent in normal flow)
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// [29+] bytes String — pascal-style string data (StringLen bytes, absent when 0)
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type MsgMhfEnterTournamentQuest struct {
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AckHandle uint32
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TournamentID uint32
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EntryHandle uint32
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Unk2 uint32
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QuestSlot uint32
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StageHandle uint32
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Unk5 uint32
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String []byte // pascal-style: 1-byte length prefix, then data; nil when absent
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}
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// Opcode returns the ID associated with this packet type.
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func (m *MsgMhfEnterTournamentQuest) Opcode() network.PacketID {
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return network.MSG_MHF_ENTER_TOURNAMENT_QUEST
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}
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// Parse parses the packet from binary
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func (m *MsgMhfEnterTournamentQuest) Parse(bf *byteframe.ByteFrame, ctx *clientctx.ClientContext) error {
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m.AckHandle = bf.ReadUint32()
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m.TournamentID = bf.ReadUint32()
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m.EntryHandle = bf.ReadUint32()
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m.Unk2 = bf.ReadUint32()
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m.QuestSlot = bf.ReadUint32()
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m.StageHandle = bf.ReadUint32()
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m.Unk5 = bf.ReadUint32()
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strLen := bf.ReadUint8()
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if strLen > 0 {
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m.String = bf.ReadBytes(uint(strLen))
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}
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return nil
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}
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// Build builds a binary packet from the current data.
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func (m *MsgMhfEnterTournamentQuest) Build(bf *byteframe.ByteFrame, ctx *clientctx.ClientContext) error {
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return errors.New("NOT IMPLEMENTED")
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}
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