Files
Erupe/server/entranceserver/make_resp.go
2024-08-08 22:16:39 +10:00

171 lines
4.6 KiB
Go

package entranceserver
import (
"encoding/binary"
"encoding/hex"
"erupe-ce/common/stringsupport"
_config "erupe-ce/config"
"fmt"
"net"
"erupe-ce/common/byteframe"
"erupe-ce/server/channelserver"
)
func encodeServerInfo(config *_config.Config, s *Server, local bool) []byte {
serverInfos := config.Entrance.Entries
bf := byteframe.NewByteFrame()
for serverIdx, si := range serverInfos {
// Prevent MezFes Worlds displaying on Z1
if config.RealClientMode <= _config.Z1 {
if si.Type == 6 {
continue
}
}
if config.RealClientMode <= _config.G6 {
if si.Type == 5 {
continue
}
}
if si.IP == "" {
si.IP = config.Host
}
if local {
bf.WriteUint32(0x0100007F) // 127.0.0.1
} else {
bf.WriteUint32(binary.LittleEndian.Uint32(net.ParseIP(si.IP).To4()))
}
bf.WriteUint16(uint16(serverIdx | 16))
bf.WriteUint16(0)
bf.WriteUint16(uint16(len(si.Channels)))
bf.WriteUint8(si.Type)
bf.WriteUint8(uint8(((channelserver.TimeAdjusted().Unix() / 86400) + int64(serverIdx)) % 3))
if s.erupeConfig.RealClientMode >= _config.G1 {
bf.WriteUint8(si.Recommended)
}
fullName := append(append(stringsupport.UTF8ToSJIS(si.Name), []byte{0x00}...), stringsupport.UTF8ToSJIS(si.Description)...)
if s.erupeConfig.RealClientMode >= _config.G1 && s.erupeConfig.RealClientMode <= _config.G5 {
bf.WriteUint8(uint8(len(fullName)))
bf.WriteBytes(fullName)
} else {
if s.erupeConfig.RealClientMode >= _config.G51 {
bf.WriteUint8(0) // Ignored
}
bf.WriteBytes(stringsupport.PaddedString(string(fullName), 65, false))
}
if s.erupeConfig.RealClientMode >= _config.GG {
bf.WriteUint32(si.AllowedClientFlags)
}
for channelIdx, ci := range si.Channels {
sid := (serverIdx<<8 | 4096) + (channelIdx | 16)
if _config.ErupeConfig.DebugOptions.ProxyPort != 0 {
bf.WriteUint16(_config.ErupeConfig.DebugOptions.ProxyPort)
} else {
bf.WriteUint16(ci.Port)
}
bf.WriteUint16(uint16(channelIdx | 16))
bf.WriteUint16(ci.MaxPlayers)
var currentPlayers uint16
s.db.QueryRow("SELECT current_players FROM servers WHERE server_id=$1", sid).Scan(&currentPlayers)
bf.WriteUint16(currentPlayers)
bf.WriteUint16(0)
bf.WriteUint16(0)
bf.WriteUint16(0)
bf.WriteUint16(0)
bf.WriteUint16(0)
bf.WriteUint16(0)
bf.WriteUint16(319) // Unk
bf.WriteUint16(254 - currentPlayers) // Unk
bf.WriteUint16(255 - currentPlayers) // Unk
bf.WriteUint16(12345)
}
}
bf.WriteUint32(uint32(channelserver.TimeAdjusted().Unix()))
bf.WriteUint32(uint32(s.erupeConfig.GameplayOptions.ClanMemberLimits[len(s.erupeConfig.GameplayOptions.ClanMemberLimits)-1][1]))
return bf.Data()
}
func makeHeader(data []byte, respType string, entryCount uint16, key byte) []byte {
bf := byteframe.NewByteFrame()
bf.WriteBytes([]byte(respType))
bf.WriteUint16(entryCount)
bf.WriteUint16(uint16(len(data)))
if len(data) > 0 {
bf.WriteUint32(CalcSum32(data))
bf.WriteBytes(data)
}
dataToEncrypt := bf.Data()
bf = byteframe.NewByteFrame()
bf.WriteUint8(key)
bf.WriteBytes(EncryptBin8(dataToEncrypt, key))
return bf.Data()
}
func makeSv2Resp(config *_config.Config, s *Server, local bool) []byte {
serverInfos := config.Entrance.Entries
// Decrease by the number of MezFes Worlds
var mf int
if config.RealClientMode <= _config.Z1 {
for _, si := range serverInfos {
if si.Type == 6 {
mf++
}
}
}
// and Return Worlds
var ret int
if config.RealClientMode <= _config.G6 {
for _, si := range serverInfos {
if si.Type == 5 {
ret++
}
}
}
rawServerData := encodeServerInfo(config, s, local)
if s.erupeConfig.DebugOptions.LogOutboundMessages {
fmt.Printf("[Server] -> [Client]\nData [%d bytes]:\n%s\n", len(rawServerData), hex.Dump(rawServerData))
}
respType := "SV2"
if config.RealClientMode <= _config.G32 {
respType = "SVR"
}
bf := byteframe.NewByteFrame()
bf.WriteBytes(makeHeader(rawServerData, respType, uint16(len(serverInfos)-(mf+ret)), 0x00))
return bf.Data()
}
func makeUsrResp(pkt []byte, s *Server) []byte {
bf := byteframe.NewByteFrameFromBytes(pkt)
_ = bf.ReadUint32() // ALL+
_ = bf.ReadUint8() // 0x00
userEntries := bf.ReadUint16()
resp := byteframe.NewByteFrame()
for i := 0; i < int(userEntries); i++ {
cid := bf.ReadUint32()
var sid uint16
err := s.db.QueryRow("SELECT(SELECT server_id FROM sign_sessions WHERE char_id=$1) AS _", cid).Scan(&sid)
if err != nil {
resp.WriteUint16(0)
} else {
resp.WriteUint16(sid)
}
resp.WriteUint16(0)
}
if s.erupeConfig.DebugOptions.LogOutboundMessages {
fmt.Printf("[Server] -> [Client]\nData [%d bytes]:\n%s\n", len(resp.Data()), hex.Dump(resp.Data()))
}
return makeHeader(resp.Data(), "USR", userEntries, 0x00)
}