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https://github.com/Mezeporta/Erupe.git
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48 lines
1.4 KiB
Go
48 lines
1.4 KiB
Go
package mhfpacket
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import (
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"errors"
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"erupe-ce/common/byteframe"
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"erupe-ce/common/mhfcourse"
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ps "erupe-ce/common/pascalstring"
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"erupe-ce/network"
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"erupe-ce/network/clientctx"
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)
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// MsgSysUpdateRight represents the MSG_SYS_UPDATE_RIGHT
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type MsgSysUpdateRight struct {
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ClientRespAckHandle uint32 // If non-0, requests the client to send back a MSG_SYS_ACK packet with this value.
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Bitfield uint32
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Rights []mhfcourse.Course
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UnkSize uint16 // Count of some buf up to 0x800 bytes following it.
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}
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// Opcode returns the ID associated with this packet type.
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func (m *MsgSysUpdateRight) Opcode() network.PacketID {
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return network.MSG_SYS_UPDATE_RIGHT
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}
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// Parse parses the packet from binary
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func (m *MsgSysUpdateRight) Parse(bf *byteframe.ByteFrame, ctx *clientctx.ClientContext) error {
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return errors.New("NOT IMPLEMENTED")
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}
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// Build builds a binary packet from the current data.
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func (m *MsgSysUpdateRight) Build(bf *byteframe.ByteFrame, ctx *clientctx.ClientContext) error {
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bf.WriteUint32(m.ClientRespAckHandle)
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bf.WriteUint32(m.Bitfield)
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bf.WriteUint16(uint16(len(m.Rights)))
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bf.WriteUint16(0)
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for _, v := range m.Rights {
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bf.WriteUint16(v.ID)
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bf.WriteUint16(0)
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if v.Expiry.IsZero() {
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bf.WriteUint32(0)
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} else {
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bf.WriteUint32(uint32(v.Expiry.Unix()))
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}
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}
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ps.Uint16(bf, "", false) // update client login token / password in the game's launcherstate struct
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return nil
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}
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