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Centralizes all 31 direct users-table SQL queries from 11 handler files into a single UserRepository, following the same pattern as CharacterRepository and GuildRepository. The only excluded query is the sign_sessions JOIN in handleMsgSysLogin which spans multiple tables.
124 lines
3.8 KiB
Go
124 lines
3.8 KiB
Go
package channelserver
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import (
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"erupe-ce/common/byteframe"
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"erupe-ce/common/mhfcourse"
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"erupe-ce/network/mhfpacket"
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"go.uber.org/zap"
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)
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// Temporary function to just return no results for a MSG_MHF_ENUMERATE* packet
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func stubEnumerateNoResults(s *Session, ackHandle uint32) {
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enumBf := byteframe.NewByteFrame()
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enumBf.WriteUint32(0) // Entry count (count for quests, rankings, events, etc.)
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doAckBufSucceed(s, ackHandle, enumBf.Data())
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}
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func doAckEarthSucceed(s *Session, ackHandle uint32, data []*byteframe.ByteFrame) {
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bf := byteframe.NewByteFrame()
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bf.WriteUint32(uint32(s.server.erupeConfig.EarthID))
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bf.WriteUint32(0)
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bf.WriteUint32(0)
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bf.WriteUint32(uint32(len(data)))
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for i := range data {
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bf.WriteBytes(data[i].Data())
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}
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doAckBufSucceed(s, ackHandle, bf.Data())
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}
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func doAckBufSucceed(s *Session, ackHandle uint32, data []byte) {
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s.QueueSendMHF(&mhfpacket.MsgSysAck{
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AckHandle: ackHandle,
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IsBufferResponse: true,
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ErrorCode: 0,
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AckData: data,
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})
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}
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func doAckBufFail(s *Session, ackHandle uint32, data []byte) {
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s.QueueSendMHF(&mhfpacket.MsgSysAck{
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AckHandle: ackHandle,
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IsBufferResponse: true,
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ErrorCode: 1,
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AckData: data,
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})
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}
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func doAckSimpleSucceed(s *Session, ackHandle uint32, data []byte) {
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s.QueueSendMHF(&mhfpacket.MsgSysAck{
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AckHandle: ackHandle,
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IsBufferResponse: false,
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ErrorCode: 0,
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AckData: data,
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})
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}
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func doAckSimpleFail(s *Session, ackHandle uint32, data []byte) {
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s.QueueSendMHF(&mhfpacket.MsgSysAck{
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AckHandle: ackHandle,
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IsBufferResponse: false,
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ErrorCode: 1,
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AckData: data,
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})
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}
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// loadCharacterData loads a column from the characters table and sends it as
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// a buffered ack response. If the data is empty/nil, defaultData is sent instead.
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func loadCharacterData(s *Session, ackHandle uint32, column string, defaultData []byte) {
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data, err := s.server.charRepo.LoadColumn(s.charID, column)
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if err != nil {
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s.logger.Error("Failed to load "+column, zap.Error(err))
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}
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if len(data) == 0 && defaultData != nil {
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data = defaultData
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}
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doAckBufSucceed(s, ackHandle, data)
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}
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// saveCharacterData saves data to a column in the characters table with size
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// validation, optional save dump, and a simple ack response.
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func saveCharacterData(s *Session, ackHandle uint32, column string, data []byte, maxSize int) {
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if maxSize > 0 && len(data) > maxSize {
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s.logger.Warn("Payload too large for "+column, zap.Int("len", len(data)), zap.Int("max", maxSize))
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doAckSimpleFail(s, ackHandle, make([]byte, 4))
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return
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}
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dumpSaveData(s, data, column)
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err := s.server.charRepo.SaveColumn(s.charID, column, data)
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if err != nil {
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s.logger.Error("Failed to save "+column, zap.Error(err))
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doAckSimpleFail(s, ackHandle, make([]byte, 4))
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return
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}
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doAckSimpleSucceed(s, ackHandle, make([]byte, 4))
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}
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// readCharacterInt reads a single integer column from the characters table.
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// Returns 0 for NULL columns via COALESCE.
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func readCharacterInt(s *Session, column string) (int, error) {
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return s.server.charRepo.ReadInt(s.charID, column)
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}
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// adjustCharacterInt atomically adds delta to an integer column and returns the new value.
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// Handles NULL columns via COALESCE (NULL + delta = delta).
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func adjustCharacterInt(s *Session, column string, delta int) (int, error) {
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return s.server.charRepo.AdjustInt(s.charID, column, delta)
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}
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func updateRights(s *Session) {
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rightsInt, err := s.server.userRepo.GetRights(s.userID)
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if err != nil {
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rightsInt = 2
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}
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s.courses, rightsInt = mhfcourse.GetCourseStruct(rightsInt, s.server.erupeConfig.DefaultCourses)
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update := &mhfpacket.MsgSysUpdateRight{
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ClientRespAckHandle: 0,
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Bitfield: rightsInt,
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Rights: s.courses,
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TokenLength: 0,
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}
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s.QueueSendMHFNonBlocking(update)
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}
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