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JSON-authored quests were serveable via MSG_SYS_GET_FILE but invisible on the event quest board because loadQuestFile only read .bin files. CompileQuestJSON already produces the uncompressed binary layout that the event-board parser expects, so no decompression step is needed. Also update rengoku priority tests to match the .bin-first convention fixed in the previous commit.
217 lines
7.0 KiB
Go
217 lines
7.0 KiB
Go
package channelserver
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import (
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"encoding/json"
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"math"
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"os"
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"path/filepath"
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"strings"
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"testing"
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"go.uber.org/zap"
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)
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// sampleRengokuConfig returns a small but complete RengokuConfig for tests.
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func sampleRengokuConfig() RengokuConfig {
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spawnTables := []SpawnTableConfig{
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{Monster1ID: 101, Monster1Variant: 0, Monster2ID: 102, Monster2Variant: 1,
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StatTable: 3, SpawnWeighting: 10},
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{Monster1ID: 103, Monster1Variant: 2, Monster2ID: 104, Monster2Variant: 0,
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SpawnWeighting: 20},
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}
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floors := []FloorConfig{
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{FloorNumber: 1, SpawnTableIndex: 0, PointMulti1: 1.0, PointMulti2: 1.5},
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{FloorNumber: 2, SpawnTableIndex: 1, PointMulti1: 1.2, PointMulti2: 2.0},
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{FloorNumber: 3, SpawnTableIndex: 0, PointMulti1: 1.5, PointMulti2: 2.5, FinalLoop: 1},
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}
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soloFloors := []FloorConfig{
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{FloorNumber: 1, SpawnTableIndex: 0, PointMulti1: 1.0, PointMulti2: 1.5},
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{FloorNumber: 2, SpawnTableIndex: 0, PointMulti1: 1.2, PointMulti2: 2.0},
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}
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return RengokuConfig{
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MultiRoad: RoadConfig{Floors: floors, SpawnTables: spawnTables},
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SoloRoad: RoadConfig{Floors: soloFloors, SpawnTables: spawnTables[1:]},
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}
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}
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// TestBuildRengokuBinary_RoundTrip builds a binary from a config and verifies
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// that parseRengokuBinary accepts it and reports the expected summary.
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func TestBuildRengokuBinary_RoundTrip(t *testing.T) {
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cfg := sampleRengokuConfig()
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bin, err := BuildRengokuBinary(cfg)
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if err != nil {
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t.Fatalf("BuildRengokuBinary: %v", err)
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}
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info, err := parseRengokuBinary(bin)
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if err != nil {
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t.Fatalf("parseRengokuBinary on built binary: %v", err)
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}
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if info.MultiFloors != len(cfg.MultiRoad.Floors) {
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t.Errorf("MultiFloors = %d, want %d", info.MultiFloors, len(cfg.MultiRoad.Floors))
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}
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if info.MultiSpawnTables != len(cfg.MultiRoad.SpawnTables) {
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t.Errorf("MultiSpawnTables = %d, want %d", info.MultiSpawnTables, len(cfg.MultiRoad.SpawnTables))
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}
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if info.SoloFloors != len(cfg.SoloRoad.Floors) {
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t.Errorf("SoloFloors = %d, want %d", info.SoloFloors, len(cfg.SoloRoad.Floors))
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}
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if info.SoloSpawnTables != len(cfg.SoloRoad.SpawnTables) {
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t.Errorf("SoloSpawnTables = %d, want %d", info.SoloSpawnTables, len(cfg.SoloRoad.SpawnTables))
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}
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// Unique monsters: multi has 101,102,103,104; solo has 103,104 → 4 total
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if info.UniqueMonsters != 4 {
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t.Errorf("UniqueMonsters = %d, want 4", info.UniqueMonsters)
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}
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}
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// TestBuildRengokuBinary_FloatFields verifies that PointMulti1/2 values
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// survive the binary encoding intact.
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func TestBuildRengokuBinary_FloatFields(t *testing.T) {
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cfg := RengokuConfig{
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MultiRoad: RoadConfig{
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Floors: []FloorConfig{
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{FloorNumber: 1, SpawnTableIndex: 0, PointMulti1: 1.25, PointMulti2: 3.75},
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},
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SpawnTables: []SpawnTableConfig{{Monster1ID: 1}},
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},
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SoloRoad: RoadConfig{
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Floors: []FloorConfig{{FloorNumber: 1, SpawnTableIndex: 0}},
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SpawnTables: []SpawnTableConfig{{Monster1ID: 2}},
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},
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}
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bin, err := BuildRengokuBinary(cfg)
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if err != nil {
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t.Fatalf("BuildRengokuBinary: %v", err)
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}
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// Re-parse the binary and check that we can read back the float fields.
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// The floor stats for multiDef start at rengokuMinSize (0x44).
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// Layout: floorNumber(4) + spawnTableIndex(4) + unk0(4) + pointMulti1(4) + pointMulti2(4)
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floorBase := rengokuMinSize // 0x44
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pm1Bits := uint32(bin[floorBase+12]) | uint32(bin[floorBase+13])<<8 |
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uint32(bin[floorBase+14])<<16 | uint32(bin[floorBase+15])<<24
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pm2Bits := uint32(bin[floorBase+16]) | uint32(bin[floorBase+17])<<8 |
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uint32(bin[floorBase+18])<<16 | uint32(bin[floorBase+19])<<24
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if got := math.Float32frombits(pm1Bits); got != 1.25 {
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t.Errorf("PointMulti1 = %f, want 1.25", got)
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}
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if got := math.Float32frombits(pm2Bits); got != 3.75 {
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t.Errorf("PointMulti2 = %f, want 3.75", got)
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}
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}
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// TestBuildRengokuBinary_ValidationErrors verifies that out-of-range
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// spawn_table_index values are caught before the binary is built.
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func TestBuildRengokuBinary_ValidationErrors(t *testing.T) {
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cases := []struct {
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name string
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cfg RengokuConfig
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wantErr string
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}{
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{
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name: "multi_index_out_of_range",
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cfg: RengokuConfig{
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MultiRoad: RoadConfig{
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Floors: []FloorConfig{{FloorNumber: 1, SpawnTableIndex: 5}},
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SpawnTables: []SpawnTableConfig{{Monster1ID: 1}},
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},
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SoloRoad: RoadConfig{
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Floors: []FloorConfig{{FloorNumber: 1, SpawnTableIndex: 0}},
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SpawnTables: []SpawnTableConfig{{Monster1ID: 2}},
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},
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},
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wantErr: "multi_road",
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},
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{
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name: "solo_index_out_of_range",
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cfg: RengokuConfig{
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MultiRoad: RoadConfig{
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Floors: []FloorConfig{{FloorNumber: 1, SpawnTableIndex: 0}},
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SpawnTables: []SpawnTableConfig{{Monster1ID: 1}},
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},
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SoloRoad: RoadConfig{
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Floors: []FloorConfig{{FloorNumber: 1, SpawnTableIndex: 99}},
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SpawnTables: []SpawnTableConfig{{Monster1ID: 2}},
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},
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},
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wantErr: "solo_road",
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},
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}
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for _, tc := range cases {
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t.Run(tc.name, func(t *testing.T) {
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_, err := BuildRengokuBinary(tc.cfg)
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if err == nil {
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t.Fatal("expected error, got nil")
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}
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if !strings.Contains(err.Error(), tc.wantErr) {
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t.Errorf("error %q does not contain %q", err.Error(), tc.wantErr)
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}
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})
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}
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}
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// TestLoadRengokuBinary_BinPreferredOverJSON writes both a JSON file and a
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// .bin file and verifies that the .bin source is used (consistent with the
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// quest and scenario loaders).
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func TestLoadRengokuBinary_BinPreferredOverJSON(t *testing.T) {
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dir := t.TempDir()
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logger, _ := zap.NewDevelopment()
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// Write a valid rengoku_data.json (would produce a much larger binary).
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cfg := sampleRengokuConfig()
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jsonBytes, err := json.Marshal(cfg)
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if err != nil {
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t.Fatalf("marshal: %v", err)
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}
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if err := os.WriteFile(filepath.Join(dir, "rengoku_data.json"), jsonBytes, 0644); err != nil {
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t.Fatal(err)
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}
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// Write a minimal valid-magic .bin — should be preferred over JSON.
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binData := make([]byte, 16) // 16-byte ECD header, zero payload
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binData[0], binData[1], binData[2], binData[3] = 0x65, 0x63, 0x64, 0x1A
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if err := os.WriteFile(filepath.Join(dir, "rengoku_data.bin"), binData, 0644); err != nil {
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t.Fatal(err)
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}
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result := loadRengokuBinary(dir, logger)
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if result == nil {
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t.Fatal("expected non-nil result")
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}
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// The JSON-built binary would be much larger; 16 bytes confirms .bin was used.
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if len(result) != 16 {
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t.Errorf("result is %d bytes — looks like JSON was used instead of .bin", len(result))
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}
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}
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// TestLoadRengokuBinary_JSONFallbackWhenNoBin verifies that when no .bin file
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// is present, loadRengokuBinary falls back to rengoku_data.json.
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func TestLoadRengokuBinary_JSONFallbackWhenNoBin(t *testing.T) {
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dir := t.TempDir()
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logger, _ := zap.NewDevelopment()
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cfg := sampleRengokuConfig()
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jsonBytes, err := json.Marshal(cfg)
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if err != nil {
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t.Fatalf("marshal: %v", err)
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}
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if err := os.WriteFile(filepath.Join(dir, "rengoku_data.json"), jsonBytes, 0644); err != nil {
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t.Fatal(err)
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}
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result := loadRengokuBinary(dir, logger)
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if result == nil {
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t.Fatal("expected fallback to JSON, got nil")
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}
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// JSON-built result is much larger than 16 bytes.
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if len(result) <= 16 {
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t.Errorf("result is %d bytes — JSON fallback likely did not run", len(result))
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}
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}
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