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Players could never claim monthly guild items because the handler always returned 0x01 (claimed). Now tracks per-character per-type (standard/HLC/EXC) claim timestamps in the stamps table, comparing against the current month boundary to determine claim eligibility. Adds MonthStart() to gametime, extends StampRepo with GetMonthlyClaimed/SetMonthlyClaimed, and includes schema migration 31-monthly-items.sql.
19 lines
753 B
Go
19 lines
753 B
Go
package channelserver
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import (
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"erupe-ce/common/gametime"
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"time"
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)
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// TimeAdjusted, TimeMidnight, TimeWeekStart, TimeWeekNext, and TimeGameAbsolute
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// are package-level wrappers around the gametime utility functions, providing
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// convenient access to adjusted server time, daily/weekly boundaries, and the
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// absolute game timestamp used by the MHF client.
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func TimeAdjusted() time.Time { return gametime.Adjusted() }
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func TimeMidnight() time.Time { return gametime.Midnight() }
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func TimeWeekStart() time.Time { return gametime.WeekStart() }
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func TimeWeekNext() time.Time { return gametime.WeekNext() }
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func TimeMonthStart() time.Time { return gametime.MonthStart() }
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func TimeGameAbsolute() uint32 { return gametime.GameAbsolute() }
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