Files
Erupe/server/channelserver/handlers_festa.go
2023-07-22 21:11:53 +10:00

491 lines
15 KiB
Go

package channelserver
import (
"erupe-ce/common/byteframe"
ps "erupe-ce/common/pascalstring"
"erupe-ce/common/token"
"erupe-ce/network/mhfpacket"
"sort"
"time"
)
func handleMsgMhfSaveMezfesData(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfSaveMezfesData)
s.server.db.Exec(`UPDATE characters SET mezfes=$1 WHERE id=$2`, pkt.RawDataPayload, s.charID)
doAckSimpleSucceed(s, pkt.AckHandle, []byte{0x00, 0x00, 0x00, 0x00})
}
func handleMsgMhfLoadMezfesData(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfLoadMezfesData)
var data []byte
s.server.db.QueryRow(`SELECT mezfes FROM characters WHERE id=$1`, s.charID).Scan(&data)
bf := byteframe.NewByteFrame()
if len(data) > 0 {
bf.WriteBytes(data)
} else {
bf.WriteUint32(0)
bf.WriteUint8(2)
bf.WriteUint32(0)
bf.WriteUint32(0)
bf.WriteUint32(0)
}
doAckBufSucceed(s, pkt.AckHandle, bf.Data())
}
func handleMsgMhfEnumerateRanking(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfEnumerateRanking)
bf := byteframe.NewByteFrame()
state := s.server.erupeConfig.DevModeOptions.TournamentEvent
// Unk
// Unk
// Start?
// End?
midnight := TimeMidnight()
switch state {
case 1:
bf.WriteUint32(uint32(midnight.Unix()))
bf.WriteUint32(uint32(midnight.Add(3 * 24 * time.Hour).Unix()))
bf.WriteUint32(uint32(midnight.Add(13 * 24 * time.Hour).Unix()))
bf.WriteUint32(uint32(midnight.Add(20 * 24 * time.Hour).Unix()))
case 2:
bf.WriteUint32(uint32(midnight.Add(-3 * 24 * time.Hour).Unix()))
bf.WriteUint32(uint32(midnight.Unix()))
bf.WriteUint32(uint32(midnight.Add(10 * 24 * time.Hour).Unix()))
bf.WriteUint32(uint32(midnight.Add(17 * 24 * time.Hour).Unix()))
case 3:
bf.WriteUint32(uint32(midnight.Add(-13 * 24 * time.Hour).Unix()))
bf.WriteUint32(uint32(midnight.Add(-10 * 24 * time.Hour).Unix()))
bf.WriteUint32(uint32(midnight.Unix()))
bf.WriteUint32(uint32(midnight.Add(7 * 24 * time.Hour).Unix()))
default:
bf.WriteBytes(make([]byte, 16))
bf.WriteUint32(uint32(TimeAdjusted().Unix())) // TS Current Time
bf.WriteUint8(3)
bf.WriteBytes(make([]byte, 4))
doAckBufSucceed(s, pkt.AckHandle, bf.Data())
return
}
bf.WriteUint32(uint32(TimeAdjusted().Unix())) // TS Current Time
bf.WriteUint8(3)
ps.Uint8(bf, "", false)
bf.WriteUint16(0) // numEvents
bf.WriteUint8(0) // numCups
/*
struct event
uint32 eventID
uint16 unk
uint16 unk
uint32 unk
psUint8 name
struct cup
uint32 cupID
uint16 unk
uint16 unk
uint16 unk
psUint8 name
psUint16 desc
*/
doAckBufSucceed(s, pkt.AckHandle, bf.Data())
}
func cleanupFesta(s *Session) {
s.server.db.Exec("DELETE FROM events WHERE event_type='festa'")
s.server.db.Exec("DELETE FROM festa_registrations")
s.server.db.Exec("DELETE FROM festa_prizes_accepted")
s.server.db.Exec("UPDATE guild_characters SET souls=0")
}
func generateFestaTimestamps(s *Session, start uint32, debug bool) []uint32 {
timestamps := make([]uint32, 5)
midnight := TimeMidnight()
if debug && start <= 3 {
midnight := uint32(midnight.Unix())
switch start {
case 1:
timestamps[0] = midnight
timestamps[1] = timestamps[0] + 604800
timestamps[2] = timestamps[1] + 604800
timestamps[3] = timestamps[2] + 9000
timestamps[4] = timestamps[3] + 1240200
case 2:
timestamps[0] = midnight - 604800
timestamps[1] = midnight
timestamps[2] = timestamps[1] + 604800
timestamps[3] = timestamps[2] + 9000
timestamps[4] = timestamps[3] + 1240200
case 3:
timestamps[0] = midnight - 1209600
timestamps[1] = midnight - 604800
timestamps[2] = midnight
timestamps[3] = timestamps[2] + 9000
timestamps[4] = timestamps[3] + 1240200
}
return timestamps
}
if start == 0 || TimeAdjusted().Unix() > int64(start)+2977200 {
cleanupFesta(s)
// Generate a new festa, starting midnight tomorrow
start = uint32(midnight.Add(24 * time.Hour).Unix())
s.server.db.Exec("INSERT INTO events (event_type, start_time) VALUES ('festa', to_timestamp($1)::timestamp without time zone)", start)
}
timestamps[0] = start
timestamps[1] = timestamps[0] + 604800
timestamps[2] = timestamps[1] + 604800
timestamps[3] = timestamps[2] + 9000
timestamps[4] = timestamps[3] + 1240200
return timestamps
}
type FestaTrial struct {
ID uint32 `db:"id"`
Objective uint16 `db:"objective"`
GoalID uint32 `db:"goal_id"`
TimesReq uint16 `db:"times_req"`
Locale uint16 `db:"locale_req"`
Reward uint16 `db:"reward"`
Monopoly uint16
Unk uint16
}
type FestaReward struct {
Unk0 uint8
Unk1 uint8
Unk2 uint16
Unk3 uint16
Unk4 uint16
Unk5 uint16
Unk6 uint16
Unk7 uint8
}
func handleMsgMhfInfoFesta(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfInfoFesta)
bf := byteframe.NewByteFrame()
id, start := uint32(0xDEADBEEF), uint32(0)
rows, _ := s.server.db.Queryx("SELECT id, (EXTRACT(epoch FROM start_time)::int) as start_time FROM events WHERE event_type='festa'")
for rows.Next() {
rows.Scan(&id, &start)
}
var timestamps []uint32
if s.server.erupeConfig.DevMode && s.server.erupeConfig.DevModeOptions.FestaEvent >= 0 {
if s.server.erupeConfig.DevModeOptions.FestaEvent == 0 {
doAckBufSucceed(s, pkt.AckHandle, make([]byte, 4))
return
}
timestamps = generateFestaTimestamps(s, uint32(s.server.erupeConfig.DevModeOptions.FestaEvent), true)
} else {
timestamps = generateFestaTimestamps(s, start, false)
}
if timestamps[0] > uint32(TimeAdjusted().Unix()) {
doAckBufSucceed(s, pkt.AckHandle, make([]byte, 4))
return
}
var blueSouls, redSouls uint32
s.server.db.QueryRow("SELECT SUM(gc.souls) FROM guild_characters gc INNER JOIN festa_registrations fr ON fr.guild_id = gc.guild_id WHERE fr.team = 'blue'").Scan(&blueSouls)
s.server.db.QueryRow("SELECT SUM(gc.souls) FROM guild_characters gc INNER JOIN festa_registrations fr ON fr.guild_id = gc.guild_id WHERE fr.team = 'red'").Scan(&redSouls)
bf.WriteUint32(id)
for _, timestamp := range timestamps {
bf.WriteUint32(timestamp)
}
bf.WriteUint32(uint32(TimeAdjusted().Unix()))
bf.WriteUint8(4)
ps.Uint8(bf, "", false)
bf.WriteUint32(0)
bf.WriteUint32(blueSouls)
bf.WriteUint32(redSouls)
var trials []FestaTrial
var trial FestaTrial
rows, _ = s.server.db.Queryx("SELECT * FROM festa_trials")
for rows.Next() {
err := rows.StructScan(&trial)
if err != nil {
continue
}
trials = append(trials, trial)
}
bf.WriteUint16(uint16(len(trials)))
for _, trial := range trials {
bf.WriteUint32(trial.ID)
bf.WriteUint16(trial.Objective)
bf.WriteUint32(trial.GoalID)
bf.WriteUint16(trial.TimesReq)
bf.WriteUint16(trial.Locale)
bf.WriteUint16(trial.Reward)
trial.Monopoly = 0xFFFF // NYI
bf.WriteUint16(trial.Monopoly)
bf.WriteUint16(trial.Unk)
}
rewards := []FestaReward{
{1, 0, 7, 350, 1520, 0, 0, 0},
{1, 0, 7, 1000, 7011, 0, 0, 1},
{1, 0, 12, 1000, 0, 0, 0, 0},
{1, 0, 13, 0, 0, 0, 0, 0},
{1, 0, 1, 0, 0, 0, 0, 0},
{2, 0, 7, 350, 1520, 0, 0, 0},
{2, 0, 7, 1000, 7011, 0, 0, 1},
{2, 0, 12, 1000, 0, 0, 0, 0},
{2, 0, 13, 0, 0, 0, 0, 0},
{2, 0, 4, 0, 0, 0, 0, 0},
{3, 0, 7, 350, 1520, 0, 0, 0},
{3, 0, 7, 1000, 7011, 0, 0, 1},
{3, 0, 12, 1000, 0, 0, 0, 0},
{3, 0, 13, 0, 0, 0, 0, 0},
{3, 0, 1, 0, 0, 0, 0, 0},
{4, 0, 7, 350, 1520, 0, 0, 0},
{4, 0, 7, 1000, 7011, 0, 0, 1},
{4, 0, 12, 1000, 0, 0, 0, 0},
{4, 0, 13, 0, 0, 0, 0, 0},
{4, 0, 4, 0, 0, 0, 0, 0},
{5, 0, 7, 350, 1520, 0, 0, 0},
{5, 0, 7, 1000, 7011, 0, 0, 1},
{5, 0, 12, 1000, 0, 0, 0, 0},
{5, 0, 13, 0, 0, 0, 0, 0},
{5, 0, 1, 0, 0, 0, 0, 0},
}
bf.WriteUint16(uint16(len(rewards)))
for _, reward := range rewards {
bf.WriteUint8(reward.Unk0)
bf.WriteUint8(reward.Unk1)
bf.WriteUint16(reward.Unk2)
bf.WriteUint16(reward.Unk3)
bf.WriteUint16(reward.Unk4)
bf.WriteUint16(reward.Unk5)
bf.WriteUint16(reward.Unk6)
bf.WriteUint8(reward.Unk7)
}
bf.WriteUint32(120000)
bf.WriteUint16(500)
categoryWinners := uint16(0) // NYI
bf.WriteUint16(categoryWinners)
for i := uint16(0); i < categoryWinners; i++ {
bf.WriteUint32(0) // Guild ID
bf.WriteUint16(i + 1) // Category ID
bf.WriteUint16(0) // Festa Team
ps.Uint8(bf, "", true) // Guild Name
}
dailyWinners := uint16(0) // NYI
bf.WriteUint16(dailyWinners)
for i := uint16(0); i < dailyWinners; i++ {
bf.WriteUint32(0) // Guild ID
bf.WriteUint16(i + 1) // Category ID
bf.WriteUint16(0) // Festa Team
ps.Uint8(bf, "", true) // Guild Name
}
// Unknown values
bf.WriteUint32(1)
bf.WriteUint32(5000)
bf.WriteUint32(2000)
bf.WriteUint32(1000)
bf.WriteUint32(100)
bf.WriteUint16(300)
bf.WriteUint16(200)
bf.WriteUint16(150)
bf.WriteUint16(100)
bf.WriteUint16(50)
ps.Uint16(bf, "", false)
doAckBufSucceed(s, pkt.AckHandle, bf.Data())
}
// state festa (U)ser
func handleMsgMhfStateFestaU(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfStateFestaU)
guild, err := GetGuildInfoByCharacterId(s, s.charID)
applicant := false
if guild != nil {
applicant, _ = guild.HasApplicationForCharID(s, s.charID)
}
if err != nil || guild == nil || applicant {
doAckSimpleFail(s, pkt.AckHandle, make([]byte, 4))
return
}
var souls, exists uint32
s.server.db.QueryRow("SELECT souls FROM guild_characters WHERE character_id=$1", s.charID).Scan(&souls)
err = s.server.db.QueryRow("SELECT prize_id FROM festa_prizes_accepted WHERE prize_id=0 AND character_id=$1", s.charID).Scan(&exists)
bf := byteframe.NewByteFrame()
bf.WriteUint32(souls)
if err != nil {
bf.WriteBool(true)
bf.WriteBool(false)
} else {
bf.WriteBool(false)
bf.WriteBool(true)
}
bf.WriteUint16(0) // Unk
doAckBufSucceed(s, pkt.AckHandle, bf.Data())
}
// state festa (G)uild
func handleMsgMhfStateFestaG(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfStateFestaG)
guild, err := GetGuildInfoByCharacterId(s, s.charID)
applicant := false
if guild != nil {
applicant, _ = guild.HasApplicationForCharID(s, s.charID)
}
resp := byteframe.NewByteFrame()
if err != nil || guild == nil || applicant {
resp.WriteUint32(0)
resp.WriteUint32(0)
resp.WriteUint32(0xFFFFFFFF)
resp.WriteUint32(0)
resp.WriteUint32(0)
doAckBufSucceed(s, pkt.AckHandle, resp.Data())
return
}
resp.WriteUint32(guild.Souls)
resp.WriteUint32(1) // unk
resp.WriteUint32(1) // unk
resp.WriteUint32(1) // unk, rank?
resp.WriteUint32(1) // unk
doAckBufSucceed(s, pkt.AckHandle, resp.Data())
}
func handleMsgMhfEnumerateFestaMember(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfEnumerateFestaMember)
guild, err := GetGuildInfoByCharacterId(s, s.charID)
if err != nil || guild == nil {
doAckSimpleFail(s, pkt.AckHandle, make([]byte, 4))
return
}
members, err := GetGuildMembers(s, guild.ID, false)
if err != nil {
doAckSimpleFail(s, pkt.AckHandle, make([]byte, 4))
return
}
bf := byteframe.NewByteFrame()
bf.WriteUint16(uint16(len(members)))
bf.WriteUint16(0) // Unk
sort.Slice(members, func(i, j int) bool {
return members[i].Souls > members[j].Souls
})
for _, member := range members {
bf.WriteUint32(member.CharID)
bf.WriteUint32(member.Souls)
}
doAckBufSucceed(s, pkt.AckHandle, bf.Data())
}
func handleMsgMhfVoteFesta(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfVoteFesta)
doAckSimpleSucceed(s, pkt.AckHandle, make([]byte, 4))
}
func handleMsgMhfEntryFesta(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfEntryFesta)
guild, err := GetGuildInfoByCharacterId(s, s.charID)
if err != nil || guild == nil {
doAckSimpleFail(s, pkt.AckHandle, make([]byte, 4))
return
}
team := uint32(token.RNG().Intn(2))
switch team {
case 0:
s.server.db.Exec("INSERT INTO festa_registrations VALUES ($1, 'blue')", guild.ID)
case 1:
s.server.db.Exec("INSERT INTO festa_registrations VALUES ($1, 'red')", guild.ID)
}
bf := byteframe.NewByteFrame()
bf.WriteUint32(team)
doAckSimpleSucceed(s, pkt.AckHandle, bf.Data())
}
func handleMsgMhfChargeFesta(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfChargeFesta)
s.server.db.Exec("UPDATE guild_characters SET souls=souls+$1 WHERE character_id=$2", pkt.Souls, s.charID)
doAckSimpleSucceed(s, pkt.AckHandle, make([]byte, 4))
}
func handleMsgMhfAcquireFesta(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfAcquireFesta)
s.server.db.Exec("INSERT INTO public.festa_prizes_accepted VALUES (0, $1)", s.charID)
doAckSimpleSucceed(s, pkt.AckHandle, make([]byte, 4))
}
func handleMsgMhfAcquireFestaPersonalPrize(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfAcquireFestaPersonalPrize)
s.server.db.Exec("INSERT INTO public.festa_prizes_accepted VALUES ($1, $2)", pkt.PrizeID, s.charID)
doAckSimpleSucceed(s, pkt.AckHandle, make([]byte, 4))
}
func handleMsgMhfAcquireFestaIntermediatePrize(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfAcquireFestaIntermediatePrize)
s.server.db.Exec("INSERT INTO public.festa_prizes_accepted VALUES ($1, $2)", pkt.PrizeID, s.charID)
doAckSimpleSucceed(s, pkt.AckHandle, make([]byte, 4))
}
type Prize struct {
ID uint32 `db:"id"`
Tier uint32 `db:"tier"`
SoulsReq uint32 `db:"souls_req"`
ItemID uint32 `db:"item_id"`
NumItem uint32 `db:"num_item"`
Claimed int `db:"claimed"`
}
func handleMsgMhfEnumerateFestaPersonalPrize(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfEnumerateFestaPersonalPrize)
rows, _ := s.server.db.Queryx(`SELECT id, tier, souls_req, item_id, num_item, (SELECT count(*) FROM festa_prizes_accepted fpa WHERE fp.id = fpa.prize_id AND fpa.character_id = $1) AS claimed FROM festa_prizes fp WHERE type='personal'`, s.charID)
var count uint32
prizeData := byteframe.NewByteFrame()
for rows.Next() {
prize := &Prize{}
err := rows.StructScan(&prize)
if err != nil {
continue
}
count++
prizeData.WriteUint32(prize.ID)
prizeData.WriteUint32(prize.Tier)
prizeData.WriteUint32(prize.SoulsReq)
prizeData.WriteUint32(7) // Unk
prizeData.WriteUint32(prize.ItemID)
prizeData.WriteUint32(prize.NumItem)
prizeData.WriteBool(prize.Claimed > 0)
}
bf := byteframe.NewByteFrame()
bf.WriteUint32(count)
bf.WriteBytes(prizeData.Data())
doAckBufSucceed(s, pkt.AckHandle, bf.Data())
}
func handleMsgMhfEnumerateFestaIntermediatePrize(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfEnumerateFestaIntermediatePrize)
rows, _ := s.server.db.Queryx(`SELECT id, tier, souls_req, item_id, num_item, (SELECT count(*) FROM festa_prizes_accepted fpa WHERE fp.id = fpa.prize_id AND fpa.character_id = $1) AS claimed FROM festa_prizes fp WHERE type='guild'`, s.charID)
var count uint32
prizeData := byteframe.NewByteFrame()
for rows.Next() {
prize := &Prize{}
err := rows.StructScan(&prize)
if err != nil {
continue
}
count++
prizeData.WriteUint32(prize.ID)
prizeData.WriteUint32(prize.Tier)
prizeData.WriteUint32(prize.SoulsReq)
prizeData.WriteUint32(7) // Unk
prizeData.WriteUint32(prize.ItemID)
prizeData.WriteUint32(prize.NumItem)
prizeData.WriteBool(prize.Claimed > 0)
}
bf := byteframe.NewByteFrame()
bf.WriteUint32(count)
bf.WriteBytes(prizeData.Data())
doAckBufSucceed(s, pkt.AckHandle, bf.Data())
}