Files
Erupe/server/channelserver/handlers_guild_tresure_test.go
Houmgaor d0837e779c refactor(channelserver): consolidate tests into matching source test files
Move ~300 test functions from 21 catch-all files (handlers_core_test.go,
handlers_coverage*_test.go, *_coverage_test.go) into the *_test.go file
matching each handler's source file. This makes tests discoverable by
convention: tests for handlers_guild.go live in handlers_guild_test.go.

New files: handlers_guild_mission_test.go, sys_time_test.go.
No test logic changed — pure file reorganization.
2026-02-26 23:41:44 +01:00

225 lines
5.4 KiB
Go

package channelserver
import (
"testing"
"time"
"erupe-ce/network/mhfpacket"
)
// --- handleMsgMhfEnumerateGuildTresure tests ---
func TestEnumerateGuildTresure_NoGuild(t *testing.T) {
server := createMockServer()
guildMock := &mockGuildRepo{}
guildMock.getErr = errNotFound
server.guildRepo = guildMock
session := createMockSession(1, server)
pkt := &mhfpacket.MsgMhfEnumerateGuildTresure{AckHandle: 100, MaxHunts: 30}
handleMsgMhfEnumerateGuildTresure(session, pkt)
select {
case <-session.sendPackets:
default:
t.Error("No response packet queued")
}
}
func TestEnumerateGuildTresure_PendingHunt(t *testing.T) {
server := createMockServer()
guildMock := &mockGuildRepo{
pendingHunt: &TreasureHunt{
HuntID: 1,
Destination: 5,
Level: 3,
Start: time.Now(),
HuntData: make([]byte, 10),
},
}
guildMock.guild = &Guild{ID: 10}
server.guildRepo = guildMock
session := createMockSession(1, server)
pkt := &mhfpacket.MsgMhfEnumerateGuildTresure{AckHandle: 100, MaxHunts: 1}
handleMsgMhfEnumerateGuildTresure(session, pkt)
select {
case p := <-session.sendPackets:
if len(p.data) < 8 {
t.Errorf("Response too short: %d bytes", len(p.data))
}
default:
t.Error("No response packet queued")
}
}
func TestEnumerateGuildTresure_GuildHunts(t *testing.T) {
server := createMockServer()
// Set a large expiry so hunts are considered active
server.erupeConfig.GameplayOptions.TreasureHuntExpiry = 86400
guildMock := &mockGuildRepo{
guildHunts: []*TreasureHunt{
{HuntID: 1, Destination: 5, Level: 2, Start: TimeAdjusted(), HuntData: make([]byte, 10)},
{HuntID: 2, Destination: 8, Level: 3, Start: TimeAdjusted(), HuntData: make([]byte, 10)},
},
}
guildMock.guild = &Guild{ID: 10}
server.guildRepo = guildMock
session := createMockSession(1, server)
pkt := &mhfpacket.MsgMhfEnumerateGuildTresure{AckHandle: 100, MaxHunts: 30}
handleMsgMhfEnumerateGuildTresure(session, pkt)
select {
case p := <-session.sendPackets:
if len(p.data) < 8 {
t.Errorf("Response too short for 2 hunts: %d bytes", len(p.data))
}
default:
t.Error("No response packet queued")
}
}
func TestEnumerateGuildTresure_ListError(t *testing.T) {
server := createMockServer()
guildMock := &mockGuildRepo{
listHuntsErr: errNotFound,
}
guildMock.guild = &Guild{ID: 10}
server.guildRepo = guildMock
session := createMockSession(1, server)
pkt := &mhfpacket.MsgMhfEnumerateGuildTresure{AckHandle: 100, MaxHunts: 30}
handleMsgMhfEnumerateGuildTresure(session, pkt)
select {
case <-session.sendPackets:
default:
t.Error("No response packet queued")
}
}
// --- handleMsgMhfAcquireGuildTresure tests ---
func TestAcquireGuildTresure_Success(t *testing.T) {
server := createMockServer()
guildMock := &mockGuildRepo{}
server.guildRepo = guildMock
session := createMockSession(1, server)
pkt := &mhfpacket.MsgMhfAcquireGuildTresure{AckHandle: 100, HuntID: 42}
handleMsgMhfAcquireGuildTresure(session, pkt)
if guildMock.acquireHuntID != 42 {
t.Errorf("AcquireHunt ID = %d, want 42", guildMock.acquireHuntID)
}
select {
case <-session.sendPackets:
default:
t.Error("No response packet queued")
}
}
// --- handleMsgMhfOperateGuildTresureReport tests ---
func TestOperateGuildTresureReport_Register(t *testing.T) {
server := createMockServer()
guildMock := &mockGuildRepo{}
server.guildRepo = guildMock
session := createMockSession(1, server)
pkt := &mhfpacket.MsgMhfOperateGuildTresureReport{
AckHandle: 100,
HuntID: 42,
State: 0, // Register
}
handleMsgMhfOperateGuildTresureReport(session, pkt)
if guildMock.reportHuntID != 42 {
t.Errorf("RegisterHuntReport ID = %d, want 42", guildMock.reportHuntID)
}
}
func TestOperateGuildTresureReport_Collect(t *testing.T) {
server := createMockServer()
guildMock := &mockGuildRepo{}
server.guildRepo = guildMock
session := createMockSession(1, server)
pkt := &mhfpacket.MsgMhfOperateGuildTresureReport{
AckHandle: 100,
HuntID: 42,
State: 1, // Collect
}
handleMsgMhfOperateGuildTresureReport(session, pkt)
if guildMock.collectHuntID != 42 {
t.Errorf("CollectHunt ID = %d, want 42", guildMock.collectHuntID)
}
}
func TestOperateGuildTresureReport_Claim(t *testing.T) {
server := createMockServer()
guildMock := &mockGuildRepo{}
server.guildRepo = guildMock
session := createMockSession(1, server)
pkt := &mhfpacket.MsgMhfOperateGuildTresureReport{
AckHandle: 100,
HuntID: 42,
State: 2, // Claim
}
handleMsgMhfOperateGuildTresureReport(session, pkt)
if guildMock.claimHuntID != 42 {
t.Errorf("ClaimHuntReward ID = %d, want 42", guildMock.claimHuntID)
}
}
// --- handleMsgMhfAcquireGuildTresureSouvenir tests ---
func TestHandleMsgMhfAcquireGuildTresureSouvenir(t *testing.T) {
server := createMockServer()
session := createMockSession(1, server)
handleMsgMhfAcquireGuildTresureSouvenir(session, &mhfpacket.MsgMhfAcquireGuildTresureSouvenir{
AckHandle: 1,
})
select {
case p := <-session.sendPackets:
if len(p.data) == 0 {
t.Error("response should have data")
}
default:
t.Error("no response queued")
}
}
// --- handleMsgMhfGetGuildTresureSouvenir tests ---
func TestGetGuildTresureSouvenir_Empty(t *testing.T) {
server := createMockServer()
session := createMockSession(1, server)
pkt := &mhfpacket.MsgMhfGetGuildTresureSouvenir{AckHandle: 100}
handleMsgMhfGetGuildTresureSouvenir(session, pkt)
select {
case <-session.sendPackets:
default:
t.Error("No response packet queued")
}
}