Files
Erupe/server/channelserver/repo_achievement.go
Houmgaor ecfe58ffb4 feat: add SQLite support, setup wizard enhancements, and live dashboard
Add zero-dependency SQLite mode so users can run Erupe without
PostgreSQL. A transparent db.DB wrapper auto-translates PostgreSQL
SQL ($N placeholders, now(), ::casts, ILIKE, public. prefix,
TRUNCATE) for SQLite at runtime — all 28 repo files use the wrapper
with no per-query changes needed.

Setup wizard gains two new steps: quest file detection with download
link, and gameplay presets (solo/small/community/rebalanced). The API
server gets a /dashboard endpoint with auto-refreshing stats.

CI release workflow now builds and pushes Docker images to GHCR
alongside binary artifacts on tag push.

Key changes:
- common/db: DB/Tx wrapper with 6 SQL translation rules
- server/migrations/sqlite: full SQLite schema (0001-0005)
- config: Database.Driver field ("postgres" or "sqlite")
- main.go: SQLite connection with WAL mode, single writer
- server/setup: quest check + preset selection steps
- server/api: /dashboard with live stats
- .github/workflows: Docker in release, deduplicate docker.yml
2026-03-05 18:00:30 +01:00

45 lines
1.8 KiB
Go

package channelserver
import (
"fmt"
dbutil "erupe-ce/common/db"
)
// AchievementRepository centralizes all database access for the achievements table.
type AchievementRepository struct {
db *dbutil.DB
}
// NewAchievementRepository creates a new AchievementRepository.
func NewAchievementRepository(db *dbutil.DB) *AchievementRepository {
return &AchievementRepository{db: db}
}
// EnsureExists creates an achievements record for the character if one doesn't exist.
func (r *AchievementRepository) EnsureExists(charID uint32) error {
_, err := r.db.Exec("INSERT INTO achievements (id) VALUES ($1) ON CONFLICT DO NOTHING", charID)
return err
}
// GetAllScores returns all 33 achievement scores for a character.
func (r *AchievementRepository) GetAllScores(charID uint32) ([33]int32, error) {
var scores [33]int32
err := r.db.QueryRow("SELECT * FROM achievements WHERE id=$1", charID).Scan(&scores[0],
&scores[0], &scores[1], &scores[2], &scores[3], &scores[4], &scores[5], &scores[6], &scores[7], &scores[8],
&scores[9], &scores[10], &scores[11], &scores[12], &scores[13], &scores[14], &scores[15], &scores[16],
&scores[17], &scores[18], &scores[19], &scores[20], &scores[21], &scores[22], &scores[23], &scores[24],
&scores[25], &scores[26], &scores[27], &scores[28], &scores[29], &scores[30], &scores[31], &scores[32])
return scores, err
}
// IncrementScore increments the score for a specific achievement column.
// achievementID must be in the range [0, 32] to prevent SQL injection.
func (r *AchievementRepository) IncrementScore(charID uint32, achievementID uint8) error {
if achievementID > 32 {
return fmt.Errorf("achievement ID %d out of range [0, 32]", achievementID)
}
_, err := r.db.Exec(fmt.Sprintf("UPDATE achievements SET ach%d=ach%d+1 WHERE id=$1", achievementID, achievementID), charID)
return err
}