Files
Erupe/server/channelserver/handlers_data_extended_test.go
2025-10-19 21:52:14 +02:00

1091 lines
24 KiB
Go

package channelserver
import (
"bytes"
"encoding/binary"
"testing"
"time"
)
// TestCharacterSaveDataPersistenceEdgeCases tests edge cases in character savedata persistence
func TestCharacterSaveDataPersistenceEdgeCases(t *testing.T) {
tests := []struct {
name string
charID uint32
charName string
isNew bool
playtime uint32
wantValid bool
}{
{
name: "valid_new_character",
charID: 1,
charName: "TestChar",
isNew: true,
playtime: 0,
wantValid: true,
},
{
name: "existing_character_with_playtime",
charID: 100,
charName: "ExistingChar",
isNew: false,
playtime: 3600,
wantValid: true,
},
{
name: "character_max_playtime",
charID: 999,
charName: "MaxPlaytime",
isNew: false,
playtime: 4294967295, // Max uint32
wantValid: true,
},
{
name: "character_zero_id",
charID: 0,
charName: "ZeroID",
isNew: true,
playtime: 0,
wantValid: false,
},
}
for _, tt := range tests {
t.Run(tt.name, func(t *testing.T) {
savedata := &CharacterSaveData{
CharID: tt.charID,
Name: tt.charName,
IsNewCharacter: tt.isNew,
Playtime: tt.playtime,
Pointers: make(map[SavePointer]int),
}
// Verify data integrity
if savedata.CharID != tt.charID {
t.Errorf("character ID mismatch: got %d, want %d", savedata.CharID, tt.charID)
}
if savedata.Name != tt.charName {
t.Errorf("character name mismatch: got %s, want %s", savedata.Name, tt.charName)
}
if savedata.Playtime != tt.playtime {
t.Errorf("playtime mismatch: got %d, want %d", savedata.Playtime, tt.playtime)
}
isValid := tt.charID > 0 && len(tt.charName) > 0
if isValid != tt.wantValid {
t.Errorf("validity check failed: got %v, want %v", isValid, tt.wantValid)
}
})
}
}
// TestSaveDataCompressionRoundTrip tests compression/decompression edge cases
func TestSaveDataCompressionRoundTrip(t *testing.T) {
tests := []struct {
name string
dataSize int
dataPattern byte
compresses bool
}{
{
name: "empty_data",
dataSize: 0,
dataPattern: 0x00,
compresses: true,
},
{
name: "small_data",
dataSize: 10,
dataPattern: 0xFF,
compresses: false, // Small data may not compress well
},
{
name: "highly_repetitive_data",
dataSize: 1000,
dataPattern: 0xAA,
compresses: true, // Highly repetitive should compress
},
{
name: "random_data",
dataSize: 500,
dataPattern: 0x00, // Will be varied by position
compresses: false,
},
}
for _, tt := range tests {
t.Run(tt.name, func(t *testing.T) {
// Create test data
data := make([]byte, tt.dataSize)
for i := 0; i < tt.dataSize; i++ {
if tt.dataPattern == 0x00 {
// Vary pattern for "random" data
data[i] = byte((i * 17) % 256)
} else {
data[i] = tt.dataPattern
}
}
// Verify data integrity after theoretical compression
if len(data) != tt.dataSize {
t.Errorf("data size mismatch after preparation: got %d, want %d", len(data), tt.dataSize)
}
// Verify data is not corrupted
for i := 0; i < tt.dataSize; i++ {
expectedByte := data[i]
if data[i] != expectedByte {
t.Errorf("data corruption at position %d", i)
break
}
}
})
}
}
// TestSaveDataPointerHandling tests edge cases in save data pointer management
func TestSaveDataPointerHandling(t *testing.T) {
tests := []struct {
name string
pointerCount int
maxPointerValue int
valid bool
}{
{
name: "no_pointers",
pointerCount: 0,
maxPointerValue: 0,
valid: true,
},
{
name: "single_pointer",
pointerCount: 1,
maxPointerValue: 100,
valid: true,
},
{
name: "multiple_pointers",
pointerCount: 10,
maxPointerValue: 5000,
valid: true,
},
{
name: "max_pointers",
pointerCount: 100,
maxPointerValue: 1000000,
valid: true,
},
}
for _, tt := range tests {
t.Run(tt.name, func(t *testing.T) {
savedata := &CharacterSaveData{
CharID: 1,
Pointers: make(map[SavePointer]int),
}
// Add test pointers
for i := 0; i < tt.pointerCount; i++ {
pointer := SavePointer(i % 20) // Cycle through pointer types
value := (i * 100) % tt.maxPointerValue
savedata.Pointers[pointer] = value
}
// Verify pointer count
if len(savedata.Pointers) != tt.pointerCount && tt.pointerCount < 20 {
t.Errorf("pointer count mismatch: got %d, want %d", len(savedata.Pointers), tt.pointerCount)
}
// Verify pointer values are reasonable
for ptr, val := range savedata.Pointers {
if val < 0 || val > tt.maxPointerValue {
t.Errorf("pointer %v value out of range: %d", ptr, val)
}
}
})
}
}
// TestSaveDataGenderHandling tests gender field handling
func TestSaveDataGenderHandling(t *testing.T) {
tests := []struct {
name string
gender bool
label string
}{
{
name: "male_character",
gender: false,
label: "male",
},
{
name: "female_character",
gender: true,
label: "female",
},
}
for _, tt := range tests {
t.Run(tt.name, func(t *testing.T) {
savedata := &CharacterSaveData{
CharID: 1,
Gender: tt.gender,
}
if savedata.Gender != tt.gender {
t.Errorf("gender mismatch: got %v, want %v", savedata.Gender, tt.gender)
}
})
}
}
// TestSaveDataWeaponTypeHandling tests weapon type field handling
func TestSaveDataWeaponTypeHandling(t *testing.T) {
tests := []struct {
name string
weaponType uint8
valid bool
}{
{
name: "weapon_type_0",
weaponType: 0,
valid: true,
},
{
name: "weapon_type_middle",
weaponType: 5,
valid: true,
},
{
name: "weapon_type_max",
weaponType: 255,
valid: true,
},
}
for _, tt := range tests {
t.Run(tt.name, func(t *testing.T) {
savedata := &CharacterSaveData{
CharID: 1,
WeaponType: tt.weaponType,
}
if savedata.WeaponType != tt.weaponType {
t.Errorf("weapon type mismatch: got %d, want %d", savedata.WeaponType, tt.weaponType)
}
})
}
}
// TestSaveDataRPHandling tests RP (resource points) handling
func TestSaveDataRPHandling(t *testing.T) {
tests := []struct {
name string
rpPoints uint16
valid bool
}{
{
name: "zero_rp",
rpPoints: 0,
valid: true,
},
{
name: "moderate_rp",
rpPoints: 1000,
valid: true,
},
{
name: "max_rp",
rpPoints: 65535, // Max uint16
valid: true,
},
}
for _, tt := range tests {
t.Run(tt.name, func(t *testing.T) {
savedata := &CharacterSaveData{
CharID: 1,
RP: tt.rpPoints,
}
if savedata.RP != tt.rpPoints {
t.Errorf("RP mismatch: got %d, want %d", savedata.RP, tt.rpPoints)
}
})
}
}
// TestSaveDataHousingDataHandling tests various housing/decorative data fields
func TestSaveDataHousingDataHandling(t *testing.T) {
tests := []struct {
name string
houseTier []byte
houseData []byte
bookshelfData []byte
galleryData []byte
validEmpty bool
}{
{
name: "all_empty_housing",
houseTier: []byte{},
houseData: []byte{},
bookshelfData: []byte{},
galleryData: []byte{},
validEmpty: true,
},
{
name: "with_house_tier",
houseTier: []byte{0x01, 0x02, 0x03},
houseData: []byte{},
bookshelfData: []byte{},
galleryData: []byte{},
validEmpty: false,
},
{
name: "all_housing_data",
houseTier: []byte{0xFF},
houseData: []byte{0xAA, 0xBB},
bookshelfData: []byte{0xCC, 0xDD, 0xEE},
galleryData: []byte{0x11, 0x22, 0x33, 0x44},
validEmpty: false,
},
}
for _, tt := range tests {
t.Run(tt.name, func(t *testing.T) {
savedata := &CharacterSaveData{
CharID: 1,
HouseTier: tt.houseTier,
HouseData: tt.houseData,
BookshelfData: tt.bookshelfData,
GalleryData: tt.galleryData,
}
if !bytes.Equal(savedata.HouseTier, tt.houseTier) {
t.Errorf("house tier mismatch")
}
if !bytes.Equal(savedata.HouseData, tt.houseData) {
t.Errorf("house data mismatch")
}
if !bytes.Equal(savedata.BookshelfData, tt.bookshelfData) {
t.Errorf("bookshelf data mismatch")
}
if !bytes.Equal(savedata.GalleryData, tt.galleryData) {
t.Errorf("gallery data mismatch")
}
isEmpty := len(tt.houseTier) == 0 && len(tt.houseData) == 0 && len(tt.bookshelfData) == 0 && len(tt.galleryData) == 0
if isEmpty != tt.validEmpty {
t.Errorf("empty check mismatch: got %v, want %v", isEmpty, tt.validEmpty)
}
})
}
}
// TestSaveDataFieldDataHandling tests tore and garden data
func TestSaveDataFieldDataHandling(t *testing.T) {
tests := []struct {
name string
toreData []byte
gardenData []byte
}{
{
name: "empty_field_data",
toreData: []byte{},
gardenData: []byte{},
},
{
name: "with_tore_data",
toreData: []byte{0x01, 0x02, 0x03, 0x04},
gardenData: []byte{},
},
{
name: "with_garden_data",
toreData: []byte{},
gardenData: []byte{0xFF, 0xFE, 0xFD},
},
{
name: "both_field_data",
toreData: []byte{0xAA, 0xBB},
gardenData: []byte{0xCC, 0xDD, 0xEE},
},
}
for _, tt := range tests {
t.Run(tt.name, func(t *testing.T) {
savedata := &CharacterSaveData{
CharID: 1,
ToreData: tt.toreData,
GardenData: tt.gardenData,
}
if !bytes.Equal(savedata.ToreData, tt.toreData) {
t.Errorf("tore data mismatch")
}
if !bytes.Equal(savedata.GardenData, tt.gardenData) {
t.Errorf("garden data mismatch")
}
})
}
}
// TestSaveDataIntegrity tests data integrity after construction
func TestSaveDataIntegrity(t *testing.T) {
tests := []struct {
name string
runs int
verify func(*CharacterSaveData) bool
}{
{
name: "pointers_immutable",
runs: 10,
verify: func(sd *CharacterSaveData) bool {
initialPointers := len(sd.Pointers)
sd.Pointers[SavePointer(0)] = 100
return len(sd.Pointers) == initialPointers+1
},
},
{
name: "char_id_consistency",
runs: 10,
verify: func(sd *CharacterSaveData) bool {
id := sd.CharID
return id == sd.CharID
},
},
}
for _, tt := range tests {
t.Run(tt.name, func(t *testing.T) {
for run := 0; run < tt.runs; run++ {
savedata := &CharacterSaveData{
CharID: uint32(run + 1),
Name: "TestChar",
Pointers: make(map[SavePointer]int),
}
if !tt.verify(savedata) {
t.Errorf("integrity check failed for run %d", run)
break
}
}
})
}
}
// TestSaveDataDiffTracking tests tracking of differential updates
func TestSaveDataDiffTracking(t *testing.T) {
tests := []struct {
name string
isDiffMode bool
}{
{
name: "full_blob_mode",
isDiffMode: false,
},
{
name: "differential_mode",
isDiffMode: true,
},
}
for _, tt := range tests {
t.Run(tt.name, func(t *testing.T) {
// Create two savedata instances
savedata1 := &CharacterSaveData{
CharID: 1,
Name: "Char1",
RP: 1000,
}
savedata2 := &CharacterSaveData{
CharID: 1,
Name: "Char1",
RP: 2000, // Different RP
}
// In differential mode, only changed fields would be sent
isDifferent := savedata1.RP != savedata2.RP
if !isDifferent && tt.isDiffMode {
t.Error("should detect difference in differential mode")
}
if isDifferent {
// Expected when there are differences
if !tt.isDiffMode && savedata1.CharID != savedata2.CharID {
t.Error("full blob mode should preserve all data")
}
}
})
}
}
// TestSaveDataBoundaryValues tests boundary value handling
func TestSaveDataBoundaryValues(t *testing.T) {
tests := []struct {
name string
charID uint32
playtime uint32
rp uint16
}{
{
name: "min_values",
charID: 1, // Minimum valid ID
playtime: 0,
rp: 0,
},
{
name: "max_uint32_playtime",
charID: 100,
playtime: 4294967295,
rp: 0,
},
{
name: "max_uint16_rp",
charID: 100,
playtime: 0,
rp: 65535,
},
{
name: "all_max_values",
charID: 4294967295,
playtime: 4294967295,
rp: 65535,
},
}
for _, tt := range tests {
t.Run(tt.name, func(t *testing.T) {
savedata := &CharacterSaveData{
CharID: tt.charID,
Playtime: tt.playtime,
RP: tt.rp,
}
if savedata.CharID != tt.charID {
t.Errorf("char ID boundary check failed")
}
if savedata.Playtime != tt.playtime {
t.Errorf("playtime boundary check failed")
}
if savedata.RP != tt.rp {
t.Errorf("RP boundary check failed")
}
})
}
}
// TestSaveDataSerialization tests savedata can be serialized to binary format
func TestSaveDataSerialization(t *testing.T) {
tests := []struct {
name string
charID uint32
playtime uint32
}{
{
name: "simple_serialization",
charID: 1,
playtime: 100,
},
{
name: "large_playtime",
charID: 999,
playtime: 1000000,
},
}
for _, tt := range tests {
t.Run(tt.name, func(t *testing.T) {
savedata := &CharacterSaveData{
CharID: tt.charID,
Playtime: tt.playtime,
}
// Simulate binary serialization
buf := new(bytes.Buffer)
binary.Write(buf, binary.LittleEndian, savedata.CharID)
binary.Write(buf, binary.LittleEndian, savedata.Playtime)
// Should have 8 bytes (4 + 4)
if buf.Len() != 8 {
t.Errorf("serialized size mismatch: got %d, want 8", buf.Len())
}
// Deserialize and verify
data := buf.Bytes()
var charID uint32
var playtime uint32
binary.Read(bytes.NewReader(data), binary.LittleEndian, &charID)
binary.Read(bytes.NewReader(data[4:]), binary.LittleEndian, &playtime)
if charID != tt.charID || playtime != tt.playtime {
t.Error("serialization round-trip failed")
}
})
}
}
// TestSaveDataTimestampHandling tests timestamp field handling for data freshness
func TestSaveDataTimestampHandling(t *testing.T) {
tests := []struct {
name string
ageSeconds int
expectFresh bool
}{
{
name: "just_saved",
ageSeconds: 0,
expectFresh: true,
},
{
name: "recent_save",
ageSeconds: 60,
expectFresh: true,
},
{
name: "old_save",
ageSeconds: 86400, // 1 day old
expectFresh: false,
},
}
for _, tt := range tests {
t.Run(tt.name, func(t *testing.T) {
now := time.Now()
lastSave := now.Add(time.Duration(-tt.ageSeconds) * time.Second)
// Simulate freshness check
age := now.Sub(lastSave)
isFresh := age < 3600*time.Second // 1 hour
if isFresh != tt.expectFresh {
t.Errorf("freshness check failed: got %v, want %v", isFresh, tt.expectFresh)
}
})
}
}
// TestDataCorruptionRecovery tests recovery from corrupted savedata
func TestDataCorruptionRecovery(t *testing.T) {
tests := []struct {
name string
originalData []byte
corruptedData []byte
canRecover bool
recoveryMethod string
}{
{
name: "minor_bit_flip",
originalData: []byte{0xFF, 0xFF, 0xFF, 0xFF},
corruptedData: []byte{0xFF, 0xFE, 0xFF, 0xFF}, // One bit flipped
canRecover: true,
recoveryMethod: "checksum_validation",
},
{
name: "single_byte_corruption",
originalData: []byte{0x00, 0x01, 0x02, 0x03, 0x04},
corruptedData: []byte{0x00, 0xFF, 0x02, 0x03, 0x04}, // Middle byte corrupted
canRecover: true,
recoveryMethod: "crc32_check",
},
{
name: "data_truncation",
originalData: []byte{0x00, 0x01, 0x02, 0x03, 0x04, 0x05},
corruptedData: []byte{0x00, 0x01}, // Truncated
canRecover: true,
recoveryMethod: "length_validation",
},
{
name: "complete_garbage",
originalData: []byte{0x00, 0x01, 0x02},
corruptedData: []byte{}, // Empty/no data
canRecover: false,
recoveryMethod: "none",
},
}
for _, tt := range tests {
t.Run(tt.name, func(t *testing.T) {
// Simulate corruption detection
isCorrupted := !bytes.Equal(tt.originalData, tt.corruptedData)
if isCorrupted && tt.canRecover {
// Try recovery validation based on method
canRecover := false
switch tt.recoveryMethod {
case "checksum_validation":
// Simple checksum check
canRecover = len(tt.corruptedData) == len(tt.originalData)
case "crc32_check":
// Length should match
canRecover = len(tt.corruptedData) == len(tt.originalData)
case "length_validation":
// Can recover if we have partial data
canRecover = len(tt.corruptedData) > 0
}
if !canRecover && tt.canRecover {
t.Errorf("failed to recover from corruption using %s", tt.recoveryMethod)
}
}
})
}
}
// TestChecksumValidation tests savedata checksum validation
func TestChecksumValidation(t *testing.T) {
tests := []struct {
name string
data []byte
checksumValid bool
}{
{
name: "valid_checksum",
data: []byte{0x01, 0x02, 0x03, 0x04},
checksumValid: true,
},
{
name: "corrupted_data_fails_checksum",
data: []byte{0xFF, 0xFF, 0xFF, 0xFF},
checksumValid: true, // Checksum can still be valid, but content is suspicious
},
{
name: "empty_data_valid_checksum",
data: []byte{},
checksumValid: true,
},
}
for _, tt := range tests {
t.Run(tt.name, func(t *testing.T) {
// Calculate simple checksum
var checksum byte
for _, b := range tt.data {
checksum ^= b
}
// Verify checksum can be calculated
if len(tt.data) > 0 {
if checksum == 0xFF && len(tt.data) == 4 && tt.data[0] == 0xFF {
// Expected for all 0xFF data
}
}
// If original passes checksum, verify it's consistent
checksum2 := byte(0)
for _, b := range tt.data {
checksum2 ^= b
}
if checksum != checksum2 {
t.Error("checksum calculation not consistent")
}
})
}
}
// TestSaveDataBackupRestoration tests backup and restoration functionality
func TestSaveDataBackupRestoration(t *testing.T) {
tests := []struct {
name string
originalCharID uint32
originalPlaytime uint32
hasBackup bool
canRestore bool
}{
{
name: "backup_with_restore",
originalCharID: 1,
originalPlaytime: 1000,
hasBackup: true,
canRestore: true,
},
{
name: "no_backup_available",
originalCharID: 2,
originalPlaytime: 2000,
hasBackup: false,
canRestore: false,
},
{
name: "backup_corrupt_fallback",
originalCharID: 3,
originalPlaytime: 3000,
hasBackup: true,
canRestore: true,
},
}
for _, tt := range tests {
t.Run(tt.name, func(t *testing.T) {
// Create original data
original := &CharacterSaveData{
CharID: tt.originalCharID,
Playtime: tt.originalPlaytime,
}
// Create backup
var backup *CharacterSaveData
if tt.hasBackup {
backup = &CharacterSaveData{
CharID: original.CharID,
Playtime: original.Playtime,
}
}
// Simulate data corruption
original.Playtime = 9999
// Try restoration
if tt.canRestore && backup != nil {
// Restore from backup
original.Playtime = backup.Playtime
}
// Verify restoration worked
if tt.canRestore && backup != nil {
if original.Playtime != tt.originalPlaytime {
t.Errorf("restoration failed: got %d, want %d", original.Playtime, tt.originalPlaytime)
}
}
})
}
}
// TestSaveDataVersionMigration tests savedata version migration and compatibility
func TestSaveDataVersionMigration(t *testing.T) {
tests := []struct {
name string
sourceVersion int
targetVersion int
canMigrate bool
dataLoss bool
}{
{
name: "same_version",
sourceVersion: 1,
targetVersion: 1,
canMigrate: true,
dataLoss: false,
},
{
name: "forward_compatible",
sourceVersion: 1,
targetVersion: 2,
canMigrate: true,
dataLoss: false,
},
{
name: "backward_compatible",
sourceVersion: 2,
targetVersion: 1,
canMigrate: true,
dataLoss: true, // Newer fields might be lost
},
{
name: "incompatible_versions",
sourceVersion: 1,
targetVersion: 10,
canMigrate: false,
dataLoss: true,
},
}
for _, tt := range tests {
t.Run(tt.name, func(t *testing.T) {
// Determine migration compatibility
canMigrate := false
dataLoss := false
versionDiff := tt.targetVersion - tt.sourceVersion
if versionDiff == 0 {
canMigrate = true
} else if versionDiff == 1 {
canMigrate = true // Forward migration by one version
dataLoss = false
} else if versionDiff < 0 {
canMigrate = true // Backward migration
dataLoss = true
} else if versionDiff > 2 {
canMigrate = false // Too many versions apart
dataLoss = true
}
if canMigrate != tt.canMigrate {
t.Errorf("migration capability mismatch: got %v, want %v", canMigrate, tt.canMigrate)
}
if dataLoss != tt.dataLoss {
t.Errorf("data loss expectation mismatch: got %v, want %v", dataLoss, tt.dataLoss)
}
})
}
}
// TestSaveDataRollback tests rollback to previous savedata state
func TestSaveDataRollback(t *testing.T) {
tests := []struct {
name string
snapshots int
canRollback bool
rollbackSteps int
}{
{
name: "single_snapshot",
snapshots: 1,
canRollback: false,
rollbackSteps: 0,
},
{
name: "multiple_snapshots",
snapshots: 5,
canRollback: true,
rollbackSteps: 2,
},
{
name: "many_snapshots",
snapshots: 100,
canRollback: true,
rollbackSteps: 50,
},
}
for _, tt := range tests {
t.Run(tt.name, func(t *testing.T) {
// Create snapshot history
snapshots := make([]*CharacterSaveData, tt.snapshots)
for i := 0; i < tt.snapshots; i++ {
snapshots[i] = &CharacterSaveData{
CharID: 1,
Playtime: uint32(i * 100),
}
}
// Can only rollback if we have more than one snapshot
canRollback := len(snapshots) > 1
if canRollback != tt.canRollback {
t.Errorf("rollback capability mismatch: got %v, want %v", canRollback, tt.canRollback)
}
// Test rollback steps
if canRollback && tt.rollbackSteps > 0 {
if tt.rollbackSteps >= len(snapshots) {
t.Error("rollback steps exceed available snapshots")
}
// Simulate rollback
currentIdx := len(snapshots) - 1
targetIdx := currentIdx - tt.rollbackSteps
if targetIdx >= 0 {
rolledBackData := snapshots[targetIdx]
expectedPlaytime := uint32(targetIdx * 100)
if rolledBackData.Playtime != expectedPlaytime {
t.Errorf("rollback verification failed: got %d, want %d", rolledBackData.Playtime, expectedPlaytime)
}
}
}
})
}
}
// TestSaveDataValidationOnLoad tests validation when loading savedata
func TestSaveDataValidationOnLoad(t *testing.T) {
tests := []struct {
name string
charID uint32
charName string
isNew bool
shouldPass bool
}{
{
name: "valid_load",
charID: 1,
charName: "TestChar",
isNew: false,
shouldPass: true,
},
{
name: "invalid_zero_id",
charID: 0,
charName: "TestChar",
isNew: false,
shouldPass: false,
},
{
name: "empty_name",
charID: 1,
charName: "",
isNew: true,
shouldPass: false,
},
}
for _, tt := range tests {
t.Run(tt.name, func(t *testing.T) {
// Validate on load
isValid := tt.charID > 0 && len(tt.charName) > 0
if isValid != tt.shouldPass {
t.Errorf("validation check failed: got %v, want %v", isValid, tt.shouldPass)
}
})
}
}
// TestSaveDataConcurrentAccess tests concurrent access to savedata structures
func TestSaveDataConcurrentAccess(t *testing.T) {
tests := []struct {
name string
concurrentReads int
concurrentWrites int
}{
{
name: "multiple_readers",
concurrentReads: 5,
concurrentWrites: 0,
},
{
name: "multiple_writers",
concurrentReads: 0,
concurrentWrites: 3,
},
{
name: "mixed_access",
concurrentReads: 3,
concurrentWrites: 2,
},
}
for _, tt := range tests {
t.Run(tt.name, func(t *testing.T) {
// This is a structural test - actual concurrent access would need mutexes
savedata := &CharacterSaveData{
CharID: 1,
Playtime: 0,
}
// Simulate concurrent operations
totalOps := tt.concurrentReads + tt.concurrentWrites
if totalOps == 0 {
t.Skip("no concurrent operations to test")
}
// Verify savedata structure is intact
if savedata.CharID != 1 {
t.Error("savedata corrupted by concurrent access test")
}
})
}
}