syntax = "proto3";

option java_package = "emu.grasscutter.net.proto";

import "Vector.proto";
import "EnterType.proto";

message PlayerEnterSceneNotify {
	enum CmdId {
		option allow_alias = true;
		NONE = 0;
		ENET_CHANNEL_ID = 0;
		ENET_IS_RELIABLE = 1;
		CMD_ID = 249;
	}

	uint32 scene_id = 1;
	Vector pos = 2;
	uint64 scene_begin_time = 3;
	EnterType type = 4;
	uint32 target_uid = 6;
	uint32 prev_scene_id = 9;
	Vector prev_pos = 10;
	uint32 dungeon_id = 11;
	uint32 world_level = 12;
	uint32 enter_scene_token = 13;
	bool is_first_login_enter_scene = 14;
	repeated uint32 scene_tag_id_list = 15;
	bool is_skip_ui = 16;
	uint32 enter_reason = 17;
	uint32 world_type = 18;
	string scene_transaction = 19;
}
