syntax = "proto3";

option java_package = "emu.grasscutter.net.proto";

import "PlayerDieType.proto";
import "ServerBuff.proto";

message LifeStateChangeNotify {
	enum CmdId {
		option allow_alias = true;
		NONE = 0;
		ENET_CHANNEL_ID = 0;
		ENET_IS_RELIABLE = 1;
		CMD_ID = 1218;
	}

	uint32 entity_id = 1;
	uint32 life_state = 2;
	uint32 source_entity_id = 3;
	string attack_tag = 4;
	PlayerDieType die_type = 5;
	uint32 move_reliable_seq = 6;
	repeated ServerBuff server_buff_list = 7;
}
