Add command /coop and /tpall

This commit is contained in:
Kengxxiao
2022-04-27 15:39:23 +08:00
committed by memetrollsXD
parent 0c02ce9f63
commit 027bd28afb
4 changed files with 71 additions and 0 deletions

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@@ -0,0 +1,36 @@
package emu.grasscutter.command.commands;
import emu.grasscutter.command.Command;
import emu.grasscutter.command.CommandHandler;
import emu.grasscutter.game.player.Player;
import java.util.List;
@Command(label = "coop", usage = "coop",
description = "Forces someone to join the world of others", permission = "server.coop")
public class CoopCommand implements CommandHandler {
@Override
public void execute(Player sender, List<String> args) {
if (args.size() < 2) {
CommandHandler.sendMessage(sender, "Usage: coop <playerId> <target playerId>");
return;
}
try {
int tid = Integer.parseInt(args.get(0));
int hostId = Integer.parseInt(args.get(1));
Player host = sender.getServer().getPlayerByUid(hostId);
Player want = sender.getServer().getPlayerByUid(tid);
if (host == null || want == null) {
CommandHandler.sendMessage(sender, "Player is offline.");
return;
}
if (want.isInMultiplayer()) {
sender.getServer().getMultiplayerManager().leaveCoop(want);
}
sender.getServer().getMultiplayerManager().applyEnterMp(want, hostId);
sender.getServer().getMultiplayerManager().applyEnterMpReply(host, tid, true);
} catch (Exception e) {
CommandHandler.sendMessage(sender, "Player id is not valid.");
}
}
}

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package emu.grasscutter.command.commands;
import emu.grasscutter.command.Command;
import emu.grasscutter.command.CommandHandler;
import emu.grasscutter.game.player.Player;
import emu.grasscutter.utils.Position;
import java.util.List;
@Command(label = "tpall", usage = "tpall",
description = "Teleports all players in your world to your position", permission = "player.tpall")
public class TpallCommand implements CommandHandler {
@Override
public void execute(Player sender, List<String> args) {
if (sender == null) {
CommandHandler.sendMessage(null, "Run this command in-game.");
return;
}
if (!sender.getWorld().isMultiplayer()) {
CommandHandler.sendMessage(sender, "You only can use this command in MP mode.");
return;
}
for (Player gp : sender.getWorld().getPlayers()) {
if (gp.equals(sender))
continue;
Position pos = sender.getPos();
gp.getWorld().transferPlayerToScene(gp, sender.getSceneId(), pos);
}
}
}