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Update to support PlayerMoveEvent
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@@ -58,8 +58,7 @@ public class HandlerCombatInvocationsNotify extends PacketHandler {
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new Position(motionInfo.getRot()), motionState);
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new Position(motionInfo.getRot()), motionState);
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event.call();
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event.call();
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entity.getPosition().set(motionInfo.getPos());
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entity.move(event.getPosition(), event.getRotation());
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entity.getRotation().set(motionInfo.getRot());
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entity.setLastMoveSceneTimeMs(moveInfo.getSceneTime());
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entity.setLastMoveSceneTimeMs(moveInfo.getSceneTime());
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entity.setLastMoveReliableSeq(moveInfo.getReliableSeq());
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entity.setLastMoveReliableSeq(moveInfo.getReliableSeq());
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entity.setMotionState(motionState);
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entity.setMotionState(motionState);
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