Handle Unlocking of Waypoints and Statues (#1608)

Original commits:

* Add necessary protos for scene point/area unlocking.

* Rename PlayerOpenStateManager to PlayerProgressManager and move data to Player.

* Handle unlocking of waypoints.

* Add primo rewards for waypoint unlock.

* Statue unlocking.

* Add statue quest on player login.

* I forgor to add an unlock command.

* Give EXP as reward, fire quest trigger, make EXP UI show up.
This commit is contained in:
GanyusLeftHorn
2022-08-10 12:03:47 +02:00
committed by GitHub
parent 2d48fab799
commit 04f0fae898
25 changed files with 574 additions and 211 deletions

View File

@@ -316,7 +316,7 @@ public class GameMainQuest {
List<QuestData.QuestCondition> finishCond = subQuestWithCond.getQuestData().getFinishCond();
int[] finish = new int[finishCond.size()];
for (int i = 0; i < subQuestWithCond.getQuestData().getFinishCond().size(); i++) {
for (int i = 0; i < finishCond.size(); i++) {
QuestData.QuestCondition condition = finishCond.get(i);
boolean result = this.getOwner().getServer().getQuestSystem().triggerContent(subQuestWithCond, condition, paramStr, params);
finish[i] = result ? 1 : 0;

View File

@@ -13,9 +13,15 @@ public class ContentCompleteTalk extends QuestBaseHandler {
@Override
public boolean execute(GameQuest quest, QuestCondition condition, String paramStr, int... params) {
GameMainQuest checkMainQuest = quest.getOwner().getQuestManager().getMainQuestById(params[0]/100);
if (checkMainQuest == null) {return false;}
MainQuestData.TalkData talkData = checkMainQuest.getTalks().get(Integer.valueOf(params[0]));
return talkData == null || condition.getParamStr().contains(paramStr) || checkMainQuest.getChildQuestById(params[0]) != null;
GameMainQuest checkMainQuest = quest.getOwner().getQuestManager().getMainQuestById(params[0] / 100);
if (checkMainQuest == null) {
return false;
}
MainQuestData.TalkData talkData = checkMainQuest.getTalks().get(condition.getParam()[0]);
return talkData != null;
// This expression makes zero sense.
// return talkData == null || condition.getParamStr().contains(paramStr) || checkMainQuest.getChildQuestById(params[0]) != null;
}
}

View File

@@ -0,0 +1,23 @@
package emu.grasscutter.game.quest.exec;
import emu.grasscutter.data.excels.QuestData;
import emu.grasscutter.game.quest.GameQuest;
import emu.grasscutter.game.quest.QuestValue;
import emu.grasscutter.game.quest.enums.QuestTrigger;
import emu.grasscutter.game.quest.handlers.QuestExecHandler;
import java.util.Arrays;
@QuestValue(QuestTrigger.QUEST_EXEC_UNLOCK_AREA)
public class ExecUnlockArea extends QuestExecHandler {
@Override
public boolean execute(GameQuest quest, QuestData.QuestExecParam condition, String... paramStr) {
// Unlock the trans point for the player.
int sceneId = Integer.parseInt(paramStr[0]);
int areaId = Integer.parseInt(paramStr[1]);
quest.getOwner().getProgressManager().unlockSceneArea(sceneId, areaId);
// Done.
return true;
}
}

View File

@@ -0,0 +1,23 @@
package emu.grasscutter.game.quest.exec;
import emu.grasscutter.data.excels.QuestData;
import emu.grasscutter.game.quest.GameQuest;
import emu.grasscutter.game.quest.QuestValue;
import emu.grasscutter.game.quest.enums.QuestTrigger;
import emu.grasscutter.game.quest.handlers.QuestExecHandler;
@QuestValue(QuestTrigger.QUEST_EXEC_UNLOCK_POINT)
public class ExecUnlockPoint extends QuestExecHandler {
@Override
public boolean execute(GameQuest quest, QuestData.QuestExecParam condition, String... paramStr) {
// Unlock the trans point for the player.
int sceneId = Integer.parseInt(paramStr[0]);
int pointId = Integer.parseInt(paramStr[1]);
boolean isStatue = quest.getMainQuestId() == 303;
quest.getOwner().getProgressManager().unlockTransPoint(sceneId, pointId, isStatue);
// Done.
return true;
}
}