mirror of
https://github.com/Grasscutters/Grasscutter.git
synced 2025-12-22 11:54:39 +01:00
Handle Unlocking of Waypoints and Statues (#1608)
Original commits: * Add necessary protos for scene point/area unlocking. * Rename PlayerOpenStateManager to PlayerProgressManager and move data to Player. * Handle unlocking of waypoints. * Add primo rewards for waypoint unlock. * Statue unlocking. * Add statue quest on player login. * I forgor to add an unlock command. * Give EXP as reward, fire quest trigger, make EXP UI show up.
This commit is contained in:
@@ -14,7 +14,7 @@ public class HandlerGetSceneAreaReq extends PacketHandler {
|
||||
public void handle(GameSession session, byte[] header, byte[] payload) throws Exception {
|
||||
GetSceneAreaReq req = GetSceneAreaReq.parseFrom(payload);
|
||||
|
||||
session.send(new PacketGetSceneAreaRsp(req.getSceneId()));
|
||||
session.send(new PacketGetSceneAreaRsp(session.getPlayer(), req.getSceneId()));
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -14,7 +14,7 @@ public class HandlerGetScenePointReq extends PacketHandler {
|
||||
public void handle(GameSession session, byte[] header, byte[] payload) throws Exception {
|
||||
GetScenePointReq req = GetScenePointReq.parseFrom(payload);
|
||||
|
||||
session.send(new PacketGetScenePointRsp(req.getSceneId()));
|
||||
session.send(new PacketGetScenePointRsp(session.getPlayer(), req.getSceneId()));
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -2,6 +2,7 @@ package emu.grasscutter.server.packet.recv;
|
||||
|
||||
import emu.grasscutter.data.GameData;
|
||||
import emu.grasscutter.data.binout.MainQuestData;
|
||||
import emu.grasscutter.data.binout.MainQuestData.TalkData;
|
||||
import emu.grasscutter.game.inventory.GameItem;
|
||||
import emu.grasscutter.game.quest.GameMainQuest;
|
||||
import emu.grasscutter.game.quest.enums.ParentQuestState;
|
||||
@@ -15,28 +16,40 @@ import emu.grasscutter.server.packet.send.PacketNpcTalkRsp;
|
||||
|
||||
@Opcodes(PacketOpcodes.NpcTalkReq)
|
||||
public class HandlerNpcTalkReq extends PacketHandler {
|
||||
@Override
|
||||
public void handle(GameSession session, byte[] header, byte[] payload) throws Exception {
|
||||
NpcTalkReq req = NpcTalkReq.parseFrom(payload);
|
||||
|
||||
@Override
|
||||
public void handle(GameSession session, byte[] header, byte[] payload) throws Exception {
|
||||
NpcTalkReq req = NpcTalkReq.parseFrom(payload);
|
||||
//Check if mainQuest exists
|
||||
int talkId = req.getTalkId();
|
||||
//remove last 2 digits to get a mainQuestId
|
||||
int talkId = req.getTalkId();
|
||||
int mainQuestId = talkId/100;
|
||||
MainQuestData mainQuestData = GameData.getMainQuestDataMap().get(mainQuestId);
|
||||
|
||||
if(mainQuestData != null) {
|
||||
MainQuestData.TalkData talk = mainQuestData.getTalks().stream().filter(p -> p.getId() == talkId).toList().get(0);
|
||||
if(talk != null) {
|
||||
//talk is finished
|
||||
session.getPlayer().getQuestManager().getMainQuestById(mainQuestId).getTalks().put(Integer.valueOf(talkId),talk);
|
||||
session.getPlayer().getQuestManager().triggerEvent(QuestTrigger.QUEST_CONTENT_COMPLETE_ANY_TALK,String.valueOf(req.getTalkId()), 0, 0);
|
||||
// Why are there 2 quest triggers that do the same thing...
|
||||
session.getPlayer().getQuestManager().triggerEvent(QuestTrigger.QUEST_CONTENT_COMPLETE_TALK, req.getTalkId(),0);
|
||||
session.getPlayer().getQuestManager().triggerEvent(QuestTrigger.QUEST_CONTENT_FINISH_PLOT, req.getTalkId(),0);
|
||||
// This talk is associated with a quest. Handle it.
|
||||
// If the quest has no talk data defined on it, create one.
|
||||
TalkData talkForQuest = new TalkData(talkId, "");
|
||||
if (mainQuestData.getTalks() != null) {
|
||||
var talks = mainQuestData.getTalks().stream().filter(p -> p.getId() == talkId).toList();
|
||||
|
||||
if (talks.size() > 0) {
|
||||
talkForQuest = talks.get(0);
|
||||
}
|
||||
}
|
||||
|
||||
// Add to the list of done talks for this quest.
|
||||
var mainQuest = session.getPlayer().getQuestManager().getMainQuestById(mainQuestId);
|
||||
if (mainQuest != null) {
|
||||
session.getPlayer().getQuestManager().getMainQuestById(mainQuestId).getTalks().put(talkId, talkForQuest);
|
||||
}
|
||||
|
||||
// Fire quest triggers.
|
||||
session.getPlayer().getQuestManager().triggerEvent(QuestTrigger.QUEST_CONTENT_COMPLETE_ANY_TALK, String.valueOf(req.getTalkId()), 0, 0);
|
||||
session.getPlayer().getQuestManager().triggerEvent(QuestTrigger.QUEST_CONTENT_COMPLETE_TALK, req.getTalkId(), 0);
|
||||
session.getPlayer().getQuestManager().triggerEvent(QuestTrigger.QUEST_CONTENT_FINISH_PLOT, req.getTalkId(), 0);
|
||||
}
|
||||
|
||||
session.send(new PacketNpcTalkRsp(req.getNpcEntityId(), req.getTalkId(), req.getEntityId()));
|
||||
}
|
||||
|
||||
session.send(new PacketNpcTalkRsp(req.getNpcEntityId(), req.getTalkId(), req.getEntityId()));
|
||||
}
|
||||
}
|
||||
@@ -14,6 +14,6 @@ public class HandlerSetOpenStateReq extends PacketHandler {
|
||||
int openState = req.getKey();
|
||||
int value = req.getValue();
|
||||
|
||||
session.getPlayer().getOpenStateManager().setOpenStateFromClient(openState, value);
|
||||
session.getPlayer().getProgressManager().setOpenStateFromClient(openState, value);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,16 @@
|
||||
package emu.grasscutter.server.packet.recv;
|
||||
|
||||
import emu.grasscutter.net.packet.Opcodes;
|
||||
import emu.grasscutter.net.packet.PacketOpcodes;
|
||||
import emu.grasscutter.net.proto.UnlockTransPointReqOuterClass.UnlockTransPointReq;
|
||||
import emu.grasscutter.net.packet.PacketHandler;
|
||||
import emu.grasscutter.server.game.GameSession;
|
||||
|
||||
@Opcodes(PacketOpcodes.UnlockTransPointReq)
|
||||
public class HandlerUnlockTransPointReq extends PacketHandler {
|
||||
@Override
|
||||
public void handle(GameSession session, byte[] header, byte[] payload) throws Exception {
|
||||
UnlockTransPointReq req = UnlockTransPointReq.parseFrom(payload);
|
||||
session.getPlayer().getProgressManager().unlockTransPoint(req.getSceneId(), req.getPointId(), false);
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user