mirror of
https://github.com/Grasscutters/Grasscutter.git
synced 2025-12-22 20:04:56 +01:00
Handle Unlocking of Waypoints and Statues (#1608)
Original commits: * Add necessary protos for scene point/area unlocking. * Rename PlayerOpenStateManager to PlayerProgressManager and move data to Player. * Handle unlocking of waypoints. * Add primo rewards for waypoint unlock. * Statue unlocking. * Add statue quest on player login. * I forgor to add an unlock command. * Give EXP as reward, fire quest trigger, make EXP UI show up.
This commit is contained in:
@@ -1,8 +1,8 @@
|
||||
package emu.grasscutter.server.packet.send;
|
||||
|
||||
import java.util.Arrays;
|
||||
import java.util.stream.Collectors;
|
||||
import java.util.List;
|
||||
|
||||
import emu.grasscutter.game.player.Player;
|
||||
import emu.grasscutter.net.packet.BasePacket;
|
||||
import emu.grasscutter.net.packet.PacketOpcodes;
|
||||
import emu.grasscutter.net.proto.CityInfoOuterClass.CityInfo;
|
||||
@@ -10,14 +10,14 @@ import emu.grasscutter.net.proto.GetSceneAreaRspOuterClass.GetSceneAreaRsp;
|
||||
|
||||
public class PacketGetSceneAreaRsp extends BasePacket {
|
||||
|
||||
public PacketGetSceneAreaRsp(int sceneId) {
|
||||
public PacketGetSceneAreaRsp(Player player, int sceneId) {
|
||||
super(PacketOpcodes.GetSceneAreaRsp);
|
||||
|
||||
this.buildHeader(0);
|
||||
|
||||
GetSceneAreaRsp p = GetSceneAreaRsp.newBuilder()
|
||||
.setSceneId(sceneId)
|
||||
.addAllAreaIdList(Arrays.stream(new int[] {1,2,3,4,5,6,7,8,9,10,11,12,13,14,17,18,19,100,101,102,103,200,210,300,400,401,402,403}).boxed().collect(Collectors.toList()))
|
||||
.addAllAreaIdList(player.getUnlockedSceneAreas().getOrDefault(sceneId, List.of()))
|
||||
.addCityInfoList(CityInfo.newBuilder().setCityId(1).setLevel(1).build())
|
||||
.addCityInfoList(CityInfo.newBuilder().setCityId(2).setLevel(1).build())
|
||||
.addCityInfoList(CityInfo.newBuilder().setCityId(3).setLevel(1).build())
|
||||
|
||||
@@ -1,13 +1,16 @@
|
||||
package emu.grasscutter.server.packet.send;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
import emu.grasscutter.data.GameData;
|
||||
import emu.grasscutter.game.player.Player;
|
||||
import emu.grasscutter.net.packet.BasePacket;
|
||||
import emu.grasscutter.net.packet.PacketOpcodes;
|
||||
import emu.grasscutter.net.proto.GetScenePointRspOuterClass.GetScenePointRsp;
|
||||
|
||||
public class PacketGetScenePointRsp extends BasePacket {
|
||||
|
||||
public PacketGetScenePointRsp(int sceneId) {
|
||||
public PacketGetScenePointRsp(Player player, int sceneId) {
|
||||
super(PacketOpcodes.GetScenePointRsp);
|
||||
|
||||
GetScenePointRsp.Builder p = GetScenePointRsp.newBuilder()
|
||||
@@ -18,7 +21,7 @@ public class PacketGetScenePointRsp extends BasePacket {
|
||||
p.addUnlockedPointList(i);
|
||||
}
|
||||
} else {
|
||||
p.addAllUnlockedPointList(GameData.getScenePointIdList());
|
||||
p.addAllUnlockedPointList(player.getUnlockedScenePoints().getOrDefault(sceneId, List.of()));
|
||||
}
|
||||
|
||||
for (int i = 1; i < 9; i++) {
|
||||
|
||||
@@ -2,7 +2,8 @@ package emu.grasscutter.server.packet.send;
|
||||
|
||||
import emu.grasscutter.data.GameData;
|
||||
import emu.grasscutter.data.excels.OpenStateData;
|
||||
import emu.grasscutter.game.player.PlayerOpenStateManager;
|
||||
import emu.grasscutter.game.player.Player;
|
||||
import emu.grasscutter.game.player.PlayerProgressManager;
|
||||
import emu.grasscutter.net.packet.BasePacket;
|
||||
import emu.grasscutter.net.packet.PacketOpcodes;
|
||||
import emu.grasscutter.net.proto.OpenStateUpdateNotifyOuterClass.OpenStateUpdateNotify;
|
||||
@@ -13,18 +14,18 @@ import emu.grasscutter.net.proto.OpenStateUpdateNotifyOuterClass.OpenStateUpdate
|
||||
*/
|
||||
public class PacketOpenStateUpdateNotify extends BasePacket {
|
||||
|
||||
public PacketOpenStateUpdateNotify(PlayerOpenStateManager manager) {
|
||||
public PacketOpenStateUpdateNotify(Player player) {
|
||||
super(PacketOpcodes.OpenStateUpdateNotify);
|
||||
|
||||
OpenStateUpdateNotify.Builder proto = OpenStateUpdateNotify.newBuilder();
|
||||
|
||||
for (OpenStateData state : GameData.getOpenStateList()) {
|
||||
// If the player has an open state stored in their map, then it would always override any default value
|
||||
if (manager.getOpenStateMap().containsKey(state.getId())) {
|
||||
proto.putOpenStateMap(state.getId(), manager.getOpenState(state.getId()));
|
||||
if (player.getOpenStates().containsKey(state.getId())) {
|
||||
proto.putOpenStateMap(state.getId(), player.getProgressManager().getOpenState(state.getId()));
|
||||
}
|
||||
// Otherwise, add the state if it is contained in the set of default open states.
|
||||
else if (PlayerOpenStateManager.DEFAULT_OPEN_STATES.contains(state.getId())) {
|
||||
else if (PlayerProgressManager.DEFAULT_OPEN_STATES.contains(state.getId())) {
|
||||
proto.putOpenStateMap(state.getId(), 1);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,24 @@
|
||||
package emu.grasscutter.server.packet.send;
|
||||
|
||||
import emu.grasscutter.game.player.Player;
|
||||
import emu.grasscutter.game.props.PlayerProperty;
|
||||
import emu.grasscutter.net.packet.BasePacket;
|
||||
import emu.grasscutter.net.packet.PacketOpcodes;
|
||||
import emu.grasscutter.net.proto.PlayerPropChangeNotifyOuterClass.PlayerPropChangeNotify;
|
||||
import emu.grasscutter.utils.ProtoHelper;
|
||||
|
||||
public class PacketPlayerPropChangeNotify extends BasePacket {
|
||||
|
||||
public PacketPlayerPropChangeNotify(Player player, PlayerProperty prop, int delta) {
|
||||
super(PacketOpcodes.PlayerPropChangeNotify);
|
||||
|
||||
this.buildHeader(0);
|
||||
|
||||
PlayerPropChangeNotify proto = PlayerPropChangeNotify.newBuilder()
|
||||
.setPropType(prop.getId())
|
||||
.setPropDelta(delta)
|
||||
.build();
|
||||
|
||||
this.setData(proto);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,26 @@
|
||||
package emu.grasscutter.server.packet.send;
|
||||
|
||||
import emu.grasscutter.game.player.Player;
|
||||
import emu.grasscutter.game.props.PlayerProperty;
|
||||
import emu.grasscutter.net.packet.BasePacket;
|
||||
import emu.grasscutter.net.packet.PacketOpcodes;
|
||||
import emu.grasscutter.net.proto.PlayerPropChangeReasonNotifyOuterClass.PlayerPropChangeReasonNotify;
|
||||
import emu.grasscutter.net.proto.PropChangeReasonOuterClass.PropChangeReason;
|
||||
|
||||
public class PacketPlayerPropChangeReasonNotify extends BasePacket {
|
||||
|
||||
public PacketPlayerPropChangeReasonNotify(Player player, PlayerProperty prop, int oldValue, int newValue, PropChangeReason changeReason) {
|
||||
super(PacketOpcodes.PlayerPropChangeReasonNotify);
|
||||
|
||||
this.buildHeader(0);
|
||||
|
||||
PlayerPropChangeReasonNotify proto = PlayerPropChangeReasonNotify.newBuilder()
|
||||
.setPropType(prop.getId())
|
||||
.setReason(changeReason)
|
||||
.setOldValue(oldValue)
|
||||
.setCurValue(newValue)
|
||||
.build();
|
||||
|
||||
this.setData(proto);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,29 @@
|
||||
package emu.grasscutter.server.packet.send;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
import emu.grasscutter.net.packet.BasePacket;
|
||||
import emu.grasscutter.net.packet.PacketOpcodes;
|
||||
import emu.grasscutter.net.proto.SceneAreaUnlockNotifyOuterClass.SceneAreaUnlockNotify;
|
||||
|
||||
public class PacketSceneAreaUnlockNotify extends BasePacket {
|
||||
public PacketSceneAreaUnlockNotify(int sceneId, int areaId) {
|
||||
super(PacketOpcodes.SceneAreaUnlockNotify);
|
||||
|
||||
SceneAreaUnlockNotify.Builder p = SceneAreaUnlockNotify.newBuilder()
|
||||
.setSceneId(sceneId)
|
||||
.addAreaList(areaId);
|
||||
|
||||
this.setData(p);
|
||||
}
|
||||
|
||||
public PacketSceneAreaUnlockNotify(int sceneId, List<Integer> areaIds) {
|
||||
super(PacketOpcodes.SceneAreaUnlockNotify);
|
||||
|
||||
SceneAreaUnlockNotify.Builder p = SceneAreaUnlockNotify.newBuilder()
|
||||
.setSceneId(sceneId)
|
||||
.addAllAreaList(areaIds);
|
||||
|
||||
this.setData(p);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,29 @@
|
||||
package emu.grasscutter.server.packet.send;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
import emu.grasscutter.net.packet.BasePacket;
|
||||
import emu.grasscutter.net.packet.PacketOpcodes;
|
||||
import emu.grasscutter.net.proto.ScenePointUnlockNotifyOuterClass.ScenePointUnlockNotify;
|
||||
|
||||
public class PacketScenePointUnlockNotify extends BasePacket {
|
||||
public PacketScenePointUnlockNotify(int sceneId, int pointId) {
|
||||
super(PacketOpcodes.ScenePointUnlockNotify);
|
||||
|
||||
ScenePointUnlockNotify.Builder p = ScenePointUnlockNotify.newBuilder()
|
||||
.setSceneId(sceneId)
|
||||
.addPointList(pointId);
|
||||
|
||||
this.setData(p);
|
||||
}
|
||||
|
||||
public PacketScenePointUnlockNotify(int sceneId, List<Integer> pointIds) {
|
||||
super(PacketOpcodes.ScenePointUnlockNotify);
|
||||
|
||||
ScenePointUnlockNotify.Builder p = ScenePointUnlockNotify.newBuilder()
|
||||
.setSceneId(sceneId)
|
||||
.addAllPointList(pointIds);
|
||||
|
||||
this.setData(p);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,19 @@
|
||||
package emu.grasscutter.server.packet.send;
|
||||
|
||||
import emu.grasscutter.game.avatar.Avatar;
|
||||
import emu.grasscutter.net.packet.BasePacket;
|
||||
import emu.grasscutter.net.packet.PacketOpcodes;
|
||||
import emu.grasscutter.net.proto.RetcodeOuterClass.Retcode;
|
||||
import emu.grasscutter.net.proto.UnlockTransPointRspOuterClass.UnlockTransPointRsp;
|
||||
|
||||
public class PacketUnlockTransPointRsp extends BasePacket {
|
||||
public PacketUnlockTransPointRsp(Retcode retcode) {
|
||||
super(PacketOpcodes.UnlockTransPointRsp);
|
||||
|
||||
UnlockTransPointRsp proto = UnlockTransPointRsp.newBuilder()
|
||||
.setRetcode(retcode.getNumber())
|
||||
.build();
|
||||
|
||||
this.setData(proto);
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user