Handle Unlocking of Waypoints and Statues (#1608)

Original commits:

* Add necessary protos for scene point/area unlocking.

* Rename PlayerOpenStateManager to PlayerProgressManager and move data to Player.

* Handle unlocking of waypoints.

* Add primo rewards for waypoint unlock.

* Statue unlocking.

* Add statue quest on player login.

* I forgor to add an unlock command.

* Give EXP as reward, fire quest trigger, make EXP UI show up.
This commit is contained in:
GanyusLeftHorn
2022-08-10 12:03:47 +02:00
committed by GitHub
parent 2d48fab799
commit 04f0fae898
25 changed files with 574 additions and 211 deletions

View File

@@ -1,8 +1,8 @@
package emu.grasscutter.server.packet.send;
import java.util.Arrays;
import java.util.stream.Collectors;
import java.util.List;
import emu.grasscutter.game.player.Player;
import emu.grasscutter.net.packet.BasePacket;
import emu.grasscutter.net.packet.PacketOpcodes;
import emu.grasscutter.net.proto.CityInfoOuterClass.CityInfo;
@@ -10,14 +10,14 @@ import emu.grasscutter.net.proto.GetSceneAreaRspOuterClass.GetSceneAreaRsp;
public class PacketGetSceneAreaRsp extends BasePacket {
public PacketGetSceneAreaRsp(int sceneId) {
public PacketGetSceneAreaRsp(Player player, int sceneId) {
super(PacketOpcodes.GetSceneAreaRsp);
this.buildHeader(0);
GetSceneAreaRsp p = GetSceneAreaRsp.newBuilder()
.setSceneId(sceneId)
.addAllAreaIdList(Arrays.stream(new int[] {1,2,3,4,5,6,7,8,9,10,11,12,13,14,17,18,19,100,101,102,103,200,210,300,400,401,402,403}).boxed().collect(Collectors.toList()))
.addAllAreaIdList(player.getUnlockedSceneAreas().getOrDefault(sceneId, List.of()))
.addCityInfoList(CityInfo.newBuilder().setCityId(1).setLevel(1).build())
.addCityInfoList(CityInfo.newBuilder().setCityId(2).setLevel(1).build())
.addCityInfoList(CityInfo.newBuilder().setCityId(3).setLevel(1).build())

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@@ -1,13 +1,16 @@
package emu.grasscutter.server.packet.send;
import java.util.List;
import emu.grasscutter.data.GameData;
import emu.grasscutter.game.player.Player;
import emu.grasscutter.net.packet.BasePacket;
import emu.grasscutter.net.packet.PacketOpcodes;
import emu.grasscutter.net.proto.GetScenePointRspOuterClass.GetScenePointRsp;
public class PacketGetScenePointRsp extends BasePacket {
public PacketGetScenePointRsp(int sceneId) {
public PacketGetScenePointRsp(Player player, int sceneId) {
super(PacketOpcodes.GetScenePointRsp);
GetScenePointRsp.Builder p = GetScenePointRsp.newBuilder()
@@ -18,7 +21,7 @@ public class PacketGetScenePointRsp extends BasePacket {
p.addUnlockedPointList(i);
}
} else {
p.addAllUnlockedPointList(GameData.getScenePointIdList());
p.addAllUnlockedPointList(player.getUnlockedScenePoints().getOrDefault(sceneId, List.of()));
}
for (int i = 1; i < 9; i++) {

View File

@@ -2,7 +2,8 @@ package emu.grasscutter.server.packet.send;
import emu.grasscutter.data.GameData;
import emu.grasscutter.data.excels.OpenStateData;
import emu.grasscutter.game.player.PlayerOpenStateManager;
import emu.grasscutter.game.player.Player;
import emu.grasscutter.game.player.PlayerProgressManager;
import emu.grasscutter.net.packet.BasePacket;
import emu.grasscutter.net.packet.PacketOpcodes;
import emu.grasscutter.net.proto.OpenStateUpdateNotifyOuterClass.OpenStateUpdateNotify;
@@ -13,18 +14,18 @@ import emu.grasscutter.net.proto.OpenStateUpdateNotifyOuterClass.OpenStateUpdate
*/
public class PacketOpenStateUpdateNotify extends BasePacket {
public PacketOpenStateUpdateNotify(PlayerOpenStateManager manager) {
public PacketOpenStateUpdateNotify(Player player) {
super(PacketOpcodes.OpenStateUpdateNotify);
OpenStateUpdateNotify.Builder proto = OpenStateUpdateNotify.newBuilder();
for (OpenStateData state : GameData.getOpenStateList()) {
// If the player has an open state stored in their map, then it would always override any default value
if (manager.getOpenStateMap().containsKey(state.getId())) {
proto.putOpenStateMap(state.getId(), manager.getOpenState(state.getId()));
if (player.getOpenStates().containsKey(state.getId())) {
proto.putOpenStateMap(state.getId(), player.getProgressManager().getOpenState(state.getId()));
}
// Otherwise, add the state if it is contained in the set of default open states.
else if (PlayerOpenStateManager.DEFAULT_OPEN_STATES.contains(state.getId())) {
else if (PlayerProgressManager.DEFAULT_OPEN_STATES.contains(state.getId())) {
proto.putOpenStateMap(state.getId(), 1);
}
}

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@@ -0,0 +1,24 @@
package emu.grasscutter.server.packet.send;
import emu.grasscutter.game.player.Player;
import emu.grasscutter.game.props.PlayerProperty;
import emu.grasscutter.net.packet.BasePacket;
import emu.grasscutter.net.packet.PacketOpcodes;
import emu.grasscutter.net.proto.PlayerPropChangeNotifyOuterClass.PlayerPropChangeNotify;
import emu.grasscutter.utils.ProtoHelper;
public class PacketPlayerPropChangeNotify extends BasePacket {
public PacketPlayerPropChangeNotify(Player player, PlayerProperty prop, int delta) {
super(PacketOpcodes.PlayerPropChangeNotify);
this.buildHeader(0);
PlayerPropChangeNotify proto = PlayerPropChangeNotify.newBuilder()
.setPropType(prop.getId())
.setPropDelta(delta)
.build();
this.setData(proto);
}
}

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@@ -0,0 +1,26 @@
package emu.grasscutter.server.packet.send;
import emu.grasscutter.game.player.Player;
import emu.grasscutter.game.props.PlayerProperty;
import emu.grasscutter.net.packet.BasePacket;
import emu.grasscutter.net.packet.PacketOpcodes;
import emu.grasscutter.net.proto.PlayerPropChangeReasonNotifyOuterClass.PlayerPropChangeReasonNotify;
import emu.grasscutter.net.proto.PropChangeReasonOuterClass.PropChangeReason;
public class PacketPlayerPropChangeReasonNotify extends BasePacket {
public PacketPlayerPropChangeReasonNotify(Player player, PlayerProperty prop, int oldValue, int newValue, PropChangeReason changeReason) {
super(PacketOpcodes.PlayerPropChangeReasonNotify);
this.buildHeader(0);
PlayerPropChangeReasonNotify proto = PlayerPropChangeReasonNotify.newBuilder()
.setPropType(prop.getId())
.setReason(changeReason)
.setOldValue(oldValue)
.setCurValue(newValue)
.build();
this.setData(proto);
}
}

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@@ -0,0 +1,29 @@
package emu.grasscutter.server.packet.send;
import java.util.List;
import emu.grasscutter.net.packet.BasePacket;
import emu.grasscutter.net.packet.PacketOpcodes;
import emu.grasscutter.net.proto.SceneAreaUnlockNotifyOuterClass.SceneAreaUnlockNotify;
public class PacketSceneAreaUnlockNotify extends BasePacket {
public PacketSceneAreaUnlockNotify(int sceneId, int areaId) {
super(PacketOpcodes.SceneAreaUnlockNotify);
SceneAreaUnlockNotify.Builder p = SceneAreaUnlockNotify.newBuilder()
.setSceneId(sceneId)
.addAreaList(areaId);
this.setData(p);
}
public PacketSceneAreaUnlockNotify(int sceneId, List<Integer> areaIds) {
super(PacketOpcodes.SceneAreaUnlockNotify);
SceneAreaUnlockNotify.Builder p = SceneAreaUnlockNotify.newBuilder()
.setSceneId(sceneId)
.addAllAreaList(areaIds);
this.setData(p);
}
}

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@@ -0,0 +1,29 @@
package emu.grasscutter.server.packet.send;
import java.util.List;
import emu.grasscutter.net.packet.BasePacket;
import emu.grasscutter.net.packet.PacketOpcodes;
import emu.grasscutter.net.proto.ScenePointUnlockNotifyOuterClass.ScenePointUnlockNotify;
public class PacketScenePointUnlockNotify extends BasePacket {
public PacketScenePointUnlockNotify(int sceneId, int pointId) {
super(PacketOpcodes.ScenePointUnlockNotify);
ScenePointUnlockNotify.Builder p = ScenePointUnlockNotify.newBuilder()
.setSceneId(sceneId)
.addPointList(pointId);
this.setData(p);
}
public PacketScenePointUnlockNotify(int sceneId, List<Integer> pointIds) {
super(PacketOpcodes.ScenePointUnlockNotify);
ScenePointUnlockNotify.Builder p = ScenePointUnlockNotify.newBuilder()
.setSceneId(sceneId)
.addAllPointList(pointIds);
this.setData(p);
}
}

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@@ -0,0 +1,19 @@
package emu.grasscutter.server.packet.send;
import emu.grasscutter.game.avatar.Avatar;
import emu.grasscutter.net.packet.BasePacket;
import emu.grasscutter.net.packet.PacketOpcodes;
import emu.grasscutter.net.proto.RetcodeOuterClass.Retcode;
import emu.grasscutter.net.proto.UnlockTransPointRspOuterClass.UnlockTransPointRsp;
public class PacketUnlockTransPointRsp extends BasePacket {
public PacketUnlockTransPointRsp(Retcode retcode) {
super(PacketOpcodes.UnlockTransPointRsp);
UnlockTransPointRsp proto = UnlockTransPointRsp.newBuilder()
.setRetcode(retcode.getNumber())
.build();
this.setData(proto);
}
}