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Merge branch 'dev-scene'
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@@ -43,6 +43,13 @@ public final class Config {
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}
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public static class ServerOptions {
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public int InventoryLimitWeapon = 2000;
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public int InventoryLimitRelic = 2000;
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public int InventoryLimitMaterial = 2000;
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public int InventoryLimitFurniture = 2000;
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public int InventoryLimitAll = 30000;
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public int MaxAvatarsInTeam = 4;
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public int MaxAvatarsInTeamMultiplayer = 4;
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public int MaxEntityLimit = 1000; // Max entity limit per world. // TODO: Enforce later.
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public int[] WelcomeEmotes = {2007, 1002, 4010};
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public String WelcomeMotd = "Welcome to Grasscutter emu";
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