Merge branch 'dev-scene'

This commit is contained in:
Melledy
2022-04-19 04:12:53 -07:00
64 changed files with 835 additions and 464 deletions

View File

@@ -7,6 +7,7 @@ import emu.grasscutter.data.def.AvatarData;
import emu.grasscutter.data.def.AvatarSkillDepotData;
import emu.grasscutter.data.def.MonsterData;
import emu.grasscutter.game.GenshinPlayer;
import emu.grasscutter.game.GenshinScene;
import emu.grasscutter.game.World;
import emu.grasscutter.game.avatar.GenshinAvatar;
import emu.grasscutter.game.entity.EntityAvatar;
@@ -54,8 +55,9 @@ public final class PlayerCommands {
case 2:
try {
target = Integer.parseInt(args.get(0));
if(Grasscutter.getGameServer().getPlayerById(target) == null) {
target = player.getId(); amount = Integer.parseInt(args.get(1));
if(Grasscutter.getGameServer().getPlayerByUid(target) == null) {
target = player.getUid(); amount = Integer.parseInt(args.get(1));
item = Integer.parseInt(args.get(0));
} else {
item = Integer.parseInt(args.get(1));
@@ -69,7 +71,8 @@ public final class PlayerCommands {
case 3:
try {
target = Integer.parseInt(args.get(0));
if(Grasscutter.getGameServer().getPlayerById(target) == null) {
if(Grasscutter.getGameServer().getPlayerByUid(target) == null) {
CommandHandler.sendMessage(player, "Invalid player ID."); return;
}
@@ -83,7 +86,8 @@ public final class PlayerCommands {
break;
}
GenshinPlayer targetPlayer = Grasscutter.getGameServer().getPlayerById(target);
GenshinPlayer targetPlayer = Grasscutter.getGameServer().getPlayerByUid(target);
if(targetPlayer == null) {
CommandHandler.sendMessage(player, "Player not found."); return;
}
@@ -110,7 +114,8 @@ public final class PlayerCommands {
int item = Integer.parseInt(args.get(1));
int amount = 1; if(args.size() > 2) amount = Integer.parseInt(args.get(2));
GenshinPlayer targetPlayer = Grasscutter.getGameServer().getPlayerById(target);
GenshinPlayer targetPlayer = Grasscutter.getGameServer().getPlayerByUid(target);
if(targetPlayer == null) {
CommandHandler.sendMessage(null, "Player not found."); return;
}
@@ -167,12 +172,12 @@ public final class PlayerCommands {
float range = (5f + (.1f * amount));
for (int i = 0; i < amount; i++) {
Position pos = player.getPos().clone().addX((float) (Math.random() * range) - (range / 2)).addY(3f).addZ((float) (Math.random() * range) - (range / 2));
EntityItem entity = new EntityItem(player.getWorld(), player, itemData, pos, 1);
player.getWorld().addEntity(entity);
EntityItem entity = new EntityItem(player.getScene(), player, itemData, pos, 1);
player.getScene().addEntity(entity);
}
} else {
EntityItem entity = new EntityItem(player.getWorld(), player, itemData, player.getPos().clone().addY(3f), amount);
player.getWorld().addEntity(entity);
EntityItem entity = new EntityItem(player.getScene(), player, itemData, player.getPos().clone().addY(3f), amount);
player.getScene().addEntity(entity);
}
} catch (NumberFormatException ignored) {
CommandHandler.sendMessage(player, "Invalid item or player ID.");
@@ -207,8 +212,8 @@ public final class PlayerCommands {
case 2:
try {
target = Integer.parseInt(args.get(0));
if(Grasscutter.getGameServer().getPlayerById(target) == null) {
target = player.getId(); level = Integer.parseInt(args.get(1));
if(Grasscutter.getGameServer().getPlayerByUid(target) == null) {
target = player.getUid(); level = Integer.parseInt(args.get(1));
avatarID = Integer.parseInt(args.get(0));
} else {
avatarID = Integer.parseInt(args.get(1));
@@ -222,7 +227,7 @@ public final class PlayerCommands {
case 3:
try {
target = Integer.parseInt(args.get(0));
if(Grasscutter.getGameServer().getPlayerById(target) == null) {
if(Grasscutter.getGameServer().getPlayerByUid(target) == null) {
CommandHandler.sendMessage(player, "Invalid player ID."); return;
}
@@ -236,7 +241,7 @@ public final class PlayerCommands {
break;
}
GenshinPlayer targetPlayer = Grasscutter.getGameServer().getPlayerById(target);
GenshinPlayer targetPlayer = Grasscutter.getGameServer().getPlayerByUid(target);
if(targetPlayer == null) {
CommandHandler.sendMessage(null, "Player not found."); return;
}
@@ -276,7 +281,7 @@ public final class PlayerCommands {
int level = 1; if(args.size() > 2) level = Integer.parseInt(args.get(2));
int ascension = 1;
GenshinPlayer targetPlayer = Grasscutter.getGameServer().getPlayerById(target);
GenshinPlayer targetPlayer = Grasscutter.getGameServer().getPlayerByUid(target);
if(targetPlayer == null) {
CommandHandler.sendMessage(null, "Player not found."); return;
}
@@ -306,7 +311,7 @@ public final class PlayerCommands {
}
}
}
@Command(label = "spawn", execution = Command.Execution.PLAYER,
usage = "Usage: spawn <entityId|entityName> [level] [amount]")
public static class SpawnCommand implements CommandHandler {
@@ -331,8 +336,8 @@ public final class PlayerCommands {
float range = (5f + (.1f * amount));
for (int i = 0; i < amount; i++) {
Position pos = player.getPos().clone().addX((float) (Math.random() * range) - (range / 2)).addY(3f).addZ((float) (Math.random() * range) - (range / 2));
EntityMonster monster = new EntityMonster(player.getWorld(), entityData, pos, level);
player.getWorld().addEntity(monster);
EntityMonster monster = new EntityMonster(player.getScene(), entityData, pos, level);
player.getScene().addEntity(monster);
}
} catch (NumberFormatException ignored) {
CommandHandler.sendMessage(null, "Invalid item or player ID.");
@@ -341,29 +346,46 @@ public final class PlayerCommands {
}
@Command(label = "killall",
usage = "Usage: killall [sceneId]")
usage = "Usage: killall [playerUid] [sceneId]")
public static class KillAllCommand implements CommandHandler {
@Override
public void execute(GenshinPlayer player, List<String> args) {
World world = player.getWorld();
world.getEntities().values().stream()
GenshinScene scene = player.getScene();
scene.getEntities().values().stream()
.filter(entity -> entity instanceof EntityMonster)
.forEach(entity -> world.killEntity(entity, 0));
.forEach(entity -> scene.killEntity(entity, 0));
CommandHandler.sendMessage(null, "Killing all monsters in scene " + scene.getId());
}
@Override
public void execute(List<String> args) {
if(args.size() < 1) {
CommandHandler.sendMessage(null, "Usage: killall [sceneId]"); return;
if(args.size() < 2) {
CommandHandler.sendMessage(null, "Usage: killall [playerUid] [sceneId]"); return;
}
try {
int sceneId = Integer.parseInt(args.get(0));
CommandHandler.sendMessage(null, "Killing all monsters in scene " + sceneId);
// TODO: Implement getting worlds by scene ID.
int playerUid = Integer.parseInt(args.get(0));
int sceneId = Integer.parseInt(args.get(1));
GenshinPlayer player = Grasscutter.getGameServer().getPlayerByUid(playerUid);
if (player == null) {
CommandHandler.sendMessage(null, "Player not found or offline.");
return;
}
GenshinScene scene = player.getWorld().getSceneById(sceneId);
if (scene == null) {
CommandHandler.sendMessage(null, "Scene not found in player world");
return;
}
scene.getEntities().values().stream()
.filter(entity -> entity instanceof EntityMonster)
.forEach(entity -> scene.killEntity(entity, 0));
CommandHandler.sendMessage(null, "Killing all monsters in scene " + scene.getId());
} catch (NumberFormatException ignored) {
CommandHandler.sendMessage(null, "Invalid scene id.");
CommandHandler.sendMessage(null, "Invalid arguments.");
}
}
}
@@ -459,7 +481,6 @@ public final class PlayerCommands {
@Command(label = "clearartifacts", aliases = {"clearart"},
usage = "Usage: clearartifacts", execution = Command.Execution.PLAYER)
public static class ClearArtifactsCommand implements CommandHandler {
@Override
public void execute(GenshinPlayer player, List<String> args) {
Inventory playerInventory = player.getInventory();
@@ -470,4 +491,29 @@ public final class PlayerCommands {
.forEach(item -> playerInventory.removeItem(item, item.getCount()));
}
}
@Command(label = "changescene", aliases = {"scene"},
usage = "Usage: changescene <scene id>", execution = Command.Execution.PLAYER)
public static class ChangeSceneCommand implements CommandHandler {
@Override
public void execute(GenshinPlayer player, List<String> args) {
if(args.size() < 1) {
CommandHandler.sendMessage(null, "Usage: changescene <scene id>"); return;
}
int sceneId = 0;
try {
sceneId = Integer.parseInt(args.get(0));
} catch (Exception e) {
return;
}
boolean result = player.getWorld().transferPlayerToScene(player, sceneId, player.getPos());
if (!result) {
CommandHandler.sendMessage(null, "Scene does not exist or you are already in it");
}
}
}
}