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https://github.com/Grasscutters/Grasscutter.git
synced 2025-12-20 19:04:40 +01:00
Implement support for multiple scenes in a world
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@@ -14,8 +14,8 @@ public class HandlerChangeGameTimeReq extends PacketHandler {
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public void handle(GameSession session, byte[] header, byte[] payload) throws Exception {
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ChangeGameTimeReq req = ChangeGameTimeReq.parseFrom(payload);
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session.getPlayer().getWorld().changeTime(req.getGameTime());
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session.getPlayer().sendPacket(new PacketChangeGameTimeRsp(session.getPlayer().getWorld()));
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session.getPlayer().getScene().changeTime(req.getGameTime());
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session.getPlayer().sendPacket(new PacketChangeGameTimeRsp(session.getPlayer()));
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}
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}
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@@ -22,12 +22,12 @@ public class HandlerCombatInvocationsNotify extends PacketHandler {
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case CombatEvtBeingHit:
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// Handle damage
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EvtBeingHitInfo hitInfo = EvtBeingHitInfo.parseFrom(entry.getCombatData());
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session.getPlayer().getWorld().handleAttack(hitInfo.getAttackResult());
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session.getPlayer().getScene().handleAttack(hitInfo.getAttackResult());
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break;
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case EntityMove:
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// Handle movement
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EntityMoveInfo moveInfo = EntityMoveInfo.parseFrom(entry.getCombatData());
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GenshinEntity entity = session.getPlayer().getWorld().getEntityById(moveInfo.getEntityId());
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GenshinEntity entity = session.getPlayer().getScene().getEntityById(moveInfo.getEntityId());
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if (entity != null) {
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entity.getPosition().set(moveInfo.getMotionInfo().getPos());
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entity.getRotation().set(moveInfo.getMotionInfo().getRot());
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@@ -24,10 +24,10 @@ public class HandlerEnterSceneDoneReq extends PacketHandler {
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session.send(new PacketPlayerTimeNotify(session.getPlayer())); // Probably not the right place
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// Spawn player in world
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session.getPlayer().getWorld().spawnPlayer(session.getPlayer());
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session.getPlayer().getScene().spawnPlayer(session.getPlayer());
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// Spawn other entites already in world
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session.getPlayer().getWorld().showOtherEntities(session.getPlayer());
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session.getPlayer().getScene().showOtherEntities(session.getPlayer());
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// Locations
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session.send(new PacketWorldPlayerLocationNotify(session.getPlayer().getWorld()));
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@@ -15,7 +15,7 @@ public class HandlerEntityAiSyncNotify extends PacketHandler {
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EntityAiSyncNotify notify = EntityAiSyncNotify.parseFrom(payload);
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if (notify.getLocalAvatarAlertedMonsterListCount() > 0) {
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session.getPlayer().getWorld().broadcastPacket(new PacketEntityAiSyncNotify(notify));
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session.getPlayer().getScene().broadcastPacket(new PacketEntityAiSyncNotify(notify));
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}
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}
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@@ -20,13 +20,13 @@ public class HandlerEvtCreateGadgetNotify extends PacketHandler {
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}
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// Sanity check - dont add duplicate entities
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if (session.getPlayer().getWorld().getEntityById(notify.getEntityId()) != null) {
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if (session.getPlayer().getScene().getEntityById(notify.getEntityId()) != null) {
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return;
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}
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// Create entity and summon in world
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EntityClientGadget gadget = new EntityClientGadget(session.getPlayer().getWorld(), session.getPlayer(), notify);
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session.getPlayer().getWorld().onPlayerCreateGadget(gadget);
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EntityClientGadget gadget = new EntityClientGadget(session.getPlayer().getScene(), session.getPlayer(), notify);
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session.getPlayer().getScene().onPlayerCreateGadget(gadget);
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}
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}
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@@ -18,7 +18,7 @@ public class HandlerEvtDestroyGadgetNotify extends PacketHandler {
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return;
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}
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session.getPlayer().getWorld().onPlayerDestroyGadget(notify.getEntityId());
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session.getPlayer().getScene().onPlayerDestroyGadget(notify.getEntityId());
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}
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}
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@@ -1,12 +1,16 @@
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package emu.grasscutter.server.packet.recv;
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import emu.grasscutter.Grasscutter;
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import emu.grasscutter.game.World;
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import emu.grasscutter.game.props.EnterReason;
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import emu.grasscutter.net.packet.Opcodes;
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import emu.grasscutter.net.packet.PacketOpcodes;
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import emu.grasscutter.net.proto.EnterTypeOuterClass.EnterType;
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import emu.grasscutter.net.proto.MarkMapReqOuterClass.MarkMapReq;
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import emu.grasscutter.net.proto.OperationOuterClass.Operation;
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import emu.grasscutter.net.packet.PacketHandler;
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import emu.grasscutter.server.game.GameSession;
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import emu.grasscutter.server.packet.send.PacketPlayerEnterSceneNotify;
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import emu.grasscutter.server.packet.send.PacketSceneEntityAppearNotify;
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@Opcodes(PacketOpcodes.MarkMapReq)
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@@ -19,14 +23,18 @@ public class HandlerMarkMapReq extends PacketHandler {
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if (req.getOp() != Operation.Add) {
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return;
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}
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session.getPlayer().getPos().setX(req.getMark().getPos().getX());
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session.getPlayer().getPos().setZ(req.getMark().getPos().getZ());
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session.getPlayer().getPos().setY(300);
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Grasscutter.getLogger().info("Player [" + session.getPlayer().getId() + ":" + session.getPlayer().getNickname() + "] tp to " + session.getPlayer().getPos());
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Grasscutter.getLogger().info("Player [" + session.getPlayer().getId() + ":" + session.getPlayer().getNickname() + "] tp to " + session.getPlayer().getPos() + " Scene id: " + req.getMark().getSceneId());
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session.getPlayer().getWorld().broadcastPacket(new PacketSceneEntityAppearNotify(session.getPlayer()));
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if (req.getMark().getSceneId() != session.getPlayer().getSceneId()) {
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session.getPlayer().getWorld().transferPlayerToScene(session.getPlayer(), req.getMark().getSceneId(), session.getPlayer().getPos());
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} else {
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session.getPlayer().getScene().broadcastPacket(new PacketSceneEntityAppearNotify(session.getPlayer()));
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}
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}
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}
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@@ -14,6 +14,7 @@ import emu.grasscutter.server.packet.send.PacketSceneInitFinishRsp;
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import emu.grasscutter.server.packet.send.PacketScenePlayerInfoNotify;
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import emu.grasscutter.server.packet.send.PacketSceneTeamUpdateNotify;
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import emu.grasscutter.server.packet.send.PacketSceneTimeNotify;
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import emu.grasscutter.server.packet.send.PacketSceneUnlockInfoNotify;
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import emu.grasscutter.server.packet.send.PacketServerTimeNotify;
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import emu.grasscutter.server.packet.send.PacketSyncScenePlayTeamEntityNotify;
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import emu.grasscutter.server.packet.send.PacketSyncTeamEntityNotify;
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@@ -29,13 +30,14 @@ public class HandlerSceneInitFinishReq extends PacketHandler {
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session.send(new PacketServerTimeNotify());
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session.send(new PacketWorldPlayerInfoNotify(session.getPlayer().getWorld()));
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session.send(new PacketWorldDataNotify(session.getPlayer().getWorld()));
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session.send(new PacketSceneUnlockInfoNotify());
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session.send(new GenshinPacket(PacketOpcodes.SceneForceUnlockNotify));
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session.send(new PacketHostPlayerNotify(session.getPlayer().getWorld()));
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session.send(new PacketSceneTimeNotify(session.getPlayer()));
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session.send(new PacketPlayerGameTimeNotify(session.getPlayer().getWorld(), session.getPlayer()));
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session.send(new PacketPlayerGameTimeNotify(session.getPlayer()));
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session.send(new PacketPlayerEnterSceneInfoNotify(session.getPlayer()));
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session.send(new PacketSceneAreaWeatherNotify(session.getPlayer().getWorld(), session.getPlayer()));
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session.send(new PacketSceneAreaWeatherNotify(session.getPlayer()));
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session.send(new PacketScenePlayerInfoNotify(session.getPlayer().getWorld()));
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session.send(new PacketSceneTeamUpdateNotify(session.getPlayer()));
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