mirror of
https://github.com/Grasscutters/Grasscutter.git
synced 2026-02-07 02:26:43 +01:00
Fix player fields not being set
line seps r weird
This commit is contained in:
@@ -1,35 +1,35 @@
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package emu.grasscutter;
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import emu.grasscutter.utils.Position;
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import emu.grasscutter.utils.Utils;
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import java.util.Arrays;
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public final class GameConstants {
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public static final int DEFAULT_TEAMS = 4;
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public static final int MAX_TEAMS = 10;
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public static final int MAIN_CHARACTER_MALE = 10000005;
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public static final int MAIN_CHARACTER_FEMALE = 10000007;
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public static final Position START_POSITION = new Position(2747, 194, -1719);
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public static final int MAX_FRIENDS = 60;
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public static final int MAX_FRIEND_REQUESTS = 50;
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public static final int SERVER_CONSOLE_UID = 99; // The UID of the server console's "player".
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public static final int BATTLE_PASS_MAX_LEVEL = 50;
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public static final int BATTLE_PASS_POINT_PER_LEVEL = 1000;
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public static final int BATTLE_PASS_POINT_PER_WEEK = 10000;
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public static final int BATTLE_PASS_LEVEL_PRICE = 150;
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public static final int BATTLE_PASS_CURRENT_INDEX = 2;
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// Default entity ability hashes.
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public static final String[] DEFAULT_ABILITY_STRINGS = {
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"Avatar_DefaultAbility_VisionReplaceDieInvincible",
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"Avatar_DefaultAbility_AvartarInShaderChange",
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"Avatar_SprintBS_Invincible",
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"Avatar_Freeze_Duration_Reducer",
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"Avatar_Attack_ReviveEnergy",
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"Avatar_Component_Initializer",
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"Avatar_FallAnthem_Achievement_Listener"
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};
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public static final int[] DEFAULT_ABILITY_HASHES =
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Arrays.stream(DEFAULT_ABILITY_STRINGS).mapToInt(Utils::abilityHash).toArray();
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public static final int DEFAULT_ABILITY_NAME = Utils.abilityHash("Default");
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public static String VERSION = "3.5.0";
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}
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package emu.grasscutter;
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import emu.grasscutter.utils.Position;
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import emu.grasscutter.utils.Utils;
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import java.util.Arrays;
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public final class GameConstants {
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public static final int DEFAULT_TEAMS = 4;
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public static final int MAX_TEAMS = 10;
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public static final int MAIN_CHARACTER_MALE = 10000005;
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public static final int MAIN_CHARACTER_FEMALE = 10000007;
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public static final Position START_POSITION = new Position(2747, 194, -1719);
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public static final int MAX_FRIENDS = 60;
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public static final int MAX_FRIEND_REQUESTS = 50;
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public static final int SERVER_CONSOLE_UID = 99; // The UID of the server console's "player".
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public static final int BATTLE_PASS_MAX_LEVEL = 50;
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public static final int BATTLE_PASS_POINT_PER_LEVEL = 1000;
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public static final int BATTLE_PASS_POINT_PER_WEEK = 10000;
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public static final int BATTLE_PASS_LEVEL_PRICE = 150;
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public static final int BATTLE_PASS_CURRENT_INDEX = 2;
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// Default entity ability hashes.
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public static final String[] DEFAULT_ABILITY_STRINGS = {
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"Avatar_DefaultAbility_VisionReplaceDieInvincible",
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"Avatar_DefaultAbility_AvartarInShaderChange",
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"Avatar_SprintBS_Invincible",
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"Avatar_Freeze_Duration_Reducer",
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"Avatar_Attack_ReviveEnergy",
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"Avatar_Component_Initializer",
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"Avatar_FallAnthem_Achievement_Listener"
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};
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public static final int[] DEFAULT_ABILITY_HASHES =
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Arrays.stream(DEFAULT_ABILITY_STRINGS).mapToInt(Utils::abilityHash).toArray();
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public static final int DEFAULT_ABILITY_NAME = Utils.abilityHash("Default");
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public static String VERSION = "3.5.0";
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}
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@@ -1,322 +1,322 @@
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package emu.grasscutter;
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import static emu.grasscutter.config.Configuration.SERVER;
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import static emu.grasscutter.utils.Language.translate;
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import ch.qos.logback.classic.Level;
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import ch.qos.logback.classic.Logger;
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import emu.grasscutter.auth.AuthenticationSystem;
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import emu.grasscutter.auth.DefaultAuthentication;
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import emu.grasscutter.command.CommandMap;
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import emu.grasscutter.command.DefaultPermissionHandler;
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import emu.grasscutter.command.PermissionHandler;
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import emu.grasscutter.config.ConfigContainer;
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import emu.grasscutter.data.ResourceLoader;
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import emu.grasscutter.database.DatabaseManager;
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import emu.grasscutter.plugin.PluginManager;
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import emu.grasscutter.plugin.api.ServerHook;
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import emu.grasscutter.scripts.ScriptLoader;
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import emu.grasscutter.server.game.GameServer;
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import emu.grasscutter.server.http.HttpServer;
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import emu.grasscutter.server.http.dispatch.DispatchHandler;
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import emu.grasscutter.server.http.dispatch.RegionHandler;
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import emu.grasscutter.server.http.documentation.DocumentationServerHandler;
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import emu.grasscutter.server.http.handlers.AnnouncementsHandler;
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import emu.grasscutter.server.http.handlers.GachaHandler;
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import emu.grasscutter.server.http.handlers.GenericHandler;
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import emu.grasscutter.server.http.handlers.LogHandler;
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import emu.grasscutter.tools.Tools;
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import emu.grasscutter.utils.*;
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import java.io.File;
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import java.io.FileWriter;
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import java.io.IOError;
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import java.io.IOException;
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import java.util.Calendar;
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import javax.annotation.Nullable;
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import lombok.Getter;
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import lombok.Setter;
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import org.jline.reader.EndOfFileException;
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import org.jline.reader.LineReader;
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import org.jline.reader.LineReaderBuilder;
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import org.jline.reader.UserInterruptException;
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import org.jline.terminal.Terminal;
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import org.jline.terminal.TerminalBuilder;
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import org.reflections.Reflections;
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import org.slf4j.LoggerFactory;
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public final class Grasscutter {
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public static final File configFile = new File("./config.json");
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public static final Reflections reflector = new Reflections("emu.grasscutter");
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@Getter private static final Logger logger = (Logger) LoggerFactory.getLogger(Grasscutter.class);
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@Getter public static ConfigContainer config;
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@Getter @Setter private static Language language;
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@Getter @Setter private static String preferredLanguage;
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@Getter private static int currentDayOfWeek;
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@Setter private static ServerRunMode runModeOverride = null; // Config override for run mode
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@Getter private static HttpServer httpServer;
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@Getter private static GameServer gameServer;
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@Getter private static PluginManager pluginManager;
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@Getter private static CommandMap commandMap;
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@Getter @Setter private static AuthenticationSystem authenticationSystem;
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@Getter @Setter private static PermissionHandler permissionHandler;
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private static LineReader consoleLineReader = null;
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static {
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// Declare logback configuration.
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System.setProperty("logback.configurationFile", "src/main/resources/logback.xml");
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// Disable the MongoDB logger.
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var mongoLogger = (Logger) LoggerFactory.getLogger("org.mongodb.driver");
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mongoLogger.setLevel(Level.OFF);
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// Load server configuration.
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Grasscutter.loadConfig();
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// Attempt to update configuration.
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ConfigContainer.updateConfig();
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// Load translation files.
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Grasscutter.loadLanguage();
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// Check server structure.
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Utils.startupCheck();
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}
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public static void main(String[] args) throws Exception {
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Crypto.loadKeys(); // Load keys from buffers.
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// Parse start-up arguments.
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if (StartupArguments.parse(args)) {
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System.exit(0); // Exit early.
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}
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// Create command map.
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commandMap = new CommandMap(true);
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// Initialize server.
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logger.info(translate("messages.status.starting"));
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logger.info(translate("messages.status.game_version", GameConstants.VERSION));
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logger.info(translate("messages.status.version", BuildConfig.VERSION, BuildConfig.GIT_HASH));
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// Load all resources.
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Grasscutter.updateDayOfWeek();
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ResourceLoader.loadAll();
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ScriptLoader.init();
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// Generate handbooks.
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Tools.createGmHandbooks(false);
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// Initialize database.
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DatabaseManager.initialize();
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// Initialize the default systems.
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authenticationSystem = new DefaultAuthentication();
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permissionHandler = new DefaultPermissionHandler();
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// Create server instances.
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httpServer = new HttpServer();
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gameServer = new GameServer();
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// Create a server hook instance with both servers.
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new ServerHook(gameServer, httpServer);
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// Create plugin manager instance.
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pluginManager = new PluginManager();
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// Add HTTP routes after loading plugins.
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httpServer.addRouter(HttpServer.UnhandledRequestRouter.class);
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httpServer.addRouter(HttpServer.DefaultRequestRouter.class);
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httpServer.addRouter(RegionHandler.class);
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httpServer.addRouter(LogHandler.class);
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httpServer.addRouter(GenericHandler.class);
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httpServer.addRouter(AnnouncementsHandler.class);
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httpServer.addRouter(DispatchHandler.class);
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httpServer.addRouter(GachaHandler.class);
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httpServer.addRouter(DocumentationServerHandler.class);
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// Start servers.
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var runMode = Grasscutter.getRunMode();
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if (runMode == ServerRunMode.HYBRID) {
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httpServer.start();
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gameServer.start();
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} else if (runMode == ServerRunMode.DISPATCH_ONLY) {
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httpServer.start();
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} else if (runMode == ServerRunMode.GAME_ONLY) {
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gameServer.start();
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} else {
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logger.error(translate("messages.status.run_mode_error", runMode));
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logger.error(translate("messages.status.run_mode_help"));
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logger.error(translate("messages.status.shutdown"));
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System.exit(1);
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}
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// Enable all plugins.
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pluginManager.enablePlugins();
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// Hook into shutdown event.
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Runtime.getRuntime().addShutdownHook(new Thread(Grasscutter::onShutdown));
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// Open console.
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Grasscutter.startConsole();
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}
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/** Server shutdown event. */
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private static void onShutdown() {
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// Disable all plugins.
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if (pluginManager != null) pluginManager.disablePlugins();
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}
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/*
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* Methods for the language system component.
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*/
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public static void loadLanguage() {
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var locale = config.language.language;
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language = Language.getLanguage(Utils.getLanguageCode(locale));
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}
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/*
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* Methods for the configuration system component.
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*/
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/** Attempts to load the configuration from a file. */
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public static void loadConfig() {
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// Check if config.json exists. If not, we generate a new config.
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if (!configFile.exists()) {
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getLogger().info("config.json could not be found. Generating a default configuration ...");
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config = new ConfigContainer();
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Grasscutter.saveConfig(config);
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return;
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}
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// If the file already exists, we attempt to load it.
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try {
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config = JsonUtils.loadToClass(configFile.toPath(), ConfigContainer.class);
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} catch (Exception exception) {
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getLogger()
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.error(
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"There was an error while trying to load the configuration from config.json. Please make sure that there are no syntax errors. If you want to start with a default configuration, delete your existing config.json.");
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System.exit(1);
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}
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}
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/**
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* Saves the provided server configuration.
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*
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* @param config The configuration to save, or null for a new one.
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*/
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public static void saveConfig(@Nullable ConfigContainer config) {
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if (config == null) config = new ConfigContainer();
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try (FileWriter file = new FileWriter(configFile)) {
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file.write(JsonUtils.encode(config));
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} catch (IOException ignored) {
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logger.error("Unable to write to config file.");
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} catch (Exception e) {
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logger.error("Unable to save config file.", e);
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}
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}
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/*
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* Getters for the various server components.
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*/
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public static Language getLanguage(String langCode) {
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return Language.getLanguage(langCode);
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}
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public static ServerRunMode getRunMode() {
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return Grasscutter.runModeOverride != null ? Grasscutter.runModeOverride : SERVER.runMode;
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}
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public static LineReader getConsole() {
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if (consoleLineReader == null) {
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Terminal terminal = null;
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try {
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terminal = TerminalBuilder.builder().jna(true).build();
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} catch (Exception e) {
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try {
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// Fallback to a dumb jline terminal.
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terminal = TerminalBuilder.builder().dumb(true).build();
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} catch (Exception ignored) {
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// When dumb is true, build() never throws.
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}
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}
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consoleLineReader = LineReaderBuilder.builder().terminal(terminal).build();
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}
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return consoleLineReader;
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}
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/*
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* Utility methods.
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*/
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public static void updateDayOfWeek() {
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Calendar calendar = Calendar.getInstance();
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Grasscutter.currentDayOfWeek = calendar.get(Calendar.DAY_OF_WEEK);
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logger.debug("Set day of week to " + currentDayOfWeek);
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}
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public static void startConsole() {
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// Console should not start in dispatch only mode.
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if (SERVER.runMode == ServerRunMode.DISPATCH_ONLY) {
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logger.info(translate("messages.dispatch.no_commands_error"));
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return;
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} else {
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logger.info(translate("messages.status.done"));
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}
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String input = null;
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var isLastInterrupted = false;
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while (config.server.game.enableConsole) {
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try {
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input = consoleLineReader.readLine("> ");
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} catch (UserInterruptException e) {
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if (!isLastInterrupted) {
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isLastInterrupted = true;
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logger.info("Press Ctrl-C again to shutdown.");
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continue;
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} else {
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Runtime.getRuntime().exit(0);
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}
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} catch (EndOfFileException e) {
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logger.info("EOF detected.");
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continue;
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} catch (IOError e) {
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logger.error("An IO error occurred while trying to read from console.", e);
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return;
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}
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isLastInterrupted = false;
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try {
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commandMap.invoke(null, null, input);
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} catch (Exception e) {
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logger.error(translate("messages.game.command_error"), e);
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}
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}
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}
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/*
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* Enums for the configuration.
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*/
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public enum ServerRunMode {
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HYBRID,
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DISPATCH_ONLY,
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GAME_ONLY
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}
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public enum ServerDebugMode {
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ALL,
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MISSING,
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WHITELIST,
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BLACKLIST,
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NONE
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}
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}
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package emu.grasscutter;
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import static emu.grasscutter.config.Configuration.SERVER;
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import static emu.grasscutter.utils.Language.translate;
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import ch.qos.logback.classic.Level;
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import ch.qos.logback.classic.Logger;
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import emu.grasscutter.auth.AuthenticationSystem;
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import emu.grasscutter.auth.DefaultAuthentication;
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import emu.grasscutter.command.CommandMap;
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import emu.grasscutter.command.DefaultPermissionHandler;
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import emu.grasscutter.command.PermissionHandler;
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import emu.grasscutter.config.ConfigContainer;
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import emu.grasscutter.data.ResourceLoader;
|
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import emu.grasscutter.database.DatabaseManager;
|
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import emu.grasscutter.plugin.PluginManager;
|
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import emu.grasscutter.plugin.api.ServerHook;
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import emu.grasscutter.scripts.ScriptLoader;
|
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import emu.grasscutter.server.game.GameServer;
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import emu.grasscutter.server.http.HttpServer;
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import emu.grasscutter.server.http.dispatch.DispatchHandler;
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import emu.grasscutter.server.http.dispatch.RegionHandler;
|
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import emu.grasscutter.server.http.documentation.DocumentationServerHandler;
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import emu.grasscutter.server.http.handlers.AnnouncementsHandler;
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import emu.grasscutter.server.http.handlers.GachaHandler;
|
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import emu.grasscutter.server.http.handlers.GenericHandler;
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import emu.grasscutter.server.http.handlers.LogHandler;
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import emu.grasscutter.tools.Tools;
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import emu.grasscutter.utils.*;
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import java.io.File;
|
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import java.io.FileWriter;
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import java.io.IOError;
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import java.io.IOException;
|
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import java.util.Calendar;
|
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import javax.annotation.Nullable;
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import lombok.Getter;
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import lombok.Setter;
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import org.jline.reader.EndOfFileException;
|
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import org.jline.reader.LineReader;
|
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import org.jline.reader.LineReaderBuilder;
|
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import org.jline.reader.UserInterruptException;
|
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import org.jline.terminal.Terminal;
|
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import org.jline.terminal.TerminalBuilder;
|
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import org.reflections.Reflections;
|
||||
import org.slf4j.LoggerFactory;
|
||||
|
||||
public final class Grasscutter {
|
||||
public static final File configFile = new File("./config.json");
|
||||
public static final Reflections reflector = new Reflections("emu.grasscutter");
|
||||
@Getter private static final Logger logger = (Logger) LoggerFactory.getLogger(Grasscutter.class);
|
||||
|
||||
@Getter public static ConfigContainer config;
|
||||
|
||||
@Getter @Setter private static Language language;
|
||||
@Getter @Setter private static String preferredLanguage;
|
||||
|
||||
@Getter private static int currentDayOfWeek;
|
||||
@Setter private static ServerRunMode runModeOverride = null; // Config override for run mode
|
||||
|
||||
@Getter private static HttpServer httpServer;
|
||||
@Getter private static GameServer gameServer;
|
||||
@Getter private static PluginManager pluginManager;
|
||||
@Getter private static CommandMap commandMap;
|
||||
|
||||
@Getter @Setter private static AuthenticationSystem authenticationSystem;
|
||||
@Getter @Setter private static PermissionHandler permissionHandler;
|
||||
|
||||
private static LineReader consoleLineReader = null;
|
||||
|
||||
static {
|
||||
// Declare logback configuration.
|
||||
System.setProperty("logback.configurationFile", "src/main/resources/logback.xml");
|
||||
|
||||
// Disable the MongoDB logger.
|
||||
var mongoLogger = (Logger) LoggerFactory.getLogger("org.mongodb.driver");
|
||||
mongoLogger.setLevel(Level.OFF);
|
||||
|
||||
// Load server configuration.
|
||||
Grasscutter.loadConfig();
|
||||
// Attempt to update configuration.
|
||||
ConfigContainer.updateConfig();
|
||||
|
||||
// Load translation files.
|
||||
Grasscutter.loadLanguage();
|
||||
|
||||
// Check server structure.
|
||||
Utils.startupCheck();
|
||||
}
|
||||
|
||||
public static void main(String[] args) throws Exception {
|
||||
Crypto.loadKeys(); // Load keys from buffers.
|
||||
|
||||
// Parse start-up arguments.
|
||||
if (StartupArguments.parse(args)) {
|
||||
System.exit(0); // Exit early.
|
||||
}
|
||||
|
||||
// Create command map.
|
||||
commandMap = new CommandMap(true);
|
||||
|
||||
// Initialize server.
|
||||
logger.info(translate("messages.status.starting"));
|
||||
logger.info(translate("messages.status.game_version", GameConstants.VERSION));
|
||||
logger.info(translate("messages.status.version", BuildConfig.VERSION, BuildConfig.GIT_HASH));
|
||||
|
||||
// Load all resources.
|
||||
Grasscutter.updateDayOfWeek();
|
||||
ResourceLoader.loadAll();
|
||||
ScriptLoader.init();
|
||||
|
||||
// Generate handbooks.
|
||||
Tools.createGmHandbooks(false);
|
||||
|
||||
// Initialize database.
|
||||
DatabaseManager.initialize();
|
||||
|
||||
// Initialize the default systems.
|
||||
authenticationSystem = new DefaultAuthentication();
|
||||
permissionHandler = new DefaultPermissionHandler();
|
||||
|
||||
// Create server instances.
|
||||
httpServer = new HttpServer();
|
||||
gameServer = new GameServer();
|
||||
// Create a server hook instance with both servers.
|
||||
new ServerHook(gameServer, httpServer);
|
||||
|
||||
// Create plugin manager instance.
|
||||
pluginManager = new PluginManager();
|
||||
// Add HTTP routes after loading plugins.
|
||||
httpServer.addRouter(HttpServer.UnhandledRequestRouter.class);
|
||||
httpServer.addRouter(HttpServer.DefaultRequestRouter.class);
|
||||
httpServer.addRouter(RegionHandler.class);
|
||||
httpServer.addRouter(LogHandler.class);
|
||||
httpServer.addRouter(GenericHandler.class);
|
||||
httpServer.addRouter(AnnouncementsHandler.class);
|
||||
httpServer.addRouter(DispatchHandler.class);
|
||||
httpServer.addRouter(GachaHandler.class);
|
||||
httpServer.addRouter(DocumentationServerHandler.class);
|
||||
|
||||
// Start servers.
|
||||
var runMode = Grasscutter.getRunMode();
|
||||
if (runMode == ServerRunMode.HYBRID) {
|
||||
httpServer.start();
|
||||
gameServer.start();
|
||||
} else if (runMode == ServerRunMode.DISPATCH_ONLY) {
|
||||
httpServer.start();
|
||||
} else if (runMode == ServerRunMode.GAME_ONLY) {
|
||||
gameServer.start();
|
||||
} else {
|
||||
logger.error(translate("messages.status.run_mode_error", runMode));
|
||||
logger.error(translate("messages.status.run_mode_help"));
|
||||
logger.error(translate("messages.status.shutdown"));
|
||||
System.exit(1);
|
||||
}
|
||||
|
||||
// Enable all plugins.
|
||||
pluginManager.enablePlugins();
|
||||
|
||||
// Hook into shutdown event.
|
||||
Runtime.getRuntime().addShutdownHook(new Thread(Grasscutter::onShutdown));
|
||||
|
||||
// Open console.
|
||||
Grasscutter.startConsole();
|
||||
}
|
||||
|
||||
/** Server shutdown event. */
|
||||
private static void onShutdown() {
|
||||
// Disable all plugins.
|
||||
if (pluginManager != null) pluginManager.disablePlugins();
|
||||
}
|
||||
|
||||
/*
|
||||
* Methods for the language system component.
|
||||
*/
|
||||
|
||||
public static void loadLanguage() {
|
||||
var locale = config.language.language;
|
||||
language = Language.getLanguage(Utils.getLanguageCode(locale));
|
||||
}
|
||||
|
||||
/*
|
||||
* Methods for the configuration system component.
|
||||
*/
|
||||
|
||||
/** Attempts to load the configuration from a file. */
|
||||
public static void loadConfig() {
|
||||
// Check if config.json exists. If not, we generate a new config.
|
||||
if (!configFile.exists()) {
|
||||
getLogger().info("config.json could not be found. Generating a default configuration ...");
|
||||
config = new ConfigContainer();
|
||||
Grasscutter.saveConfig(config);
|
||||
return;
|
||||
}
|
||||
|
||||
// If the file already exists, we attempt to load it.
|
||||
try {
|
||||
config = JsonUtils.loadToClass(configFile.toPath(), ConfigContainer.class);
|
||||
} catch (Exception exception) {
|
||||
getLogger()
|
||||
.error(
|
||||
"There was an error while trying to load the configuration from config.json. Please make sure that there are no syntax errors. If you want to start with a default configuration, delete your existing config.json.");
|
||||
System.exit(1);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Saves the provided server configuration.
|
||||
*
|
||||
* @param config The configuration to save, or null for a new one.
|
||||
*/
|
||||
public static void saveConfig(@Nullable ConfigContainer config) {
|
||||
if (config == null) config = new ConfigContainer();
|
||||
|
||||
try (FileWriter file = new FileWriter(configFile)) {
|
||||
file.write(JsonUtils.encode(config));
|
||||
} catch (IOException ignored) {
|
||||
logger.error("Unable to write to config file.");
|
||||
} catch (Exception e) {
|
||||
logger.error("Unable to save config file.", e);
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
* Getters for the various server components.
|
||||
*/
|
||||
|
||||
public static Language getLanguage(String langCode) {
|
||||
return Language.getLanguage(langCode);
|
||||
}
|
||||
|
||||
public static ServerRunMode getRunMode() {
|
||||
return Grasscutter.runModeOverride != null ? Grasscutter.runModeOverride : SERVER.runMode;
|
||||
}
|
||||
|
||||
public static LineReader getConsole() {
|
||||
if (consoleLineReader == null) {
|
||||
Terminal terminal = null;
|
||||
try {
|
||||
terminal = TerminalBuilder.builder().jna(true).build();
|
||||
} catch (Exception e) {
|
||||
try {
|
||||
// Fallback to a dumb jline terminal.
|
||||
terminal = TerminalBuilder.builder().dumb(true).build();
|
||||
} catch (Exception ignored) {
|
||||
// When dumb is true, build() never throws.
|
||||
}
|
||||
}
|
||||
|
||||
consoleLineReader = LineReaderBuilder.builder().terminal(terminal).build();
|
||||
}
|
||||
|
||||
return consoleLineReader;
|
||||
}
|
||||
|
||||
/*
|
||||
* Utility methods.
|
||||
*/
|
||||
|
||||
public static void updateDayOfWeek() {
|
||||
Calendar calendar = Calendar.getInstance();
|
||||
Grasscutter.currentDayOfWeek = calendar.get(Calendar.DAY_OF_WEEK);
|
||||
logger.debug("Set day of week to " + currentDayOfWeek);
|
||||
}
|
||||
|
||||
public static void startConsole() {
|
||||
// Console should not start in dispatch only mode.
|
||||
if (SERVER.runMode == ServerRunMode.DISPATCH_ONLY) {
|
||||
logger.info(translate("messages.dispatch.no_commands_error"));
|
||||
return;
|
||||
} else {
|
||||
logger.info(translate("messages.status.done"));
|
||||
}
|
||||
|
||||
String input = null;
|
||||
var isLastInterrupted = false;
|
||||
while (config.server.game.enableConsole) {
|
||||
try {
|
||||
input = consoleLineReader.readLine("> ");
|
||||
} catch (UserInterruptException e) {
|
||||
if (!isLastInterrupted) {
|
||||
isLastInterrupted = true;
|
||||
logger.info("Press Ctrl-C again to shutdown.");
|
||||
continue;
|
||||
} else {
|
||||
Runtime.getRuntime().exit(0);
|
||||
}
|
||||
} catch (EndOfFileException e) {
|
||||
logger.info("EOF detected.");
|
||||
continue;
|
||||
} catch (IOError e) {
|
||||
logger.error("An IO error occurred while trying to read from console.", e);
|
||||
return;
|
||||
}
|
||||
|
||||
isLastInterrupted = false;
|
||||
|
||||
try {
|
||||
commandMap.invoke(null, null, input);
|
||||
} catch (Exception e) {
|
||||
logger.error(translate("messages.game.command_error"), e);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
* Enums for the configuration.
|
||||
*/
|
||||
|
||||
public enum ServerRunMode {
|
||||
HYBRID,
|
||||
DISPATCH_ONLY,
|
||||
GAME_ONLY
|
||||
}
|
||||
|
||||
public enum ServerDebugMode {
|
||||
ALL,
|
||||
MISSING,
|
||||
WHITELIST,
|
||||
BLACKLIST,
|
||||
NONE
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,158 +1,158 @@
|
||||
package emu.grasscutter.command.commands;
|
||||
|
||||
import emu.grasscutter.command.Command;
|
||||
import emu.grasscutter.command.CommandHandler;
|
||||
import emu.grasscutter.data.GameData;
|
||||
import emu.grasscutter.data.excels.achievement.AchievementData;
|
||||
import emu.grasscutter.game.achievement.AchievementControlReturns;
|
||||
import emu.grasscutter.game.achievement.Achievements;
|
||||
import emu.grasscutter.game.player.Player;
|
||||
import java.util.List;
|
||||
import java.util.Optional;
|
||||
import java.util.concurrent.atomic.AtomicInteger;
|
||||
|
||||
@Command(
|
||||
label = "achievement",
|
||||
usage = {
|
||||
"(grant|revoke) <achievementId>",
|
||||
"progress <achievementId> <progress>",
|
||||
"grantall",
|
||||
"revokeall"
|
||||
},
|
||||
aliases = {"am"},
|
||||
permission = "player.achievement",
|
||||
permissionTargeted = "player.achievement.others",
|
||||
targetRequirement = Command.TargetRequirement.PLAYER,
|
||||
threading = true)
|
||||
public final class AchievementCommand implements CommandHandler {
|
||||
private static void sendSuccessMessage(Player sender, String cmd, Object... args) {
|
||||
CommandHandler.sendTranslatedMessage(
|
||||
sender, AchievementControlReturns.Return.SUCCESS.getKey() + cmd, args);
|
||||
}
|
||||
|
||||
private static Optional<Integer> parseInt(String s) {
|
||||
try {
|
||||
return Optional.of(Integer.parseInt(s));
|
||||
} catch (NumberFormatException e) {
|
||||
return Optional.empty();
|
||||
}
|
||||
}
|
||||
|
||||
private static void grantAll(Player sender, Player targetPlayer, Achievements achievements) {
|
||||
var counter = new AtomicInteger();
|
||||
GameData.getAchievementDataMap().values().stream()
|
||||
.filter(AchievementData::isUsed)
|
||||
.filter(AchievementData::isParent)
|
||||
.forEach(
|
||||
data -> {
|
||||
var success = achievements.grant(data.getId());
|
||||
if (success.getRet() == AchievementControlReturns.Return.SUCCESS) {
|
||||
counter.addAndGet(success.getChangedAchievementStatusNum());
|
||||
}
|
||||
});
|
||||
|
||||
sendSuccessMessage(sender, "grantall", counter.intValue(), targetPlayer.getNickname());
|
||||
}
|
||||
|
||||
private static void revokeAll(Player sender, Player targetPlayer, Achievements achievements) {
|
||||
var counter = new AtomicInteger();
|
||||
GameData.getAchievementDataMap().values().stream()
|
||||
.filter(AchievementData::isUsed)
|
||||
.filter(AchievementData::isParent)
|
||||
.forEach(
|
||||
data -> {
|
||||
var success = achievements.revoke(data.getId());
|
||||
if (success.getRet() == AchievementControlReturns.Return.SUCCESS) {
|
||||
counter.addAndGet(success.getChangedAchievementStatusNum());
|
||||
}
|
||||
});
|
||||
|
||||
sendSuccessMessage(sender, "revokeall", counter.intValue(), targetPlayer.getNickname());
|
||||
}
|
||||
|
||||
@Override
|
||||
public void execute(Player sender, Player targetPlayer, List<String> args) {
|
||||
if (args.size() < 1) {
|
||||
this.sendUsageMessage(sender);
|
||||
return;
|
||||
}
|
||||
|
||||
var command = args.remove(0).toLowerCase();
|
||||
var achievements = Achievements.getByPlayer(targetPlayer);
|
||||
switch (command) {
|
||||
case "grant" -> this.grant(sender, targetPlayer, achievements, args);
|
||||
case "revoke" -> this.revoke(sender, targetPlayer, achievements, args);
|
||||
case "progress" -> this.progress(sender, targetPlayer, achievements, args);
|
||||
case "grantall" -> grantAll(sender, targetPlayer, achievements);
|
||||
case "revokeall" -> revokeAll(sender, targetPlayer, achievements);
|
||||
default -> this.sendUsageMessage(sender);
|
||||
}
|
||||
}
|
||||
|
||||
private void grant(
|
||||
Player sender, Player targetPlayer, Achievements achievements, List<String> args) {
|
||||
if (args.size() < 1) {
|
||||
this.sendUsageMessage(sender);
|
||||
}
|
||||
|
||||
parseInt(args.remove(0))
|
||||
.ifPresentOrElse(
|
||||
integer -> {
|
||||
var ret = achievements.grant(integer);
|
||||
switch (ret.getRet()) {
|
||||
case SUCCESS -> sendSuccessMessage(sender, "grant", targetPlayer.getNickname());
|
||||
case ACHIEVEMENT_NOT_FOUND -> CommandHandler.sendTranslatedMessage(
|
||||
sender, ret.getRet().getKey());
|
||||
case ALREADY_ACHIEVED -> CommandHandler.sendTranslatedMessage(
|
||||
sender, ret.getRet().getKey(), targetPlayer.getNickname());
|
||||
}
|
||||
},
|
||||
() -> this.sendUsageMessage(sender));
|
||||
}
|
||||
|
||||
private void revoke(
|
||||
Player sender, Player targetPlayer, Achievements achievements, List<String> args) {
|
||||
if (args.size() < 1) {
|
||||
this.sendUsageMessage(sender);
|
||||
}
|
||||
|
||||
parseInt(args.remove(0))
|
||||
.ifPresentOrElse(
|
||||
integer -> {
|
||||
var ret = achievements.revoke(integer);
|
||||
switch (ret.getRet()) {
|
||||
case SUCCESS -> sendSuccessMessage(sender, "revoke", targetPlayer.getNickname());
|
||||
case ACHIEVEMENT_NOT_FOUND -> CommandHandler.sendTranslatedMessage(
|
||||
sender, ret.getRet().getKey());
|
||||
case NOT_YET_ACHIEVED -> CommandHandler.sendTranslatedMessage(
|
||||
sender, ret.getRet().getKey(), targetPlayer.getNickname());
|
||||
}
|
||||
},
|
||||
() -> this.sendUsageMessage(sender));
|
||||
}
|
||||
|
||||
private void progress(
|
||||
Player sender, Player targetPlayer, Achievements achievements, List<String> args) {
|
||||
if (args.size() < 2) {
|
||||
this.sendUsageMessage(sender);
|
||||
}
|
||||
|
||||
parseInt(args.remove(0))
|
||||
.ifPresentOrElse(
|
||||
integer -> {
|
||||
parseInt(args.remove(0))
|
||||
.ifPresentOrElse(
|
||||
progress -> {
|
||||
var ret = achievements.progress(integer, progress);
|
||||
switch (ret.getRet()) {
|
||||
case SUCCESS -> sendSuccessMessage(
|
||||
sender, "progress", targetPlayer.getNickname(), integer, progress);
|
||||
case ACHIEVEMENT_NOT_FOUND -> CommandHandler.sendTranslatedMessage(
|
||||
sender, ret.getRet().getKey());
|
||||
}
|
||||
},
|
||||
() -> this.sendUsageMessage(sender));
|
||||
},
|
||||
() -> this.sendUsageMessage(sender));
|
||||
}
|
||||
}
|
||||
package emu.grasscutter.command.commands;
|
||||
|
||||
import emu.grasscutter.command.Command;
|
||||
import emu.grasscutter.command.CommandHandler;
|
||||
import emu.grasscutter.data.GameData;
|
||||
import emu.grasscutter.data.excels.achievement.AchievementData;
|
||||
import emu.grasscutter.game.achievement.AchievementControlReturns;
|
||||
import emu.grasscutter.game.achievement.Achievements;
|
||||
import emu.grasscutter.game.player.Player;
|
||||
import java.util.List;
|
||||
import java.util.Optional;
|
||||
import java.util.concurrent.atomic.AtomicInteger;
|
||||
|
||||
@Command(
|
||||
label = "achievement",
|
||||
usage = {
|
||||
"(grant|revoke) <achievementId>",
|
||||
"progress <achievementId> <progress>",
|
||||
"grantall",
|
||||
"revokeall"
|
||||
},
|
||||
aliases = {"am"},
|
||||
permission = "player.achievement",
|
||||
permissionTargeted = "player.achievement.others",
|
||||
targetRequirement = Command.TargetRequirement.PLAYER,
|
||||
threading = true)
|
||||
public final class AchievementCommand implements CommandHandler {
|
||||
private static void sendSuccessMessage(Player sender, String cmd, Object... args) {
|
||||
CommandHandler.sendTranslatedMessage(
|
||||
sender, AchievementControlReturns.Return.SUCCESS.getKey() + cmd, args);
|
||||
}
|
||||
|
||||
private static Optional<Integer> parseInt(String s) {
|
||||
try {
|
||||
return Optional.of(Integer.parseInt(s));
|
||||
} catch (NumberFormatException e) {
|
||||
return Optional.empty();
|
||||
}
|
||||
}
|
||||
|
||||
private static void grantAll(Player sender, Player targetPlayer, Achievements achievements) {
|
||||
var counter = new AtomicInteger();
|
||||
GameData.getAchievementDataMap().values().stream()
|
||||
.filter(AchievementData::isUsed)
|
||||
.filter(AchievementData::isParent)
|
||||
.forEach(
|
||||
data -> {
|
||||
var success = achievements.grant(data.getId());
|
||||
if (success.getRet() == AchievementControlReturns.Return.SUCCESS) {
|
||||
counter.addAndGet(success.getChangedAchievementStatusNum());
|
||||
}
|
||||
});
|
||||
|
||||
sendSuccessMessage(sender, "grantall", counter.intValue(), targetPlayer.getNickname());
|
||||
}
|
||||
|
||||
private static void revokeAll(Player sender, Player targetPlayer, Achievements achievements) {
|
||||
var counter = new AtomicInteger();
|
||||
GameData.getAchievementDataMap().values().stream()
|
||||
.filter(AchievementData::isUsed)
|
||||
.filter(AchievementData::isParent)
|
||||
.forEach(
|
||||
data -> {
|
||||
var success = achievements.revoke(data.getId());
|
||||
if (success.getRet() == AchievementControlReturns.Return.SUCCESS) {
|
||||
counter.addAndGet(success.getChangedAchievementStatusNum());
|
||||
}
|
||||
});
|
||||
|
||||
sendSuccessMessage(sender, "revokeall", counter.intValue(), targetPlayer.getNickname());
|
||||
}
|
||||
|
||||
@Override
|
||||
public void execute(Player sender, Player targetPlayer, List<String> args) {
|
||||
if (args.size() < 1) {
|
||||
this.sendUsageMessage(sender);
|
||||
return;
|
||||
}
|
||||
|
||||
var command = args.remove(0).toLowerCase();
|
||||
var achievements = Achievements.getByPlayer(targetPlayer);
|
||||
switch (command) {
|
||||
case "grant" -> this.grant(sender, targetPlayer, achievements, args);
|
||||
case "revoke" -> this.revoke(sender, targetPlayer, achievements, args);
|
||||
case "progress" -> this.progress(sender, targetPlayer, achievements, args);
|
||||
case "grantall" -> grantAll(sender, targetPlayer, achievements);
|
||||
case "revokeall" -> revokeAll(sender, targetPlayer, achievements);
|
||||
default -> this.sendUsageMessage(sender);
|
||||
}
|
||||
}
|
||||
|
||||
private void grant(
|
||||
Player sender, Player targetPlayer, Achievements achievements, List<String> args) {
|
||||
if (args.size() < 1) {
|
||||
this.sendUsageMessage(sender);
|
||||
}
|
||||
|
||||
parseInt(args.remove(0))
|
||||
.ifPresentOrElse(
|
||||
integer -> {
|
||||
var ret = achievements.grant(integer);
|
||||
switch (ret.getRet()) {
|
||||
case SUCCESS -> sendSuccessMessage(sender, "grant", targetPlayer.getNickname());
|
||||
case ACHIEVEMENT_NOT_FOUND -> CommandHandler.sendTranslatedMessage(
|
||||
sender, ret.getRet().getKey());
|
||||
case ALREADY_ACHIEVED -> CommandHandler.sendTranslatedMessage(
|
||||
sender, ret.getRet().getKey(), targetPlayer.getNickname());
|
||||
}
|
||||
},
|
||||
() -> this.sendUsageMessage(sender));
|
||||
}
|
||||
|
||||
private void revoke(
|
||||
Player sender, Player targetPlayer, Achievements achievements, List<String> args) {
|
||||
if (args.size() < 1) {
|
||||
this.sendUsageMessage(sender);
|
||||
}
|
||||
|
||||
parseInt(args.remove(0))
|
||||
.ifPresentOrElse(
|
||||
integer -> {
|
||||
var ret = achievements.revoke(integer);
|
||||
switch (ret.getRet()) {
|
||||
case SUCCESS -> sendSuccessMessage(sender, "revoke", targetPlayer.getNickname());
|
||||
case ACHIEVEMENT_NOT_FOUND -> CommandHandler.sendTranslatedMessage(
|
||||
sender, ret.getRet().getKey());
|
||||
case NOT_YET_ACHIEVED -> CommandHandler.sendTranslatedMessage(
|
||||
sender, ret.getRet().getKey(), targetPlayer.getNickname());
|
||||
}
|
||||
},
|
||||
() -> this.sendUsageMessage(sender));
|
||||
}
|
||||
|
||||
private void progress(
|
||||
Player sender, Player targetPlayer, Achievements achievements, List<String> args) {
|
||||
if (args.size() < 2) {
|
||||
this.sendUsageMessage(sender);
|
||||
}
|
||||
|
||||
parseInt(args.remove(0))
|
||||
.ifPresentOrElse(
|
||||
integer -> {
|
||||
parseInt(args.remove(0))
|
||||
.ifPresentOrElse(
|
||||
progress -> {
|
||||
var ret = achievements.progress(integer, progress);
|
||||
switch (ret.getRet()) {
|
||||
case SUCCESS -> sendSuccessMessage(
|
||||
sender, "progress", targetPlayer.getNickname(), integer, progress);
|
||||
case ACHIEVEMENT_NOT_FOUND -> CommandHandler.sendTranslatedMessage(
|
||||
sender, ret.getRet().getKey());
|
||||
}
|
||||
},
|
||||
() -> this.sendUsageMessage(sender));
|
||||
},
|
||||
() -> this.sendUsageMessage(sender));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,139 +1,139 @@
|
||||
package emu.grasscutter.command.commands;
|
||||
|
||||
import static emu.grasscutter.command.CommandHelpers.*;
|
||||
import static emu.grasscutter.utils.Language.translate;
|
||||
|
||||
import emu.grasscutter.command.Command;
|
||||
import emu.grasscutter.command.CommandHandler;
|
||||
import emu.grasscutter.game.entity.*;
|
||||
import emu.grasscutter.game.player.Player;
|
||||
import emu.grasscutter.game.props.ElementType;
|
||||
import emu.grasscutter.game.props.FightProperty;
|
||||
import emu.grasscutter.game.world.Scene;
|
||||
import emu.grasscutter.server.event.entity.EntityDamageEvent;
|
||||
import emu.grasscutter.server.packet.send.PacketEntityFightPropUpdateNotify;
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
import java.util.function.BiConsumer;
|
||||
import java.util.regex.Pattern;
|
||||
import lombok.Setter;
|
||||
|
||||
@Command(
|
||||
label = "entity",
|
||||
usage = {
|
||||
"<configId gadget> [state<state>] [maxhp<maxhp>] [hp<hp>(0 for infinite)] [atk<atk>] [def<def>]",
|
||||
"<configId monster> [ai<aiId>] [maxhp<maxhp>] [hp<hp>(0 for infinite)] [atk<atk>] [def<def>]"
|
||||
},
|
||||
permission = "server.entity")
|
||||
public final class EntityCommand implements CommandHandler {
|
||||
private static final Map<Pattern, BiConsumer<EntityParameters, Integer>> intCommandHandlers =
|
||||
Map.ofEntries(
|
||||
Map.entry(stateRegex, EntityParameters::setState),
|
||||
Map.entry(maxHPRegex, EntityParameters::setMaxHP),
|
||||
Map.entry(hpRegex, EntityParameters::setHp),
|
||||
Map.entry(defRegex, EntityParameters::setDef),
|
||||
Map.entry(atkRegex, EntityParameters::setAtk),
|
||||
Map.entry(aiRegex, EntityParameters::setAi));
|
||||
|
||||
@Override
|
||||
public void execute(Player sender, Player targetPlayer, List<String> args) {
|
||||
EntityParameters param = new EntityParameters();
|
||||
|
||||
parseIntParameters(args, param, intCommandHandlers);
|
||||
|
||||
// At this point, first remaining argument MUST be the id and the rest the pos
|
||||
if (args.size() != 1) {
|
||||
sendUsageMessage(sender); // Reachable if someone does `/give lv90` or similar
|
||||
throw new IllegalArgumentException();
|
||||
}
|
||||
|
||||
try {
|
||||
param.configId = Integer.parseInt(args.get(0));
|
||||
} catch (NumberFormatException ignored) {
|
||||
CommandHandler.sendMessage(sender, translate(sender, "commands.generic.invalid.cfgId"));
|
||||
}
|
||||
|
||||
param.scene = targetPlayer.getScene();
|
||||
var entity = param.scene.getEntityByConfigId(param.configId);
|
||||
|
||||
if (entity == null) {
|
||||
CommandHandler.sendMessage(sender, translate(sender, "commands.entity.not_found_error"));
|
||||
return;
|
||||
}
|
||||
applyFightProps(entity, param);
|
||||
applyGadgetParams(entity, param);
|
||||
applyMonsterParams(entity, param);
|
||||
|
||||
CommandHandler.sendMessage(sender, translate(sender, "commands.status.success"));
|
||||
}
|
||||
|
||||
private void applyGadgetParams(GameEntity entity, EntityParameters param) {
|
||||
if (!(entity instanceof EntityGadget)) {
|
||||
return;
|
||||
}
|
||||
if (param.state != -1) {
|
||||
((EntityGadget) entity).updateState(param.state);
|
||||
}
|
||||
}
|
||||
|
||||
private void applyMonsterParams(GameEntity entity, EntityParameters param) {
|
||||
if (!(entity instanceof EntityMonster)) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (param.ai != -1) {
|
||||
((EntityMonster) entity).setAiId(param.ai);
|
||||
// TODO notify
|
||||
}
|
||||
}
|
||||
|
||||
private void applyFightProps(GameEntity entity, EntityParameters param) {
|
||||
var changedFields = new ArrayList<FightProperty>();
|
||||
if (param.maxHP != -1) {
|
||||
setFightProperty(entity, FightProperty.FIGHT_PROP_MAX_HP, param.maxHP, changedFields);
|
||||
}
|
||||
if (param.hp != -1) {
|
||||
float targetHp = param.hp == 0 ? Float.MAX_VALUE : param.hp;
|
||||
float oldHp = entity.getFightProperty(FightProperty.FIGHT_PROP_CUR_HP);
|
||||
setFightProperty(entity, FightProperty.FIGHT_PROP_CUR_HP, targetHp, changedFields);
|
||||
EntityDamageEvent event =
|
||||
new EntityDamageEvent(entity, oldHp - targetHp, ElementType.None, null);
|
||||
callHPEvents(entity, event);
|
||||
}
|
||||
if (param.atk != -1) {
|
||||
setFightProperty(entity, FightProperty.FIGHT_PROP_ATTACK, param.atk, changedFields);
|
||||
setFightProperty(entity, FightProperty.FIGHT_PROP_CUR_ATTACK, param.atk, changedFields);
|
||||
}
|
||||
if (param.def != -1) {
|
||||
setFightProperty(entity, FightProperty.FIGHT_PROP_DEFENSE, param.def, changedFields);
|
||||
setFightProperty(entity, FightProperty.FIGHT_PROP_CUR_DEFENSE, param.def, changedFields);
|
||||
}
|
||||
if (!changedFields.isEmpty()) {
|
||||
entity
|
||||
.getScene()
|
||||
.broadcastPacket(new PacketEntityFightPropUpdateNotify(entity, changedFields));
|
||||
}
|
||||
}
|
||||
|
||||
private void callHPEvents(GameEntity entity, EntityDamageEvent event) {
|
||||
entity.runLuaCallbacks(event);
|
||||
}
|
||||
|
||||
private void setFightProperty(
|
||||
GameEntity entity, FightProperty property, float value, List<FightProperty> modifiedProps) {
|
||||
entity.setFightProperty(property, value);
|
||||
modifiedProps.add(property);
|
||||
}
|
||||
|
||||
private static class EntityParameters {
|
||||
@Setter public int configId = -1;
|
||||
@Setter public int state = -1;
|
||||
@Setter public int hp = -1;
|
||||
@Setter public int maxHP = -1;
|
||||
@Setter public int atk = -1;
|
||||
@Setter public int def = -1;
|
||||
@Setter public int ai = -1;
|
||||
public Scene scene = null;
|
||||
}
|
||||
}
|
||||
package emu.grasscutter.command.commands;
|
||||
|
||||
import static emu.grasscutter.command.CommandHelpers.*;
|
||||
import static emu.grasscutter.utils.Language.translate;
|
||||
|
||||
import emu.grasscutter.command.Command;
|
||||
import emu.grasscutter.command.CommandHandler;
|
||||
import emu.grasscutter.game.entity.*;
|
||||
import emu.grasscutter.game.player.Player;
|
||||
import emu.grasscutter.game.props.ElementType;
|
||||
import emu.grasscutter.game.props.FightProperty;
|
||||
import emu.grasscutter.game.world.Scene;
|
||||
import emu.grasscutter.server.event.entity.EntityDamageEvent;
|
||||
import emu.grasscutter.server.packet.send.PacketEntityFightPropUpdateNotify;
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
import java.util.function.BiConsumer;
|
||||
import java.util.regex.Pattern;
|
||||
import lombok.Setter;
|
||||
|
||||
@Command(
|
||||
label = "entity",
|
||||
usage = {
|
||||
"<configId gadget> [state<state>] [maxhp<maxhp>] [hp<hp>(0 for infinite)] [atk<atk>] [def<def>]",
|
||||
"<configId monster> [ai<aiId>] [maxhp<maxhp>] [hp<hp>(0 for infinite)] [atk<atk>] [def<def>]"
|
||||
},
|
||||
permission = "server.entity")
|
||||
public final class EntityCommand implements CommandHandler {
|
||||
private static final Map<Pattern, BiConsumer<EntityParameters, Integer>> intCommandHandlers =
|
||||
Map.ofEntries(
|
||||
Map.entry(stateRegex, EntityParameters::setState),
|
||||
Map.entry(maxHPRegex, EntityParameters::setMaxHP),
|
||||
Map.entry(hpRegex, EntityParameters::setHp),
|
||||
Map.entry(defRegex, EntityParameters::setDef),
|
||||
Map.entry(atkRegex, EntityParameters::setAtk),
|
||||
Map.entry(aiRegex, EntityParameters::setAi));
|
||||
|
||||
@Override
|
||||
public void execute(Player sender, Player targetPlayer, List<String> args) {
|
||||
EntityParameters param = new EntityParameters();
|
||||
|
||||
parseIntParameters(args, param, intCommandHandlers);
|
||||
|
||||
// At this point, first remaining argument MUST be the id and the rest the pos
|
||||
if (args.size() != 1) {
|
||||
sendUsageMessage(sender); // Reachable if someone does `/give lv90` or similar
|
||||
throw new IllegalArgumentException();
|
||||
}
|
||||
|
||||
try {
|
||||
param.configId = Integer.parseInt(args.get(0));
|
||||
} catch (NumberFormatException ignored) {
|
||||
CommandHandler.sendMessage(sender, translate(sender, "commands.generic.invalid.cfgId"));
|
||||
}
|
||||
|
||||
param.scene = targetPlayer.getScene();
|
||||
var entity = param.scene.getEntityByConfigId(param.configId);
|
||||
|
||||
if (entity == null) {
|
||||
CommandHandler.sendMessage(sender, translate(sender, "commands.entity.not_found_error"));
|
||||
return;
|
||||
}
|
||||
applyFightProps(entity, param);
|
||||
applyGadgetParams(entity, param);
|
||||
applyMonsterParams(entity, param);
|
||||
|
||||
CommandHandler.sendMessage(sender, translate(sender, "commands.status.success"));
|
||||
}
|
||||
|
||||
private void applyGadgetParams(GameEntity entity, EntityParameters param) {
|
||||
if (!(entity instanceof EntityGadget)) {
|
||||
return;
|
||||
}
|
||||
if (param.state != -1) {
|
||||
((EntityGadget) entity).updateState(param.state);
|
||||
}
|
||||
}
|
||||
|
||||
private void applyMonsterParams(GameEntity entity, EntityParameters param) {
|
||||
if (!(entity instanceof EntityMonster)) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (param.ai != -1) {
|
||||
((EntityMonster) entity).setAiId(param.ai);
|
||||
// TODO notify
|
||||
}
|
||||
}
|
||||
|
||||
private void applyFightProps(GameEntity entity, EntityParameters param) {
|
||||
var changedFields = new ArrayList<FightProperty>();
|
||||
if (param.maxHP != -1) {
|
||||
setFightProperty(entity, FightProperty.FIGHT_PROP_MAX_HP, param.maxHP, changedFields);
|
||||
}
|
||||
if (param.hp != -1) {
|
||||
float targetHp = param.hp == 0 ? Float.MAX_VALUE : param.hp;
|
||||
float oldHp = entity.getFightProperty(FightProperty.FIGHT_PROP_CUR_HP);
|
||||
setFightProperty(entity, FightProperty.FIGHT_PROP_CUR_HP, targetHp, changedFields);
|
||||
EntityDamageEvent event =
|
||||
new EntityDamageEvent(entity, oldHp - targetHp, ElementType.None, null);
|
||||
callHPEvents(entity, event);
|
||||
}
|
||||
if (param.atk != -1) {
|
||||
setFightProperty(entity, FightProperty.FIGHT_PROP_ATTACK, param.atk, changedFields);
|
||||
setFightProperty(entity, FightProperty.FIGHT_PROP_CUR_ATTACK, param.atk, changedFields);
|
||||
}
|
||||
if (param.def != -1) {
|
||||
setFightProperty(entity, FightProperty.FIGHT_PROP_DEFENSE, param.def, changedFields);
|
||||
setFightProperty(entity, FightProperty.FIGHT_PROP_CUR_DEFENSE, param.def, changedFields);
|
||||
}
|
||||
if (!changedFields.isEmpty()) {
|
||||
entity
|
||||
.getScene()
|
||||
.broadcastPacket(new PacketEntityFightPropUpdateNotify(entity, changedFields));
|
||||
}
|
||||
}
|
||||
|
||||
private void callHPEvents(GameEntity entity, EntityDamageEvent event) {
|
||||
entity.runLuaCallbacks(event);
|
||||
}
|
||||
|
||||
private void setFightProperty(
|
||||
GameEntity entity, FightProperty property, float value, List<FightProperty> modifiedProps) {
|
||||
entity.setFightProperty(property, value);
|
||||
modifiedProps.add(property);
|
||||
}
|
||||
|
||||
private static class EntityParameters {
|
||||
@Setter public int configId = -1;
|
||||
@Setter public int state = -1;
|
||||
@Setter public int hp = -1;
|
||||
@Setter public int maxHP = -1;
|
||||
@Setter public int atk = -1;
|
||||
@Setter public int def = -1;
|
||||
@Setter public int ai = -1;
|
||||
public Scene scene = null;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,72 +1,72 @@
|
||||
package emu.grasscutter.command.commands;
|
||||
|
||||
import static emu.grasscutter.utils.Language.translate;
|
||||
|
||||
import emu.grasscutter.command.Command;
|
||||
import emu.grasscutter.command.CommandHandler;
|
||||
import emu.grasscutter.game.player.Player;
|
||||
import emu.grasscutter.game.world.SceneGroupInstance;
|
||||
import java.util.List;
|
||||
|
||||
@Command(
|
||||
label = "group",
|
||||
aliases = {"g"},
|
||||
usage = {"(refresh) [<groupId>] [<suiteId>]"},
|
||||
permission = "player.group",
|
||||
permissionTargeted = "player.group.others")
|
||||
public final class GroupCommand implements CommandHandler {
|
||||
|
||||
@Override
|
||||
public void execute(Player sender, Player targetPlayer, List<String> args) {
|
||||
if (args.isEmpty()) {
|
||||
return;
|
||||
}
|
||||
String cmd = args.remove(0).toLowerCase();
|
||||
|
||||
int groupId = 0;
|
||||
int suiteId = 0;
|
||||
switch (args.size()) {
|
||||
case 2:
|
||||
try {
|
||||
suiteId = Integer.parseInt(args.get(1));
|
||||
} catch (Exception e) {
|
||||
CommandHandler.sendMessage(sender, translate(sender, "commands.group.invalid_suiteid"));
|
||||
return;
|
||||
} // Fallthrough
|
||||
case 1:
|
||||
try {
|
||||
groupId = Integer.parseInt(args.get(0));
|
||||
} catch (Exception e) {
|
||||
CommandHandler.sendMessage(sender, translate(sender, "commands.group.invalid_groupid"));
|
||||
return;
|
||||
}
|
||||
break;
|
||||
default:
|
||||
sendUsageMessage(sender);
|
||||
return;
|
||||
}
|
||||
|
||||
switch (cmd) {
|
||||
case "refresh" -> {
|
||||
SceneGroupInstance groupInstance =
|
||||
targetPlayer.getScene().getScriptManager().getGroupInstanceById(groupId);
|
||||
if (groupInstance == null) {
|
||||
CommandHandler.sendMessage(
|
||||
sender, translate(sender, "commands.group.group_not_found", groupId));
|
||||
return;
|
||||
}
|
||||
|
||||
if (args.size() >= 2) {
|
||||
targetPlayer.getScene().getScriptManager().refreshGroup(groupInstance, suiteId, false);
|
||||
} else {
|
||||
targetPlayer.getScene().getScriptManager().refreshGroup(groupInstance);
|
||||
}
|
||||
|
||||
CommandHandler.sendMessage(sender, translate(sender, "commands.group.refreshed", groupId));
|
||||
}
|
||||
default -> {
|
||||
sendUsageMessage(sender);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
package emu.grasscutter.command.commands;
|
||||
|
||||
import static emu.grasscutter.utils.Language.translate;
|
||||
|
||||
import emu.grasscutter.command.Command;
|
||||
import emu.grasscutter.command.CommandHandler;
|
||||
import emu.grasscutter.game.player.Player;
|
||||
import emu.grasscutter.game.world.SceneGroupInstance;
|
||||
import java.util.List;
|
||||
|
||||
@Command(
|
||||
label = "group",
|
||||
aliases = {"g"},
|
||||
usage = {"(refresh) [<groupId>] [<suiteId>]"},
|
||||
permission = "player.group",
|
||||
permissionTargeted = "player.group.others")
|
||||
public final class GroupCommand implements CommandHandler {
|
||||
|
||||
@Override
|
||||
public void execute(Player sender, Player targetPlayer, List<String> args) {
|
||||
if (args.isEmpty()) {
|
||||
return;
|
||||
}
|
||||
String cmd = args.remove(0).toLowerCase();
|
||||
|
||||
int groupId = 0;
|
||||
int suiteId = 0;
|
||||
switch (args.size()) {
|
||||
case 2:
|
||||
try {
|
||||
suiteId = Integer.parseInt(args.get(1));
|
||||
} catch (Exception e) {
|
||||
CommandHandler.sendMessage(sender, translate(sender, "commands.group.invalid_suiteid"));
|
||||
return;
|
||||
} // Fallthrough
|
||||
case 1:
|
||||
try {
|
||||
groupId = Integer.parseInt(args.get(0));
|
||||
} catch (Exception e) {
|
||||
CommandHandler.sendMessage(sender, translate(sender, "commands.group.invalid_groupid"));
|
||||
return;
|
||||
}
|
||||
break;
|
||||
default:
|
||||
sendUsageMessage(sender);
|
||||
return;
|
||||
}
|
||||
|
||||
switch (cmd) {
|
||||
case "refresh" -> {
|
||||
SceneGroupInstance groupInstance =
|
||||
targetPlayer.getScene().getScriptManager().getGroupInstanceById(groupId);
|
||||
if (groupInstance == null) {
|
||||
CommandHandler.sendMessage(
|
||||
sender, translate(sender, "commands.group.group_not_found", groupId));
|
||||
return;
|
||||
}
|
||||
|
||||
if (args.size() >= 2) {
|
||||
targetPlayer.getScene().getScriptManager().refreshGroup(groupInstance, suiteId, false);
|
||||
} else {
|
||||
targetPlayer.getScene().getScriptManager().refreshGroup(groupInstance);
|
||||
}
|
||||
|
||||
CommandHandler.sendMessage(sender, translate(sender, "commands.group.refreshed", groupId));
|
||||
}
|
||||
default -> {
|
||||
sendUsageMessage(sender);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,279 +1,279 @@
|
||||
package emu.grasscutter.command.commands;
|
||||
|
||||
import emu.grasscutter.command.Command;
|
||||
import emu.grasscutter.command.CommandHandler;
|
||||
import emu.grasscutter.data.GameData;
|
||||
import emu.grasscutter.game.player.Player;
|
||||
import emu.grasscutter.game.props.PlayerProperty;
|
||||
import emu.grasscutter.game.tower.TowerLevelRecord;
|
||||
import emu.grasscutter.server.packet.send.PacketOpenStateChangeNotify;
|
||||
import emu.grasscutter.server.packet.send.PacketSceneAreaUnlockNotify;
|
||||
import emu.grasscutter.server.packet.send.PacketScenePointUnlockNotify;
|
||||
import java.util.HashMap;
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
|
||||
@Command(
|
||||
label = "setProp",
|
||||
aliases = {"prop"},
|
||||
usage = {"<prop> <value>"},
|
||||
permission = "player.setprop",
|
||||
permissionTargeted = "player.setprop.others")
|
||||
public final class SetPropCommand implements CommandHandler {
|
||||
// List of map areas. Unfortunately, there is no readily available source for them in excels or
|
||||
// bins.
|
||||
private static final List<Integer> sceneAreas =
|
||||
List.of(
|
||||
1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27,
|
||||
28, 29, 32, 100, 101, 102, 103, 200, 210, 300, 400, 401, 402, 403);
|
||||
Map<String, Prop> props;
|
||||
|
||||
public SetPropCommand() {
|
||||
this.props = new HashMap<>();
|
||||
// Full PlayerProperty enum that won't be advertised but can be used by devs
|
||||
for (PlayerProperty prop : PlayerProperty.values()) {
|
||||
String name = prop.toString().substring(5); // PROP_EXP -> EXP
|
||||
String key = name.toLowerCase(); // EXP -> exp
|
||||
this.props.put(key, new Prop(name, prop));
|
||||
}
|
||||
// Add special props
|
||||
Prop worldlevel =
|
||||
new Prop("World Level", PlayerProperty.PROP_PLAYER_WORLD_LEVEL, PseudoProp.WORLD_LEVEL);
|
||||
this.props.put("worldlevel", worldlevel);
|
||||
this.props.put("wl", worldlevel);
|
||||
|
||||
Prop abyss = new Prop("Tower Level", PseudoProp.TOWER_LEVEL);
|
||||
this.props.put("abyss", abyss);
|
||||
this.props.put("abyssfloor", abyss);
|
||||
this.props.put("ut", abyss);
|
||||
this.props.put("tower", abyss);
|
||||
this.props.put("towerlevel", abyss);
|
||||
this.props.put("unlocktower", abyss);
|
||||
|
||||
Prop bplevel = new Prop("BP Level", PseudoProp.BP_LEVEL);
|
||||
this.props.put("bplevel", bplevel);
|
||||
this.props.put("bp", bplevel);
|
||||
this.props.put("battlepass", bplevel);
|
||||
|
||||
Prop godmode = new Prop("GodMode", PseudoProp.GOD_MODE);
|
||||
this.props.put("godmode", godmode);
|
||||
this.props.put("god", godmode);
|
||||
|
||||
Prop nostamina = new Prop("UnlimitedStamina", PseudoProp.UNLIMITED_STAMINA);
|
||||
this.props.put("unlimitedstamina", nostamina);
|
||||
this.props.put("us", nostamina);
|
||||
this.props.put("nostamina", nostamina);
|
||||
this.props.put("nostam", nostamina);
|
||||
this.props.put("ns", nostamina);
|
||||
|
||||
Prop unlimitedenergy = new Prop("UnlimitedEnergy", PseudoProp.UNLIMITED_ENERGY);
|
||||
this.props.put("unlimitedenergy", unlimitedenergy);
|
||||
this.props.put("ue", unlimitedenergy);
|
||||
|
||||
Prop setopenstate = new Prop("SetOpenstate", PseudoProp.SET_OPENSTATE);
|
||||
this.props.put("setopenstate", setopenstate);
|
||||
this.props.put("so", setopenstate);
|
||||
|
||||
Prop unsetopenstate = new Prop("UnsetOpenstate", PseudoProp.UNSET_OPENSTATE);
|
||||
this.props.put("unsetopenstate", unsetopenstate);
|
||||
this.props.put("uo", unsetopenstate);
|
||||
|
||||
Prop unlockmap = new Prop("UnlockMap", PseudoProp.UNLOCK_MAP);
|
||||
this.props.put("unlockmap", unlockmap);
|
||||
this.props.put("um", unlockmap);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void execute(Player sender, Player targetPlayer, List<String> args) {
|
||||
if (args.size() != 2) {
|
||||
sendUsageMessage(sender);
|
||||
return;
|
||||
}
|
||||
String propStr = args.get(0).toLowerCase();
|
||||
String valueStr = args.get(1).toLowerCase();
|
||||
int value;
|
||||
|
||||
if (!props.containsKey(propStr)) {
|
||||
sendUsageMessage(sender);
|
||||
return;
|
||||
}
|
||||
try {
|
||||
value =
|
||||
switch (valueStr.toLowerCase()) {
|
||||
case "on", "true" -> 1;
|
||||
case "off", "false" -> 0;
|
||||
case "toggle" -> -1;
|
||||
default -> Integer.parseInt(valueStr);
|
||||
};
|
||||
} catch (NumberFormatException ignored) {
|
||||
CommandHandler.sendTranslatedMessage(sender, "commands.execution.argument_error");
|
||||
return;
|
||||
}
|
||||
|
||||
boolean success = false;
|
||||
Prop prop = props.get(propStr);
|
||||
|
||||
success =
|
||||
switch (prop.pseudoProp) {
|
||||
case WORLD_LEVEL -> targetPlayer.setWorldLevel(value);
|
||||
case BP_LEVEL -> targetPlayer.getBattlePassManager().setLevel(value);
|
||||
case TOWER_LEVEL -> this.setTowerLevel(sender, targetPlayer, value);
|
||||
case GOD_MODE, UNLIMITED_STAMINA, UNLIMITED_ENERGY -> this.setBool(
|
||||
sender, targetPlayer, prop.pseudoProp, value);
|
||||
case SET_OPENSTATE -> this.setOpenState(targetPlayer, value, 1);
|
||||
case UNSET_OPENSTATE -> this.setOpenState(targetPlayer, value, 0);
|
||||
case UNLOCK_MAP -> unlockMap(targetPlayer);
|
||||
default -> targetPlayer.setProperty(prop.prop, value);
|
||||
};
|
||||
|
||||
if (success) {
|
||||
if (targetPlayer == sender) {
|
||||
CommandHandler.sendTranslatedMessage(
|
||||
sender, "commands.generic.set_to", prop.name, valueStr);
|
||||
} else {
|
||||
String uidStr = targetPlayer.getAccount().getId();
|
||||
CommandHandler.sendTranslatedMessage(
|
||||
sender, "commands.generic.set_for_to", prop.name, uidStr, valueStr);
|
||||
}
|
||||
} else {
|
||||
if (prop.prop
|
||||
!= PlayerProperty.PROP_NONE) { // PseudoProps need to do their own error messages
|
||||
int min = targetPlayer.getPropertyMin(prop.prop);
|
||||
int max = targetPlayer.getPropertyMax(prop.prop);
|
||||
CommandHandler.sendTranslatedMessage(
|
||||
sender, "commands.generic.invalid.value_between", prop.name, min, max);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private boolean setTowerLevel(Player sender, Player targetPlayer, int topFloor) {
|
||||
List<Integer> floorIds = targetPlayer.getServer().getTowerSystem().getAllFloors();
|
||||
if (topFloor < 0 || topFloor > floorIds.size()) {
|
||||
CommandHandler.sendTranslatedMessage(
|
||||
sender, "commands.generic.invalid.value_between", "Tower Level", 0, floorIds.size());
|
||||
return false;
|
||||
}
|
||||
|
||||
Map<Integer, TowerLevelRecord> recordMap = targetPlayer.getTowerManager().getRecordMap();
|
||||
// Add records for each unlocked floor
|
||||
for (int floor : floorIds.subList(0, topFloor)) {
|
||||
if (!recordMap.containsKey(floor)) {
|
||||
recordMap.put(floor, new TowerLevelRecord(floor));
|
||||
}
|
||||
}
|
||||
// Remove records for each floor past our target
|
||||
for (int floor : floorIds.subList(topFloor, floorIds.size())) {
|
||||
recordMap.remove(floor);
|
||||
}
|
||||
// Six stars required on Floor 8 to unlock Floor 9+
|
||||
if (topFloor > 8) {
|
||||
recordMap
|
||||
.get(floorIds.get(7))
|
||||
.setLevelStars(
|
||||
0,
|
||||
6); // levelIds seem to start at 1 for Floor 1 Chamber 1, so this doesn't get shown at
|
||||
// all
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
private boolean setBool(Player sender, Player targetPlayer, PseudoProp pseudoProp, int value) {
|
||||
boolean enabled =
|
||||
switch (pseudoProp) {
|
||||
case GOD_MODE -> targetPlayer.isInGodMode();
|
||||
case UNLIMITED_STAMINA -> targetPlayer.isUnlimitedStamina();
|
||||
case UNLIMITED_ENERGY -> !targetPlayer.getEnergyManager().isEnergyUsage();
|
||||
default -> false;
|
||||
};
|
||||
enabled =
|
||||
switch (value) {
|
||||
case -1 -> !enabled;
|
||||
case 0 -> false;
|
||||
default -> true;
|
||||
};
|
||||
|
||||
switch (pseudoProp) {
|
||||
case GOD_MODE:
|
||||
targetPlayer.setInGodMode(enabled);
|
||||
break;
|
||||
case UNLIMITED_STAMINA:
|
||||
targetPlayer.setUnlimitedStamina(enabled);
|
||||
break;
|
||||
case UNLIMITED_ENERGY:
|
||||
targetPlayer.getEnergyManager().setEnergyUsage(!enabled);
|
||||
break;
|
||||
default:
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
private boolean setOpenState(Player targetPlayer, int state, int value) {
|
||||
targetPlayer.sendPacket(new PacketOpenStateChangeNotify(state, value));
|
||||
return true;
|
||||
}
|
||||
|
||||
private boolean unlockMap(Player targetPlayer) {
|
||||
// Unlock.
|
||||
GameData.getScenePointsPerScene()
|
||||
.forEach(
|
||||
(sceneId, scenePoints) -> {
|
||||
// Unlock trans points.
|
||||
targetPlayer.getUnlockedScenePoints(sceneId).addAll(scenePoints);
|
||||
|
||||
// Unlock map areas.
|
||||
targetPlayer.getUnlockedSceneAreas(sceneId).addAll(sceneAreas);
|
||||
});
|
||||
|
||||
// Send notify.
|
||||
int playerScene = targetPlayer.getSceneId();
|
||||
targetPlayer.sendPacket(
|
||||
new PacketScenePointUnlockNotify(
|
||||
playerScene, targetPlayer.getUnlockedScenePoints(playerScene)));
|
||||
targetPlayer.sendPacket(
|
||||
new PacketSceneAreaUnlockNotify(
|
||||
playerScene, targetPlayer.getUnlockedSceneAreas(playerScene)));
|
||||
return true;
|
||||
}
|
||||
|
||||
enum PseudoProp {
|
||||
NONE,
|
||||
WORLD_LEVEL,
|
||||
TOWER_LEVEL,
|
||||
BP_LEVEL,
|
||||
GOD_MODE,
|
||||
UNLIMITED_STAMINA,
|
||||
UNLIMITED_ENERGY,
|
||||
SET_OPENSTATE,
|
||||
UNSET_OPENSTATE,
|
||||
UNLOCK_MAP
|
||||
}
|
||||
|
||||
static class Prop {
|
||||
String name;
|
||||
PlayerProperty prop;
|
||||
PseudoProp pseudoProp;
|
||||
|
||||
public Prop(PlayerProperty prop) {
|
||||
this(prop.toString(), prop, PseudoProp.NONE);
|
||||
}
|
||||
|
||||
public Prop(String name) {
|
||||
this(name, PlayerProperty.PROP_NONE, PseudoProp.NONE);
|
||||
}
|
||||
|
||||
public Prop(String name, PseudoProp pseudoProp) {
|
||||
this(name, PlayerProperty.PROP_NONE, pseudoProp);
|
||||
}
|
||||
|
||||
public Prop(String name, PlayerProperty prop) {
|
||||
this(name, prop, PseudoProp.NONE);
|
||||
}
|
||||
|
||||
public Prop(String name, PlayerProperty prop, PseudoProp pseudoProp) {
|
||||
this.name = name;
|
||||
this.prop = prop;
|
||||
this.pseudoProp = pseudoProp;
|
||||
}
|
||||
}
|
||||
}
|
||||
package emu.grasscutter.command.commands;
|
||||
|
||||
import emu.grasscutter.command.Command;
|
||||
import emu.grasscutter.command.CommandHandler;
|
||||
import emu.grasscutter.data.GameData;
|
||||
import emu.grasscutter.game.player.Player;
|
||||
import emu.grasscutter.game.props.PlayerProperty;
|
||||
import emu.grasscutter.game.tower.TowerLevelRecord;
|
||||
import emu.grasscutter.server.packet.send.PacketOpenStateChangeNotify;
|
||||
import emu.grasscutter.server.packet.send.PacketSceneAreaUnlockNotify;
|
||||
import emu.grasscutter.server.packet.send.PacketScenePointUnlockNotify;
|
||||
import java.util.HashMap;
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
|
||||
@Command(
|
||||
label = "setProp",
|
||||
aliases = {"prop"},
|
||||
usage = {"<prop> <value>"},
|
||||
permission = "player.setprop",
|
||||
permissionTargeted = "player.setprop.others")
|
||||
public final class SetPropCommand implements CommandHandler {
|
||||
// List of map areas. Unfortunately, there is no readily available source for them in excels or
|
||||
// bins.
|
||||
private static final List<Integer> sceneAreas =
|
||||
List.of(
|
||||
1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27,
|
||||
28, 29, 32, 100, 101, 102, 103, 200, 210, 300, 400, 401, 402, 403);
|
||||
Map<String, Prop> props;
|
||||
|
||||
public SetPropCommand() {
|
||||
this.props = new HashMap<>();
|
||||
// Full PlayerProperty enum that won't be advertised but can be used by devs
|
||||
for (PlayerProperty prop : PlayerProperty.values()) {
|
||||
String name = prop.toString().substring(5); // PROP_EXP -> EXP
|
||||
String key = name.toLowerCase(); // EXP -> exp
|
||||
this.props.put(key, new Prop(name, prop));
|
||||
}
|
||||
// Add special props
|
||||
Prop worldlevel =
|
||||
new Prop("World Level", PlayerProperty.PROP_PLAYER_WORLD_LEVEL, PseudoProp.WORLD_LEVEL);
|
||||
this.props.put("worldlevel", worldlevel);
|
||||
this.props.put("wl", worldlevel);
|
||||
|
||||
Prop abyss = new Prop("Tower Level", PseudoProp.TOWER_LEVEL);
|
||||
this.props.put("abyss", abyss);
|
||||
this.props.put("abyssfloor", abyss);
|
||||
this.props.put("ut", abyss);
|
||||
this.props.put("tower", abyss);
|
||||
this.props.put("towerlevel", abyss);
|
||||
this.props.put("unlocktower", abyss);
|
||||
|
||||
Prop bplevel = new Prop("BP Level", PseudoProp.BP_LEVEL);
|
||||
this.props.put("bplevel", bplevel);
|
||||
this.props.put("bp", bplevel);
|
||||
this.props.put("battlepass", bplevel);
|
||||
|
||||
Prop godmode = new Prop("GodMode", PseudoProp.GOD_MODE);
|
||||
this.props.put("godmode", godmode);
|
||||
this.props.put("god", godmode);
|
||||
|
||||
Prop nostamina = new Prop("UnlimitedStamina", PseudoProp.UNLIMITED_STAMINA);
|
||||
this.props.put("unlimitedstamina", nostamina);
|
||||
this.props.put("us", nostamina);
|
||||
this.props.put("nostamina", nostamina);
|
||||
this.props.put("nostam", nostamina);
|
||||
this.props.put("ns", nostamina);
|
||||
|
||||
Prop unlimitedenergy = new Prop("UnlimitedEnergy", PseudoProp.UNLIMITED_ENERGY);
|
||||
this.props.put("unlimitedenergy", unlimitedenergy);
|
||||
this.props.put("ue", unlimitedenergy);
|
||||
|
||||
Prop setopenstate = new Prop("SetOpenstate", PseudoProp.SET_OPENSTATE);
|
||||
this.props.put("setopenstate", setopenstate);
|
||||
this.props.put("so", setopenstate);
|
||||
|
||||
Prop unsetopenstate = new Prop("UnsetOpenstate", PseudoProp.UNSET_OPENSTATE);
|
||||
this.props.put("unsetopenstate", unsetopenstate);
|
||||
this.props.put("uo", unsetopenstate);
|
||||
|
||||
Prop unlockmap = new Prop("UnlockMap", PseudoProp.UNLOCK_MAP);
|
||||
this.props.put("unlockmap", unlockmap);
|
||||
this.props.put("um", unlockmap);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void execute(Player sender, Player targetPlayer, List<String> args) {
|
||||
if (args.size() != 2) {
|
||||
sendUsageMessage(sender);
|
||||
return;
|
||||
}
|
||||
String propStr = args.get(0).toLowerCase();
|
||||
String valueStr = args.get(1).toLowerCase();
|
||||
int value;
|
||||
|
||||
if (!props.containsKey(propStr)) {
|
||||
sendUsageMessage(sender);
|
||||
return;
|
||||
}
|
||||
try {
|
||||
value =
|
||||
switch (valueStr.toLowerCase()) {
|
||||
case "on", "true" -> 1;
|
||||
case "off", "false" -> 0;
|
||||
case "toggle" -> -1;
|
||||
default -> Integer.parseInt(valueStr);
|
||||
};
|
||||
} catch (NumberFormatException ignored) {
|
||||
CommandHandler.sendTranslatedMessage(sender, "commands.execution.argument_error");
|
||||
return;
|
||||
}
|
||||
|
||||
boolean success = false;
|
||||
Prop prop = props.get(propStr);
|
||||
|
||||
success =
|
||||
switch (prop.pseudoProp) {
|
||||
case WORLD_LEVEL -> targetPlayer.setWorldLevel(value);
|
||||
case BP_LEVEL -> targetPlayer.getBattlePassManager().setLevel(value);
|
||||
case TOWER_LEVEL -> this.setTowerLevel(sender, targetPlayer, value);
|
||||
case GOD_MODE, UNLIMITED_STAMINA, UNLIMITED_ENERGY -> this.setBool(
|
||||
sender, targetPlayer, prop.pseudoProp, value);
|
||||
case SET_OPENSTATE -> this.setOpenState(targetPlayer, value, 1);
|
||||
case UNSET_OPENSTATE -> this.setOpenState(targetPlayer, value, 0);
|
||||
case UNLOCK_MAP -> unlockMap(targetPlayer);
|
||||
default -> targetPlayer.setProperty(prop.prop, value);
|
||||
};
|
||||
|
||||
if (success) {
|
||||
if (targetPlayer == sender) {
|
||||
CommandHandler.sendTranslatedMessage(
|
||||
sender, "commands.generic.set_to", prop.name, valueStr);
|
||||
} else {
|
||||
String uidStr = targetPlayer.getAccount().getId();
|
||||
CommandHandler.sendTranslatedMessage(
|
||||
sender, "commands.generic.set_for_to", prop.name, uidStr, valueStr);
|
||||
}
|
||||
} else {
|
||||
if (prop.prop
|
||||
!= PlayerProperty.PROP_NONE) { // PseudoProps need to do their own error messages
|
||||
int min = targetPlayer.getPropertyMin(prop.prop);
|
||||
int max = targetPlayer.getPropertyMax(prop.prop);
|
||||
CommandHandler.sendTranslatedMessage(
|
||||
sender, "commands.generic.invalid.value_between", prop.name, min, max);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private boolean setTowerLevel(Player sender, Player targetPlayer, int topFloor) {
|
||||
List<Integer> floorIds = targetPlayer.getServer().getTowerSystem().getAllFloors();
|
||||
if (topFloor < 0 || topFloor > floorIds.size()) {
|
||||
CommandHandler.sendTranslatedMessage(
|
||||
sender, "commands.generic.invalid.value_between", "Tower Level", 0, floorIds.size());
|
||||
return false;
|
||||
}
|
||||
|
||||
Map<Integer, TowerLevelRecord> recordMap = targetPlayer.getTowerManager().getRecordMap();
|
||||
// Add records for each unlocked floor
|
||||
for (int floor : floorIds.subList(0, topFloor)) {
|
||||
if (!recordMap.containsKey(floor)) {
|
||||
recordMap.put(floor, new TowerLevelRecord(floor));
|
||||
}
|
||||
}
|
||||
// Remove records for each floor past our target
|
||||
for (int floor : floorIds.subList(topFloor, floorIds.size())) {
|
||||
recordMap.remove(floor);
|
||||
}
|
||||
// Six stars required on Floor 8 to unlock Floor 9+
|
||||
if (topFloor > 8) {
|
||||
recordMap
|
||||
.get(floorIds.get(7))
|
||||
.setLevelStars(
|
||||
0,
|
||||
6); // levelIds seem to start at 1 for Floor 1 Chamber 1, so this doesn't get shown at
|
||||
// all
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
private boolean setBool(Player sender, Player targetPlayer, PseudoProp pseudoProp, int value) {
|
||||
boolean enabled =
|
||||
switch (pseudoProp) {
|
||||
case GOD_MODE -> targetPlayer.isInGodMode();
|
||||
case UNLIMITED_STAMINA -> targetPlayer.isUnlimitedStamina();
|
||||
case UNLIMITED_ENERGY -> !targetPlayer.getEnergyManager().isEnergyUsage();
|
||||
default -> false;
|
||||
};
|
||||
enabled =
|
||||
switch (value) {
|
||||
case -1 -> !enabled;
|
||||
case 0 -> false;
|
||||
default -> true;
|
||||
};
|
||||
|
||||
switch (pseudoProp) {
|
||||
case GOD_MODE:
|
||||
targetPlayer.setInGodMode(enabled);
|
||||
break;
|
||||
case UNLIMITED_STAMINA:
|
||||
targetPlayer.setUnlimitedStamina(enabled);
|
||||
break;
|
||||
case UNLIMITED_ENERGY:
|
||||
targetPlayer.getEnergyManager().setEnergyUsage(!enabled);
|
||||
break;
|
||||
default:
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
private boolean setOpenState(Player targetPlayer, int state, int value) {
|
||||
targetPlayer.sendPacket(new PacketOpenStateChangeNotify(state, value));
|
||||
return true;
|
||||
}
|
||||
|
||||
private boolean unlockMap(Player targetPlayer) {
|
||||
// Unlock.
|
||||
GameData.getScenePointsPerScene()
|
||||
.forEach(
|
||||
(sceneId, scenePoints) -> {
|
||||
// Unlock trans points.
|
||||
targetPlayer.getUnlockedScenePoints(sceneId).addAll(scenePoints);
|
||||
|
||||
// Unlock map areas.
|
||||
targetPlayer.getUnlockedSceneAreas(sceneId).addAll(sceneAreas);
|
||||
});
|
||||
|
||||
// Send notify.
|
||||
int playerScene = targetPlayer.getSceneId();
|
||||
targetPlayer.sendPacket(
|
||||
new PacketScenePointUnlockNotify(
|
||||
playerScene, targetPlayer.getUnlockedScenePoints(playerScene)));
|
||||
targetPlayer.sendPacket(
|
||||
new PacketSceneAreaUnlockNotify(
|
||||
playerScene, targetPlayer.getUnlockedSceneAreas(playerScene)));
|
||||
return true;
|
||||
}
|
||||
|
||||
enum PseudoProp {
|
||||
NONE,
|
||||
WORLD_LEVEL,
|
||||
TOWER_LEVEL,
|
||||
BP_LEVEL,
|
||||
GOD_MODE,
|
||||
UNLIMITED_STAMINA,
|
||||
UNLIMITED_ENERGY,
|
||||
SET_OPENSTATE,
|
||||
UNSET_OPENSTATE,
|
||||
UNLOCK_MAP
|
||||
}
|
||||
|
||||
static class Prop {
|
||||
String name;
|
||||
PlayerProperty prop;
|
||||
PseudoProp pseudoProp;
|
||||
|
||||
public Prop(PlayerProperty prop) {
|
||||
this(prop.toString(), prop, PseudoProp.NONE);
|
||||
}
|
||||
|
||||
public Prop(String name) {
|
||||
this(name, PlayerProperty.PROP_NONE, PseudoProp.NONE);
|
||||
}
|
||||
|
||||
public Prop(String name, PseudoProp pseudoProp) {
|
||||
this(name, PlayerProperty.PROP_NONE, pseudoProp);
|
||||
}
|
||||
|
||||
public Prop(String name, PlayerProperty prop) {
|
||||
this(name, prop, PseudoProp.NONE);
|
||||
}
|
||||
|
||||
public Prop(String name, PlayerProperty prop, PseudoProp pseudoProp) {
|
||||
this.name = name;
|
||||
this.prop = prop;
|
||||
this.pseudoProp = pseudoProp;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,217 +1,217 @@
|
||||
package emu.grasscutter.command.commands;
|
||||
|
||||
import static emu.grasscutter.command.CommandHelpers.*;
|
||||
import static emu.grasscutter.config.Configuration.GAME_OPTIONS;
|
||||
import static emu.grasscutter.utils.Language.translate;
|
||||
|
||||
import emu.grasscutter.command.Command;
|
||||
import emu.grasscutter.command.CommandHandler;
|
||||
import emu.grasscutter.data.GameData;
|
||||
import emu.grasscutter.data.excels.GadgetData;
|
||||
import emu.grasscutter.data.excels.ItemData;
|
||||
import emu.grasscutter.data.excels.monster.MonsterData;
|
||||
import emu.grasscutter.game.entity.*;
|
||||
import emu.grasscutter.game.player.Player;
|
||||
import emu.grasscutter.game.props.EntityType;
|
||||
import emu.grasscutter.game.props.FightProperty;
|
||||
import emu.grasscutter.game.world.Scene;
|
||||
import emu.grasscutter.utils.Position;
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
import java.util.function.BiConsumer;
|
||||
import java.util.regex.Pattern;
|
||||
import lombok.Setter;
|
||||
|
||||
@Command(
|
||||
label = "spawn",
|
||||
aliases = {"drop", "s"},
|
||||
usage = {
|
||||
"<itemId> [x<amount>] [blk<blockId>] [grp<groupId>] [cfg<configId>] <x> <y> <z>",
|
||||
"<gadgetId> [x<amount>] [state<state>] [maxhp<maxhp>] [hp<hp>(0 for infinite)] [atk<atk>] [def<def>] [blk<blockId>] [grp<groupId>] [cfg<configId>] <x> <y> <z>",
|
||||
"<monsterId> [x<amount>] [lv<level>] [ai<aiId>] [maxhp<maxhp>] [hp<hp>(0 for infinite)] [atk<atk>] [def<def>] [blk<blockId>] [grp<groupId>] [cfg<configId>] <x> <y> <z>"
|
||||
},
|
||||
permission = "server.spawn",
|
||||
permissionTargeted = "server.spawn.others")
|
||||
public final class SpawnCommand implements CommandHandler {
|
||||
private static final Map<Pattern, BiConsumer<SpawnParameters, Integer>> intCommandHandlers =
|
||||
Map.ofEntries(
|
||||
Map.entry(lvlRegex, SpawnParameters::setLvl),
|
||||
Map.entry(amountRegex, SpawnParameters::setAmount),
|
||||
Map.entry(stateRegex, SpawnParameters::setState),
|
||||
Map.entry(blockRegex, SpawnParameters::setBlockId),
|
||||
Map.entry(groupRegex, SpawnParameters::setGroupId),
|
||||
Map.entry(configRegex, SpawnParameters::setConfigId),
|
||||
Map.entry(maxHPRegex, SpawnParameters::setMaxHP),
|
||||
Map.entry(hpRegex, SpawnParameters::setHp),
|
||||
Map.entry(defRegex, SpawnParameters::setDef),
|
||||
Map.entry(atkRegex, SpawnParameters::setAtk),
|
||||
Map.entry(aiRegex, SpawnParameters::setAi));
|
||||
|
||||
@Override
|
||||
public void execute(Player sender, Player targetPlayer, List<String> args) {
|
||||
SpawnParameters param = new SpawnParameters();
|
||||
|
||||
parseIntParameters(args, param, intCommandHandlers);
|
||||
|
||||
// At this point, first remaining argument MUST be the id and the rest the pos
|
||||
if (args.size() < 1) {
|
||||
sendUsageMessage(sender); // Reachable if someone does `/give lv90` or similar
|
||||
throw new IllegalArgumentException();
|
||||
}
|
||||
switch (args.size()) {
|
||||
case 4:
|
||||
try {
|
||||
float x, y, z;
|
||||
x = Float.parseFloat(args.get(1));
|
||||
y = Float.parseFloat(args.get(2));
|
||||
z = Float.parseFloat(args.get(3));
|
||||
param.pos = new Position(x, y, z);
|
||||
} catch (NumberFormatException ignored) {
|
||||
CommandHandler.sendMessage(
|
||||
sender, translate(sender, "commands.execution.argument_error"));
|
||||
} // Fallthrough
|
||||
case 1:
|
||||
try {
|
||||
param.id = Integer.parseInt(args.get(0));
|
||||
} catch (NumberFormatException ignored) {
|
||||
CommandHandler.sendMessage(
|
||||
sender, translate(sender, "commands.generic.invalid.entityId"));
|
||||
}
|
||||
break;
|
||||
default:
|
||||
sendUsageMessage(sender);
|
||||
return;
|
||||
}
|
||||
|
||||
MonsterData monsterData = GameData.getMonsterDataMap().get(param.id);
|
||||
GadgetData gadgetData = GameData.getGadgetDataMap().get(param.id);
|
||||
ItemData itemData = GameData.getItemDataMap().get(param.id);
|
||||
if (monsterData == null && gadgetData == null && itemData == null) {
|
||||
CommandHandler.sendMessage(sender, translate(sender, "commands.generic.invalid.entityId"));
|
||||
return;
|
||||
}
|
||||
|
||||
param.scene = targetPlayer.getScene();
|
||||
|
||||
if (param.scene.getEntities().size() + param.amount > GAME_OPTIONS.sceneEntityLimit) {
|
||||
param.amount =
|
||||
Math.max(
|
||||
Math.min(
|
||||
GAME_OPTIONS.sceneEntityLimit - param.scene.getEntities().size(), param.amount),
|
||||
0);
|
||||
CommandHandler.sendMessage(
|
||||
sender, translate(sender, "commands.spawn.limit_reached", param.amount));
|
||||
if (param.amount <= 0) {
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
double maxRadius = Math.sqrt(param.amount * 0.2 / Math.PI);
|
||||
if (param.pos == null) {
|
||||
param.pos = targetPlayer.getPosition();
|
||||
}
|
||||
|
||||
for (int i = 0; i < param.amount; i++) {
|
||||
Position pos = GetRandomPositionInCircle(param.pos, maxRadius).addY(3);
|
||||
GameEntity entity = null;
|
||||
if (itemData != null) {
|
||||
entity = createItem(itemData, param, pos);
|
||||
}
|
||||
if (gadgetData != null) {
|
||||
pos.addY(-3);
|
||||
entity = createGadget(gadgetData, param, pos, targetPlayer);
|
||||
}
|
||||
if (monsterData != null) {
|
||||
entity = createMonster(monsterData, param, pos);
|
||||
}
|
||||
applyCommonParameters(entity, param);
|
||||
|
||||
param.scene.addEntity(entity);
|
||||
}
|
||||
CommandHandler.sendMessage(
|
||||
sender, translate(sender, "commands.spawn.success", param.amount, param.id));
|
||||
}
|
||||
|
||||
private EntityItem createItem(ItemData itemData, SpawnParameters param, Position pos) {
|
||||
return new EntityItem(param.scene, null, itemData, pos, 1, true);
|
||||
}
|
||||
|
||||
private EntityMonster createMonster(
|
||||
MonsterData monsterData, SpawnParameters param, Position pos) {
|
||||
var entity = new EntityMonster(param.scene, monsterData, pos, param.lvl);
|
||||
if (param.ai != -1) {
|
||||
entity.setAiId(param.ai);
|
||||
}
|
||||
return entity;
|
||||
}
|
||||
|
||||
private EntityBaseGadget createGadget(
|
||||
GadgetData gadgetData, SpawnParameters param, Position pos, Player targetPlayer) {
|
||||
EntityBaseGadget entity;
|
||||
if (gadgetData.getType() == EntityType.Vehicle) {
|
||||
entity =
|
||||
new EntityVehicle(
|
||||
param.scene, targetPlayer, param.id, 0, pos, targetPlayer.getRotation());
|
||||
} else {
|
||||
entity = new EntityGadget(param.scene, param.id, pos, targetPlayer.getRotation());
|
||||
if (param.state != -1) {
|
||||
((EntityGadget) entity).setState(param.state);
|
||||
}
|
||||
}
|
||||
|
||||
return entity;
|
||||
}
|
||||
|
||||
private void applyCommonParameters(GameEntity entity, SpawnParameters param) {
|
||||
if (param.blockId != -1) {
|
||||
entity.setBlockId(param.blockId);
|
||||
}
|
||||
if (param.groupId != -1) {
|
||||
entity.setGroupId(param.groupId);
|
||||
}
|
||||
if (param.configId != -1) {
|
||||
entity.setConfigId(param.configId);
|
||||
}
|
||||
if (param.maxHP != -1) {
|
||||
entity.setFightProperty(FightProperty.FIGHT_PROP_MAX_HP, param.maxHP);
|
||||
entity.setFightProperty(FightProperty.FIGHT_PROP_BASE_HP, param.maxHP);
|
||||
}
|
||||
if (param.hp != -1) {
|
||||
entity.setFightProperty(
|
||||
FightProperty.FIGHT_PROP_CUR_HP, param.hp == 0 ? Float.MAX_VALUE : param.hp);
|
||||
}
|
||||
if (param.atk != -1) {
|
||||
entity.setFightProperty(FightProperty.FIGHT_PROP_ATTACK, param.atk);
|
||||
entity.setFightProperty(FightProperty.FIGHT_PROP_CUR_ATTACK, param.atk);
|
||||
}
|
||||
if (param.def != -1) {
|
||||
entity.setFightProperty(FightProperty.FIGHT_PROP_DEFENSE, param.def);
|
||||
entity.setFightProperty(FightProperty.FIGHT_PROP_CUR_DEFENSE, param.def);
|
||||
}
|
||||
}
|
||||
|
||||
private Position GetRandomPositionInCircle(Position origin, double radius) {
|
||||
Position target = origin.clone();
|
||||
double angle = Math.random() * 360;
|
||||
double r = Math.sqrt(Math.random() * radius * radius);
|
||||
target.addX((float) (r * Math.cos(angle))).addZ((float) (r * Math.sin(angle)));
|
||||
return target;
|
||||
}
|
||||
|
||||
private static class SpawnParameters {
|
||||
@Setter public int id;
|
||||
@Setter public int lvl = 1;
|
||||
@Setter public int amount = 1;
|
||||
@Setter public int blockId = -1;
|
||||
@Setter public int groupId = -1;
|
||||
@Setter public int configId = -1;
|
||||
@Setter public int state = -1;
|
||||
@Setter public int hp = -1;
|
||||
@Setter public int maxHP = -1;
|
||||
@Setter public int atk = -1;
|
||||
@Setter public int def = -1;
|
||||
@Setter public int ai = -1;
|
||||
@Setter public Position pos = null;
|
||||
public Scene scene = null;
|
||||
}
|
||||
}
|
||||
package emu.grasscutter.command.commands;
|
||||
|
||||
import static emu.grasscutter.command.CommandHelpers.*;
|
||||
import static emu.grasscutter.config.Configuration.GAME_OPTIONS;
|
||||
import static emu.grasscutter.utils.Language.translate;
|
||||
|
||||
import emu.grasscutter.command.Command;
|
||||
import emu.grasscutter.command.CommandHandler;
|
||||
import emu.grasscutter.data.GameData;
|
||||
import emu.grasscutter.data.excels.GadgetData;
|
||||
import emu.grasscutter.data.excels.ItemData;
|
||||
import emu.grasscutter.data.excels.monster.MonsterData;
|
||||
import emu.grasscutter.game.entity.*;
|
||||
import emu.grasscutter.game.player.Player;
|
||||
import emu.grasscutter.game.props.EntityType;
|
||||
import emu.grasscutter.game.props.FightProperty;
|
||||
import emu.grasscutter.game.world.Scene;
|
||||
import emu.grasscutter.utils.Position;
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
import java.util.function.BiConsumer;
|
||||
import java.util.regex.Pattern;
|
||||
import lombok.Setter;
|
||||
|
||||
@Command(
|
||||
label = "spawn",
|
||||
aliases = {"drop", "s"},
|
||||
usage = {
|
||||
"<itemId> [x<amount>] [blk<blockId>] [grp<groupId>] [cfg<configId>] <x> <y> <z>",
|
||||
"<gadgetId> [x<amount>] [state<state>] [maxhp<maxhp>] [hp<hp>(0 for infinite)] [atk<atk>] [def<def>] [blk<blockId>] [grp<groupId>] [cfg<configId>] <x> <y> <z>",
|
||||
"<monsterId> [x<amount>] [lv<level>] [ai<aiId>] [maxhp<maxhp>] [hp<hp>(0 for infinite)] [atk<atk>] [def<def>] [blk<blockId>] [grp<groupId>] [cfg<configId>] <x> <y> <z>"
|
||||
},
|
||||
permission = "server.spawn",
|
||||
permissionTargeted = "server.spawn.others")
|
||||
public final class SpawnCommand implements CommandHandler {
|
||||
private static final Map<Pattern, BiConsumer<SpawnParameters, Integer>> intCommandHandlers =
|
||||
Map.ofEntries(
|
||||
Map.entry(lvlRegex, SpawnParameters::setLvl),
|
||||
Map.entry(amountRegex, SpawnParameters::setAmount),
|
||||
Map.entry(stateRegex, SpawnParameters::setState),
|
||||
Map.entry(blockRegex, SpawnParameters::setBlockId),
|
||||
Map.entry(groupRegex, SpawnParameters::setGroupId),
|
||||
Map.entry(configRegex, SpawnParameters::setConfigId),
|
||||
Map.entry(maxHPRegex, SpawnParameters::setMaxHP),
|
||||
Map.entry(hpRegex, SpawnParameters::setHp),
|
||||
Map.entry(defRegex, SpawnParameters::setDef),
|
||||
Map.entry(atkRegex, SpawnParameters::setAtk),
|
||||
Map.entry(aiRegex, SpawnParameters::setAi));
|
||||
|
||||
@Override
|
||||
public void execute(Player sender, Player targetPlayer, List<String> args) {
|
||||
SpawnParameters param = new SpawnParameters();
|
||||
|
||||
parseIntParameters(args, param, intCommandHandlers);
|
||||
|
||||
// At this point, first remaining argument MUST be the id and the rest the pos
|
||||
if (args.size() < 1) {
|
||||
sendUsageMessage(sender); // Reachable if someone does `/give lv90` or similar
|
||||
throw new IllegalArgumentException();
|
||||
}
|
||||
switch (args.size()) {
|
||||
case 4:
|
||||
try {
|
||||
float x, y, z;
|
||||
x = Float.parseFloat(args.get(1));
|
||||
y = Float.parseFloat(args.get(2));
|
||||
z = Float.parseFloat(args.get(3));
|
||||
param.pos = new Position(x, y, z);
|
||||
} catch (NumberFormatException ignored) {
|
||||
CommandHandler.sendMessage(
|
||||
sender, translate(sender, "commands.execution.argument_error"));
|
||||
} // Fallthrough
|
||||
case 1:
|
||||
try {
|
||||
param.id = Integer.parseInt(args.get(0));
|
||||
} catch (NumberFormatException ignored) {
|
||||
CommandHandler.sendMessage(
|
||||
sender, translate(sender, "commands.generic.invalid.entityId"));
|
||||
}
|
||||
break;
|
||||
default:
|
||||
sendUsageMessage(sender);
|
||||
return;
|
||||
}
|
||||
|
||||
MonsterData monsterData = GameData.getMonsterDataMap().get(param.id);
|
||||
GadgetData gadgetData = GameData.getGadgetDataMap().get(param.id);
|
||||
ItemData itemData = GameData.getItemDataMap().get(param.id);
|
||||
if (monsterData == null && gadgetData == null && itemData == null) {
|
||||
CommandHandler.sendMessage(sender, translate(sender, "commands.generic.invalid.entityId"));
|
||||
return;
|
||||
}
|
||||
|
||||
param.scene = targetPlayer.getScene();
|
||||
|
||||
if (param.scene.getEntities().size() + param.amount > GAME_OPTIONS.sceneEntityLimit) {
|
||||
param.amount =
|
||||
Math.max(
|
||||
Math.min(
|
||||
GAME_OPTIONS.sceneEntityLimit - param.scene.getEntities().size(), param.amount),
|
||||
0);
|
||||
CommandHandler.sendMessage(
|
||||
sender, translate(sender, "commands.spawn.limit_reached", param.amount));
|
||||
if (param.amount <= 0) {
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
double maxRadius = Math.sqrt(param.amount * 0.2 / Math.PI);
|
||||
if (param.pos == null) {
|
||||
param.pos = targetPlayer.getPosition();
|
||||
}
|
||||
|
||||
for (int i = 0; i < param.amount; i++) {
|
||||
Position pos = GetRandomPositionInCircle(param.pos, maxRadius).addY(3);
|
||||
GameEntity entity = null;
|
||||
if (itemData != null) {
|
||||
entity = createItem(itemData, param, pos);
|
||||
}
|
||||
if (gadgetData != null) {
|
||||
pos.addY(-3);
|
||||
entity = createGadget(gadgetData, param, pos, targetPlayer);
|
||||
}
|
||||
if (monsterData != null) {
|
||||
entity = createMonster(monsterData, param, pos);
|
||||
}
|
||||
applyCommonParameters(entity, param);
|
||||
|
||||
param.scene.addEntity(entity);
|
||||
}
|
||||
CommandHandler.sendMessage(
|
||||
sender, translate(sender, "commands.spawn.success", param.amount, param.id));
|
||||
}
|
||||
|
||||
private EntityItem createItem(ItemData itemData, SpawnParameters param, Position pos) {
|
||||
return new EntityItem(param.scene, null, itemData, pos, 1, true);
|
||||
}
|
||||
|
||||
private EntityMonster createMonster(
|
||||
MonsterData monsterData, SpawnParameters param, Position pos) {
|
||||
var entity = new EntityMonster(param.scene, monsterData, pos, param.lvl);
|
||||
if (param.ai != -1) {
|
||||
entity.setAiId(param.ai);
|
||||
}
|
||||
return entity;
|
||||
}
|
||||
|
||||
private EntityBaseGadget createGadget(
|
||||
GadgetData gadgetData, SpawnParameters param, Position pos, Player targetPlayer) {
|
||||
EntityBaseGadget entity;
|
||||
if (gadgetData.getType() == EntityType.Vehicle) {
|
||||
entity =
|
||||
new EntityVehicle(
|
||||
param.scene, targetPlayer, param.id, 0, pos, targetPlayer.getRotation());
|
||||
} else {
|
||||
entity = new EntityGadget(param.scene, param.id, pos, targetPlayer.getRotation());
|
||||
if (param.state != -1) {
|
||||
((EntityGadget) entity).setState(param.state);
|
||||
}
|
||||
}
|
||||
|
||||
return entity;
|
||||
}
|
||||
|
||||
private void applyCommonParameters(GameEntity entity, SpawnParameters param) {
|
||||
if (param.blockId != -1) {
|
||||
entity.setBlockId(param.blockId);
|
||||
}
|
||||
if (param.groupId != -1) {
|
||||
entity.setGroupId(param.groupId);
|
||||
}
|
||||
if (param.configId != -1) {
|
||||
entity.setConfigId(param.configId);
|
||||
}
|
||||
if (param.maxHP != -1) {
|
||||
entity.setFightProperty(FightProperty.FIGHT_PROP_MAX_HP, param.maxHP);
|
||||
entity.setFightProperty(FightProperty.FIGHT_PROP_BASE_HP, param.maxHP);
|
||||
}
|
||||
if (param.hp != -1) {
|
||||
entity.setFightProperty(
|
||||
FightProperty.FIGHT_PROP_CUR_HP, param.hp == 0 ? Float.MAX_VALUE : param.hp);
|
||||
}
|
||||
if (param.atk != -1) {
|
||||
entity.setFightProperty(FightProperty.FIGHT_PROP_ATTACK, param.atk);
|
||||
entity.setFightProperty(FightProperty.FIGHT_PROP_CUR_ATTACK, param.atk);
|
||||
}
|
||||
if (param.def != -1) {
|
||||
entity.setFightProperty(FightProperty.FIGHT_PROP_DEFENSE, param.def);
|
||||
entity.setFightProperty(FightProperty.FIGHT_PROP_CUR_DEFENSE, param.def);
|
||||
}
|
||||
}
|
||||
|
||||
private Position GetRandomPositionInCircle(Position origin, double radius) {
|
||||
Position target = origin.clone();
|
||||
double angle = Math.random() * 360;
|
||||
double r = Math.sqrt(Math.random() * radius * radius);
|
||||
target.addX((float) (r * Math.cos(angle))).addZ((float) (r * Math.sin(angle)));
|
||||
return target;
|
||||
}
|
||||
|
||||
private static class SpawnParameters {
|
||||
@Setter public int id;
|
||||
@Setter public int lvl = 1;
|
||||
@Setter public int amount = 1;
|
||||
@Setter public int blockId = -1;
|
||||
@Setter public int groupId = -1;
|
||||
@Setter public int configId = -1;
|
||||
@Setter public int state = -1;
|
||||
@Setter public int hp = -1;
|
||||
@Setter public int maxHP = -1;
|
||||
@Setter public int atk = -1;
|
||||
@Setter public int def = -1;
|
||||
@Setter public int ai = -1;
|
||||
@Setter public Position pos = null;
|
||||
public Scene scene = null;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,129 +1,129 @@
|
||||
package emu.grasscutter.command.commands;
|
||||
|
||||
import emu.grasscutter.command.Command;
|
||||
import emu.grasscutter.command.CommandHandler;
|
||||
import emu.grasscutter.data.GameData;
|
||||
import emu.grasscutter.data.excels.avatar.AvatarSkillDepotData;
|
||||
import emu.grasscutter.game.avatar.Avatar;
|
||||
import emu.grasscutter.game.player.Player;
|
||||
import emu.grasscutter.utils.Language;
|
||||
import java.util.List;
|
||||
|
||||
@Command(
|
||||
label = "talent",
|
||||
usage = {"set <talentId> <level>", "(n|e|q|all) <level>", "getid"},
|
||||
permission = "player.settalent",
|
||||
permissionTargeted = "player.settalent.others")
|
||||
public final class TalentCommand implements CommandHandler {
|
||||
private void setTalentLevel(Player sender, Avatar avatar, int skillId, int newLevel) {
|
||||
if (avatar.setSkillLevel(skillId, newLevel)) {
|
||||
long nameHash = GameData.getAvatarSkillDataMap().get(skillId).getNameTextMapHash();
|
||||
var name = Language.getTextMapKey(nameHash);
|
||||
CommandHandler.sendTranslatedMessage(
|
||||
sender, "commands.talent.set_id", skillId, name, newLevel);
|
||||
} else {
|
||||
CommandHandler.sendTranslatedMessage(sender, "commands.talent.out_of_range");
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void execute(Player sender, Player targetPlayer, List<String> args) {
|
||||
if (args.size() < 1) {
|
||||
sendUsageMessage(sender);
|
||||
return;
|
||||
}
|
||||
|
||||
Avatar avatar = targetPlayer.getTeamManager().getCurrentAvatarEntity().getAvatar();
|
||||
AvatarSkillDepotData skillDepot = avatar.getSkillDepot();
|
||||
if (skillDepot
|
||||
== null) { // Avatars without skill depots aren't a suitable target even with manual skillId
|
||||
// specified
|
||||
CommandHandler.sendTranslatedMessage(sender, "commands.talent.invalid_skill_id");
|
||||
return;
|
||||
}
|
||||
int skillId = 0;
|
||||
int newLevel = -1;
|
||||
|
||||
String cmdSwitch = args.get(0).toLowerCase();
|
||||
switch (cmdSwitch) {
|
||||
default -> {
|
||||
sendUsageMessage(sender);
|
||||
}
|
||||
case "set" -> {
|
||||
if (args.size() < 3) {
|
||||
sendUsageMessage(sender);
|
||||
return;
|
||||
}
|
||||
try {
|
||||
skillId = Integer.parseInt(args.get(1));
|
||||
} catch (NumberFormatException ignored) {
|
||||
CommandHandler.sendTranslatedMessage(sender, "commands.talent.invalid_skill_id");
|
||||
return;
|
||||
}
|
||||
try {
|
||||
newLevel = Integer.parseInt(args.get(2));
|
||||
} catch (NumberFormatException ignored) {
|
||||
CommandHandler.sendTranslatedMessage(sender, "commands.talent.invalid_level");
|
||||
return;
|
||||
}
|
||||
|
||||
setTalentLevel(sender, avatar, skillId, newLevel);
|
||||
}
|
||||
case "n", "e", "q" -> {
|
||||
if (args.size() < 2) {
|
||||
sendUsageMessage(sender);
|
||||
return;
|
||||
}
|
||||
try {
|
||||
newLevel = Integer.parseInt(args.get(1));
|
||||
} catch (NumberFormatException ignored) {
|
||||
CommandHandler.sendTranslatedMessage(sender, "commands.talent.invalid_level");
|
||||
return;
|
||||
}
|
||||
|
||||
skillId =
|
||||
switch (cmdSwitch) {
|
||||
default -> skillDepot.getSkills().get(0);
|
||||
case "e" -> skillDepot.getSkills().get(1);
|
||||
case "q" -> skillDepot.getEnergySkill();
|
||||
};
|
||||
setTalentLevel(sender, avatar, skillId, newLevel);
|
||||
}
|
||||
case "all" -> {
|
||||
if (args.size() < 2) {
|
||||
sendUsageMessage(sender);
|
||||
return;
|
||||
}
|
||||
try {
|
||||
newLevel = Integer.parseInt(args.get(1));
|
||||
} catch (NumberFormatException ignored) {
|
||||
CommandHandler.sendTranslatedMessage(sender, "commands.talent.invalid_level");
|
||||
return;
|
||||
}
|
||||
// This stops setTalentLevel from outputting 3 "levels out of range" messages
|
||||
if (newLevel < 1 || newLevel > 15) {
|
||||
CommandHandler.sendTranslatedMessage(sender, "commands.talent.out_of_range");
|
||||
return;
|
||||
}
|
||||
int finalNewLevel = newLevel;
|
||||
skillDepot
|
||||
.getSkillsAndEnergySkill()
|
||||
.forEach(id -> setTalentLevel(sender, avatar, id, finalNewLevel));
|
||||
}
|
||||
case "getid" -> {
|
||||
var map = GameData.getAvatarSkillDataMap();
|
||||
skillDepot
|
||||
.getSkillsAndEnergySkill()
|
||||
.forEach(
|
||||
id -> {
|
||||
var talent = map.get(id);
|
||||
if (talent == null) return;
|
||||
var talentName = Language.getTextMapKey(talent.getNameTextMapHash());
|
||||
var talentDesc = Language.getTextMapKey(talent.getDescTextMapHash());
|
||||
CommandHandler.sendTranslatedMessage(
|
||||
sender, "commands.talent.id_desc", id, talentName, talentDesc);
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
package emu.grasscutter.command.commands;
|
||||
|
||||
import emu.grasscutter.command.Command;
|
||||
import emu.grasscutter.command.CommandHandler;
|
||||
import emu.grasscutter.data.GameData;
|
||||
import emu.grasscutter.data.excels.avatar.AvatarSkillDepotData;
|
||||
import emu.grasscutter.game.avatar.Avatar;
|
||||
import emu.grasscutter.game.player.Player;
|
||||
import emu.grasscutter.utils.Language;
|
||||
import java.util.List;
|
||||
|
||||
@Command(
|
||||
label = "talent",
|
||||
usage = {"set <talentId> <level>", "(n|e|q|all) <level>", "getid"},
|
||||
permission = "player.settalent",
|
||||
permissionTargeted = "player.settalent.others")
|
||||
public final class TalentCommand implements CommandHandler {
|
||||
private void setTalentLevel(Player sender, Avatar avatar, int skillId, int newLevel) {
|
||||
if (avatar.setSkillLevel(skillId, newLevel)) {
|
||||
long nameHash = GameData.getAvatarSkillDataMap().get(skillId).getNameTextMapHash();
|
||||
var name = Language.getTextMapKey(nameHash);
|
||||
CommandHandler.sendTranslatedMessage(
|
||||
sender, "commands.talent.set_id", skillId, name, newLevel);
|
||||
} else {
|
||||
CommandHandler.sendTranslatedMessage(sender, "commands.talent.out_of_range");
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void execute(Player sender, Player targetPlayer, List<String> args) {
|
||||
if (args.size() < 1) {
|
||||
sendUsageMessage(sender);
|
||||
return;
|
||||
}
|
||||
|
||||
Avatar avatar = targetPlayer.getTeamManager().getCurrentAvatarEntity().getAvatar();
|
||||
AvatarSkillDepotData skillDepot = avatar.getSkillDepot();
|
||||
if (skillDepot
|
||||
== null) { // Avatars without skill depots aren't a suitable target even with manual skillId
|
||||
// specified
|
||||
CommandHandler.sendTranslatedMessage(sender, "commands.talent.invalid_skill_id");
|
||||
return;
|
||||
}
|
||||
int skillId = 0;
|
||||
int newLevel = -1;
|
||||
|
||||
String cmdSwitch = args.get(0).toLowerCase();
|
||||
switch (cmdSwitch) {
|
||||
default -> {
|
||||
sendUsageMessage(sender);
|
||||
}
|
||||
case "set" -> {
|
||||
if (args.size() < 3) {
|
||||
sendUsageMessage(sender);
|
||||
return;
|
||||
}
|
||||
try {
|
||||
skillId = Integer.parseInt(args.get(1));
|
||||
} catch (NumberFormatException ignored) {
|
||||
CommandHandler.sendTranslatedMessage(sender, "commands.talent.invalid_skill_id");
|
||||
return;
|
||||
}
|
||||
try {
|
||||
newLevel = Integer.parseInt(args.get(2));
|
||||
} catch (NumberFormatException ignored) {
|
||||
CommandHandler.sendTranslatedMessage(sender, "commands.talent.invalid_level");
|
||||
return;
|
||||
}
|
||||
|
||||
setTalentLevel(sender, avatar, skillId, newLevel);
|
||||
}
|
||||
case "n", "e", "q" -> {
|
||||
if (args.size() < 2) {
|
||||
sendUsageMessage(sender);
|
||||
return;
|
||||
}
|
||||
try {
|
||||
newLevel = Integer.parseInt(args.get(1));
|
||||
} catch (NumberFormatException ignored) {
|
||||
CommandHandler.sendTranslatedMessage(sender, "commands.talent.invalid_level");
|
||||
return;
|
||||
}
|
||||
|
||||
skillId =
|
||||
switch (cmdSwitch) {
|
||||
default -> skillDepot.getSkills().get(0);
|
||||
case "e" -> skillDepot.getSkills().get(1);
|
||||
case "q" -> skillDepot.getEnergySkill();
|
||||
};
|
||||
setTalentLevel(sender, avatar, skillId, newLevel);
|
||||
}
|
||||
case "all" -> {
|
||||
if (args.size() < 2) {
|
||||
sendUsageMessage(sender);
|
||||
return;
|
||||
}
|
||||
try {
|
||||
newLevel = Integer.parseInt(args.get(1));
|
||||
} catch (NumberFormatException ignored) {
|
||||
CommandHandler.sendTranslatedMessage(sender, "commands.talent.invalid_level");
|
||||
return;
|
||||
}
|
||||
// This stops setTalentLevel from outputting 3 "levels out of range" messages
|
||||
if (newLevel < 1 || newLevel > 15) {
|
||||
CommandHandler.sendTranslatedMessage(sender, "commands.talent.out_of_range");
|
||||
return;
|
||||
}
|
||||
int finalNewLevel = newLevel;
|
||||
skillDepot
|
||||
.getSkillsAndEnergySkill()
|
||||
.forEach(id -> setTalentLevel(sender, avatar, id, finalNewLevel));
|
||||
}
|
||||
case "getid" -> {
|
||||
var map = GameData.getAvatarSkillDataMap();
|
||||
skillDepot
|
||||
.getSkillsAndEnergySkill()
|
||||
.forEach(
|
||||
id -> {
|
||||
var talent = map.get(id);
|
||||
if (talent == null) return;
|
||||
var talentName = Language.getTextMapKey(talent.getNameTextMapHash());
|
||||
var talentDesc = Language.getTextMapKey(talent.getDescTextMapHash());
|
||||
CommandHandler.sendTranslatedMessage(
|
||||
sender, "commands.talent.id_desc", id, talentName, talentDesc);
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,156 +1,156 @@
|
||||
package emu.grasscutter.command.commands;
|
||||
|
||||
import static emu.grasscutter.utils.Language.translate;
|
||||
|
||||
import emu.grasscutter.command.Command;
|
||||
import emu.grasscutter.command.CommandHandler;
|
||||
import emu.grasscutter.game.activity.trialavatar.TrialAvatarActivityHandler;
|
||||
import emu.grasscutter.game.activity.trialavatar.TrialAvatarPlayerData;
|
||||
import emu.grasscutter.game.player.Player;
|
||||
import emu.grasscutter.game.props.ActivityType;
|
||||
import emu.grasscutter.server.packet.send.PacketActivityInfoNotify;
|
||||
import emu.grasscutter.utils.JsonUtils;
|
||||
import java.util.List;
|
||||
|
||||
@Command(
|
||||
label = "trialAvatarActivity",
|
||||
aliases = {"taa"},
|
||||
usage = {
|
||||
"change <scheduleId>",
|
||||
"toggleDungeon <index(start from 1)|all>",
|
||||
"toggleReward <index(start from 1)|all>"
|
||||
},
|
||||
permission = "player.trialavataractivity",
|
||||
permissionTargeted = "player.trialavataractivity.others")
|
||||
public final class TrialAvatarActivityCommand implements CommandHandler {
|
||||
@Override
|
||||
public void execute(Player sender, Player targetPlayer, List<String> args) {
|
||||
if (args.size() < 2) {
|
||||
sendUsageMessage(sender);
|
||||
return;
|
||||
}
|
||||
|
||||
var action = args.get(0).toLowerCase();
|
||||
var param = args.get(1);
|
||||
|
||||
var playerDataOption =
|
||||
targetPlayer
|
||||
.getActivityManager()
|
||||
.getPlayerActivityDataByActivityType(ActivityType.NEW_ACTIVITY_TRIAL_AVATAR);
|
||||
if (playerDataOption.isEmpty()) {
|
||||
CommandHandler.sendMessage(
|
||||
sender, translate(sender, "commands.trialAvatarActivity.not_found"));
|
||||
return;
|
||||
}
|
||||
|
||||
var playerData = playerDataOption.get();
|
||||
var handler = (TrialAvatarActivityHandler) playerData.getActivityHandler();
|
||||
if (handler == null) {
|
||||
CommandHandler.sendMessage(
|
||||
sender, translate(sender, "commands.trialAvatarActivity.not_found"));
|
||||
return;
|
||||
}
|
||||
|
||||
var trialAvatarPlayerData =
|
||||
JsonUtils.decode(playerData.getDetail(), TrialAvatarPlayerData.class);
|
||||
if (trialAvatarPlayerData == null) {
|
||||
CommandHandler.sendMessage(
|
||||
sender, translate(sender, "commands.trialAvatarActivity.not_found"));
|
||||
return;
|
||||
}
|
||||
|
||||
switch (action) {
|
||||
default -> this.sendUsageMessage(sender);
|
||||
case "change" -> {
|
||||
if (!param.chars().allMatch(Character::isDigit)) { // if its not number
|
||||
CommandHandler.sendMessage(
|
||||
sender, translate(sender, "commands.trialAvatarActivity.invalid_param"));
|
||||
return;
|
||||
}
|
||||
if (TrialAvatarPlayerData.getAvatarIdList(Integer.parseInt(param)).isEmpty()) {
|
||||
CommandHandler.sendMessage(
|
||||
sender,
|
||||
translate(
|
||||
sender,
|
||||
"commands.trialAvatarActivity.schedule_not_found",
|
||||
Integer.parseInt(param)));
|
||||
return;
|
||||
}
|
||||
playerData.setDetail(TrialAvatarPlayerData.create(Integer.parseInt(param)));
|
||||
playerData.save();
|
||||
CommandHandler.sendMessage(
|
||||
sender,
|
||||
translate(
|
||||
sender, "commands.trialAvatarActivity.success_schedule", Integer.parseInt(param)));
|
||||
}
|
||||
case "toggledungeon" -> {
|
||||
if (param.chars().allMatch(Character::isDigit)) { // if its number
|
||||
if (Integer.parseInt(param) - 1 >= trialAvatarPlayerData.getRewardInfoList().size()
|
||||
|| Integer.parseInt(param) - 1 <= 0) {
|
||||
CommandHandler.sendMessage(
|
||||
sender, translate(sender, "commands.trialAvatarActivity.invalid_param"));
|
||||
return;
|
||||
}
|
||||
TrialAvatarPlayerData.RewardInfoItem rewardInfo =
|
||||
trialAvatarPlayerData.getRewardInfoList().get(Integer.parseInt(param) - 1);
|
||||
rewardInfo.setPassedDungeon(!rewardInfo.isPassedDungeon());
|
||||
playerData.setDetail(trialAvatarPlayerData);
|
||||
playerData.save();
|
||||
CommandHandler.sendMessage(
|
||||
sender,
|
||||
translate(
|
||||
sender, "commands.trialAvatarActivity.success_dungeon", Integer.parseInt(param)));
|
||||
} else {
|
||||
if (!param.equals("all")) {
|
||||
CommandHandler.sendMessage(
|
||||
sender, translate(sender, "commands.trialAvatarActivity.invalid_param"));
|
||||
return;
|
||||
}
|
||||
trialAvatarPlayerData
|
||||
.getRewardInfoList()
|
||||
.forEach(r -> r.setPassedDungeon(!r.isPassedDungeon()));
|
||||
playerData.setDetail(trialAvatarPlayerData);
|
||||
playerData.save();
|
||||
CommandHandler.sendMessage(
|
||||
sender, translate(sender, "commands.trialAvatarActivity.success_dungeon_all"));
|
||||
}
|
||||
}
|
||||
case "togglereward" -> {
|
||||
if (param.chars().allMatch(Character::isDigit)) { // if its number
|
||||
if (Integer.parseInt(param) - 1 >= trialAvatarPlayerData.getRewardInfoList().size()
|
||||
|| Integer.parseInt(param) - 1 <= 0) {
|
||||
CommandHandler.sendMessage(
|
||||
sender, translate(sender, "commands.trialAvatarActivity.invalid_param"));
|
||||
return;
|
||||
}
|
||||
TrialAvatarPlayerData.RewardInfoItem rewardInfo =
|
||||
trialAvatarPlayerData.getRewardInfoList().get(Integer.parseInt(param) - 1);
|
||||
rewardInfo.setReceivedReward(!rewardInfo.isReceivedReward());
|
||||
playerData.setDetail(trialAvatarPlayerData);
|
||||
playerData.save();
|
||||
CommandHandler.sendMessage(
|
||||
sender,
|
||||
translate(
|
||||
sender, "commands.trialAvatarActivity.success_reward", Integer.parseInt(param)));
|
||||
} else {
|
||||
if (!param.toLowerCase().equals("all")) {
|
||||
CommandHandler.sendMessage(
|
||||
sender, translate(sender, "commands.trialAvatarActivity.invalid_param"));
|
||||
return;
|
||||
}
|
||||
trialAvatarPlayerData
|
||||
.getRewardInfoList()
|
||||
.forEach(r -> r.setReceivedReward(!r.isReceivedReward()));
|
||||
playerData.setDetail(trialAvatarPlayerData);
|
||||
playerData.save();
|
||||
CommandHandler.sendMessage(
|
||||
sender, translate(sender, "commands.trialAvatarActivity.success_reward_all"));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
targetPlayer.sendPacket(
|
||||
new PacketActivityInfoNotify(
|
||||
handler.toProto(playerData, targetPlayer.getActivityManager().getConditionExecutor())));
|
||||
}
|
||||
}
|
||||
package emu.grasscutter.command.commands;
|
||||
|
||||
import static emu.grasscutter.utils.Language.translate;
|
||||
|
||||
import emu.grasscutter.command.Command;
|
||||
import emu.grasscutter.command.CommandHandler;
|
||||
import emu.grasscutter.game.activity.trialavatar.TrialAvatarActivityHandler;
|
||||
import emu.grasscutter.game.activity.trialavatar.TrialAvatarPlayerData;
|
||||
import emu.grasscutter.game.player.Player;
|
||||
import emu.grasscutter.game.props.ActivityType;
|
||||
import emu.grasscutter.server.packet.send.PacketActivityInfoNotify;
|
||||
import emu.grasscutter.utils.JsonUtils;
|
||||
import java.util.List;
|
||||
|
||||
@Command(
|
||||
label = "trialAvatarActivity",
|
||||
aliases = {"taa"},
|
||||
usage = {
|
||||
"change <scheduleId>",
|
||||
"toggleDungeon <index(start from 1)|all>",
|
||||
"toggleReward <index(start from 1)|all>"
|
||||
},
|
||||
permission = "player.trialavataractivity",
|
||||
permissionTargeted = "player.trialavataractivity.others")
|
||||
public final class TrialAvatarActivityCommand implements CommandHandler {
|
||||
@Override
|
||||
public void execute(Player sender, Player targetPlayer, List<String> args) {
|
||||
if (args.size() < 2) {
|
||||
sendUsageMessage(sender);
|
||||
return;
|
||||
}
|
||||
|
||||
var action = args.get(0).toLowerCase();
|
||||
var param = args.get(1);
|
||||
|
||||
var playerDataOption =
|
||||
targetPlayer
|
||||
.getActivityManager()
|
||||
.getPlayerActivityDataByActivityType(ActivityType.NEW_ACTIVITY_TRIAL_AVATAR);
|
||||
if (playerDataOption.isEmpty()) {
|
||||
CommandHandler.sendMessage(
|
||||
sender, translate(sender, "commands.trialAvatarActivity.not_found"));
|
||||
return;
|
||||
}
|
||||
|
||||
var playerData = playerDataOption.get();
|
||||
var handler = (TrialAvatarActivityHandler) playerData.getActivityHandler();
|
||||
if (handler == null) {
|
||||
CommandHandler.sendMessage(
|
||||
sender, translate(sender, "commands.trialAvatarActivity.not_found"));
|
||||
return;
|
||||
}
|
||||
|
||||
var trialAvatarPlayerData =
|
||||
JsonUtils.decode(playerData.getDetail(), TrialAvatarPlayerData.class);
|
||||
if (trialAvatarPlayerData == null) {
|
||||
CommandHandler.sendMessage(
|
||||
sender, translate(sender, "commands.trialAvatarActivity.not_found"));
|
||||
return;
|
||||
}
|
||||
|
||||
switch (action) {
|
||||
default -> this.sendUsageMessage(sender);
|
||||
case "change" -> {
|
||||
if (!param.chars().allMatch(Character::isDigit)) { // if its not number
|
||||
CommandHandler.sendMessage(
|
||||
sender, translate(sender, "commands.trialAvatarActivity.invalid_param"));
|
||||
return;
|
||||
}
|
||||
if (TrialAvatarPlayerData.getAvatarIdList(Integer.parseInt(param)).isEmpty()) {
|
||||
CommandHandler.sendMessage(
|
||||
sender,
|
||||
translate(
|
||||
sender,
|
||||
"commands.trialAvatarActivity.schedule_not_found",
|
||||
Integer.parseInt(param)));
|
||||
return;
|
||||
}
|
||||
playerData.setDetail(TrialAvatarPlayerData.create(Integer.parseInt(param)));
|
||||
playerData.save();
|
||||
CommandHandler.sendMessage(
|
||||
sender,
|
||||
translate(
|
||||
sender, "commands.trialAvatarActivity.success_schedule", Integer.parseInt(param)));
|
||||
}
|
||||
case "toggledungeon" -> {
|
||||
if (param.chars().allMatch(Character::isDigit)) { // if its number
|
||||
if (Integer.parseInt(param) - 1 >= trialAvatarPlayerData.getRewardInfoList().size()
|
||||
|| Integer.parseInt(param) - 1 <= 0) {
|
||||
CommandHandler.sendMessage(
|
||||
sender, translate(sender, "commands.trialAvatarActivity.invalid_param"));
|
||||
return;
|
||||
}
|
||||
TrialAvatarPlayerData.RewardInfoItem rewardInfo =
|
||||
trialAvatarPlayerData.getRewardInfoList().get(Integer.parseInt(param) - 1);
|
||||
rewardInfo.setPassedDungeon(!rewardInfo.isPassedDungeon());
|
||||
playerData.setDetail(trialAvatarPlayerData);
|
||||
playerData.save();
|
||||
CommandHandler.sendMessage(
|
||||
sender,
|
||||
translate(
|
||||
sender, "commands.trialAvatarActivity.success_dungeon", Integer.parseInt(param)));
|
||||
} else {
|
||||
if (!param.equals("all")) {
|
||||
CommandHandler.sendMessage(
|
||||
sender, translate(sender, "commands.trialAvatarActivity.invalid_param"));
|
||||
return;
|
||||
}
|
||||
trialAvatarPlayerData
|
||||
.getRewardInfoList()
|
||||
.forEach(r -> r.setPassedDungeon(!r.isPassedDungeon()));
|
||||
playerData.setDetail(trialAvatarPlayerData);
|
||||
playerData.save();
|
||||
CommandHandler.sendMessage(
|
||||
sender, translate(sender, "commands.trialAvatarActivity.success_dungeon_all"));
|
||||
}
|
||||
}
|
||||
case "togglereward" -> {
|
||||
if (param.chars().allMatch(Character::isDigit)) { // if its number
|
||||
if (Integer.parseInt(param) - 1 >= trialAvatarPlayerData.getRewardInfoList().size()
|
||||
|| Integer.parseInt(param) - 1 <= 0) {
|
||||
CommandHandler.sendMessage(
|
||||
sender, translate(sender, "commands.trialAvatarActivity.invalid_param"));
|
||||
return;
|
||||
}
|
||||
TrialAvatarPlayerData.RewardInfoItem rewardInfo =
|
||||
trialAvatarPlayerData.getRewardInfoList().get(Integer.parseInt(param) - 1);
|
||||
rewardInfo.setReceivedReward(!rewardInfo.isReceivedReward());
|
||||
playerData.setDetail(trialAvatarPlayerData);
|
||||
playerData.save();
|
||||
CommandHandler.sendMessage(
|
||||
sender,
|
||||
translate(
|
||||
sender, "commands.trialAvatarActivity.success_reward", Integer.parseInt(param)));
|
||||
} else {
|
||||
if (!param.toLowerCase().equals("all")) {
|
||||
CommandHandler.sendMessage(
|
||||
sender, translate(sender, "commands.trialAvatarActivity.invalid_param"));
|
||||
return;
|
||||
}
|
||||
trialAvatarPlayerData
|
||||
.getRewardInfoList()
|
||||
.forEach(r -> r.setReceivedReward(!r.isReceivedReward()));
|
||||
playerData.setDetail(trialAvatarPlayerData);
|
||||
playerData.save();
|
||||
CommandHandler.sendMessage(
|
||||
sender, translate(sender, "commands.trialAvatarActivity.success_reward_all"));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
targetPlayer.sendPacket(
|
||||
new PacketActivityInfoNotify(
|
||||
handler.toProto(playerData, targetPlayer.getActivityManager().getConditionExecutor())));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,118 +1,118 @@
|
||||
package emu.grasscutter.config;
|
||||
|
||||
import static emu.grasscutter.Grasscutter.config;
|
||||
|
||||
import emu.grasscutter.utils.FileUtils;
|
||||
import java.nio.file.Path;
|
||||
import java.util.Locale;
|
||||
|
||||
/**
|
||||
* A data container for the server's configuration.
|
||||
*
|
||||
* <p>Use `import static emu.grasscutter.Configuration.*;` to import all configuration constants.
|
||||
*/
|
||||
public final class Configuration extends ConfigContainer {
|
||||
|
||||
/*
|
||||
* Constants
|
||||
*/
|
||||
|
||||
// 'c' is short for 'config' and makes code look 'cleaner'.
|
||||
public static final ConfigContainer c = config;
|
||||
|
||||
public static final Locale LANGUAGE = config.language.language;
|
||||
public static final Locale FALLBACK_LANGUAGE = config.language.fallback;
|
||||
public static final String DOCUMENT_LANGUAGE = config.language.document;
|
||||
public static final Server SERVER = config.server;
|
||||
public static final Database DATABASE = config.databaseInfo;
|
||||
public static final Account ACCOUNT = config.account;
|
||||
public static final HTTP HTTP_INFO = config.server.http;
|
||||
public static final Game GAME_INFO = config.server.game;
|
||||
public static final Dispatch DISPATCH_INFO = config.server.dispatch;
|
||||
public static final DebugMode DEBUG_MODE_INFO = config.server.debugMode;
|
||||
public static final Encryption HTTP_ENCRYPTION = config.server.http.encryption;
|
||||
public static final Policies HTTP_POLICIES = config.server.http.policies;
|
||||
public static final Files HTTP_STATIC_FILES = config.server.http.files;
|
||||
public static final GameOptions GAME_OPTIONS = config.server.game.gameOptions;
|
||||
public static final GameOptions.InventoryLimits INVENTORY_LIMITS =
|
||||
config.server.game.gameOptions.inventoryLimits;
|
||||
private static final String DATA_FOLDER = config.folderStructure.data;
|
||||
private static final String PLUGINS_FOLDER = config.folderStructure.plugins;
|
||||
private static final String SCRIPTS_FOLDER = config.folderStructure.scripts;
|
||||
private static final String PACKETS_FOLDER = config.folderStructure.packets;
|
||||
|
||||
/*
|
||||
* Utilities
|
||||
*/
|
||||
@Deprecated(forRemoval = true)
|
||||
public static String DATA() {
|
||||
return DATA_FOLDER;
|
||||
}
|
||||
|
||||
@Deprecated(forRemoval = true)
|
||||
public static String DATA(String path) {
|
||||
return Path.of(DATA_FOLDER, path).toString();
|
||||
}
|
||||
|
||||
@Deprecated(forRemoval = true)
|
||||
public static Path getResourcePath(String path) {
|
||||
return FileUtils.getResourcePath(path);
|
||||
}
|
||||
|
||||
@Deprecated(forRemoval = true)
|
||||
public static String RESOURCE(String path) {
|
||||
return FileUtils.getResourcePath(path).toString();
|
||||
}
|
||||
|
||||
@Deprecated(forRemoval = true)
|
||||
public static String PLUGIN() {
|
||||
return PLUGINS_FOLDER;
|
||||
}
|
||||
|
||||
public static String PLUGIN(String path) {
|
||||
return Path.of(PLUGINS_FOLDER, path).toString();
|
||||
}
|
||||
|
||||
@Deprecated(forRemoval = true)
|
||||
public static String SCRIPT(String path) {
|
||||
return Path.of(SCRIPTS_FOLDER, path).toString();
|
||||
}
|
||||
|
||||
@Deprecated(forRemoval = true)
|
||||
public static String PACKET(String path) {
|
||||
return Path.of(PACKETS_FOLDER, path).toString();
|
||||
}
|
||||
|
||||
/**
|
||||
* Fallback method.
|
||||
*
|
||||
* @param left Attempt to use.
|
||||
* @param right Use if left is undefined.
|
||||
* @return Left or right.
|
||||
*/
|
||||
public static <T> T lr(T left, T right) {
|
||||
return left == null ? right : left;
|
||||
}
|
||||
|
||||
/**
|
||||
* {@link Configuration#lr(Object, Object)} for {@link String}s.
|
||||
*
|
||||
* @param left Attempt to use.
|
||||
* @param right Use if left is empty.
|
||||
* @return Left or right.
|
||||
*/
|
||||
public static String lr(String left, String right) {
|
||||
return left.isEmpty() ? right : left;
|
||||
}
|
||||
|
||||
/**
|
||||
* {@link Configuration#lr(Object, Object)} for {@link Integer}s.
|
||||
*
|
||||
* @param left Attempt to use.
|
||||
* @param right Use if left is 0.
|
||||
* @return Left or right.
|
||||
*/
|
||||
public static int lr(int left, int right) {
|
||||
return left == 0 ? right : left;
|
||||
}
|
||||
}
|
||||
package emu.grasscutter.config;
|
||||
|
||||
import static emu.grasscutter.Grasscutter.config;
|
||||
|
||||
import emu.grasscutter.utils.FileUtils;
|
||||
import java.nio.file.Path;
|
||||
import java.util.Locale;
|
||||
|
||||
/**
|
||||
* A data container for the server's configuration.
|
||||
*
|
||||
* <p>Use `import static emu.grasscutter.Configuration.*;` to import all configuration constants.
|
||||
*/
|
||||
public final class Configuration extends ConfigContainer {
|
||||
|
||||
/*
|
||||
* Constants
|
||||
*/
|
||||
|
||||
// 'c' is short for 'config' and makes code look 'cleaner'.
|
||||
public static final ConfigContainer c = config;
|
||||
|
||||
public static final Locale LANGUAGE = config.language.language;
|
||||
public static final Locale FALLBACK_LANGUAGE = config.language.fallback;
|
||||
public static final String DOCUMENT_LANGUAGE = config.language.document;
|
||||
public static final Server SERVER = config.server;
|
||||
public static final Database DATABASE = config.databaseInfo;
|
||||
public static final Account ACCOUNT = config.account;
|
||||
public static final HTTP HTTP_INFO = config.server.http;
|
||||
public static final Game GAME_INFO = config.server.game;
|
||||
public static final Dispatch DISPATCH_INFO = config.server.dispatch;
|
||||
public static final DebugMode DEBUG_MODE_INFO = config.server.debugMode;
|
||||
public static final Encryption HTTP_ENCRYPTION = config.server.http.encryption;
|
||||
public static final Policies HTTP_POLICIES = config.server.http.policies;
|
||||
public static final Files HTTP_STATIC_FILES = config.server.http.files;
|
||||
public static final GameOptions GAME_OPTIONS = config.server.game.gameOptions;
|
||||
public static final GameOptions.InventoryLimits INVENTORY_LIMITS =
|
||||
config.server.game.gameOptions.inventoryLimits;
|
||||
private static final String DATA_FOLDER = config.folderStructure.data;
|
||||
private static final String PLUGINS_FOLDER = config.folderStructure.plugins;
|
||||
private static final String SCRIPTS_FOLDER = config.folderStructure.scripts;
|
||||
private static final String PACKETS_FOLDER = config.folderStructure.packets;
|
||||
|
||||
/*
|
||||
* Utilities
|
||||
*/
|
||||
@Deprecated(forRemoval = true)
|
||||
public static String DATA() {
|
||||
return DATA_FOLDER;
|
||||
}
|
||||
|
||||
@Deprecated(forRemoval = true)
|
||||
public static String DATA(String path) {
|
||||
return Path.of(DATA_FOLDER, path).toString();
|
||||
}
|
||||
|
||||
@Deprecated(forRemoval = true)
|
||||
public static Path getResourcePath(String path) {
|
||||
return FileUtils.getResourcePath(path);
|
||||
}
|
||||
|
||||
@Deprecated(forRemoval = true)
|
||||
public static String RESOURCE(String path) {
|
||||
return FileUtils.getResourcePath(path).toString();
|
||||
}
|
||||
|
||||
@Deprecated(forRemoval = true)
|
||||
public static String PLUGIN() {
|
||||
return PLUGINS_FOLDER;
|
||||
}
|
||||
|
||||
public static String PLUGIN(String path) {
|
||||
return Path.of(PLUGINS_FOLDER, path).toString();
|
||||
}
|
||||
|
||||
@Deprecated(forRemoval = true)
|
||||
public static String SCRIPT(String path) {
|
||||
return Path.of(SCRIPTS_FOLDER, path).toString();
|
||||
}
|
||||
|
||||
@Deprecated(forRemoval = true)
|
||||
public static String PACKET(String path) {
|
||||
return Path.of(PACKETS_FOLDER, path).toString();
|
||||
}
|
||||
|
||||
/**
|
||||
* Fallback method.
|
||||
*
|
||||
* @param left Attempt to use.
|
||||
* @param right Use if left is undefined.
|
||||
* @return Left or right.
|
||||
*/
|
||||
public static <T> T lr(T left, T right) {
|
||||
return left == null ? right : left;
|
||||
}
|
||||
|
||||
/**
|
||||
* {@link Configuration#lr(Object, Object)} for {@link String}s.
|
||||
*
|
||||
* @param left Attempt to use.
|
||||
* @param right Use if left is empty.
|
||||
* @return Left or right.
|
||||
*/
|
||||
public static String lr(String left, String right) {
|
||||
return left.isEmpty() ? right : left;
|
||||
}
|
||||
|
||||
/**
|
||||
* {@link Configuration#lr(Object, Object)} for {@link Integer}s.
|
||||
*
|
||||
* @param left Attempt to use.
|
||||
* @param right Use if left is 0.
|
||||
* @return Left or right.
|
||||
*/
|
||||
public static int lr(int left, int right) {
|
||||
return left == 0 ? right : left;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,86 +1,86 @@
|
||||
package emu.grasscutter.data;
|
||||
|
||||
import emu.grasscutter.Grasscutter;
|
||||
import emu.grasscutter.data.ResourceLoader.AvatarConfig;
|
||||
import emu.grasscutter.data.excels.reliquary.ReliquaryAffixData;
|
||||
import emu.grasscutter.data.excels.reliquary.ReliquaryMainPropData;
|
||||
import emu.grasscutter.game.managers.blossom.BlossomConfig;
|
||||
import emu.grasscutter.game.world.SpawnDataEntry;
|
||||
import emu.grasscutter.utils.WeightedList;
|
||||
import it.unimi.dsi.fastutil.ints.Int2ObjectMap;
|
||||
import it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap;
|
||||
import java.util.ArrayList;
|
||||
import java.util.HashMap;
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
import lombok.Getter;
|
||||
import lombok.Setter;
|
||||
|
||||
public class GameDepot {
|
||||
public static final int[] BLOCK_SIZE = new int[] {50, 500}; // Scales
|
||||
|
||||
private static final Int2ObjectMap<WeightedList<ReliquaryMainPropData>> relicRandomMainPropDepot =
|
||||
new Int2ObjectOpenHashMap<>();
|
||||
private static final Int2ObjectMap<List<ReliquaryMainPropData>> relicMainPropDepot =
|
||||
new Int2ObjectOpenHashMap<>();
|
||||
private static final Int2ObjectMap<List<ReliquaryAffixData>> relicAffixDepot =
|
||||
new Int2ObjectOpenHashMap<>();
|
||||
|
||||
@Getter @Setter private static Map<String, AvatarConfig> playerAbilities = new HashMap<>();
|
||||
|
||||
@Getter
|
||||
private static final HashMap<SpawnDataEntry.GridBlockId, ArrayList<SpawnDataEntry>> spawnLists =
|
||||
new HashMap<>();
|
||||
|
||||
@Getter @Setter private static BlossomConfig blossomConfig;
|
||||
|
||||
public static void load() {
|
||||
for (ReliquaryMainPropData data : GameData.getReliquaryMainPropDataMap().values()) {
|
||||
if (data.getWeight() <= 0 || data.getPropDepotId() <= 0) {
|
||||
continue;
|
||||
}
|
||||
List<ReliquaryMainPropData> list =
|
||||
relicMainPropDepot.computeIfAbsent(data.getPropDepotId(), k -> new ArrayList<>());
|
||||
list.add(data);
|
||||
WeightedList<ReliquaryMainPropData> weightedList =
|
||||
relicRandomMainPropDepot.computeIfAbsent(
|
||||
data.getPropDepotId(), k -> new WeightedList<>());
|
||||
weightedList.add(data.getWeight(), data);
|
||||
}
|
||||
for (ReliquaryAffixData data : GameData.getReliquaryAffixDataMap().values()) {
|
||||
if (data.getWeight() <= 0 || data.getDepotId() <= 0) {
|
||||
continue;
|
||||
}
|
||||
List<ReliquaryAffixData> list =
|
||||
relicAffixDepot.computeIfAbsent(data.getDepotId(), k -> new ArrayList<>());
|
||||
list.add(data);
|
||||
}
|
||||
// Let the server owner know if theyre missing weights
|
||||
if (relicMainPropDepot.size() == 0 || relicAffixDepot.size() == 0) {
|
||||
Grasscutter.getLogger()
|
||||
.error(
|
||||
"Relic properties are missing weights! Please check your ReliquaryMainPropExcelConfigData or ReliquaryAffixExcelConfigData files in your ExcelBinOutput folder.");
|
||||
}
|
||||
}
|
||||
|
||||
public static ReliquaryMainPropData getRandomRelicMainProp(int depot) {
|
||||
WeightedList<ReliquaryMainPropData> depotList = relicRandomMainPropDepot.get(depot);
|
||||
if (depotList == null) {
|
||||
return null;
|
||||
}
|
||||
return depotList.next();
|
||||
}
|
||||
|
||||
public static List<ReliquaryMainPropData> getRelicMainPropList(int depot) {
|
||||
return relicMainPropDepot.get(depot);
|
||||
}
|
||||
|
||||
public static List<ReliquaryAffixData> getRelicAffixList(int depot) {
|
||||
return relicAffixDepot.get(depot);
|
||||
}
|
||||
|
||||
public static void addSpawnListById(
|
||||
HashMap<SpawnDataEntry.GridBlockId, ArrayList<SpawnDataEntry>> data) {
|
||||
spawnLists.putAll(data);
|
||||
}
|
||||
}
|
||||
package emu.grasscutter.data;
|
||||
|
||||
import emu.grasscutter.Grasscutter;
|
||||
import emu.grasscutter.data.ResourceLoader.AvatarConfig;
|
||||
import emu.grasscutter.data.excels.reliquary.ReliquaryAffixData;
|
||||
import emu.grasscutter.data.excels.reliquary.ReliquaryMainPropData;
|
||||
import emu.grasscutter.game.managers.blossom.BlossomConfig;
|
||||
import emu.grasscutter.game.world.SpawnDataEntry;
|
||||
import emu.grasscutter.utils.WeightedList;
|
||||
import it.unimi.dsi.fastutil.ints.Int2ObjectMap;
|
||||
import it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap;
|
||||
import java.util.ArrayList;
|
||||
import java.util.HashMap;
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
import lombok.Getter;
|
||||
import lombok.Setter;
|
||||
|
||||
public class GameDepot {
|
||||
public static final int[] BLOCK_SIZE = new int[] {50, 500}; // Scales
|
||||
|
||||
private static final Int2ObjectMap<WeightedList<ReliquaryMainPropData>> relicRandomMainPropDepot =
|
||||
new Int2ObjectOpenHashMap<>();
|
||||
private static final Int2ObjectMap<List<ReliquaryMainPropData>> relicMainPropDepot =
|
||||
new Int2ObjectOpenHashMap<>();
|
||||
private static final Int2ObjectMap<List<ReliquaryAffixData>> relicAffixDepot =
|
||||
new Int2ObjectOpenHashMap<>();
|
||||
|
||||
@Getter @Setter private static Map<String, AvatarConfig> playerAbilities = new HashMap<>();
|
||||
|
||||
@Getter
|
||||
private static final HashMap<SpawnDataEntry.GridBlockId, ArrayList<SpawnDataEntry>> spawnLists =
|
||||
new HashMap<>();
|
||||
|
||||
@Getter @Setter private static BlossomConfig blossomConfig;
|
||||
|
||||
public static void load() {
|
||||
for (ReliquaryMainPropData data : GameData.getReliquaryMainPropDataMap().values()) {
|
||||
if (data.getWeight() <= 0 || data.getPropDepotId() <= 0) {
|
||||
continue;
|
||||
}
|
||||
List<ReliquaryMainPropData> list =
|
||||
relicMainPropDepot.computeIfAbsent(data.getPropDepotId(), k -> new ArrayList<>());
|
||||
list.add(data);
|
||||
WeightedList<ReliquaryMainPropData> weightedList =
|
||||
relicRandomMainPropDepot.computeIfAbsent(
|
||||
data.getPropDepotId(), k -> new WeightedList<>());
|
||||
weightedList.add(data.getWeight(), data);
|
||||
}
|
||||
for (ReliquaryAffixData data : GameData.getReliquaryAffixDataMap().values()) {
|
||||
if (data.getWeight() <= 0 || data.getDepotId() <= 0) {
|
||||
continue;
|
||||
}
|
||||
List<ReliquaryAffixData> list =
|
||||
relicAffixDepot.computeIfAbsent(data.getDepotId(), k -> new ArrayList<>());
|
||||
list.add(data);
|
||||
}
|
||||
// Let the server owner know if theyre missing weights
|
||||
if (relicMainPropDepot.size() == 0 || relicAffixDepot.size() == 0) {
|
||||
Grasscutter.getLogger()
|
||||
.error(
|
||||
"Relic properties are missing weights! Please check your ReliquaryMainPropExcelConfigData or ReliquaryAffixExcelConfigData files in your ExcelBinOutput folder.");
|
||||
}
|
||||
}
|
||||
|
||||
public static ReliquaryMainPropData getRandomRelicMainProp(int depot) {
|
||||
WeightedList<ReliquaryMainPropData> depotList = relicRandomMainPropDepot.get(depot);
|
||||
if (depotList == null) {
|
||||
return null;
|
||||
}
|
||||
return depotList.next();
|
||||
}
|
||||
|
||||
public static List<ReliquaryMainPropData> getRelicMainPropList(int depot) {
|
||||
return relicMainPropDepot.get(depot);
|
||||
}
|
||||
|
||||
public static List<ReliquaryAffixData> getRelicAffixList(int depot) {
|
||||
return relicAffixDepot.get(depot);
|
||||
}
|
||||
|
||||
public static void addSpawnListById(
|
||||
HashMap<SpawnDataEntry.GridBlockId, ArrayList<SpawnDataEntry>> data) {
|
||||
spawnLists.putAll(data);
|
||||
}
|
||||
}
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
@@ -1,3 +1,3 @@
|
||||
package emu.grasscutter.data.binout.config;
|
||||
|
||||
public class ConfigEntityAvatar extends ConfigEntityBase {}
|
||||
package emu.grasscutter.data.binout.config;
|
||||
|
||||
public class ConfigEntityAvatar extends ConfigEntityBase {}
|
||||
|
||||
@@ -1,17 +1,17 @@
|
||||
package emu.grasscutter.data.binout.config;
|
||||
|
||||
import emu.grasscutter.data.binout.config.fields.ConfigAbilityData;
|
||||
import emu.grasscutter.data.binout.config.fields.ConfigCombat;
|
||||
import emu.grasscutter.data.binout.config.fields.ConfigCommon;
|
||||
import emu.grasscutter.data.binout.config.fields.ConfigGlobalValue;
|
||||
import java.util.Collection;
|
||||
import javax.annotation.Nullable;
|
||||
import lombok.Data;
|
||||
|
||||
@Data
|
||||
public class ConfigEntityBase {
|
||||
@Nullable ConfigCommon configCommon;
|
||||
@Nullable ConfigCombat combat;
|
||||
Collection<ConfigAbilityData> abilities;
|
||||
ConfigGlobalValue globalValue; // used for SGV in monsters and Gadgets
|
||||
}
|
||||
package emu.grasscutter.data.binout.config;
|
||||
|
||||
import emu.grasscutter.data.binout.config.fields.ConfigAbilityData;
|
||||
import emu.grasscutter.data.binout.config.fields.ConfigCombat;
|
||||
import emu.grasscutter.data.binout.config.fields.ConfigCommon;
|
||||
import emu.grasscutter.data.binout.config.fields.ConfigGlobalValue;
|
||||
import java.util.Collection;
|
||||
import javax.annotation.Nullable;
|
||||
import lombok.Data;
|
||||
|
||||
@Data
|
||||
public class ConfigEntityBase {
|
||||
@Nullable ConfigCommon configCommon;
|
||||
@Nullable ConfigCombat combat;
|
||||
Collection<ConfigAbilityData> abilities;
|
||||
ConfigGlobalValue globalValue; // used for SGV in monsters and Gadgets
|
||||
}
|
||||
|
||||
@@ -1,11 +1,11 @@
|
||||
package emu.grasscutter.data.binout.config;
|
||||
|
||||
import lombok.AccessLevel;
|
||||
import lombok.Data;
|
||||
import lombok.experimental.FieldDefaults;
|
||||
|
||||
@Data
|
||||
@FieldDefaults(level = AccessLevel.PRIVATE)
|
||||
public class ConfigEntityGadget extends ConfigEntityBase {
|
||||
// There are more values that can be added that might be useful in the json
|
||||
}
|
||||
package emu.grasscutter.data.binout.config;
|
||||
|
||||
import lombok.AccessLevel;
|
||||
import lombok.Data;
|
||||
import lombok.experimental.FieldDefaults;
|
||||
|
||||
@Data
|
||||
@FieldDefaults(level = AccessLevel.PRIVATE)
|
||||
public class ConfigEntityGadget extends ConfigEntityBase {
|
||||
// There are more values that can be added that might be useful in the json
|
||||
}
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
package emu.grasscutter.data.binout.config;
|
||||
|
||||
import lombok.Data;
|
||||
|
||||
@Data
|
||||
public class ConfigEntityMonster extends ConfigEntityBase {}
|
||||
package emu.grasscutter.data.binout.config;
|
||||
|
||||
import lombok.Data;
|
||||
|
||||
@Data
|
||||
public class ConfigEntityMonster extends ConfigEntityBase {}
|
||||
|
||||
@@ -1,13 +1,13 @@
|
||||
package emu.grasscutter.data.binout.config;
|
||||
|
||||
import emu.grasscutter.data.binout.config.fields.ConfigAbilityData;
|
||||
import java.util.List;
|
||||
import lombok.Getter;
|
||||
|
||||
public class ConfigLevelEntity {
|
||||
|
||||
@Getter private List<ConfigAbilityData> abilities; // monster abilities
|
||||
@Getter private List<ConfigAbilityData> avatarAbilities;
|
||||
@Getter private List<ConfigAbilityData> teamAbilities;
|
||||
@Getter private List<Integer> preloadMonsterEntityIDs;
|
||||
}
|
||||
package emu.grasscutter.data.binout.config;
|
||||
|
||||
import emu.grasscutter.data.binout.config.fields.ConfigAbilityData;
|
||||
import java.util.List;
|
||||
import lombok.Getter;
|
||||
|
||||
public class ConfigLevelEntity {
|
||||
|
||||
@Getter private List<ConfigAbilityData> abilities; // monster abilities
|
||||
@Getter private List<ConfigAbilityData> avatarAbilities;
|
||||
@Getter private List<ConfigAbilityData> teamAbilities;
|
||||
@Getter private List<Integer> preloadMonsterEntityIDs;
|
||||
}
|
||||
|
||||
@@ -1,10 +1,10 @@
|
||||
package emu.grasscutter.data.binout.config.fields;
|
||||
|
||||
import lombok.Data;
|
||||
|
||||
@Data
|
||||
public class ConfigAbilityData {
|
||||
public String abilityID;
|
||||
public String abilityName;
|
||||
public String abilityOverride;
|
||||
}
|
||||
package emu.grasscutter.data.binout.config.fields;
|
||||
|
||||
import lombok.Data;
|
||||
|
||||
@Data
|
||||
public class ConfigAbilityData {
|
||||
public String abilityID;
|
||||
public String abilityName;
|
||||
public String abilityOverride;
|
||||
}
|
||||
|
||||
@@ -1,8 +1,8 @@
|
||||
package emu.grasscutter.data.binout.config.fields;
|
||||
|
||||
import lombok.Data;
|
||||
|
||||
@Data
|
||||
public class ConfigAiBeta {
|
||||
boolean enable;
|
||||
}
|
||||
package emu.grasscutter.data.binout.config.fields;
|
||||
|
||||
import lombok.Data;
|
||||
|
||||
@Data
|
||||
public class ConfigAiBeta {
|
||||
boolean enable;
|
||||
}
|
||||
|
||||
@@ -1,12 +1,12 @@
|
||||
package emu.grasscutter.data.binout.config.fields;
|
||||
|
||||
import lombok.AccessLevel;
|
||||
import lombok.Data;
|
||||
import lombok.experimental.FieldDefaults;
|
||||
|
||||
@Data
|
||||
@FieldDefaults(level = AccessLevel.PRIVATE)
|
||||
public class ConfigCombat {
|
||||
// There are more values that can be added that might be useful in the json
|
||||
ConfigCombatProperty property;
|
||||
}
|
||||
package emu.grasscutter.data.binout.config.fields;
|
||||
|
||||
import lombok.AccessLevel;
|
||||
import lombok.Data;
|
||||
import lombok.experimental.FieldDefaults;
|
||||
|
||||
@Data
|
||||
@FieldDefaults(level = AccessLevel.PRIVATE)
|
||||
public class ConfigCombat {
|
||||
// There are more values that can be added that might be useful in the json
|
||||
ConfigCombatProperty property;
|
||||
}
|
||||
|
||||
@@ -1,18 +1,18 @@
|
||||
package emu.grasscutter.data.binout.config.fields;
|
||||
|
||||
import com.google.gson.annotations.SerializedName;
|
||||
import lombok.AccessLevel;
|
||||
import lombok.Data;
|
||||
import lombok.experimental.FieldDefaults;
|
||||
|
||||
@Data
|
||||
@FieldDefaults(level = AccessLevel.PRIVATE)
|
||||
public class ConfigCombatDie {
|
||||
@SerializedName(
|
||||
value = "dieEndTime",
|
||||
alternate = {"HGGPMFGGBNC"})
|
||||
double dieEndTime;
|
||||
|
||||
double dieForceDisappearTime;
|
||||
boolean hasAnimatorDie;
|
||||
}
|
||||
package emu.grasscutter.data.binout.config.fields;
|
||||
|
||||
import com.google.gson.annotations.SerializedName;
|
||||
import lombok.AccessLevel;
|
||||
import lombok.Data;
|
||||
import lombok.experimental.FieldDefaults;
|
||||
|
||||
@Data
|
||||
@FieldDefaults(level = AccessLevel.PRIVATE)
|
||||
public class ConfigCombatDie {
|
||||
@SerializedName(
|
||||
value = "dieEndTime",
|
||||
alternate = {"HGGPMFGGBNC"})
|
||||
double dieEndTime;
|
||||
|
||||
double dieForceDisappearTime;
|
||||
boolean hasAnimatorDie;
|
||||
}
|
||||
|
||||
@@ -1,18 +1,18 @@
|
||||
package emu.grasscutter.data.binout.config.fields;
|
||||
|
||||
import lombok.AccessLevel;
|
||||
import lombok.Data;
|
||||
import lombok.experimental.FieldDefaults;
|
||||
|
||||
@Data
|
||||
@FieldDefaults(level = AccessLevel.PRIVATE)
|
||||
public class ConfigCombatProperty {
|
||||
float HP;
|
||||
boolean isLockHP;
|
||||
boolean isInvincible;
|
||||
boolean isGhostToAllied;
|
||||
float attack;
|
||||
float defence;
|
||||
float weight;
|
||||
boolean useCreatorProperty;
|
||||
}
|
||||
package emu.grasscutter.data.binout.config.fields;
|
||||
|
||||
import lombok.AccessLevel;
|
||||
import lombok.Data;
|
||||
import lombok.experimental.FieldDefaults;
|
||||
|
||||
@Data
|
||||
@FieldDefaults(level = AccessLevel.PRIVATE)
|
||||
public class ConfigCombatProperty {
|
||||
float HP;
|
||||
boolean isLockHP;
|
||||
boolean isInvincible;
|
||||
boolean isGhostToAllied;
|
||||
float attack;
|
||||
float defence;
|
||||
float weight;
|
||||
boolean useCreatorProperty;
|
||||
}
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
package emu.grasscutter.data.binout.config.fields;
|
||||
|
||||
import lombok.Data;
|
||||
|
||||
@Data
|
||||
public class ConfigCommon {}
|
||||
package emu.grasscutter.data.binout.config.fields;
|
||||
|
||||
import lombok.Data;
|
||||
|
||||
@Data
|
||||
public class ConfigCommon {}
|
||||
|
||||
@@ -1,12 +1,12 @@
|
||||
package emu.grasscutter.data.binout.config.fields;
|
||||
|
||||
import java.util.Map;
|
||||
import java.util.Set;
|
||||
import lombok.Data;
|
||||
|
||||
/** Contains information about the entities SGVs */
|
||||
@Data
|
||||
public class ConfigGlobalValue {
|
||||
Set<String> serverGlobalValues;
|
||||
Map<String, Float> initServerGlobalValues;
|
||||
}
|
||||
package emu.grasscutter.data.binout.config.fields;
|
||||
|
||||
import java.util.Map;
|
||||
import java.util.Set;
|
||||
import lombok.Data;
|
||||
|
||||
/** Contains information about the entities SGVs */
|
||||
@Data
|
||||
public class ConfigGlobalValue {
|
||||
Set<String> serverGlobalValues;
|
||||
Map<String, Float> initServerGlobalValues;
|
||||
}
|
||||
|
||||
@@ -1,22 +1,22 @@
|
||||
package emu.grasscutter.data.binout.routes;
|
||||
|
||||
// import emu.grasscutter.scripts.constants.IntValueEnum;
|
||||
import lombok.Getter;
|
||||
|
||||
public enum RotAngleType /*implements IntValueEnum */ {
|
||||
ROT_NONE(-1),
|
||||
ROT_ANGLE_X(0),
|
||||
ROT_ANGLE_Y(1),
|
||||
ROT_ANGLE_Z(2);
|
||||
|
||||
@Getter private final int id;
|
||||
|
||||
RotAngleType(int id) {
|
||||
this.id = id;
|
||||
}
|
||||
|
||||
// @Override
|
||||
public int getValue() {
|
||||
return id;
|
||||
}
|
||||
}
|
||||
package emu.grasscutter.data.binout.routes;
|
||||
|
||||
// import emu.grasscutter.scripts.constants.IntValueEnum;
|
||||
import lombok.Getter;
|
||||
|
||||
public enum RotAngleType /*implements IntValueEnum */ {
|
||||
ROT_NONE(-1),
|
||||
ROT_ANGLE_X(0),
|
||||
ROT_ANGLE_Y(1),
|
||||
ROT_ANGLE_Z(2);
|
||||
|
||||
@Getter private final int id;
|
||||
|
||||
RotAngleType(int id) {
|
||||
this.id = id;
|
||||
}
|
||||
|
||||
// @Override
|
||||
public int getValue() {
|
||||
return id;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
package emu.grasscutter.data.binout.routes;
|
||||
|
||||
public enum RotType {
|
||||
ROT_NONE,
|
||||
ROT_ANGLE,
|
||||
ROT_ROUND
|
||||
}
|
||||
package emu.grasscutter.data.binout.routes;
|
||||
|
||||
public enum RotType {
|
||||
ROT_NONE,
|
||||
ROT_ANGLE,
|
||||
ROT_ROUND
|
||||
}
|
||||
|
||||
@@ -1,29 +1,29 @@
|
||||
package emu.grasscutter.data.binout.routes;
|
||||
|
||||
import emu.grasscutter.net.proto.RouteOuterClass;
|
||||
import lombok.AccessLevel;
|
||||
import lombok.Data;
|
||||
import lombok.experimental.FieldDefaults;
|
||||
import lombok.val;
|
||||
|
||||
@Data
|
||||
@FieldDefaults(level = AccessLevel.PRIVATE)
|
||||
public class Route {
|
||||
private int localId;
|
||||
private String name;
|
||||
private RouteType type = RouteType.Unknown;
|
||||
private RoutePoint[] points;
|
||||
private float arriveRange; // optional
|
||||
private RotType rotType; // optional
|
||||
private RotAngleType rotAngleType; // optional
|
||||
|
||||
public RouteOuterClass.Route toProto() {
|
||||
val builder = RouteOuterClass.Route.newBuilder().setRouteType(type.getValue());
|
||||
if (points != null) {
|
||||
for (var routePoint : points) {
|
||||
builder.addRoutePoints(routePoint.toProto().setArriveRange(arriveRange));
|
||||
}
|
||||
}
|
||||
return builder.build();
|
||||
}
|
||||
}
|
||||
package emu.grasscutter.data.binout.routes;
|
||||
|
||||
import emu.grasscutter.net.proto.RouteOuterClass;
|
||||
import lombok.AccessLevel;
|
||||
import lombok.Data;
|
||||
import lombok.experimental.FieldDefaults;
|
||||
import lombok.val;
|
||||
|
||||
@Data
|
||||
@FieldDefaults(level = AccessLevel.PRIVATE)
|
||||
public class Route {
|
||||
private int localId;
|
||||
private String name;
|
||||
private RouteType type = RouteType.Unknown;
|
||||
private RoutePoint[] points;
|
||||
private float arriveRange; // optional
|
||||
private RotType rotType; // optional
|
||||
private RotAngleType rotAngleType; // optional
|
||||
|
||||
public RouteOuterClass.Route toProto() {
|
||||
val builder = RouteOuterClass.Route.newBuilder().setRouteType(type.getValue());
|
||||
if (points != null) {
|
||||
for (var routePoint : points) {
|
||||
builder.addRoutePoints(routePoint.toProto().setArriveRange(arriveRange));
|
||||
}
|
||||
}
|
||||
return builder.build();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,31 +1,31 @@
|
||||
package emu.grasscutter.data.binout.routes;
|
||||
|
||||
import emu.grasscutter.net.proto.RoutePointOuterClass;
|
||||
import emu.grasscutter.utils.Position;
|
||||
import lombok.AccessLevel;
|
||||
import lombok.Data;
|
||||
import lombok.experimental.FieldDefaults;
|
||||
import lombok.val;
|
||||
|
||||
@Data
|
||||
@FieldDefaults(level = AccessLevel.PRIVATE)
|
||||
public class RoutePoint {
|
||||
private Position pos;
|
||||
private int speedLevel; // optional
|
||||
private float waitTime; // optional
|
||||
private float targetVelocity; // optional
|
||||
private boolean hasReachEvent; // optional
|
||||
// rotRoundReachDir //optional Pos with optional values
|
||||
// rotRoundLeaveDir //optional Pos with optional values
|
||||
|
||||
public RoutePointOuterClass.RoutePoint.Builder toProto() {
|
||||
val builder = RoutePointOuterClass.RoutePoint.newBuilder().setPosition(pos.toProto());
|
||||
if (waitTime != 0) {
|
||||
builder.setTime(waitTime);
|
||||
} else if (targetVelocity != 0) {
|
||||
builder.setVelocity(targetVelocity);
|
||||
}
|
||||
|
||||
return builder;
|
||||
}
|
||||
}
|
||||
package emu.grasscutter.data.binout.routes;
|
||||
|
||||
import emu.grasscutter.net.proto.RoutePointOuterClass;
|
||||
import emu.grasscutter.utils.Position;
|
||||
import lombok.AccessLevel;
|
||||
import lombok.Data;
|
||||
import lombok.experimental.FieldDefaults;
|
||||
import lombok.val;
|
||||
|
||||
@Data
|
||||
@FieldDefaults(level = AccessLevel.PRIVATE)
|
||||
public class RoutePoint {
|
||||
private Position pos;
|
||||
private int speedLevel; // optional
|
||||
private float waitTime; // optional
|
||||
private float targetVelocity; // optional
|
||||
private boolean hasReachEvent; // optional
|
||||
// rotRoundReachDir //optional Pos with optional values
|
||||
// rotRoundLeaveDir //optional Pos with optional values
|
||||
|
||||
public RoutePointOuterClass.RoutePoint.Builder toProto() {
|
||||
val builder = RoutePointOuterClass.RoutePoint.newBuilder().setPosition(pos.toProto());
|
||||
if (waitTime != 0) {
|
||||
builder.setTime(waitTime);
|
||||
} else if (targetVelocity != 0) {
|
||||
builder.setVelocity(targetVelocity);
|
||||
}
|
||||
|
||||
return builder;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,22 +1,22 @@
|
||||
package emu.grasscutter.data.binout.routes;
|
||||
|
||||
// import emu.grasscutter.scripts.constants.IntValueEnum;
|
||||
import lombok.Getter;
|
||||
|
||||
public enum RouteType /*implements IntValueEnum*/ {
|
||||
Unknown(-1),
|
||||
OneWay(0),
|
||||
Reciprocate(1),
|
||||
Loop(2);
|
||||
|
||||
@Getter private final int id;
|
||||
|
||||
RouteType(int id) {
|
||||
this.id = id;
|
||||
}
|
||||
|
||||
// @Override
|
||||
public int getValue() {
|
||||
return id;
|
||||
}
|
||||
}
|
||||
package emu.grasscutter.data.binout.routes;
|
||||
|
||||
// import emu.grasscutter.scripts.constants.IntValueEnum;
|
||||
import lombok.Getter;
|
||||
|
||||
public enum RouteType /*implements IntValueEnum*/ {
|
||||
Unknown(-1),
|
||||
OneWay(0),
|
||||
Reciprocate(1),
|
||||
Loop(2);
|
||||
|
||||
@Getter private final int id;
|
||||
|
||||
RouteType(int id) {
|
||||
this.id = id;
|
||||
}
|
||||
|
||||
// @Override
|
||||
public int getValue() {
|
||||
return id;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,13 +1,13 @@
|
||||
package emu.grasscutter.data.binout.routes;
|
||||
|
||||
import javax.annotation.Nullable;
|
||||
import lombok.AccessLevel;
|
||||
import lombok.Data;
|
||||
import lombok.experimental.FieldDefaults;
|
||||
|
||||
@Data
|
||||
@FieldDefaults(level = AccessLevel.PRIVATE)
|
||||
public class SceneRoutes {
|
||||
private int sceneId;
|
||||
@Nullable private Route[] routes;
|
||||
}
|
||||
package emu.grasscutter.data.binout.routes;
|
||||
|
||||
import javax.annotation.Nullable;
|
||||
import lombok.AccessLevel;
|
||||
import lombok.Data;
|
||||
import lombok.experimental.FieldDefaults;
|
||||
|
||||
@Data
|
||||
@FieldDefaults(level = AccessLevel.PRIVATE)
|
||||
public class SceneRoutes {
|
||||
private int sceneId;
|
||||
@Nullable private Route[] routes;
|
||||
}
|
||||
|
||||
@@ -1,9 +1,9 @@
|
||||
package emu.grasscutter.data.common;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
public interface BaseTrialActivityData {
|
||||
List<Integer> getAvatarIndexIdList();
|
||||
|
||||
List<Integer> getRewardIdList();
|
||||
}
|
||||
package emu.grasscutter.data.common;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
public interface BaseTrialActivityData {
|
||||
List<Integer> getAvatarIndexIdList();
|
||||
|
||||
List<Integer> getRewardIdList();
|
||||
}
|
||||
|
||||
@@ -1,70 +1,70 @@
|
||||
package emu.grasscutter.data.common;
|
||||
|
||||
import com.google.gson.annotations.SerializedName;
|
||||
import emu.grasscutter.Grasscutter;
|
||||
import emu.grasscutter.data.GameData;
|
||||
import emu.grasscutter.data.excels.dungeon.DailyDungeonData;
|
||||
import emu.grasscutter.utils.Position;
|
||||
import it.unimi.dsi.fastutil.ints.IntArrayList;
|
||||
import it.unimi.dsi.fastutil.ints.IntList;
|
||||
import lombok.Getter;
|
||||
import lombok.Setter;
|
||||
|
||||
public final class PointData {
|
||||
@Getter @Setter private int id;
|
||||
private String $type;
|
||||
@Getter private Position tranPos;
|
||||
@Getter private Position pos;
|
||||
@Getter private Position rot;
|
||||
@Getter private Position size;
|
||||
|
||||
@SerializedName(
|
||||
value = "dungeonIds",
|
||||
alternate = {"JHHFPGJNMIN"})
|
||||
@Getter
|
||||
private int[] dungeonIds;
|
||||
|
||||
@SerializedName(
|
||||
value = "dungeonRandomList",
|
||||
alternate = {"OIBKFJNBLHO"})
|
||||
@Getter
|
||||
private int[] dungeonRandomList;
|
||||
|
||||
@SerializedName(
|
||||
value = "groupIDs",
|
||||
alternate = {"HFOBOOHKBGF"})
|
||||
@Getter
|
||||
private int[] groupIDs;
|
||||
|
||||
@SerializedName(
|
||||
value = "tranSceneId",
|
||||
alternate = {"JHBICGBAPIH"})
|
||||
@Getter
|
||||
@Setter
|
||||
private int tranSceneId;
|
||||
|
||||
public String getType() {
|
||||
return $type;
|
||||
}
|
||||
|
||||
public void updateDailyDungeon() {
|
||||
if (this.dungeonRandomList == null || this.dungeonRandomList.length == 0) {
|
||||
return;
|
||||
}
|
||||
|
||||
IntList newDungeons = new IntArrayList();
|
||||
int day = Grasscutter.getCurrentDayOfWeek();
|
||||
|
||||
for (int randomId : this.dungeonRandomList) {
|
||||
DailyDungeonData data = GameData.getDailyDungeonDataMap().get(randomId);
|
||||
|
||||
if (data != null) {
|
||||
for (int d : data.getDungeonsByDay(day)) {
|
||||
newDungeons.add(d);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
this.dungeonIds = newDungeons.toIntArray();
|
||||
}
|
||||
}
|
||||
package emu.grasscutter.data.common;
|
||||
|
||||
import com.google.gson.annotations.SerializedName;
|
||||
import emu.grasscutter.Grasscutter;
|
||||
import emu.grasscutter.data.GameData;
|
||||
import emu.grasscutter.data.excels.dungeon.DailyDungeonData;
|
||||
import emu.grasscutter.utils.Position;
|
||||
import it.unimi.dsi.fastutil.ints.IntArrayList;
|
||||
import it.unimi.dsi.fastutil.ints.IntList;
|
||||
import lombok.Getter;
|
||||
import lombok.Setter;
|
||||
|
||||
public final class PointData {
|
||||
@Getter @Setter private int id;
|
||||
private String $type;
|
||||
@Getter private Position tranPos;
|
||||
@Getter private Position pos;
|
||||
@Getter private Position rot;
|
||||
@Getter private Position size;
|
||||
|
||||
@SerializedName(
|
||||
value = "dungeonIds",
|
||||
alternate = {"JHHFPGJNMIN"})
|
||||
@Getter
|
||||
private int[] dungeonIds;
|
||||
|
||||
@SerializedName(
|
||||
value = "dungeonRandomList",
|
||||
alternate = {"OIBKFJNBLHO"})
|
||||
@Getter
|
||||
private int[] dungeonRandomList;
|
||||
|
||||
@SerializedName(
|
||||
value = "groupIDs",
|
||||
alternate = {"HFOBOOHKBGF"})
|
||||
@Getter
|
||||
private int[] groupIDs;
|
||||
|
||||
@SerializedName(
|
||||
value = "tranSceneId",
|
||||
alternate = {"JHBICGBAPIH"})
|
||||
@Getter
|
||||
@Setter
|
||||
private int tranSceneId;
|
||||
|
||||
public String getType() {
|
||||
return $type;
|
||||
}
|
||||
|
||||
public void updateDailyDungeon() {
|
||||
if (this.dungeonRandomList == null || this.dungeonRandomList.length == 0) {
|
||||
return;
|
||||
}
|
||||
|
||||
IntList newDungeons = new IntArrayList();
|
||||
int day = Grasscutter.getCurrentDayOfWeek();
|
||||
|
||||
for (int randomId : this.dungeonRandomList) {
|
||||
DailyDungeonData data = GameData.getDailyDungeonDataMap().get(randomId);
|
||||
|
||||
if (data != null) {
|
||||
for (int d : data.getDungeonsByDay(day)) {
|
||||
newDungeons.add(d);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
this.dungeonIds = newDungeons.toIntArray();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,17 +1,17 @@
|
||||
package emu.grasscutter.data.custom;
|
||||
|
||||
import emu.grasscutter.data.common.BaseTrialActivityData;
|
||||
import java.util.List;
|
||||
import lombok.*;
|
||||
|
||||
@Data
|
||||
public class TrialAvatarActivityCustomData implements BaseTrialActivityData {
|
||||
private int ScheduleId;
|
||||
private List<Integer> AvatarIndexIdList;
|
||||
private List<Integer> RewardIdList;
|
||||
|
||||
public void onLoad() {
|
||||
this.AvatarIndexIdList = AvatarIndexIdList.stream().filter(x -> x > 0).toList();
|
||||
this.RewardIdList = RewardIdList.stream().filter(x -> x > 0).toList();
|
||||
}
|
||||
}
|
||||
package emu.grasscutter.data.custom;
|
||||
|
||||
import emu.grasscutter.data.common.BaseTrialActivityData;
|
||||
import java.util.List;
|
||||
import lombok.*;
|
||||
|
||||
@Data
|
||||
public class TrialAvatarActivityCustomData implements BaseTrialActivityData {
|
||||
private int ScheduleId;
|
||||
private List<Integer> AvatarIndexIdList;
|
||||
private List<Integer> RewardIdList;
|
||||
|
||||
public void onLoad() {
|
||||
this.AvatarIndexIdList = AvatarIndexIdList.stream().filter(x -> x > 0).toList();
|
||||
this.RewardIdList = RewardIdList.stream().filter(x -> x > 0).toList();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,16 +1,16 @@
|
||||
package emu.grasscutter.data.custom;
|
||||
|
||||
import java.util.List;
|
||||
import lombok.*;
|
||||
|
||||
@Data
|
||||
public class TrialAvatarCustomData {
|
||||
private int trialAvatarId;
|
||||
private List<String> trialAvatarParamList;
|
||||
private int coreProudSkillLevel;
|
||||
private int skillDepotId;
|
||||
|
||||
public void onLoad() {
|
||||
this.trialAvatarParamList = trialAvatarParamList.stream().filter(x -> !x.isBlank()).toList();
|
||||
}
|
||||
}
|
||||
package emu.grasscutter.data.custom;
|
||||
|
||||
import java.util.List;
|
||||
import lombok.*;
|
||||
|
||||
@Data
|
||||
public class TrialAvatarCustomData {
|
||||
private int trialAvatarId;
|
||||
private List<String> trialAvatarParamList;
|
||||
private int coreProudSkillLevel;
|
||||
private int skillDepotId;
|
||||
|
||||
public void onLoad() {
|
||||
this.trialAvatarParamList = trialAvatarParamList.stream().filter(x -> !x.isBlank()).toList();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,22 +1,22 @@
|
||||
package emu.grasscutter.data.excels;
|
||||
|
||||
import emu.grasscutter.data.GameResource;
|
||||
import emu.grasscutter.data.ResourceType;
|
||||
import emu.grasscutter.game.props.EntityType;
|
||||
import lombok.Getter;
|
||||
|
||||
@ResourceType(name = "GadgetExcelConfigData.json")
|
||||
@Getter
|
||||
public final class GadgetData extends GameResource {
|
||||
@Getter(onMethod_ = @Override)
|
||||
private int id;
|
||||
|
||||
private EntityType type;
|
||||
private String jsonName;
|
||||
private boolean isInteractive;
|
||||
private String[] tags;
|
||||
private String itemJsonName;
|
||||
private long nameTextMapHash;
|
||||
private int campId;
|
||||
private String visionLevel;
|
||||
}
|
||||
package emu.grasscutter.data.excels;
|
||||
|
||||
import emu.grasscutter.data.GameResource;
|
||||
import emu.grasscutter.data.ResourceType;
|
||||
import emu.grasscutter.game.props.EntityType;
|
||||
import lombok.Getter;
|
||||
|
||||
@ResourceType(name = "GadgetExcelConfigData.json")
|
||||
@Getter
|
||||
public final class GadgetData extends GameResource {
|
||||
@Getter(onMethod_ = @Override)
|
||||
private int id;
|
||||
|
||||
private EntityType type;
|
||||
private String jsonName;
|
||||
private boolean isInteractive;
|
||||
private String[] tags;
|
||||
private String itemJsonName;
|
||||
private long nameTextMapHash;
|
||||
private int campId;
|
||||
private String visionLevel;
|
||||
}
|
||||
|
||||
@@ -1,27 +1,27 @@
|
||||
package emu.grasscutter.data.excels;
|
||||
|
||||
import emu.grasscutter.data.GameData;
|
||||
import emu.grasscutter.data.GameResource;
|
||||
import emu.grasscutter.data.ResourceType;
|
||||
import lombok.Data;
|
||||
import lombok.EqualsAndHashCode;
|
||||
|
||||
@Data
|
||||
@EqualsAndHashCode(callSuper = false)
|
||||
@ResourceType(name = "GuideTriggerExcelConfigData.json")
|
||||
public class GuideTriggerData extends GameResource {
|
||||
// more like open state guide than quest guide
|
||||
private int id; // dont use, just to prevent resource loader from not functioning
|
||||
private String guideName;
|
||||
private String type;
|
||||
private String openState;
|
||||
|
||||
@Override
|
||||
public int getId() {
|
||||
return this.id;
|
||||
}
|
||||
|
||||
public void onLoad() {
|
||||
GameData.getGuideTriggerDataStringMap().put(getGuideName(), this);
|
||||
}
|
||||
}
|
||||
package emu.grasscutter.data.excels;
|
||||
|
||||
import emu.grasscutter.data.GameData;
|
||||
import emu.grasscutter.data.GameResource;
|
||||
import emu.grasscutter.data.ResourceType;
|
||||
import lombok.Data;
|
||||
import lombok.EqualsAndHashCode;
|
||||
|
||||
@Data
|
||||
@EqualsAndHashCode(callSuper = false)
|
||||
@ResourceType(name = "GuideTriggerExcelConfigData.json")
|
||||
public class GuideTriggerData extends GameResource {
|
||||
// more like open state guide than quest guide
|
||||
private int id; // dont use, just to prevent resource loader from not functioning
|
||||
private String guideName;
|
||||
private String type;
|
||||
private String openState;
|
||||
|
||||
@Override
|
||||
public int getId() {
|
||||
return this.id;
|
||||
}
|
||||
|
||||
public void onLoad() {
|
||||
GameData.getGuideTriggerDataStringMap().put(getGuideName(), this);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,154 +1,154 @@
|
||||
package emu.grasscutter.data.excels;
|
||||
|
||||
import com.google.gson.annotations.SerializedName;
|
||||
import emu.grasscutter.data.GameResource;
|
||||
import emu.grasscutter.data.ResourceType;
|
||||
import emu.grasscutter.data.common.ItemUseData;
|
||||
import emu.grasscutter.game.inventory.EquipType;
|
||||
import emu.grasscutter.game.inventory.ItemType;
|
||||
import emu.grasscutter.game.inventory.MaterialType;
|
||||
import emu.grasscutter.game.props.FightProperty;
|
||||
import emu.grasscutter.game.props.ItemUseAction.ItemUseAction;
|
||||
import emu.grasscutter.game.props.ItemUseOp;
|
||||
import emu.grasscutter.game.props.ItemUseTarget;
|
||||
import it.unimi.dsi.fastutil.ints.IntOpenHashSet;
|
||||
import it.unimi.dsi.fastutil.ints.IntSet;
|
||||
import java.util.Arrays;
|
||||
import java.util.List;
|
||||
import java.util.Objects;
|
||||
import lombok.Getter;
|
||||
|
||||
@ResourceType(
|
||||
name = {
|
||||
"MaterialExcelConfigData.json",
|
||||
"WeaponExcelConfigData.json",
|
||||
"ReliquaryExcelConfigData.json",
|
||||
"HomeWorldFurnitureExcelConfigData.json"
|
||||
})
|
||||
@Getter
|
||||
public class ItemData extends GameResource {
|
||||
// Main
|
||||
@Getter(onMethod_ = @Override)
|
||||
private int id;
|
||||
|
||||
private final int stackLimit = 1;
|
||||
private int maxUseCount;
|
||||
private int rankLevel;
|
||||
private String effectName;
|
||||
private int rank;
|
||||
private int weight;
|
||||
private int gadgetId;
|
||||
|
||||
private int[] destroyReturnMaterial;
|
||||
private int[] destroyReturnMaterialCount;
|
||||
|
||||
// Enums
|
||||
private final ItemType itemType = ItemType.ITEM_NONE;
|
||||
private MaterialType materialType = MaterialType.MATERIAL_NONE;
|
||||
private EquipType equipType = EquipType.EQUIP_NONE;
|
||||
private String effectType;
|
||||
private String destroyRule;
|
||||
|
||||
// Food
|
||||
private String foodQuality;
|
||||
private int[] satiationParams;
|
||||
|
||||
// Usable item
|
||||
private final ItemUseTarget useTarget = ItemUseTarget.ITEM_USE_TARGET_NONE;
|
||||
private List<ItemUseData> itemUse;
|
||||
private List<ItemUseAction> itemUseActions;
|
||||
private final boolean useOnGain = false;
|
||||
|
||||
// Relic
|
||||
private int mainPropDepotId;
|
||||
private int appendPropDepotId;
|
||||
private int appendPropNum;
|
||||
private int setId;
|
||||
private int[] addPropLevels;
|
||||
private int baseConvExp;
|
||||
private int maxLevel;
|
||||
|
||||
// Weapon
|
||||
private int weaponPromoteId;
|
||||
private int weaponBaseExp;
|
||||
private int storyId;
|
||||
private int avatarPromoteId;
|
||||
private int awakenMaterial;
|
||||
private int[] awakenCosts;
|
||||
private int[] skillAffix;
|
||||
private WeaponProperty[] weaponProp;
|
||||
|
||||
// Hash
|
||||
private long nameTextMapHash;
|
||||
|
||||
// Furniture
|
||||
private int comfort;
|
||||
private List<Integer> furnType;
|
||||
private List<Integer> furnitureGadgetID;
|
||||
|
||||
@SerializedName(
|
||||
value = "roomSceneId",
|
||||
alternate = {"BMEPAMCNABE", "DANFGGLKLNO", "JFDLJGDFIGL", "OHIANNAEEAK", "MFGACDIOHGF"})
|
||||
private int roomSceneId;
|
||||
|
||||
// Custom
|
||||
private transient IntSet addPropLevelSet;
|
||||
|
||||
public WeaponProperty[] getWeaponProperties() {
|
||||
return this.weaponProp;
|
||||
}
|
||||
|
||||
public boolean canAddRelicProp(int level) {
|
||||
return this.addPropLevelSet != null && this.addPropLevelSet.contains(level);
|
||||
}
|
||||
|
||||
public boolean isEquip() {
|
||||
return this.itemType == ItemType.ITEM_RELIQUARY || this.itemType == ItemType.ITEM_WEAPON;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onLoad() {
|
||||
if (this.itemType == ItemType.ITEM_RELIQUARY) {
|
||||
if (this.addPropLevels != null && this.addPropLevels.length > 0) {
|
||||
this.addPropLevelSet = new IntOpenHashSet(this.addPropLevels);
|
||||
}
|
||||
} else if (this.itemType == ItemType.ITEM_WEAPON) {
|
||||
this.equipType = EquipType.EQUIP_WEAPON;
|
||||
} else {
|
||||
this.equipType = EquipType.EQUIP_NONE;
|
||||
}
|
||||
|
||||
if (this.weaponProp != null) {
|
||||
this.weaponProp =
|
||||
Arrays.stream(this.weaponProp)
|
||||
.filter(prop -> prop.getPropType() != null)
|
||||
.toArray(WeaponProperty[]::new);
|
||||
}
|
||||
|
||||
if (this.getFurnType() != null) {
|
||||
this.furnType = this.furnType.stream().filter(x -> x > 0).toList();
|
||||
}
|
||||
if (this.getFurnitureGadgetID() != null) {
|
||||
this.furnitureGadgetID = this.furnitureGadgetID.stream().filter(x -> x > 0).toList();
|
||||
}
|
||||
|
||||
// Prevent material type from being null
|
||||
this.materialType = this.materialType == null ? MaterialType.MATERIAL_NONE : this.materialType;
|
||||
|
||||
if (this.itemUse != null && !this.itemUse.isEmpty()) {
|
||||
this.itemUseActions =
|
||||
this.itemUse.stream()
|
||||
.filter(x -> x.getUseOp() != ItemUseOp.ITEM_USE_NONE)
|
||||
.map(ItemUseAction::fromItemUseData)
|
||||
.filter(Objects::nonNull)
|
||||
.toList();
|
||||
}
|
||||
}
|
||||
|
||||
@Getter
|
||||
public static class WeaponProperty {
|
||||
private FightProperty propType;
|
||||
private float initValue;
|
||||
private String type;
|
||||
}
|
||||
}
|
||||
package emu.grasscutter.data.excels;
|
||||
|
||||
import com.google.gson.annotations.SerializedName;
|
||||
import emu.grasscutter.data.GameResource;
|
||||
import emu.grasscutter.data.ResourceType;
|
||||
import emu.grasscutter.data.common.ItemUseData;
|
||||
import emu.grasscutter.game.inventory.EquipType;
|
||||
import emu.grasscutter.game.inventory.ItemType;
|
||||
import emu.grasscutter.game.inventory.MaterialType;
|
||||
import emu.grasscutter.game.props.FightProperty;
|
||||
import emu.grasscutter.game.props.ItemUseAction.ItemUseAction;
|
||||
import emu.grasscutter.game.props.ItemUseOp;
|
||||
import emu.grasscutter.game.props.ItemUseTarget;
|
||||
import it.unimi.dsi.fastutil.ints.IntOpenHashSet;
|
||||
import it.unimi.dsi.fastutil.ints.IntSet;
|
||||
import java.util.Arrays;
|
||||
import java.util.List;
|
||||
import java.util.Objects;
|
||||
import lombok.Getter;
|
||||
|
||||
@ResourceType(
|
||||
name = {
|
||||
"MaterialExcelConfigData.json",
|
||||
"WeaponExcelConfigData.json",
|
||||
"ReliquaryExcelConfigData.json",
|
||||
"HomeWorldFurnitureExcelConfigData.json"
|
||||
})
|
||||
@Getter
|
||||
public class ItemData extends GameResource {
|
||||
// Main
|
||||
@Getter(onMethod_ = @Override)
|
||||
private int id;
|
||||
|
||||
private final int stackLimit = 1;
|
||||
private int maxUseCount;
|
||||
private int rankLevel;
|
||||
private String effectName;
|
||||
private int rank;
|
||||
private int weight;
|
||||
private int gadgetId;
|
||||
|
||||
private int[] destroyReturnMaterial;
|
||||
private int[] destroyReturnMaterialCount;
|
||||
|
||||
// Enums
|
||||
private final ItemType itemType = ItemType.ITEM_NONE;
|
||||
private MaterialType materialType = MaterialType.MATERIAL_NONE;
|
||||
private EquipType equipType = EquipType.EQUIP_NONE;
|
||||
private String effectType;
|
||||
private String destroyRule;
|
||||
|
||||
// Food
|
||||
private String foodQuality;
|
||||
private int[] satiationParams;
|
||||
|
||||
// Usable item
|
||||
private final ItemUseTarget useTarget = ItemUseTarget.ITEM_USE_TARGET_NONE;
|
||||
private List<ItemUseData> itemUse;
|
||||
private List<ItemUseAction> itemUseActions;
|
||||
private final boolean useOnGain = false;
|
||||
|
||||
// Relic
|
||||
private int mainPropDepotId;
|
||||
private int appendPropDepotId;
|
||||
private int appendPropNum;
|
||||
private int setId;
|
||||
private int[] addPropLevels;
|
||||
private int baseConvExp;
|
||||
private int maxLevel;
|
||||
|
||||
// Weapon
|
||||
private int weaponPromoteId;
|
||||
private int weaponBaseExp;
|
||||
private int storyId;
|
||||
private int avatarPromoteId;
|
||||
private int awakenMaterial;
|
||||
private int[] awakenCosts;
|
||||
private int[] skillAffix;
|
||||
private WeaponProperty[] weaponProp;
|
||||
|
||||
// Hash
|
||||
private long nameTextMapHash;
|
||||
|
||||
// Furniture
|
||||
private int comfort;
|
||||
private List<Integer> furnType;
|
||||
private List<Integer> furnitureGadgetID;
|
||||
|
||||
@SerializedName(
|
||||
value = "roomSceneId",
|
||||
alternate = {"BMEPAMCNABE", "DANFGGLKLNO", "JFDLJGDFIGL", "OHIANNAEEAK", "MFGACDIOHGF"})
|
||||
private int roomSceneId;
|
||||
|
||||
// Custom
|
||||
private transient IntSet addPropLevelSet;
|
||||
|
||||
public WeaponProperty[] getWeaponProperties() {
|
||||
return this.weaponProp;
|
||||
}
|
||||
|
||||
public boolean canAddRelicProp(int level) {
|
||||
return this.addPropLevelSet != null && this.addPropLevelSet.contains(level);
|
||||
}
|
||||
|
||||
public boolean isEquip() {
|
||||
return this.itemType == ItemType.ITEM_RELIQUARY || this.itemType == ItemType.ITEM_WEAPON;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onLoad() {
|
||||
if (this.itemType == ItemType.ITEM_RELIQUARY) {
|
||||
if (this.addPropLevels != null && this.addPropLevels.length > 0) {
|
||||
this.addPropLevelSet = new IntOpenHashSet(this.addPropLevels);
|
||||
}
|
||||
} else if (this.itemType == ItemType.ITEM_WEAPON) {
|
||||
this.equipType = EquipType.EQUIP_WEAPON;
|
||||
} else {
|
||||
this.equipType = EquipType.EQUIP_NONE;
|
||||
}
|
||||
|
||||
if (this.weaponProp != null) {
|
||||
this.weaponProp =
|
||||
Arrays.stream(this.weaponProp)
|
||||
.filter(prop -> prop.getPropType() != null)
|
||||
.toArray(WeaponProperty[]::new);
|
||||
}
|
||||
|
||||
if (this.getFurnType() != null) {
|
||||
this.furnType = this.furnType.stream().filter(x -> x > 0).toList();
|
||||
}
|
||||
if (this.getFurnitureGadgetID() != null) {
|
||||
this.furnitureGadgetID = this.furnitureGadgetID.stream().filter(x -> x > 0).toList();
|
||||
}
|
||||
|
||||
// Prevent material type from being null
|
||||
this.materialType = this.materialType == null ? MaterialType.MATERIAL_NONE : this.materialType;
|
||||
|
||||
if (this.itemUse != null && !this.itemUse.isEmpty()) {
|
||||
this.itemUseActions =
|
||||
this.itemUse.stream()
|
||||
.filter(x -> x.getUseOp() != ItemUseOp.ITEM_USE_NONE)
|
||||
.map(ItemUseAction::fromItemUseData)
|
||||
.filter(Objects::nonNull)
|
||||
.toList();
|
||||
}
|
||||
}
|
||||
|
||||
@Getter
|
||||
public static class WeaponProperty {
|
||||
private FightProperty propType;
|
||||
private float initValue;
|
||||
private String type;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,140 +1,140 @@
|
||||
package emu.grasscutter.data.excels;
|
||||
|
||||
import com.google.gson.annotations.SerializedName;
|
||||
import emu.grasscutter.Grasscutter;
|
||||
import emu.grasscutter.data.GameData;
|
||||
import emu.grasscutter.data.GameResource;
|
||||
import emu.grasscutter.data.ResourceType;
|
||||
import emu.grasscutter.game.quest.enums.*;
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
import javax.annotation.Nonnull;
|
||||
import javax.annotation.Nullable;
|
||||
import lombok.*;
|
||||
import lombok.experimental.FieldDefaults;
|
||||
|
||||
@ResourceType(name = "QuestExcelConfigData.json")
|
||||
@Getter
|
||||
@ToString
|
||||
public class QuestData extends GameResource {
|
||||
@Getter private int subId;
|
||||
@Getter private int mainId;
|
||||
@Getter private int order;
|
||||
@Getter private long descTextMapHash;
|
||||
|
||||
@Getter private boolean finishParent;
|
||||
@Getter private boolean isRewind;
|
||||
|
||||
@Getter private LogicType acceptCondComb;
|
||||
@Getter private LogicType finishCondComb;
|
||||
@Getter private LogicType failCondComb;
|
||||
|
||||
@Getter private List<QuestAcceptCondition> acceptCond;
|
||||
@Getter private List<QuestContentCondition> finishCond;
|
||||
@Getter private List<QuestContentCondition> failCond;
|
||||
@Getter private List<QuestExecParam> beginExec;
|
||||
@Getter private List<QuestExecParam> finishExec;
|
||||
@Getter private List<QuestExecParam> failExec;
|
||||
@Getter private Guide guide;
|
||||
@Getter private List<Integer> trialAvatarList;
|
||||
|
||||
public static String questConditionKey(
|
||||
@Nonnull Enum<?> type, int firstParam, @Nullable String paramsStr) {
|
||||
return type.name() + firstParam + (paramsStr != null ? paramsStr : "");
|
||||
}
|
||||
|
||||
// ResourceLoader not happy if you remove getId() ~~
|
||||
public int getId() {
|
||||
return subId;
|
||||
}
|
||||
|
||||
public void onLoad() {
|
||||
this.acceptCond = acceptCond.stream().filter(p -> p.getType() != null).toList();
|
||||
this.finishCond = finishCond.stream().filter(p -> p.getType() != null).toList();
|
||||
this.failCond = failCond.stream().filter(p -> p.getType() != null).toList();
|
||||
|
||||
this.beginExec = beginExec.stream().filter(p -> p.type != null).toList();
|
||||
this.finishExec = finishExec.stream().filter(p -> p.type != null).toList();
|
||||
this.failExec = failExec.stream().filter(p -> p.type != null).toList();
|
||||
|
||||
if (this.acceptCondComb == null) this.acceptCondComb = LogicType.LOGIC_NONE;
|
||||
|
||||
if (this.finishCondComb == null) this.finishCondComb = LogicType.LOGIC_NONE;
|
||||
|
||||
if (this.failCondComb == null) this.failCondComb = LogicType.LOGIC_NONE;
|
||||
|
||||
addToCache();
|
||||
}
|
||||
|
||||
private void addToCache() {
|
||||
if (this.acceptCond == null) {
|
||||
Grasscutter.getLogger().warn("missing AcceptConditions for quest {}", getSubId());
|
||||
return;
|
||||
}
|
||||
|
||||
var cacheMap = GameData.getBeginCondQuestMap();
|
||||
if (getAcceptCond().isEmpty()) {
|
||||
var list =
|
||||
cacheMap.computeIfAbsent(
|
||||
QuestData.questConditionKey(QuestCond.QUEST_COND_NONE, 0, null),
|
||||
e -> new ArrayList<>());
|
||||
list.add(this);
|
||||
} else {
|
||||
this.getAcceptCond()
|
||||
.forEach(
|
||||
questCondition -> {
|
||||
if (questCondition.getType() == null) {
|
||||
Grasscutter.getLogger().warn("null accept type for quest {}", getSubId());
|
||||
return;
|
||||
}
|
||||
|
||||
var key = questCondition.asKey();
|
||||
var list = cacheMap.computeIfAbsent(key, e -> new ArrayList<>());
|
||||
list.add(this);
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
@Data
|
||||
@FieldDefaults(level = AccessLevel.PRIVATE)
|
||||
public static class QuestExecParam {
|
||||
@SerializedName("_type")
|
||||
QuestExec type;
|
||||
|
||||
@SerializedName("_param")
|
||||
String[] param;
|
||||
|
||||
@SerializedName("_count")
|
||||
String count;
|
||||
}
|
||||
|
||||
public static class QuestAcceptCondition extends QuestCondition<QuestCond> {}
|
||||
|
||||
public static class QuestContentCondition extends QuestCondition<QuestContent> {}
|
||||
|
||||
@Data
|
||||
public static class QuestCondition<TYPE extends Enum<?> & QuestTrigger> {
|
||||
@SerializedName("_type")
|
||||
private TYPE type;
|
||||
|
||||
@SerializedName("_param")
|
||||
private int[] param;
|
||||
|
||||
@SerializedName("_param_str")
|
||||
private String paramStr;
|
||||
|
||||
@SerializedName("_count")
|
||||
private int count;
|
||||
|
||||
public String asKey() {
|
||||
return questConditionKey(getType(), getParam()[0], getParamStr());
|
||||
}
|
||||
}
|
||||
|
||||
@Data
|
||||
public static class Guide {
|
||||
private String type;
|
||||
private List<String> param;
|
||||
private int guideScene;
|
||||
}
|
||||
}
|
||||
package emu.grasscutter.data.excels;
|
||||
|
||||
import com.google.gson.annotations.SerializedName;
|
||||
import emu.grasscutter.Grasscutter;
|
||||
import emu.grasscutter.data.GameData;
|
||||
import emu.grasscutter.data.GameResource;
|
||||
import emu.grasscutter.data.ResourceType;
|
||||
import emu.grasscutter.game.quest.enums.*;
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
import javax.annotation.Nonnull;
|
||||
import javax.annotation.Nullable;
|
||||
import lombok.*;
|
||||
import lombok.experimental.FieldDefaults;
|
||||
|
||||
@ResourceType(name = "QuestExcelConfigData.json")
|
||||
@Getter
|
||||
@ToString
|
||||
public class QuestData extends GameResource {
|
||||
@Getter private int subId;
|
||||
@Getter private int mainId;
|
||||
@Getter private int order;
|
||||
@Getter private long descTextMapHash;
|
||||
|
||||
@Getter private boolean finishParent;
|
||||
@Getter private boolean isRewind;
|
||||
|
||||
@Getter private LogicType acceptCondComb;
|
||||
@Getter private LogicType finishCondComb;
|
||||
@Getter private LogicType failCondComb;
|
||||
|
||||
@Getter private List<QuestAcceptCondition> acceptCond;
|
||||
@Getter private List<QuestContentCondition> finishCond;
|
||||
@Getter private List<QuestContentCondition> failCond;
|
||||
@Getter private List<QuestExecParam> beginExec;
|
||||
@Getter private List<QuestExecParam> finishExec;
|
||||
@Getter private List<QuestExecParam> failExec;
|
||||
@Getter private Guide guide;
|
||||
@Getter private List<Integer> trialAvatarList;
|
||||
|
||||
public static String questConditionKey(
|
||||
@Nonnull Enum<?> type, int firstParam, @Nullable String paramsStr) {
|
||||
return type.name() + firstParam + (paramsStr != null ? paramsStr : "");
|
||||
}
|
||||
|
||||
// ResourceLoader not happy if you remove getId() ~~
|
||||
public int getId() {
|
||||
return subId;
|
||||
}
|
||||
|
||||
public void onLoad() {
|
||||
this.acceptCond = acceptCond.stream().filter(p -> p.getType() != null).toList();
|
||||
this.finishCond = finishCond.stream().filter(p -> p.getType() != null).toList();
|
||||
this.failCond = failCond.stream().filter(p -> p.getType() != null).toList();
|
||||
|
||||
this.beginExec = beginExec.stream().filter(p -> p.type != null).toList();
|
||||
this.finishExec = finishExec.stream().filter(p -> p.type != null).toList();
|
||||
this.failExec = failExec.stream().filter(p -> p.type != null).toList();
|
||||
|
||||
if (this.acceptCondComb == null) this.acceptCondComb = LogicType.LOGIC_NONE;
|
||||
|
||||
if (this.finishCondComb == null) this.finishCondComb = LogicType.LOGIC_NONE;
|
||||
|
||||
if (this.failCondComb == null) this.failCondComb = LogicType.LOGIC_NONE;
|
||||
|
||||
addToCache();
|
||||
}
|
||||
|
||||
private void addToCache() {
|
||||
if (this.acceptCond == null) {
|
||||
Grasscutter.getLogger().warn("missing AcceptConditions for quest {}", getSubId());
|
||||
return;
|
||||
}
|
||||
|
||||
var cacheMap = GameData.getBeginCondQuestMap();
|
||||
if (getAcceptCond().isEmpty()) {
|
||||
var list =
|
||||
cacheMap.computeIfAbsent(
|
||||
QuestData.questConditionKey(QuestCond.QUEST_COND_NONE, 0, null),
|
||||
e -> new ArrayList<>());
|
||||
list.add(this);
|
||||
} else {
|
||||
this.getAcceptCond()
|
||||
.forEach(
|
||||
questCondition -> {
|
||||
if (questCondition.getType() == null) {
|
||||
Grasscutter.getLogger().warn("null accept type for quest {}", getSubId());
|
||||
return;
|
||||
}
|
||||
|
||||
var key = questCondition.asKey();
|
||||
var list = cacheMap.computeIfAbsent(key, e -> new ArrayList<>());
|
||||
list.add(this);
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
@Data
|
||||
@FieldDefaults(level = AccessLevel.PRIVATE)
|
||||
public static class QuestExecParam {
|
||||
@SerializedName("_type")
|
||||
QuestExec type;
|
||||
|
||||
@SerializedName("_param")
|
||||
String[] param;
|
||||
|
||||
@SerializedName("_count")
|
||||
String count;
|
||||
}
|
||||
|
||||
public static class QuestAcceptCondition extends QuestCondition<QuestCond> {}
|
||||
|
||||
public static class QuestContentCondition extends QuestCondition<QuestContent> {}
|
||||
|
||||
@Data
|
||||
public static class QuestCondition<TYPE extends Enum<?> & QuestTrigger> {
|
||||
@SerializedName("_type")
|
||||
private TYPE type;
|
||||
|
||||
@SerializedName("_param")
|
||||
private int[] param;
|
||||
|
||||
@SerializedName("_param_str")
|
||||
private String paramStr;
|
||||
|
||||
@SerializedName("_count")
|
||||
private int count;
|
||||
|
||||
public String asKey() {
|
||||
return questConditionKey(getType(), getParam()[0], getParamStr());
|
||||
}
|
||||
}
|
||||
|
||||
@Data
|
||||
public static class Guide {
|
||||
private String type;
|
||||
private List<String> param;
|
||||
private int guideScene;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,85 +1,85 @@
|
||||
package emu.grasscutter.data.excels;
|
||||
|
||||
import emu.grasscutter.data.GameResource;
|
||||
import emu.grasscutter.data.ResourceType;
|
||||
import emu.grasscutter.game.props.RefreshType;
|
||||
import emu.grasscutter.game.world.World;
|
||||
import java.util.Arrays;
|
||||
import java.util.List;
|
||||
import lombok.Getter;
|
||||
|
||||
@ResourceType(name = "RefreshPolicyExcelConfigData.json")
|
||||
public class RefreshPolicyExcelConfigData extends GameResource {
|
||||
@Getter private int id;
|
||||
@Getter private RefreshType type;
|
||||
@Getter private String time;
|
||||
|
||||
private static int upperBound(List<Integer> list, int low, int high, int value) {
|
||||
while (low < high) {
|
||||
int middle = (high + low) / 2;
|
||||
if (list.size() >= middle) return low; // Just in case
|
||||
if (list.get(middle) > value) {
|
||||
high = middle;
|
||||
} else {
|
||||
low = middle + 1;
|
||||
}
|
||||
}
|
||||
return low;
|
||||
}
|
||||
|
||||
public int getIntervalInSeconds(World world) {
|
||||
if (time.isEmpty()) return -1;
|
||||
|
||||
var currentTimestamp = world.getTotalGameTimeMinutes();
|
||||
|
||||
try {
|
||||
List<String> paramsStr = Arrays.asList(time.split(";"));
|
||||
List<Integer> params = paramsStr.stream().map(Integer::parseInt).toList();
|
||||
|
||||
switch (type) {
|
||||
case REFRESH_NONE:
|
||||
return -1;
|
||||
case REFRESH_INTERVAL:
|
||||
if (params.isEmpty()) return -1;
|
||||
return params.get(0);
|
||||
case REFRESH_DAILY:
|
||||
{
|
||||
var dayTime = (world.getTotalGameTimeMinutes() / (24 * 60)) * 24 * 60 * 60;
|
||||
var temp = currentTimestamp - dayTime;
|
||||
var upper_bound_idx =
|
||||
upperBound(
|
||||
params, (int) params.get(0), (int) params.get(params.size() - 1), (int) temp);
|
||||
var upper_bound = params.get(upper_bound_idx);
|
||||
if (params.get(params.size() - 1) == upper_bound) {
|
||||
return (params.get(params.size() - 1) - params.get(0)) + 60 * 60 * 24 * 7;
|
||||
} else if (params.get(0) == upper_bound) {
|
||||
return (params.get(params.size() - 1) - params.get(0)) + 60 * 60 * 24 * 7;
|
||||
}
|
||||
return (params.get(upper_bound_idx - 1) - params.get(0));
|
||||
}
|
||||
case REFRESH_WEEKlY:
|
||||
if (params.size() < 2) return -1;
|
||||
{
|
||||
var weekTime = (world.getTotalGameTimeDays() / 7) * 60 * 60 * 24 * 7;
|
||||
var temp = currentTimestamp - weekTime;
|
||||
var upper_bound_idx =
|
||||
upperBound(
|
||||
params, (int) params.get(0), (int) params.get(params.size() - 1), (int) temp);
|
||||
var upper_bound = params.get(upper_bound_idx);
|
||||
if (params.get(params.size() - 1) == upper_bound) {
|
||||
return (params.get(params.size() - 1) - params.get(0)) + 60 * 60 * 24 * 7;
|
||||
} else if (params.get(0) == upper_bound) {
|
||||
return (params.get(params.size() - 1) - params.get(0)) + 60 * 60 * 24 * 7;
|
||||
}
|
||||
return (params.get(upper_bound_idx - 1) - params.get(0));
|
||||
}
|
||||
case REFRESH_DAYBEGIN_INTERVAL:
|
||||
if (params.size() == 0) return -1;
|
||||
return params.get(0) * 60 * 60 * 24;
|
||||
}
|
||||
} catch (Exception e) {
|
||||
}
|
||||
|
||||
return -1;
|
||||
}
|
||||
}
|
||||
package emu.grasscutter.data.excels;
|
||||
|
||||
import emu.grasscutter.data.GameResource;
|
||||
import emu.grasscutter.data.ResourceType;
|
||||
import emu.grasscutter.game.props.RefreshType;
|
||||
import emu.grasscutter.game.world.World;
|
||||
import java.util.Arrays;
|
||||
import java.util.List;
|
||||
import lombok.Getter;
|
||||
|
||||
@ResourceType(name = "RefreshPolicyExcelConfigData.json")
|
||||
public class RefreshPolicyExcelConfigData extends GameResource {
|
||||
@Getter private int id;
|
||||
@Getter private RefreshType type;
|
||||
@Getter private String time;
|
||||
|
||||
private static int upperBound(List<Integer> list, int low, int high, int value) {
|
||||
while (low < high) {
|
||||
int middle = (high + low) / 2;
|
||||
if (list.size() >= middle) return low; // Just in case
|
||||
if (list.get(middle) > value) {
|
||||
high = middle;
|
||||
} else {
|
||||
low = middle + 1;
|
||||
}
|
||||
}
|
||||
return low;
|
||||
}
|
||||
|
||||
public int getIntervalInSeconds(World world) {
|
||||
if (time.isEmpty()) return -1;
|
||||
|
||||
var currentTimestamp = world.getTotalGameTimeMinutes();
|
||||
|
||||
try {
|
||||
List<String> paramsStr = Arrays.asList(time.split(";"));
|
||||
List<Integer> params = paramsStr.stream().map(Integer::parseInt).toList();
|
||||
|
||||
switch (type) {
|
||||
case REFRESH_NONE:
|
||||
return -1;
|
||||
case REFRESH_INTERVAL:
|
||||
if (params.isEmpty()) return -1;
|
||||
return params.get(0);
|
||||
case REFRESH_DAILY:
|
||||
{
|
||||
var dayTime = (world.getTotalGameTimeMinutes() / (24 * 60)) * 24 * 60 * 60;
|
||||
var temp = currentTimestamp - dayTime;
|
||||
var upper_bound_idx =
|
||||
upperBound(
|
||||
params, (int) params.get(0), (int) params.get(params.size() - 1), (int) temp);
|
||||
var upper_bound = params.get(upper_bound_idx);
|
||||
if (params.get(params.size() - 1) == upper_bound) {
|
||||
return (params.get(params.size() - 1) - params.get(0)) + 60 * 60 * 24 * 7;
|
||||
} else if (params.get(0) == upper_bound) {
|
||||
return (params.get(params.size() - 1) - params.get(0)) + 60 * 60 * 24 * 7;
|
||||
}
|
||||
return (params.get(upper_bound_idx - 1) - params.get(0));
|
||||
}
|
||||
case REFRESH_WEEKlY:
|
||||
if (params.size() < 2) return -1;
|
||||
{
|
||||
var weekTime = (world.getTotalGameTimeDays() / 7) * 60 * 60 * 24 * 7;
|
||||
var temp = currentTimestamp - weekTime;
|
||||
var upper_bound_idx =
|
||||
upperBound(
|
||||
params, (int) params.get(0), (int) params.get(params.size() - 1), (int) temp);
|
||||
var upper_bound = params.get(upper_bound_idx);
|
||||
if (params.get(params.size() - 1) == upper_bound) {
|
||||
return (params.get(params.size() - 1) - params.get(0)) + 60 * 60 * 24 * 7;
|
||||
} else if (params.get(0) == upper_bound) {
|
||||
return (params.get(params.size() - 1) - params.get(0)) + 60 * 60 * 24 * 7;
|
||||
}
|
||||
return (params.get(upper_bound_idx - 1) - params.get(0));
|
||||
}
|
||||
case REFRESH_DAYBEGIN_INTERVAL:
|
||||
if (params.size() == 0) return -1;
|
||||
return params.get(0) * 60 * 60 * 24;
|
||||
}
|
||||
} catch (Exception e) {
|
||||
}
|
||||
|
||||
return -1;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,22 +1,22 @@
|
||||
package emu.grasscutter.data.excels;
|
||||
|
||||
import com.google.gson.annotations.SerializedName;
|
||||
import emu.grasscutter.data.GameResource;
|
||||
import emu.grasscutter.data.ResourceType;
|
||||
import emu.grasscutter.game.props.SceneType;
|
||||
import java.util.List;
|
||||
import lombok.Getter;
|
||||
|
||||
@ResourceType(name = "SceneExcelConfigData.json")
|
||||
@Getter
|
||||
public class SceneData extends GameResource {
|
||||
@Getter(onMethod_ = @Override)
|
||||
private int id;
|
||||
|
||||
@SerializedName("type")
|
||||
private SceneType sceneType;
|
||||
|
||||
private String scriptData;
|
||||
private String levelEntityConfig;
|
||||
private List<Integer> specifiedAvatarList;
|
||||
}
|
||||
package emu.grasscutter.data.excels;
|
||||
|
||||
import com.google.gson.annotations.SerializedName;
|
||||
import emu.grasscutter.data.GameResource;
|
||||
import emu.grasscutter.data.ResourceType;
|
||||
import emu.grasscutter.game.props.SceneType;
|
||||
import java.util.List;
|
||||
import lombok.Getter;
|
||||
|
||||
@ResourceType(name = "SceneExcelConfigData.json")
|
||||
@Getter
|
||||
public class SceneData extends GameResource {
|
||||
@Getter(onMethod_ = @Override)
|
||||
private int id;
|
||||
|
||||
@SerializedName("type")
|
||||
private SceneType sceneType;
|
||||
|
||||
private String scriptData;
|
||||
private String levelEntityConfig;
|
||||
private List<Integer> specifiedAvatarList;
|
||||
}
|
||||
|
||||
@@ -1,100 +1,100 @@
|
||||
package emu.grasscutter.data.excels.achievement;
|
||||
|
||||
import com.github.davidmoten.guavamini.Lists;
|
||||
import emu.grasscutter.data.GameData;
|
||||
import emu.grasscutter.data.GameResource;
|
||||
import emu.grasscutter.data.ResourceType;
|
||||
import emu.grasscutter.data.excels.BattlePassMissionData;
|
||||
import java.util.HashSet;
|
||||
import java.util.List;
|
||||
import java.util.Set;
|
||||
import java.util.concurrent.atomic.AtomicBoolean;
|
||||
import java.util.stream.Collectors;
|
||||
import lombok.Getter;
|
||||
|
||||
@Getter
|
||||
@ResourceType(name = "AchievementExcelConfigData.json")
|
||||
public class AchievementData extends GameResource {
|
||||
private static final AtomicBoolean isDivided = new AtomicBoolean();
|
||||
private int goalId;
|
||||
private int preStageAchievementId;
|
||||
private final Set<Integer> groupAchievementIdList = new HashSet<>();
|
||||
private boolean isParent;
|
||||
private long titleTextMapHash;
|
||||
private long descTextMapHash;
|
||||
private int finishRewardId;
|
||||
private boolean isDeleteWatcherAfterFinish;
|
||||
private int id;
|
||||
private BattlePassMissionData.TriggerConfig triggerConfig;
|
||||
private int progress;
|
||||
private boolean isDisuse;
|
||||
|
||||
public static void divideIntoGroups() {
|
||||
if (isDivided.get()) {
|
||||
return;
|
||||
}
|
||||
|
||||
isDivided.set(true);
|
||||
var map = GameData.getAchievementDataMap();
|
||||
var achievementDataList = map.values().stream().filter(AchievementData::isUsed).toList();
|
||||
for (var data : achievementDataList) {
|
||||
if (!data.hasPreStageAchievement() || data.hasGroupAchievements()) {
|
||||
continue;
|
||||
}
|
||||
|
||||
List<Integer> ids = Lists.newArrayList();
|
||||
int parentId = data.getId();
|
||||
while (true) {
|
||||
var next = map.get(parentId + 1);
|
||||
if (next == null || parentId != next.getPreStageAchievementId()) {
|
||||
break;
|
||||
}
|
||||
|
||||
parentId++;
|
||||
}
|
||||
|
||||
map.get(parentId).isParent = true;
|
||||
|
||||
while (true) {
|
||||
ids.add(parentId);
|
||||
var previous = map.get(--parentId);
|
||||
if (previous == null) {
|
||||
break;
|
||||
} else if (!previous.hasPreStageAchievement()) {
|
||||
ids.add(parentId);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
for (int i : ids) {
|
||||
map.get(i).groupAchievementIdList.addAll(ids);
|
||||
}
|
||||
}
|
||||
|
||||
map.values().stream()
|
||||
.filter(a -> !a.hasGroupAchievements() && a.isUsed())
|
||||
.forEach(a -> a.isParent = true);
|
||||
}
|
||||
|
||||
public boolean hasPreStageAchievement() {
|
||||
return this.preStageAchievementId != 0;
|
||||
}
|
||||
|
||||
public boolean hasGroupAchievements() {
|
||||
return !this.groupAchievementIdList.isEmpty();
|
||||
}
|
||||
|
||||
public boolean isUsed() {
|
||||
return !this.isDisuse;
|
||||
}
|
||||
|
||||
public Set<Integer> getGroupAchievementIdList() {
|
||||
return this.groupAchievementIdList.stream().collect(Collectors.toUnmodifiableSet());
|
||||
}
|
||||
|
||||
public Set<Integer> getExcludedGroupAchievementIdList() {
|
||||
return this.groupAchievementIdList.stream()
|
||||
.filter(integer -> integer != this.getId())
|
||||
.collect(Collectors.toUnmodifiableSet());
|
||||
}
|
||||
}
|
||||
package emu.grasscutter.data.excels.achievement;
|
||||
|
||||
import com.github.davidmoten.guavamini.Lists;
|
||||
import emu.grasscutter.data.GameData;
|
||||
import emu.grasscutter.data.GameResource;
|
||||
import emu.grasscutter.data.ResourceType;
|
||||
import emu.grasscutter.data.excels.BattlePassMissionData;
|
||||
import java.util.HashSet;
|
||||
import java.util.List;
|
||||
import java.util.Set;
|
||||
import java.util.concurrent.atomic.AtomicBoolean;
|
||||
import java.util.stream.Collectors;
|
||||
import lombok.Getter;
|
||||
|
||||
@Getter
|
||||
@ResourceType(name = "AchievementExcelConfigData.json")
|
||||
public class AchievementData extends GameResource {
|
||||
private static final AtomicBoolean isDivided = new AtomicBoolean();
|
||||
private int goalId;
|
||||
private int preStageAchievementId;
|
||||
private final Set<Integer> groupAchievementIdList = new HashSet<>();
|
||||
private boolean isParent;
|
||||
private long titleTextMapHash;
|
||||
private long descTextMapHash;
|
||||
private int finishRewardId;
|
||||
private boolean isDeleteWatcherAfterFinish;
|
||||
private int id;
|
||||
private BattlePassMissionData.TriggerConfig triggerConfig;
|
||||
private int progress;
|
||||
private boolean isDisuse;
|
||||
|
||||
public static void divideIntoGroups() {
|
||||
if (isDivided.get()) {
|
||||
return;
|
||||
}
|
||||
|
||||
isDivided.set(true);
|
||||
var map = GameData.getAchievementDataMap();
|
||||
var achievementDataList = map.values().stream().filter(AchievementData::isUsed).toList();
|
||||
for (var data : achievementDataList) {
|
||||
if (!data.hasPreStageAchievement() || data.hasGroupAchievements()) {
|
||||
continue;
|
||||
}
|
||||
|
||||
List<Integer> ids = Lists.newArrayList();
|
||||
int parentId = data.getId();
|
||||
while (true) {
|
||||
var next = map.get(parentId + 1);
|
||||
if (next == null || parentId != next.getPreStageAchievementId()) {
|
||||
break;
|
||||
}
|
||||
|
||||
parentId++;
|
||||
}
|
||||
|
||||
map.get(parentId).isParent = true;
|
||||
|
||||
while (true) {
|
||||
ids.add(parentId);
|
||||
var previous = map.get(--parentId);
|
||||
if (previous == null) {
|
||||
break;
|
||||
} else if (!previous.hasPreStageAchievement()) {
|
||||
ids.add(parentId);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
for (int i : ids) {
|
||||
map.get(i).groupAchievementIdList.addAll(ids);
|
||||
}
|
||||
}
|
||||
|
||||
map.values().stream()
|
||||
.filter(a -> !a.hasGroupAchievements() && a.isUsed())
|
||||
.forEach(a -> a.isParent = true);
|
||||
}
|
||||
|
||||
public boolean hasPreStageAchievement() {
|
||||
return this.preStageAchievementId != 0;
|
||||
}
|
||||
|
||||
public boolean hasGroupAchievements() {
|
||||
return !this.groupAchievementIdList.isEmpty();
|
||||
}
|
||||
|
||||
public boolean isUsed() {
|
||||
return !this.isDisuse;
|
||||
}
|
||||
|
||||
public Set<Integer> getGroupAchievementIdList() {
|
||||
return this.groupAchievementIdList.stream().collect(Collectors.toUnmodifiableSet());
|
||||
}
|
||||
|
||||
public Set<Integer> getExcludedGroupAchievementIdList() {
|
||||
return this.groupAchievementIdList.stream()
|
||||
.filter(integer -> integer != this.getId())
|
||||
.collect(Collectors.toUnmodifiableSet());
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,13 +1,13 @@
|
||||
package emu.grasscutter.data.excels.achievement;
|
||||
|
||||
import emu.grasscutter.data.GameResource;
|
||||
import emu.grasscutter.data.ResourceType;
|
||||
import lombok.Getter;
|
||||
|
||||
@Getter
|
||||
@ResourceType(name = "AchievementGoalExcelConfigData.json")
|
||||
public class AchievementGoalData extends GameResource {
|
||||
private int id;
|
||||
private long nameTextMapHash;
|
||||
private int finishRewardId;
|
||||
}
|
||||
package emu.grasscutter.data.excels.achievement;
|
||||
|
||||
import emu.grasscutter.data.GameResource;
|
||||
import emu.grasscutter.data.ResourceType;
|
||||
import lombok.Getter;
|
||||
|
||||
@Getter
|
||||
@ResourceType(name = "AchievementGoalExcelConfigData.json")
|
||||
public class AchievementGoalData extends GameResource {
|
||||
private int id;
|
||||
private long nameTextMapHash;
|
||||
private int finishRewardId;
|
||||
}
|
||||
|
||||
@@ -1,38 +1,38 @@
|
||||
package emu.grasscutter.data.excels.activity;
|
||||
|
||||
import emu.grasscutter.data.GameResource;
|
||||
import emu.grasscutter.data.ResourceType;
|
||||
import emu.grasscutter.game.activity.condition.ActivityConditions;
|
||||
import emu.grasscutter.game.quest.enums.LogicType;
|
||||
import java.util.List;
|
||||
import lombok.AccessLevel;
|
||||
import lombok.Getter;
|
||||
import lombok.experimental.FieldDefaults;
|
||||
|
||||
@ResourceType(name = "NewActivityCondExcelConfigData.json")
|
||||
@Getter
|
||||
@FieldDefaults(level = AccessLevel.PRIVATE)
|
||||
public class ActivityCondExcelConfigData extends GameResource {
|
||||
int condId;
|
||||
LogicType condComb;
|
||||
List<ActivityConfigCondition> cond;
|
||||
|
||||
public static class ActivityConfigCondition {
|
||||
@Getter private ActivityConditions type;
|
||||
@Getter private List<Integer> param;
|
||||
|
||||
public int[] paramArray() {
|
||||
return param.stream().mapToInt(Integer::intValue).toArray();
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getId() {
|
||||
return condId;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onLoad() {
|
||||
cond.removeIf(c -> c.type == null);
|
||||
}
|
||||
}
|
||||
package emu.grasscutter.data.excels.activity;
|
||||
|
||||
import emu.grasscutter.data.GameResource;
|
||||
import emu.grasscutter.data.ResourceType;
|
||||
import emu.grasscutter.game.activity.condition.ActivityConditions;
|
||||
import emu.grasscutter.game.quest.enums.LogicType;
|
||||
import java.util.List;
|
||||
import lombok.AccessLevel;
|
||||
import lombok.Getter;
|
||||
import lombok.experimental.FieldDefaults;
|
||||
|
||||
@ResourceType(name = "NewActivityCondExcelConfigData.json")
|
||||
@Getter
|
||||
@FieldDefaults(level = AccessLevel.PRIVATE)
|
||||
public class ActivityCondExcelConfigData extends GameResource {
|
||||
int condId;
|
||||
LogicType condComb;
|
||||
List<ActivityConfigCondition> cond;
|
||||
|
||||
public static class ActivityConfigCondition {
|
||||
@Getter private ActivityConditions type;
|
||||
@Getter private List<Integer> param;
|
||||
|
||||
public int[] paramArray() {
|
||||
return param.stream().mapToInt(Integer::intValue).toArray();
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getId() {
|
||||
return condId;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onLoad() {
|
||||
cond.removeIf(c -> c.type == null);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,37 +1,37 @@
|
||||
package emu.grasscutter.data.excels.activity;
|
||||
|
||||
import emu.grasscutter.data.GameData;
|
||||
import emu.grasscutter.data.GameResource;
|
||||
import emu.grasscutter.data.ResourceType;
|
||||
import java.util.List;
|
||||
import java.util.Objects;
|
||||
import lombok.AccessLevel;
|
||||
import lombok.Getter;
|
||||
import lombok.experimental.FieldDefaults;
|
||||
|
||||
@ResourceType(
|
||||
name = "NewActivityExcelConfigData.json",
|
||||
loadPriority = ResourceType.LoadPriority.LOW)
|
||||
@Getter
|
||||
@FieldDefaults(level = AccessLevel.PRIVATE)
|
||||
public class ActivityData extends GameResource {
|
||||
int activityId;
|
||||
String activityType;
|
||||
List<Integer> condGroupId;
|
||||
List<Integer> watcherId;
|
||||
List<ActivityWatcherData> watcherDataList;
|
||||
|
||||
@Override
|
||||
public int getId() {
|
||||
return this.activityId;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onLoad() {
|
||||
this.watcherDataList =
|
||||
watcherId.stream()
|
||||
.map(item -> GameData.getActivityWatcherDataMap().get(item.intValue()))
|
||||
.filter(Objects::nonNull)
|
||||
.toList();
|
||||
}
|
||||
}
|
||||
package emu.grasscutter.data.excels.activity;
|
||||
|
||||
import emu.grasscutter.data.GameData;
|
||||
import emu.grasscutter.data.GameResource;
|
||||
import emu.grasscutter.data.ResourceType;
|
||||
import java.util.List;
|
||||
import java.util.Objects;
|
||||
import lombok.AccessLevel;
|
||||
import lombok.Getter;
|
||||
import lombok.experimental.FieldDefaults;
|
||||
|
||||
@ResourceType(
|
||||
name = "NewActivityExcelConfigData.json",
|
||||
loadPriority = ResourceType.LoadPriority.LOW)
|
||||
@Getter
|
||||
@FieldDefaults(level = AccessLevel.PRIVATE)
|
||||
public class ActivityData extends GameResource {
|
||||
int activityId;
|
||||
String activityType;
|
||||
List<Integer> condGroupId;
|
||||
List<Integer> watcherId;
|
||||
List<ActivityWatcherData> watcherDataList;
|
||||
|
||||
@Override
|
||||
public int getId() {
|
||||
return this.activityId;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onLoad() {
|
||||
this.watcherDataList =
|
||||
watcherId.stream()
|
||||
.map(item -> GameData.getActivityWatcherDataMap().get(item.intValue()))
|
||||
.filter(Objects::nonNull)
|
||||
.toList();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,24 +1,24 @@
|
||||
package emu.grasscutter.data.excels.activity;
|
||||
|
||||
import emu.grasscutter.data.GameResource;
|
||||
import emu.grasscutter.data.ResourceType;
|
||||
import emu.grasscutter.game.shop.ShopType;
|
||||
import java.util.List;
|
||||
import lombok.Getter;
|
||||
|
||||
@ResourceType(name = "ActivityShopOverallExcelConfigData.json")
|
||||
public class ActivityShopData extends GameResource {
|
||||
@Getter private int scheduleId;
|
||||
@Getter private ShopType shopType;
|
||||
@Getter private List<Integer> sheetList;
|
||||
|
||||
@Override
|
||||
public int getId() {
|
||||
return getShopTypeId();
|
||||
}
|
||||
|
||||
public int getShopTypeId() {
|
||||
if (this.shopType == null) this.shopType = ShopType.SHOP_TYPE_NONE;
|
||||
return shopType.shopTypeId;
|
||||
}
|
||||
}
|
||||
package emu.grasscutter.data.excels.activity;
|
||||
|
||||
import emu.grasscutter.data.GameResource;
|
||||
import emu.grasscutter.data.ResourceType;
|
||||
import emu.grasscutter.game.shop.ShopType;
|
||||
import java.util.List;
|
||||
import lombok.Getter;
|
||||
|
||||
@ResourceType(name = "ActivityShopOverallExcelConfigData.json")
|
||||
public class ActivityShopData extends GameResource {
|
||||
@Getter private int scheduleId;
|
||||
@Getter private ShopType shopType;
|
||||
@Getter private List<Integer> sheetList;
|
||||
|
||||
@Override
|
||||
public int getId() {
|
||||
return getShopTypeId();
|
||||
}
|
||||
|
||||
public int getShopTypeId() {
|
||||
if (this.shopType == null) this.shopType = ShopType.SHOP_TYPE_NONE;
|
||||
return shopType.shopTypeId;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,45 +1,45 @@
|
||||
package emu.grasscutter.data.excels.activity;
|
||||
|
||||
import emu.grasscutter.data.GameResource;
|
||||
import emu.grasscutter.data.ResourceType;
|
||||
import emu.grasscutter.game.props.WatcherTriggerType;
|
||||
import java.util.List;
|
||||
import lombok.AccessLevel;
|
||||
import lombok.Getter;
|
||||
import lombok.experimental.FieldDefaults;
|
||||
|
||||
@ResourceType(
|
||||
name = "NewActivityWatcherConfigData.json",
|
||||
loadPriority = ResourceType.LoadPriority.HIGH)
|
||||
@Getter
|
||||
@FieldDefaults(level = AccessLevel.PRIVATE)
|
||||
public class ActivityWatcherData extends GameResource {
|
||||
@Getter(onMethod_ = @Override)
|
||||
int id;
|
||||
|
||||
int rewardID;
|
||||
int progress;
|
||||
WatcherTrigger triggerConfig;
|
||||
|
||||
@Override
|
||||
public void onLoad() {
|
||||
this.triggerConfig.paramList =
|
||||
this.triggerConfig.paramList.stream().filter(x -> (x != null) && !x.isBlank()).toList();
|
||||
this.triggerConfig.watcherTriggerType =
|
||||
WatcherTriggerType.getTypeByName(this.triggerConfig.triggerType);
|
||||
}
|
||||
|
||||
@Getter
|
||||
@FieldDefaults(level = AccessLevel.PRIVATE)
|
||||
public static class WatcherTrigger {
|
||||
String triggerType;
|
||||
List<String> paramList;
|
||||
|
||||
transient WatcherTriggerType watcherTriggerType;
|
||||
|
||||
public void onLoad() {
|
||||
this.paramList = this.paramList.stream().filter(x -> (x != null) && !x.isBlank()).toList();
|
||||
this.watcherTriggerType = WatcherTriggerType.getTypeByName(this.triggerType);
|
||||
}
|
||||
}
|
||||
}
|
||||
package emu.grasscutter.data.excels.activity;
|
||||
|
||||
import emu.grasscutter.data.GameResource;
|
||||
import emu.grasscutter.data.ResourceType;
|
||||
import emu.grasscutter.game.props.WatcherTriggerType;
|
||||
import java.util.List;
|
||||
import lombok.AccessLevel;
|
||||
import lombok.Getter;
|
||||
import lombok.experimental.FieldDefaults;
|
||||
|
||||
@ResourceType(
|
||||
name = "NewActivityWatcherConfigData.json",
|
||||
loadPriority = ResourceType.LoadPriority.HIGH)
|
||||
@Getter
|
||||
@FieldDefaults(level = AccessLevel.PRIVATE)
|
||||
public class ActivityWatcherData extends GameResource {
|
||||
@Getter(onMethod_ = @Override)
|
||||
int id;
|
||||
|
||||
int rewardID;
|
||||
int progress;
|
||||
WatcherTrigger triggerConfig;
|
||||
|
||||
@Override
|
||||
public void onLoad() {
|
||||
this.triggerConfig.paramList =
|
||||
this.triggerConfig.paramList.stream().filter(x -> (x != null) && !x.isBlank()).toList();
|
||||
this.triggerConfig.watcherTriggerType =
|
||||
WatcherTriggerType.getTypeByName(this.triggerConfig.triggerType);
|
||||
}
|
||||
|
||||
@Getter
|
||||
@FieldDefaults(level = AccessLevel.PRIVATE)
|
||||
public static class WatcherTrigger {
|
||||
String triggerType;
|
||||
List<String> paramList;
|
||||
|
||||
transient WatcherTriggerType watcherTriggerType;
|
||||
|
||||
public void onLoad() {
|
||||
this.paramList = this.paramList.stream().filter(x -> (x != null) && !x.isBlank()).toList();
|
||||
this.watcherTriggerType = WatcherTriggerType.getTypeByName(this.triggerType);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,38 +1,38 @@
|
||||
package emu.grasscutter.data.excels.avatar;
|
||||
|
||||
import com.google.gson.annotations.SerializedName;
|
||||
import emu.grasscutter.data.GameData;
|
||||
import emu.grasscutter.data.GameResource;
|
||||
import emu.grasscutter.data.ResourceType;
|
||||
|
||||
@ResourceType(name = "AvatarCostumeExcelConfigData.json")
|
||||
public class AvatarCostumeData extends GameResource {
|
||||
@SerializedName(value = "skinId", alternate = "costumeId")
|
||||
private int skinId;
|
||||
|
||||
private int itemId;
|
||||
private int characterId;
|
||||
private int quality;
|
||||
|
||||
@Override
|
||||
public int getId() {
|
||||
return this.skinId;
|
||||
}
|
||||
|
||||
public int getItemId() {
|
||||
return this.itemId;
|
||||
}
|
||||
|
||||
public int getCharacterId() {
|
||||
return characterId;
|
||||
}
|
||||
|
||||
public int getQuality() {
|
||||
return quality;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onLoad() {
|
||||
GameData.getAvatarCostumeDataItemIdMap().put(this.getItemId(), this);
|
||||
}
|
||||
}
|
||||
package emu.grasscutter.data.excels.avatar;
|
||||
|
||||
import com.google.gson.annotations.SerializedName;
|
||||
import emu.grasscutter.data.GameData;
|
||||
import emu.grasscutter.data.GameResource;
|
||||
import emu.grasscutter.data.ResourceType;
|
||||
|
||||
@ResourceType(name = "AvatarCostumeExcelConfigData.json")
|
||||
public class AvatarCostumeData extends GameResource {
|
||||
@SerializedName(value = "skinId", alternate = "costumeId")
|
||||
private int skinId;
|
||||
|
||||
private int itemId;
|
||||
private int characterId;
|
||||
private int quality;
|
||||
|
||||
@Override
|
||||
public int getId() {
|
||||
return this.skinId;
|
||||
}
|
||||
|
||||
public int getItemId() {
|
||||
return this.itemId;
|
||||
}
|
||||
|
||||
public int getCharacterId() {
|
||||
return characterId;
|
||||
}
|
||||
|
||||
public int getQuality() {
|
||||
return quality;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onLoad() {
|
||||
GameData.getAvatarCostumeDataItemIdMap().put(this.getItemId(), this);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,36 +1,36 @@
|
||||
package emu.grasscutter.data.excels.avatar;
|
||||
|
||||
import emu.grasscutter.data.GameResource;
|
||||
import emu.grasscutter.data.ResourceType;
|
||||
import emu.grasscutter.data.common.CurveInfo;
|
||||
import java.util.HashMap;
|
||||
import java.util.Map;
|
||||
import java.util.stream.Stream;
|
||||
|
||||
@ResourceType(name = "AvatarCurveExcelConfigData.json")
|
||||
public class AvatarCurveData extends GameResource {
|
||||
private int level;
|
||||
private CurveInfo[] curveInfos;
|
||||
|
||||
private Map<String, Float> curveInfoMap;
|
||||
|
||||
@Override
|
||||
public int getId() {
|
||||
return this.level;
|
||||
}
|
||||
|
||||
public int getLevel() {
|
||||
return level;
|
||||
}
|
||||
|
||||
public Map<String, Float> getCurveInfos() {
|
||||
return curveInfoMap;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onLoad() {
|
||||
this.curveInfoMap = new HashMap<>();
|
||||
Stream.of(this.curveInfos)
|
||||
.forEach(info -> this.curveInfoMap.put(info.getType(), info.getValue()));
|
||||
}
|
||||
}
|
||||
package emu.grasscutter.data.excels.avatar;
|
||||
|
||||
import emu.grasscutter.data.GameResource;
|
||||
import emu.grasscutter.data.ResourceType;
|
||||
import emu.grasscutter.data.common.CurveInfo;
|
||||
import java.util.HashMap;
|
||||
import java.util.Map;
|
||||
import java.util.stream.Stream;
|
||||
|
||||
@ResourceType(name = "AvatarCurveExcelConfigData.json")
|
||||
public class AvatarCurveData extends GameResource {
|
||||
private int level;
|
||||
private CurveInfo[] curveInfos;
|
||||
|
||||
private Map<String, Float> curveInfoMap;
|
||||
|
||||
@Override
|
||||
public int getId() {
|
||||
return this.level;
|
||||
}
|
||||
|
||||
public int getLevel() {
|
||||
return level;
|
||||
}
|
||||
|
||||
public Map<String, Float> getCurveInfos() {
|
||||
return curveInfoMap;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onLoad() {
|
||||
this.curveInfoMap = new HashMap<>();
|
||||
Stream.of(this.curveInfos)
|
||||
.forEach(info -> this.curveInfoMap.put(info.getType(), info.getValue()));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,23 +1,23 @@
|
||||
package emu.grasscutter.data.excels.avatar;
|
||||
|
||||
import emu.grasscutter.data.GameResource;
|
||||
import emu.grasscutter.data.ResourceType;
|
||||
|
||||
@ResourceType(name = "AvatarFettersLevelExcelConfigData.json")
|
||||
public class AvatarFetterLevelData extends GameResource {
|
||||
private int fetterLevel;
|
||||
private int needExp;
|
||||
|
||||
@Override
|
||||
public int getId() {
|
||||
return this.fetterLevel;
|
||||
}
|
||||
|
||||
public int getLevel() {
|
||||
return fetterLevel;
|
||||
}
|
||||
|
||||
public int getExp() {
|
||||
return needExp;
|
||||
}
|
||||
}
|
||||
package emu.grasscutter.data.excels.avatar;
|
||||
|
||||
import emu.grasscutter.data.GameResource;
|
||||
import emu.grasscutter.data.ResourceType;
|
||||
|
||||
@ResourceType(name = "AvatarFettersLevelExcelConfigData.json")
|
||||
public class AvatarFetterLevelData extends GameResource {
|
||||
private int fetterLevel;
|
||||
private int needExp;
|
||||
|
||||
@Override
|
||||
public int getId() {
|
||||
return this.fetterLevel;
|
||||
}
|
||||
|
||||
public int getLevel() {
|
||||
return fetterLevel;
|
||||
}
|
||||
|
||||
public int getExp() {
|
||||
return needExp;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,22 +1,22 @@
|
||||
package emu.grasscutter.data.excels.avatar;
|
||||
|
||||
import emu.grasscutter.data.GameResource;
|
||||
import emu.grasscutter.data.ResourceType;
|
||||
|
||||
@ResourceType(name = "AvatarFlycloakExcelConfigData.json")
|
||||
public class AvatarFlycloakData extends GameResource {
|
||||
private int flycloakId;
|
||||
private long nameTextMapHash;
|
||||
|
||||
@Override
|
||||
public int getId() {
|
||||
return this.flycloakId;
|
||||
}
|
||||
|
||||
public long getNameTextMapHash() {
|
||||
return nameTextMapHash;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onLoad() {}
|
||||
}
|
||||
package emu.grasscutter.data.excels.avatar;
|
||||
|
||||
import emu.grasscutter.data.GameResource;
|
||||
import emu.grasscutter.data.ResourceType;
|
||||
|
||||
@ResourceType(name = "AvatarFlycloakExcelConfigData.json")
|
||||
public class AvatarFlycloakData extends GameResource {
|
||||
private int flycloakId;
|
||||
private long nameTextMapHash;
|
||||
|
||||
@Override
|
||||
public int getId() {
|
||||
return this.flycloakId;
|
||||
}
|
||||
|
||||
public long getNameTextMapHash() {
|
||||
return nameTextMapHash;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onLoad() {}
|
||||
}
|
||||
|
||||
@@ -1,23 +1,23 @@
|
||||
package emu.grasscutter.data.excels.avatar;
|
||||
|
||||
import emu.grasscutter.data.GameResource;
|
||||
import emu.grasscutter.data.ResourceType;
|
||||
|
||||
@ResourceType(name = "AvatarLevelExcelConfigData.json")
|
||||
public class AvatarLevelData extends GameResource {
|
||||
private int level;
|
||||
private int exp;
|
||||
|
||||
@Override
|
||||
public int getId() {
|
||||
return this.level;
|
||||
}
|
||||
|
||||
public int getLevel() {
|
||||
return level;
|
||||
}
|
||||
|
||||
public int getExp() {
|
||||
return exp;
|
||||
}
|
||||
}
|
||||
package emu.grasscutter.data.excels.avatar;
|
||||
|
||||
import emu.grasscutter.data.GameResource;
|
||||
import emu.grasscutter.data.ResourceType;
|
||||
|
||||
@ResourceType(name = "AvatarLevelExcelConfigData.json")
|
||||
public class AvatarLevelData extends GameResource {
|
||||
private int level;
|
||||
private int exp;
|
||||
|
||||
@Override
|
||||
public int getId() {
|
||||
return this.level;
|
||||
}
|
||||
|
||||
public int getLevel() {
|
||||
return level;
|
||||
}
|
||||
|
||||
public int getExp() {
|
||||
return exp;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,74 +1,74 @@
|
||||
package emu.grasscutter.data.excels.avatar;
|
||||
|
||||
import emu.grasscutter.data.GameResource;
|
||||
import emu.grasscutter.data.ResourceType;
|
||||
import emu.grasscutter.data.common.FightPropData;
|
||||
import emu.grasscutter.data.common.ItemParamData;
|
||||
import java.util.ArrayList;
|
||||
|
||||
@ResourceType(name = "AvatarPromoteExcelConfigData.json")
|
||||
public class AvatarPromoteData extends GameResource {
|
||||
|
||||
private int avatarPromoteId;
|
||||
private int promoteLevel;
|
||||
private int scoinCost;
|
||||
private ItemParamData[] costItems;
|
||||
private int unlockMaxLevel;
|
||||
private FightPropData[] addProps;
|
||||
private int requiredPlayerLevel;
|
||||
|
||||
@Override
|
||||
public int getId() {
|
||||
return (avatarPromoteId << 8) + promoteLevel;
|
||||
}
|
||||
|
||||
public int getAvatarPromoteId() {
|
||||
return avatarPromoteId;
|
||||
}
|
||||
|
||||
public int getPromoteLevel() {
|
||||
return promoteLevel;
|
||||
}
|
||||
|
||||
public ItemParamData[] getCostItems() {
|
||||
return costItems;
|
||||
}
|
||||
|
||||
public int getCoinCost() {
|
||||
return scoinCost;
|
||||
}
|
||||
|
||||
public FightPropData[] getAddProps() {
|
||||
return addProps;
|
||||
}
|
||||
|
||||
public int getUnlockMaxLevel() {
|
||||
return unlockMaxLevel;
|
||||
}
|
||||
|
||||
public int getRequiredPlayerLevel() {
|
||||
return requiredPlayerLevel;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onLoad() {
|
||||
// Trim item params
|
||||
ArrayList<ItemParamData> trim = new ArrayList<>(getAddProps().length);
|
||||
for (ItemParamData itemParam : getCostItems()) {
|
||||
if (itemParam.getId() == 0) {
|
||||
continue;
|
||||
}
|
||||
trim.add(itemParam);
|
||||
}
|
||||
this.costItems = trim.toArray(new ItemParamData[trim.size()]);
|
||||
// Trim fight prop data (just in case)
|
||||
ArrayList<FightPropData> parsed = new ArrayList<>(getAddProps().length);
|
||||
for (FightPropData prop : getAddProps()) {
|
||||
if (prop.getPropType() != null && prop.getValue() != 0f) {
|
||||
prop.onLoad();
|
||||
parsed.add(prop);
|
||||
}
|
||||
}
|
||||
this.addProps = parsed.toArray(new FightPropData[parsed.size()]);
|
||||
}
|
||||
}
|
||||
package emu.grasscutter.data.excels.avatar;
|
||||
|
||||
import emu.grasscutter.data.GameResource;
|
||||
import emu.grasscutter.data.ResourceType;
|
||||
import emu.grasscutter.data.common.FightPropData;
|
||||
import emu.grasscutter.data.common.ItemParamData;
|
||||
import java.util.ArrayList;
|
||||
|
||||
@ResourceType(name = "AvatarPromoteExcelConfigData.json")
|
||||
public class AvatarPromoteData extends GameResource {
|
||||
|
||||
private int avatarPromoteId;
|
||||
private int promoteLevel;
|
||||
private int scoinCost;
|
||||
private ItemParamData[] costItems;
|
||||
private int unlockMaxLevel;
|
||||
private FightPropData[] addProps;
|
||||
private int requiredPlayerLevel;
|
||||
|
||||
@Override
|
||||
public int getId() {
|
||||
return (avatarPromoteId << 8) + promoteLevel;
|
||||
}
|
||||
|
||||
public int getAvatarPromoteId() {
|
||||
return avatarPromoteId;
|
||||
}
|
||||
|
||||
public int getPromoteLevel() {
|
||||
return promoteLevel;
|
||||
}
|
||||
|
||||
public ItemParamData[] getCostItems() {
|
||||
return costItems;
|
||||
}
|
||||
|
||||
public int getCoinCost() {
|
||||
return scoinCost;
|
||||
}
|
||||
|
||||
public FightPropData[] getAddProps() {
|
||||
return addProps;
|
||||
}
|
||||
|
||||
public int getUnlockMaxLevel() {
|
||||
return unlockMaxLevel;
|
||||
}
|
||||
|
||||
public int getRequiredPlayerLevel() {
|
||||
return requiredPlayerLevel;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onLoad() {
|
||||
// Trim item params
|
||||
ArrayList<ItemParamData> trim = new ArrayList<>(getAddProps().length);
|
||||
for (ItemParamData itemParam : getCostItems()) {
|
||||
if (itemParam.getId() == 0) {
|
||||
continue;
|
||||
}
|
||||
trim.add(itemParam);
|
||||
}
|
||||
this.costItems = trim.toArray(new ItemParamData[trim.size()]);
|
||||
// Trim fight prop data (just in case)
|
||||
ArrayList<FightPropData> parsed = new ArrayList<>(getAddProps().length);
|
||||
for (FightPropData prop : getAddProps()) {
|
||||
if (prop.getPropType() != null && prop.getValue() != 0f) {
|
||||
prop.onLoad();
|
||||
parsed.add(prop);
|
||||
}
|
||||
}
|
||||
this.addProps = parsed.toArray(new FightPropData[parsed.size()]);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,24 +1,24 @@
|
||||
package emu.grasscutter.data.excels.avatar;
|
||||
|
||||
import com.google.gson.annotations.SerializedName;
|
||||
import emu.grasscutter.data.GameResource;
|
||||
import emu.grasscutter.data.ResourceType;
|
||||
import lombok.Data;
|
||||
import lombok.EqualsAndHashCode;
|
||||
|
||||
@Data
|
||||
@ResourceType(name = "AvatarReplaceCostumeExcelConfigData.json")
|
||||
@EqualsAndHashCode(callSuper = false)
|
||||
public class AvatarReplaceCostumeData extends GameResource {
|
||||
private int avatarId;
|
||||
|
||||
@SerializedName(
|
||||
value = "costumeId",
|
||||
alternate = {"MGLCOPOIJIC", "BDBMOBGKIAP"})
|
||||
private int costumeId;
|
||||
|
||||
@Override
|
||||
public int getId() {
|
||||
return costumeId;
|
||||
}
|
||||
}
|
||||
package emu.grasscutter.data.excels.avatar;
|
||||
|
||||
import com.google.gson.annotations.SerializedName;
|
||||
import emu.grasscutter.data.GameResource;
|
||||
import emu.grasscutter.data.ResourceType;
|
||||
import lombok.Data;
|
||||
import lombok.EqualsAndHashCode;
|
||||
|
||||
@Data
|
||||
@ResourceType(name = "AvatarReplaceCostumeExcelConfigData.json")
|
||||
@EqualsAndHashCode(callSuper = false)
|
||||
public class AvatarReplaceCostumeData extends GameResource {
|
||||
private int avatarId;
|
||||
|
||||
@SerializedName(
|
||||
value = "costumeId",
|
||||
alternate = {"MGLCOPOIJIC", "BDBMOBGKIAP"})
|
||||
private int costumeId;
|
||||
|
||||
@Override
|
||||
public int getId() {
|
||||
return costumeId;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,25 +1,25 @@
|
||||
package emu.grasscutter.data.excels.avatar;
|
||||
|
||||
import emu.grasscutter.data.GameResource;
|
||||
import emu.grasscutter.data.ResourceType;
|
||||
import emu.grasscutter.data.ResourceType.LoadPriority;
|
||||
import emu.grasscutter.game.props.ElementType;
|
||||
import lombok.Getter;
|
||||
|
||||
@ResourceType(name = "AvatarSkillExcelConfigData.json", loadPriority = LoadPriority.HIGHEST)
|
||||
@Getter
|
||||
public class AvatarSkillData extends GameResource {
|
||||
@Getter(onMethod_ = @Override)
|
||||
private int id;
|
||||
|
||||
private float cdTime;
|
||||
private int costElemVal;
|
||||
private int maxChargeNum;
|
||||
private int triggerID;
|
||||
private boolean isAttackCameraLock;
|
||||
private int proudSkillGroupId;
|
||||
private ElementType costElemType;
|
||||
private long nameTextMapHash;
|
||||
private long descTextMapHash;
|
||||
private String abilityName;
|
||||
}
|
||||
package emu.grasscutter.data.excels.avatar;
|
||||
|
||||
import emu.grasscutter.data.GameResource;
|
||||
import emu.grasscutter.data.ResourceType;
|
||||
import emu.grasscutter.data.ResourceType.LoadPriority;
|
||||
import emu.grasscutter.game.props.ElementType;
|
||||
import lombok.Getter;
|
||||
|
||||
@ResourceType(name = "AvatarSkillExcelConfigData.json", loadPriority = LoadPriority.HIGHEST)
|
||||
@Getter
|
||||
public class AvatarSkillData extends GameResource {
|
||||
@Getter(onMethod_ = @Override)
|
||||
private int id;
|
||||
|
||||
private float cdTime;
|
||||
private int costElemVal;
|
||||
private int maxChargeNum;
|
||||
private int triggerID;
|
||||
private boolean isAttackCameraLock;
|
||||
private int proudSkillGroupId;
|
||||
private ElementType costElemType;
|
||||
private long nameTextMapHash;
|
||||
private long descTextMapHash;
|
||||
private String abilityName;
|
||||
}
|
||||
|
||||
@@ -1,89 +1,89 @@
|
||||
package emu.grasscutter.data.excels.avatar;
|
||||
|
||||
import emu.grasscutter.data.GameData;
|
||||
import emu.grasscutter.data.GameDepot;
|
||||
import emu.grasscutter.data.GameResource;
|
||||
import emu.grasscutter.data.ResourceLoader.AvatarConfig;
|
||||
import emu.grasscutter.data.ResourceType;
|
||||
import emu.grasscutter.data.ResourceType.LoadPriority;
|
||||
import emu.grasscutter.data.binout.AbilityEmbryoEntry;
|
||||
import emu.grasscutter.game.props.ElementType;
|
||||
import emu.grasscutter.utils.Utils;
|
||||
import it.unimi.dsi.fastutil.ints.IntArrayList;
|
||||
import it.unimi.dsi.fastutil.ints.IntList;
|
||||
import java.util.List;
|
||||
import java.util.Optional;
|
||||
import java.util.stream.IntStream;
|
||||
import lombok.Getter;
|
||||
|
||||
@ResourceType(name = "AvatarSkillDepotExcelConfigData.json", loadPriority = LoadPriority.HIGH)
|
||||
@Getter
|
||||
public class AvatarSkillDepotData extends GameResource {
|
||||
@Getter(onMethod_ = @Override)
|
||||
private int id;
|
||||
|
||||
private int energySkill;
|
||||
private int attackModeSkill;
|
||||
|
||||
private List<Integer> skills;
|
||||
private List<Integer> subSkills;
|
||||
private List<String> extraAbilities;
|
||||
private List<Integer> talents;
|
||||
private List<InherentProudSkillOpens> inherentProudSkillOpens;
|
||||
|
||||
private String talentStarName;
|
||||
private String skillDepotAbilityGroup;
|
||||
|
||||
// Transient
|
||||
private AvatarSkillData energySkillData;
|
||||
private ElementType elementType;
|
||||
private IntList abilities;
|
||||
private int talentCostItemId;
|
||||
|
||||
public void setAbilities(AbilityEmbryoEntry info) {
|
||||
this.abilities = new IntArrayList(info.getAbilities().length);
|
||||
for (String ability : info.getAbilities()) {
|
||||
this.abilities.add(Utils.abilityHash(ability));
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onLoad() {
|
||||
// Set energy skill data
|
||||
this.energySkillData = GameData.getAvatarSkillDataMap().get(this.energySkill);
|
||||
if (this.energySkillData != null) {
|
||||
this.elementType = this.energySkillData.getCostElemType();
|
||||
} else {
|
||||
this.elementType = ElementType.None;
|
||||
}
|
||||
// Set embryo abilities (if player skill depot)
|
||||
if (getSkillDepotAbilityGroup() != null && getSkillDepotAbilityGroup().length() > 0) {
|
||||
AvatarConfig config = GameDepot.getPlayerAbilities().get(getSkillDepotAbilityGroup());
|
||||
|
||||
if (config != null) {
|
||||
this.setAbilities(
|
||||
new AbilityEmbryoEntry(
|
||||
getSkillDepotAbilityGroup(),
|
||||
config.abilities.stream().map(Object::toString).toArray(String[]::new)));
|
||||
}
|
||||
}
|
||||
|
||||
// Get constellation item from GameData
|
||||
Optional.ofNullable(this.talents)
|
||||
.map(talents -> talents.get(0))
|
||||
.map(i -> GameData.getAvatarTalentDataMap().get((int) i))
|
||||
.map(talentData -> talentData.getMainCostItemId())
|
||||
.ifPresent(itemId -> this.talentCostItemId = itemId);
|
||||
}
|
||||
|
||||
public IntStream getSkillsAndEnergySkill() {
|
||||
return IntStream.concat(this.skills.stream().mapToInt(i -> i), IntStream.of(this.energySkill))
|
||||
.filter(skillId -> skillId > 0);
|
||||
}
|
||||
|
||||
@Getter
|
||||
public static class InherentProudSkillOpens {
|
||||
private int proudSkillGroupId;
|
||||
private int needAvatarPromoteLevel;
|
||||
}
|
||||
}
|
||||
package emu.grasscutter.data.excels.avatar;
|
||||
|
||||
import emu.grasscutter.data.GameData;
|
||||
import emu.grasscutter.data.GameDepot;
|
||||
import emu.grasscutter.data.GameResource;
|
||||
import emu.grasscutter.data.ResourceLoader.AvatarConfig;
|
||||
import emu.grasscutter.data.ResourceType;
|
||||
import emu.grasscutter.data.ResourceType.LoadPriority;
|
||||
import emu.grasscutter.data.binout.AbilityEmbryoEntry;
|
||||
import emu.grasscutter.game.props.ElementType;
|
||||
import emu.grasscutter.utils.Utils;
|
||||
import it.unimi.dsi.fastutil.ints.IntArrayList;
|
||||
import it.unimi.dsi.fastutil.ints.IntList;
|
||||
import java.util.List;
|
||||
import java.util.Optional;
|
||||
import java.util.stream.IntStream;
|
||||
import lombok.Getter;
|
||||
|
||||
@ResourceType(name = "AvatarSkillDepotExcelConfigData.json", loadPriority = LoadPriority.HIGH)
|
||||
@Getter
|
||||
public class AvatarSkillDepotData extends GameResource {
|
||||
@Getter(onMethod_ = @Override)
|
||||
private int id;
|
||||
|
||||
private int energySkill;
|
||||
private int attackModeSkill;
|
||||
|
||||
private List<Integer> skills;
|
||||
private List<Integer> subSkills;
|
||||
private List<String> extraAbilities;
|
||||
private List<Integer> talents;
|
||||
private List<InherentProudSkillOpens> inherentProudSkillOpens;
|
||||
|
||||
private String talentStarName;
|
||||
private String skillDepotAbilityGroup;
|
||||
|
||||
// Transient
|
||||
private AvatarSkillData energySkillData;
|
||||
private ElementType elementType;
|
||||
private IntList abilities;
|
||||
private int talentCostItemId;
|
||||
|
||||
public void setAbilities(AbilityEmbryoEntry info) {
|
||||
this.abilities = new IntArrayList(info.getAbilities().length);
|
||||
for (String ability : info.getAbilities()) {
|
||||
this.abilities.add(Utils.abilityHash(ability));
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onLoad() {
|
||||
// Set energy skill data
|
||||
this.energySkillData = GameData.getAvatarSkillDataMap().get(this.energySkill);
|
||||
if (this.energySkillData != null) {
|
||||
this.elementType = this.energySkillData.getCostElemType();
|
||||
} else {
|
||||
this.elementType = ElementType.None;
|
||||
}
|
||||
// Set embryo abilities (if player skill depot)
|
||||
if (getSkillDepotAbilityGroup() != null && getSkillDepotAbilityGroup().length() > 0) {
|
||||
AvatarConfig config = GameDepot.getPlayerAbilities().get(getSkillDepotAbilityGroup());
|
||||
|
||||
if (config != null) {
|
||||
this.setAbilities(
|
||||
new AbilityEmbryoEntry(
|
||||
getSkillDepotAbilityGroup(),
|
||||
config.abilities.stream().map(Object::toString).toArray(String[]::new)));
|
||||
}
|
||||
}
|
||||
|
||||
// Get constellation item from GameData
|
||||
Optional.ofNullable(this.talents)
|
||||
.map(talents -> talents.get(0))
|
||||
.map(i -> GameData.getAvatarTalentDataMap().get((int) i))
|
||||
.map(talentData -> talentData.getMainCostItemId())
|
||||
.ifPresent(itemId -> this.talentCostItemId = itemId);
|
||||
}
|
||||
|
||||
public IntStream getSkillsAndEnergySkill() {
|
||||
return IntStream.concat(this.skills.stream().mapToInt(i -> i), IntStream.of(this.energySkill))
|
||||
.filter(skillId -> skillId > 0);
|
||||
}
|
||||
|
||||
@Getter
|
||||
public static class InherentProudSkillOpens {
|
||||
private int proudSkillGroupId;
|
||||
private int needAvatarPromoteLevel;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,69 +1,69 @@
|
||||
package emu.grasscutter.data.excels.avatar;
|
||||
|
||||
import emu.grasscutter.data.GameResource;
|
||||
import emu.grasscutter.data.ResourceType;
|
||||
import emu.grasscutter.data.ResourceType.LoadPriority;
|
||||
import emu.grasscutter.data.common.FightPropData;
|
||||
import java.util.ArrayList;
|
||||
|
||||
@ResourceType(name = "AvatarTalentExcelConfigData.json", loadPriority = LoadPriority.HIGHEST)
|
||||
public class AvatarTalentData extends GameResource {
|
||||
private int talentId;
|
||||
private int prevTalent;
|
||||
private long nameTextMapHash;
|
||||
private String icon;
|
||||
private int mainCostItemId;
|
||||
private int mainCostItemCount;
|
||||
private String openConfig;
|
||||
private FightPropData[] addProps;
|
||||
private float[] paramList;
|
||||
|
||||
@Override
|
||||
public int getId() {
|
||||
return this.talentId;
|
||||
}
|
||||
|
||||
public int PrevTalent() {
|
||||
return prevTalent;
|
||||
}
|
||||
|
||||
public long getNameTextMapHash() {
|
||||
return nameTextMapHash;
|
||||
}
|
||||
|
||||
public String getIcon() {
|
||||
return icon;
|
||||
}
|
||||
|
||||
public int getMainCostItemId() {
|
||||
return mainCostItemId;
|
||||
}
|
||||
|
||||
public int getMainCostItemCount() {
|
||||
return mainCostItemCount;
|
||||
}
|
||||
|
||||
public String getOpenConfig() {
|
||||
return openConfig;
|
||||
}
|
||||
|
||||
public FightPropData[] getAddProps() {
|
||||
return addProps;
|
||||
}
|
||||
|
||||
public float[] getParamList() {
|
||||
return paramList;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onLoad() {
|
||||
ArrayList<FightPropData> parsed = new ArrayList<FightPropData>(getAddProps().length);
|
||||
for (FightPropData prop : getAddProps()) {
|
||||
if (prop.getPropType() != null || prop.getValue() == 0f) {
|
||||
prop.onLoad();
|
||||
parsed.add(prop);
|
||||
}
|
||||
}
|
||||
this.addProps = parsed.toArray(new FightPropData[parsed.size()]);
|
||||
}
|
||||
}
|
||||
package emu.grasscutter.data.excels.avatar;
|
||||
|
||||
import emu.grasscutter.data.GameResource;
|
||||
import emu.grasscutter.data.ResourceType;
|
||||
import emu.grasscutter.data.ResourceType.LoadPriority;
|
||||
import emu.grasscutter.data.common.FightPropData;
|
||||
import java.util.ArrayList;
|
||||
|
||||
@ResourceType(name = "AvatarTalentExcelConfigData.json", loadPriority = LoadPriority.HIGHEST)
|
||||
public class AvatarTalentData extends GameResource {
|
||||
private int talentId;
|
||||
private int prevTalent;
|
||||
private long nameTextMapHash;
|
||||
private String icon;
|
||||
private int mainCostItemId;
|
||||
private int mainCostItemCount;
|
||||
private String openConfig;
|
||||
private FightPropData[] addProps;
|
||||
private float[] paramList;
|
||||
|
||||
@Override
|
||||
public int getId() {
|
||||
return this.talentId;
|
||||
}
|
||||
|
||||
public int PrevTalent() {
|
||||
return prevTalent;
|
||||
}
|
||||
|
||||
public long getNameTextMapHash() {
|
||||
return nameTextMapHash;
|
||||
}
|
||||
|
||||
public String getIcon() {
|
||||
return icon;
|
||||
}
|
||||
|
||||
public int getMainCostItemId() {
|
||||
return mainCostItemId;
|
||||
}
|
||||
|
||||
public int getMainCostItemCount() {
|
||||
return mainCostItemCount;
|
||||
}
|
||||
|
||||
public String getOpenConfig() {
|
||||
return openConfig;
|
||||
}
|
||||
|
||||
public FightPropData[] getAddProps() {
|
||||
return addProps;
|
||||
}
|
||||
|
||||
public float[] getParamList() {
|
||||
return paramList;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onLoad() {
|
||||
ArrayList<FightPropData> parsed = new ArrayList<FightPropData>(getAddProps().length);
|
||||
for (FightPropData prop : getAddProps()) {
|
||||
if (prop.getPropType() != null || prop.getValue() == 0f) {
|
||||
prop.onLoad();
|
||||
parsed.add(prop);
|
||||
}
|
||||
}
|
||||
this.addProps = parsed.toArray(new FightPropData[parsed.size()]);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,27 +1,27 @@
|
||||
package emu.grasscutter.data.excels.codex;
|
||||
|
||||
import com.google.gson.annotations.SerializedName;
|
||||
import emu.grasscutter.data.GameResource;
|
||||
import emu.grasscutter.data.ResourceType;
|
||||
import lombok.Getter;
|
||||
|
||||
@ResourceType(name = {"AnimalCodexExcelConfigData.json"})
|
||||
@Getter
|
||||
public class CodexAnimalData extends GameResource {
|
||||
@Getter(onMethod_ = @Override)
|
||||
private int Id;
|
||||
|
||||
private String type;
|
||||
private int describeId;
|
||||
private int sortOrder;
|
||||
|
||||
@SerializedName(
|
||||
value = "countType",
|
||||
alternate = {"OCCLHPBCDGL"})
|
||||
private CountType countType;
|
||||
|
||||
public enum CountType {
|
||||
CODEX_COUNT_TYPE_KILL,
|
||||
CODEX_COUNT_TYPE_CAPTURE
|
||||
}
|
||||
}
|
||||
package emu.grasscutter.data.excels.codex;
|
||||
|
||||
import com.google.gson.annotations.SerializedName;
|
||||
import emu.grasscutter.data.GameResource;
|
||||
import emu.grasscutter.data.ResourceType;
|
||||
import lombok.Getter;
|
||||
|
||||
@ResourceType(name = {"AnimalCodexExcelConfigData.json"})
|
||||
@Getter
|
||||
public class CodexAnimalData extends GameResource {
|
||||
@Getter(onMethod_ = @Override)
|
||||
private int Id;
|
||||
|
||||
private String type;
|
||||
private int describeId;
|
||||
private int sortOrder;
|
||||
|
||||
@SerializedName(
|
||||
value = "countType",
|
||||
alternate = {"OCCLHPBCDGL"})
|
||||
private CountType countType;
|
||||
|
||||
public enum CountType {
|
||||
CODEX_COUNT_TYPE_KILL,
|
||||
CODEX_COUNT_TYPE_CAPTURE
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,29 +1,29 @@
|
||||
package emu.grasscutter.data.excels.codex;
|
||||
|
||||
import emu.grasscutter.data.GameData;
|
||||
import emu.grasscutter.data.GameResource;
|
||||
import emu.grasscutter.data.ResourceType;
|
||||
|
||||
@ResourceType(name = {"MaterialCodexExcelConfigData.json"})
|
||||
public class CodexMaterialData extends GameResource {
|
||||
private int Id;
|
||||
private int materialId;
|
||||
private int sortOrder;
|
||||
|
||||
public int getSortOrder() {
|
||||
return sortOrder;
|
||||
}
|
||||
|
||||
public int getMaterialId() {
|
||||
return materialId;
|
||||
}
|
||||
|
||||
public int getId() {
|
||||
return Id;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onLoad() {
|
||||
GameData.getCodexMaterialDataIdMap().put(this.getMaterialId(), this);
|
||||
}
|
||||
}
|
||||
package emu.grasscutter.data.excels.codex;
|
||||
|
||||
import emu.grasscutter.data.GameData;
|
||||
import emu.grasscutter.data.GameResource;
|
||||
import emu.grasscutter.data.ResourceType;
|
||||
|
||||
@ResourceType(name = {"MaterialCodexExcelConfigData.json"})
|
||||
public class CodexMaterialData extends GameResource {
|
||||
private int Id;
|
||||
private int materialId;
|
||||
private int sortOrder;
|
||||
|
||||
public int getSortOrder() {
|
||||
return sortOrder;
|
||||
}
|
||||
|
||||
public int getMaterialId() {
|
||||
return materialId;
|
||||
}
|
||||
|
||||
public int getId() {
|
||||
return Id;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onLoad() {
|
||||
GameData.getCodexMaterialDataIdMap().put(this.getMaterialId(), this);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,41 +1,41 @@
|
||||
package emu.grasscutter.data.excels.codex;
|
||||
|
||||
import emu.grasscutter.data.GameData;
|
||||
import emu.grasscutter.data.GameResource;
|
||||
import emu.grasscutter.data.ResourceType;
|
||||
|
||||
@ResourceType(name = {"QuestCodexExcelConfigData.json"})
|
||||
public class CodexQuestData extends GameResource {
|
||||
private int Id;
|
||||
private int parentQuestId;
|
||||
private int chapterId;
|
||||
private int sortOrder;
|
||||
private boolean isDisuse;
|
||||
|
||||
public int getParentQuestId() {
|
||||
return parentQuestId;
|
||||
}
|
||||
|
||||
public int getId() {
|
||||
return Id;
|
||||
}
|
||||
|
||||
public int getChapterId() {
|
||||
return chapterId;
|
||||
}
|
||||
|
||||
public int getSortOrder() {
|
||||
return sortOrder;
|
||||
}
|
||||
|
||||
public boolean getIsDisuse() {
|
||||
return isDisuse;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onLoad() {
|
||||
if (!this.getIsDisuse()) {
|
||||
GameData.getCodexQuestDataIdMap().put(this.getParentQuestId(), this);
|
||||
}
|
||||
}
|
||||
}
|
||||
package emu.grasscutter.data.excels.codex;
|
||||
|
||||
import emu.grasscutter.data.GameData;
|
||||
import emu.grasscutter.data.GameResource;
|
||||
import emu.grasscutter.data.ResourceType;
|
||||
|
||||
@ResourceType(name = {"QuestCodexExcelConfigData.json"})
|
||||
public class CodexQuestData extends GameResource {
|
||||
private int Id;
|
||||
private int parentQuestId;
|
||||
private int chapterId;
|
||||
private int sortOrder;
|
||||
private boolean isDisuse;
|
||||
|
||||
public int getParentQuestId() {
|
||||
return parentQuestId;
|
||||
}
|
||||
|
||||
public int getId() {
|
||||
return Id;
|
||||
}
|
||||
|
||||
public int getChapterId() {
|
||||
return chapterId;
|
||||
}
|
||||
|
||||
public int getSortOrder() {
|
||||
return sortOrder;
|
||||
}
|
||||
|
||||
public boolean getIsDisuse() {
|
||||
return isDisuse;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onLoad() {
|
||||
if (!this.getIsDisuse()) {
|
||||
GameData.getCodexQuestDataIdMap().put(this.getParentQuestId(), this);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,47 +1,47 @@
|
||||
package emu.grasscutter.data.excels.codex;
|
||||
|
||||
import emu.grasscutter.data.GameData;
|
||||
import emu.grasscutter.data.GameResource;
|
||||
import emu.grasscutter.data.ResourceType;
|
||||
import it.unimi.dsi.fastutil.ints.IntCollection;
|
||||
import it.unimi.dsi.fastutil.ints.IntList;
|
||||
import lombok.Getter;
|
||||
|
||||
@ResourceType(name = {"ReliquaryCodexExcelConfigData.json"})
|
||||
public class CodexReliquaryData extends GameResource {
|
||||
@Getter private int Id;
|
||||
@Getter private int suitId;
|
||||
@Getter private int level;
|
||||
@Getter private int cupId;
|
||||
@Getter private int leatherId;
|
||||
@Getter private int capId;
|
||||
@Getter private int flowerId;
|
||||
@Getter private int sandId;
|
||||
@Getter private int sortOrder;
|
||||
private transient IntCollection ids;
|
||||
|
||||
public boolean containsId(int id) {
|
||||
return getIds().contains(id);
|
||||
}
|
||||
|
||||
public IntCollection getIds() {
|
||||
if (this.ids == null) {
|
||||
int[] idsArr = {cupId, leatherId, capId, flowerId, sandId};
|
||||
this.ids = IntList.of(idsArr);
|
||||
}
|
||||
return this.ids;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onLoad() {
|
||||
// Normalize all itemIds to the 0-substat form
|
||||
cupId = (cupId / 10) * 10;
|
||||
leatherId = (leatherId / 10) * 10;
|
||||
capId = (capId / 10) * 10;
|
||||
flowerId = (flowerId / 10) * 10;
|
||||
sandId = (sandId / 10) * 10;
|
||||
|
||||
GameData.getCodexReliquaryArrayList().add(this);
|
||||
GameData.getCodexReliquaryDataIdMap().put(getSuitId(), this);
|
||||
}
|
||||
}
|
||||
package emu.grasscutter.data.excels.codex;
|
||||
|
||||
import emu.grasscutter.data.GameData;
|
||||
import emu.grasscutter.data.GameResource;
|
||||
import emu.grasscutter.data.ResourceType;
|
||||
import it.unimi.dsi.fastutil.ints.IntCollection;
|
||||
import it.unimi.dsi.fastutil.ints.IntList;
|
||||
import lombok.Getter;
|
||||
|
||||
@ResourceType(name = {"ReliquaryCodexExcelConfigData.json"})
|
||||
public class CodexReliquaryData extends GameResource {
|
||||
@Getter private int Id;
|
||||
@Getter private int suitId;
|
||||
@Getter private int level;
|
||||
@Getter private int cupId;
|
||||
@Getter private int leatherId;
|
||||
@Getter private int capId;
|
||||
@Getter private int flowerId;
|
||||
@Getter private int sandId;
|
||||
@Getter private int sortOrder;
|
||||
private transient IntCollection ids;
|
||||
|
||||
public boolean containsId(int id) {
|
||||
return getIds().contains(id);
|
||||
}
|
||||
|
||||
public IntCollection getIds() {
|
||||
if (this.ids == null) {
|
||||
int[] idsArr = {cupId, leatherId, capId, flowerId, sandId};
|
||||
this.ids = IntList.of(idsArr);
|
||||
}
|
||||
return this.ids;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onLoad() {
|
||||
// Normalize all itemIds to the 0-substat form
|
||||
cupId = (cupId / 10) * 10;
|
||||
leatherId = (leatherId / 10) * 10;
|
||||
capId = (capId / 10) * 10;
|
||||
flowerId = (flowerId / 10) * 10;
|
||||
sandId = (sandId / 10) * 10;
|
||||
|
||||
GameData.getCodexReliquaryArrayList().add(this);
|
||||
GameData.getCodexReliquaryDataIdMap().put(getSuitId(), this);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,29 +1,29 @@
|
||||
package emu.grasscutter.data.excels.codex;
|
||||
|
||||
import emu.grasscutter.data.GameData;
|
||||
import emu.grasscutter.data.GameResource;
|
||||
import emu.grasscutter.data.ResourceType;
|
||||
|
||||
@ResourceType(name = {"WeaponCodexExcelConfigData.json"})
|
||||
public class CodexWeaponData extends GameResource {
|
||||
private int Id;
|
||||
private int weaponId;
|
||||
private int sortOrder;
|
||||
|
||||
public int getSortOrder() {
|
||||
return sortOrder;
|
||||
}
|
||||
|
||||
public int getWeaponId() {
|
||||
return weaponId;
|
||||
}
|
||||
|
||||
public int getId() {
|
||||
return Id;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onLoad() {
|
||||
GameData.getCodexWeaponDataIdMap().put(this.getWeaponId(), this);
|
||||
}
|
||||
}
|
||||
package emu.grasscutter.data.excels.codex;
|
||||
|
||||
import emu.grasscutter.data.GameData;
|
||||
import emu.grasscutter.data.GameResource;
|
||||
import emu.grasscutter.data.ResourceType;
|
||||
|
||||
@ResourceType(name = {"WeaponCodexExcelConfigData.json"})
|
||||
public class CodexWeaponData extends GameResource {
|
||||
private int Id;
|
||||
private int weaponId;
|
||||
private int sortOrder;
|
||||
|
||||
public int getSortOrder() {
|
||||
return sortOrder;
|
||||
}
|
||||
|
||||
public int getWeaponId() {
|
||||
return weaponId;
|
||||
}
|
||||
|
||||
public int getId() {
|
||||
return Id;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onLoad() {
|
||||
GameData.getCodexWeaponDataIdMap().put(this.getWeaponId(), this);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,44 +1,44 @@
|
||||
package emu.grasscutter.data.excels.dungeon;
|
||||
|
||||
import emu.grasscutter.data.GameResource;
|
||||
import emu.grasscutter.data.ResourceType;
|
||||
import it.unimi.dsi.fastutil.ints.Int2ObjectMap;
|
||||
import it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap;
|
||||
import java.util.Calendar;
|
||||
import lombok.Getter;
|
||||
|
||||
@ResourceType(name = "DailyDungeonConfigData.json")
|
||||
public class DailyDungeonData extends GameResource {
|
||||
private static final int[] empty = new int[0];
|
||||
private final Int2ObjectMap<int[]> map;
|
||||
|
||||
@Getter(onMethod_ = @Override)
|
||||
private int id;
|
||||
|
||||
private int[] monday;
|
||||
private int[] tuesday;
|
||||
private int[] wednesday;
|
||||
private int[] thursday;
|
||||
private int[] friday;
|
||||
private int[] saturday;
|
||||
private int[] sunday;
|
||||
|
||||
public DailyDungeonData() {
|
||||
this.map = new Int2ObjectOpenHashMap<>();
|
||||
}
|
||||
|
||||
public int[] getDungeonsByDay(int day) {
|
||||
return map.getOrDefault(day, empty);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onLoad() {
|
||||
map.put(Calendar.MONDAY, monday);
|
||||
map.put(Calendar.TUESDAY, tuesday);
|
||||
map.put(Calendar.WEDNESDAY, wednesday);
|
||||
map.put(Calendar.THURSDAY, thursday);
|
||||
map.put(Calendar.FRIDAY, friday);
|
||||
map.put(Calendar.SATURDAY, saturday);
|
||||
map.put(Calendar.SUNDAY, sunday);
|
||||
}
|
||||
}
|
||||
package emu.grasscutter.data.excels.dungeon;
|
||||
|
||||
import emu.grasscutter.data.GameResource;
|
||||
import emu.grasscutter.data.ResourceType;
|
||||
import it.unimi.dsi.fastutil.ints.Int2ObjectMap;
|
||||
import it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap;
|
||||
import java.util.Calendar;
|
||||
import lombok.Getter;
|
||||
|
||||
@ResourceType(name = "DailyDungeonConfigData.json")
|
||||
public class DailyDungeonData extends GameResource {
|
||||
private static final int[] empty = new int[0];
|
||||
private final Int2ObjectMap<int[]> map;
|
||||
|
||||
@Getter(onMethod_ = @Override)
|
||||
private int id;
|
||||
|
||||
private int[] monday;
|
||||
private int[] tuesday;
|
||||
private int[] wednesday;
|
||||
private int[] thursday;
|
||||
private int[] friday;
|
||||
private int[] saturday;
|
||||
private int[] sunday;
|
||||
|
||||
public DailyDungeonData() {
|
||||
this.map = new Int2ObjectOpenHashMap<>();
|
||||
}
|
||||
|
||||
public int[] getDungeonsByDay(int day) {
|
||||
return map.getOrDefault(day, empty);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onLoad() {
|
||||
map.put(Calendar.MONDAY, monday);
|
||||
map.put(Calendar.TUESDAY, tuesday);
|
||||
map.put(Calendar.WEDNESDAY, wednesday);
|
||||
map.put(Calendar.THURSDAY, thursday);
|
||||
map.put(Calendar.FRIDAY, friday);
|
||||
map.put(Calendar.SATURDAY, saturday);
|
||||
map.put(Calendar.SUNDAY, sunday);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,82 +1,82 @@
|
||||
package emu.grasscutter.data.excels.dungeon;
|
||||
|
||||
import com.google.gson.annotations.SerializedName;
|
||||
import emu.grasscutter.data.GameResource;
|
||||
import emu.grasscutter.data.ResourceType;
|
||||
import emu.grasscutter.game.dungeons.challenge.enums.ChallengeType;
|
||||
import java.util.HashSet;
|
||||
import lombok.Getter;
|
||||
|
||||
@Getter
|
||||
@ResourceType(name = "DungeonChallengeConfigData.json")
|
||||
public class DungeonChallengeConfigData extends GameResource {
|
||||
private int id;
|
||||
private ChallengeType challengeType;
|
||||
private boolean noSuccessHint;
|
||||
private boolean noFailHint;
|
||||
private boolean isBlockTopTimer;
|
||||
private int subChallengeFadeOutDelayTime;
|
||||
private int activitySkillId;
|
||||
private HashSet<String> teamAbilityGroupList;
|
||||
|
||||
private SubChallengeFadeOutType subChallengeFadeOutRule;
|
||||
private SubChallengeBannerType subChallengeBannerRule;
|
||||
private InterruptButtonType interruptButtonType;
|
||||
|
||||
@SerializedName(
|
||||
value = "subChallengeSortType",
|
||||
alternate = {"PNCLDNBHKDJ"})
|
||||
private SubChallengeSortType subChallengeSortType;
|
||||
|
||||
@SerializedName(
|
||||
value = "animationOnSubStart",
|
||||
alternate = {"DNFAFNMMMDP"})
|
||||
private AllowAnimationType animationOnSubStart;
|
||||
|
||||
@SerializedName(
|
||||
value = "animationOnSubSuccess",
|
||||
alternate = {"ENONHOGJDDN"})
|
||||
private AllowAnimationType animationOnSubSuccess;
|
||||
|
||||
@SerializedName(
|
||||
value = "animationOnSubFail",
|
||||
alternate = {"NJBJIKAIENN"})
|
||||
private AllowAnimationType animationOnSubFail;
|
||||
|
||||
public int getId() {
|
||||
return id;
|
||||
}
|
||||
|
||||
public enum InterruptButtonType {
|
||||
INTERRUPT_BUTTON_TYPE_NONE,
|
||||
INTERRUPT_BUTTON_TYPE_HOST,
|
||||
INTERRUPT_BUTTON_TYPE_ALL
|
||||
}
|
||||
|
||||
public enum SubChallengeFadeOutType {
|
||||
SUBCHALLENGE_FADEOUT_TYPE_NONE,
|
||||
SUBCHALLENGE_FADEOUT_TYPE_SUCCESS,
|
||||
SUBCHALLENGE_FADEOUT_TYPE_FAIL,
|
||||
SUBCHALLENGE_FADEOUT_TYPE_FINISH
|
||||
}
|
||||
|
||||
public enum SubChallengeBannerType {
|
||||
SUBCHALLENGE_BANNER_TYPE_NONE,
|
||||
SUBCHALLENGE_BANNER_TYPE_SUCCESS,
|
||||
SUBCHALLENGE_BANNER_TYPE_FAIL,
|
||||
SUBCHALLENGE_BANNER_TYPE_HIDE_FINAL,
|
||||
SUBCHALLENGE_BANNER_TYPE_SHOW_FINAL
|
||||
}
|
||||
|
||||
public enum SubChallengeSortType {
|
||||
SUB_CHALLENGE_SORT_TYPE_DEFAULT,
|
||||
SUB_CHALLENGE_SORT_TYPE_CHALLENGEINDEX
|
||||
}
|
||||
|
||||
public enum AllowAnimationType {
|
||||
SUB_CHALLENGE_ANIM_TYPE_DEFAULT,
|
||||
SUB_CHALLENGE_ANIM_TYPE_FORBID,
|
||||
SUB_CHALLENGE_ANIM_TYPE_SUCCESS,
|
||||
SUB_CHALLENGE_ANIM_TYPE_FAIL
|
||||
}
|
||||
}
|
||||
package emu.grasscutter.data.excels.dungeon;
|
||||
|
||||
import com.google.gson.annotations.SerializedName;
|
||||
import emu.grasscutter.data.GameResource;
|
||||
import emu.grasscutter.data.ResourceType;
|
||||
import emu.grasscutter.game.dungeons.challenge.enums.ChallengeType;
|
||||
import java.util.HashSet;
|
||||
import lombok.Getter;
|
||||
|
||||
@Getter
|
||||
@ResourceType(name = "DungeonChallengeConfigData.json")
|
||||
public class DungeonChallengeConfigData extends GameResource {
|
||||
private int id;
|
||||
private ChallengeType challengeType;
|
||||
private boolean noSuccessHint;
|
||||
private boolean noFailHint;
|
||||
private boolean isBlockTopTimer;
|
||||
private int subChallengeFadeOutDelayTime;
|
||||
private int activitySkillId;
|
||||
private HashSet<String> teamAbilityGroupList;
|
||||
|
||||
private SubChallengeFadeOutType subChallengeFadeOutRule;
|
||||
private SubChallengeBannerType subChallengeBannerRule;
|
||||
private InterruptButtonType interruptButtonType;
|
||||
|
||||
@SerializedName(
|
||||
value = "subChallengeSortType",
|
||||
alternate = {"PNCLDNBHKDJ"})
|
||||
private SubChallengeSortType subChallengeSortType;
|
||||
|
||||
@SerializedName(
|
||||
value = "animationOnSubStart",
|
||||
alternate = {"DNFAFNMMMDP"})
|
||||
private AllowAnimationType animationOnSubStart;
|
||||
|
||||
@SerializedName(
|
||||
value = "animationOnSubSuccess",
|
||||
alternate = {"ENONHOGJDDN"})
|
||||
private AllowAnimationType animationOnSubSuccess;
|
||||
|
||||
@SerializedName(
|
||||
value = "animationOnSubFail",
|
||||
alternate = {"NJBJIKAIENN"})
|
||||
private AllowAnimationType animationOnSubFail;
|
||||
|
||||
public int getId() {
|
||||
return id;
|
||||
}
|
||||
|
||||
public enum InterruptButtonType {
|
||||
INTERRUPT_BUTTON_TYPE_NONE,
|
||||
INTERRUPT_BUTTON_TYPE_HOST,
|
||||
INTERRUPT_BUTTON_TYPE_ALL
|
||||
}
|
||||
|
||||
public enum SubChallengeFadeOutType {
|
||||
SUBCHALLENGE_FADEOUT_TYPE_NONE,
|
||||
SUBCHALLENGE_FADEOUT_TYPE_SUCCESS,
|
||||
SUBCHALLENGE_FADEOUT_TYPE_FAIL,
|
||||
SUBCHALLENGE_FADEOUT_TYPE_FINISH
|
||||
}
|
||||
|
||||
public enum SubChallengeBannerType {
|
||||
SUBCHALLENGE_BANNER_TYPE_NONE,
|
||||
SUBCHALLENGE_BANNER_TYPE_SUCCESS,
|
||||
SUBCHALLENGE_BANNER_TYPE_FAIL,
|
||||
SUBCHALLENGE_BANNER_TYPE_HIDE_FINAL,
|
||||
SUBCHALLENGE_BANNER_TYPE_SHOW_FINAL
|
||||
}
|
||||
|
||||
public enum SubChallengeSortType {
|
||||
SUB_CHALLENGE_SORT_TYPE_DEFAULT,
|
||||
SUB_CHALLENGE_SORT_TYPE_CHALLENGEINDEX
|
||||
}
|
||||
|
||||
public enum AllowAnimationType {
|
||||
SUB_CHALLENGE_ANIM_TYPE_DEFAULT,
|
||||
SUB_CHALLENGE_ANIM_TYPE_FORBID,
|
||||
SUB_CHALLENGE_ANIM_TYPE_SUCCESS,
|
||||
SUB_CHALLENGE_ANIM_TYPE_FAIL
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,71 +1,71 @@
|
||||
package emu.grasscutter.data.excels.dungeon;
|
||||
|
||||
import emu.grasscutter.data.GameData;
|
||||
import emu.grasscutter.data.GameResource;
|
||||
import emu.grasscutter.data.ResourceType;
|
||||
import emu.grasscutter.data.excels.RewardPreviewData;
|
||||
import emu.grasscutter.game.dungeons.enums.*;
|
||||
import java.util.List;
|
||||
import lombok.Getter;
|
||||
|
||||
@ResourceType(name = "DungeonExcelConfigData.json")
|
||||
public class DungeonData extends GameResource {
|
||||
|
||||
@Getter(onMethod = @__(@Override))
|
||||
private int id;
|
||||
|
||||
@Getter private int sceneId;
|
||||
@Getter private int showLevel;
|
||||
private DungeonType type;
|
||||
private DungeonSubType subType;
|
||||
private DungeonPlayType playType;
|
||||
private DungeonInvolveType involveType;
|
||||
@Getter private int limitLevel;
|
||||
@Getter private int passCond;
|
||||
@Getter private int reviveMaxCount;
|
||||
@Getter private int settleCountdownTime;
|
||||
@Getter private int failSettleCountdownTime;
|
||||
@Getter private int quitSettleCountdownTime;
|
||||
@Getter private List<SettleShowType> settleShows;
|
||||
@Getter private int passRewardPreviewID;
|
||||
@Getter private int statueCostID;
|
||||
@Getter private int statueCostCount;
|
||||
|
||||
// not part of DungeonExcelConfigData
|
||||
@Getter private RewardPreviewData rewardPreviewData;
|
||||
|
||||
public DungeonType getType() {
|
||||
if (type == null) {
|
||||
return DungeonType.DUNGEON_NONE;
|
||||
}
|
||||
return type;
|
||||
}
|
||||
|
||||
public DungeonSubType getSubType() {
|
||||
if (subType == null) {
|
||||
return DungeonSubType.DUNGEON_SUB_NONE;
|
||||
}
|
||||
return subType;
|
||||
}
|
||||
|
||||
public DungeonPlayType getPlayType() {
|
||||
if (playType == null) {
|
||||
return DungeonPlayType.DUNGEON_PLAY_TYPE_NONE;
|
||||
}
|
||||
return playType;
|
||||
}
|
||||
|
||||
public DungeonInvolveType getInvolveType() {
|
||||
if (involveType == null) {
|
||||
return DungeonInvolveType.INVOLVE_NONE;
|
||||
}
|
||||
return involveType;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onLoad() {
|
||||
if (this.passRewardPreviewID > 0) {
|
||||
this.rewardPreviewData = GameData.getRewardPreviewDataMap().get(this.passRewardPreviewID);
|
||||
}
|
||||
}
|
||||
}
|
||||
package emu.grasscutter.data.excels.dungeon;
|
||||
|
||||
import emu.grasscutter.data.GameData;
|
||||
import emu.grasscutter.data.GameResource;
|
||||
import emu.grasscutter.data.ResourceType;
|
||||
import emu.grasscutter.data.excels.RewardPreviewData;
|
||||
import emu.grasscutter.game.dungeons.enums.*;
|
||||
import java.util.List;
|
||||
import lombok.Getter;
|
||||
|
||||
@ResourceType(name = "DungeonExcelConfigData.json")
|
||||
public class DungeonData extends GameResource {
|
||||
|
||||
@Getter(onMethod = @__(@Override))
|
||||
private int id;
|
||||
|
||||
@Getter private int sceneId;
|
||||
@Getter private int showLevel;
|
||||
private DungeonType type;
|
||||
private DungeonSubType subType;
|
||||
private DungeonPlayType playType;
|
||||
private DungeonInvolveType involveType;
|
||||
@Getter private int limitLevel;
|
||||
@Getter private int passCond;
|
||||
@Getter private int reviveMaxCount;
|
||||
@Getter private int settleCountdownTime;
|
||||
@Getter private int failSettleCountdownTime;
|
||||
@Getter private int quitSettleCountdownTime;
|
||||
@Getter private List<SettleShowType> settleShows;
|
||||
@Getter private int passRewardPreviewID;
|
||||
@Getter private int statueCostID;
|
||||
@Getter private int statueCostCount;
|
||||
|
||||
// not part of DungeonExcelConfigData
|
||||
@Getter private RewardPreviewData rewardPreviewData;
|
||||
|
||||
public DungeonType getType() {
|
||||
if (type == null) {
|
||||
return DungeonType.DUNGEON_NONE;
|
||||
}
|
||||
return type;
|
||||
}
|
||||
|
||||
public DungeonSubType getSubType() {
|
||||
if (subType == null) {
|
||||
return DungeonSubType.DUNGEON_SUB_NONE;
|
||||
}
|
||||
return subType;
|
||||
}
|
||||
|
||||
public DungeonPlayType getPlayType() {
|
||||
if (playType == null) {
|
||||
return DungeonPlayType.DUNGEON_PLAY_TYPE_NONE;
|
||||
}
|
||||
return playType;
|
||||
}
|
||||
|
||||
public DungeonInvolveType getInvolveType() {
|
||||
if (involveType == null) {
|
||||
return DungeonInvolveType.INVOLVE_NONE;
|
||||
}
|
||||
return involveType;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onLoad() {
|
||||
if (this.passRewardPreviewID > 0) {
|
||||
this.rewardPreviewData = GameData.getRewardPreviewDataMap().get(this.passRewardPreviewID);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,17 +1,17 @@
|
||||
package emu.grasscutter.data.excels.dungeon;
|
||||
|
||||
import emu.grasscutter.data.GameResource;
|
||||
import emu.grasscutter.data.ResourceType;
|
||||
import lombok.Getter;
|
||||
import lombok.Setter;
|
||||
|
||||
@ResourceType(name = "DungeonEntryExcelConfigData.json")
|
||||
@Getter
|
||||
@Setter // TODO: remove this next API break
|
||||
public class DungeonEntryData extends GameResource {
|
||||
@Getter(onMethod_ = @Override)
|
||||
private int id;
|
||||
|
||||
private int dungeonEntryId;
|
||||
private int sceneId;
|
||||
}
|
||||
package emu.grasscutter.data.excels.dungeon;
|
||||
|
||||
import emu.grasscutter.data.GameResource;
|
||||
import emu.grasscutter.data.ResourceType;
|
||||
import lombok.Getter;
|
||||
import lombok.Setter;
|
||||
|
||||
@ResourceType(name = "DungeonEntryExcelConfigData.json")
|
||||
@Getter
|
||||
@Setter // TODO: remove this next API break
|
||||
public class DungeonEntryData extends GameResource {
|
||||
@Getter(onMethod_ = @Override)
|
||||
private int id;
|
||||
|
||||
private int dungeonEntryId;
|
||||
private int sceneId;
|
||||
}
|
||||
|
||||
@@ -1,26 +1,26 @@
|
||||
package emu.grasscutter.data.excels.dungeon;
|
||||
|
||||
import emu.grasscutter.data.GameResource;
|
||||
import emu.grasscutter.data.ResourceType;
|
||||
import emu.grasscutter.game.dungeons.enums.DungeonPassConditionType;
|
||||
import emu.grasscutter.game.quest.enums.LogicType;
|
||||
import java.util.List;
|
||||
import lombok.Getter;
|
||||
|
||||
@ResourceType(name = "DungeonPassExcelConfigData.json")
|
||||
public class DungeonPassConfigData extends GameResource {
|
||||
@Getter private int id;
|
||||
@Getter private LogicType logicType;
|
||||
@Getter private List<DungeonPassCondition> conds;
|
||||
|
||||
public static class DungeonPassCondition {
|
||||
@Getter private DungeonPassConditionType condType;
|
||||
@Getter int[] param;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onLoad() {
|
||||
super.onLoad();
|
||||
conds = conds.stream().filter(condition -> condition.getCondType() != null).toList();
|
||||
}
|
||||
}
|
||||
package emu.grasscutter.data.excels.dungeon;
|
||||
|
||||
import emu.grasscutter.data.GameResource;
|
||||
import emu.grasscutter.data.ResourceType;
|
||||
import emu.grasscutter.game.dungeons.enums.DungeonPassConditionType;
|
||||
import emu.grasscutter.game.quest.enums.LogicType;
|
||||
import java.util.List;
|
||||
import lombok.Getter;
|
||||
|
||||
@ResourceType(name = "DungeonPassExcelConfigData.json")
|
||||
public class DungeonPassConfigData extends GameResource {
|
||||
@Getter private int id;
|
||||
@Getter private LogicType logicType;
|
||||
@Getter private List<DungeonPassCondition> conds;
|
||||
|
||||
public static class DungeonPassCondition {
|
||||
@Getter private DungeonPassConditionType condType;
|
||||
@Getter int[] param;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onLoad() {
|
||||
super.onLoad();
|
||||
conds = conds.stream().filter(condition -> condition.getCondType() != null).toList();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,32 +1,32 @@
|
||||
package emu.grasscutter.data.excels.monster;
|
||||
|
||||
import emu.grasscutter.data.GameResource;
|
||||
import emu.grasscutter.data.ResourceType;
|
||||
import emu.grasscutter.data.common.CurveInfo;
|
||||
import java.util.HashMap;
|
||||
import java.util.Map;
|
||||
import java.util.stream.Stream;
|
||||
|
||||
@ResourceType(name = "MonsterCurveExcelConfigData.json")
|
||||
public class MonsterCurveData extends GameResource {
|
||||
private int level;
|
||||
private CurveInfo[] curveInfos;
|
||||
|
||||
private Map<String, Float> curveInfoMap;
|
||||
|
||||
@Override
|
||||
public int getId() {
|
||||
return level;
|
||||
}
|
||||
|
||||
public float getMultByProp(String fightProp) {
|
||||
return curveInfoMap.getOrDefault(fightProp, 1f);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onLoad() {
|
||||
this.curveInfoMap = new HashMap<>();
|
||||
Stream.of(this.curveInfos)
|
||||
.forEach(info -> this.curveInfoMap.put(info.getType(), info.getValue()));
|
||||
}
|
||||
}
|
||||
package emu.grasscutter.data.excels.monster;
|
||||
|
||||
import emu.grasscutter.data.GameResource;
|
||||
import emu.grasscutter.data.ResourceType;
|
||||
import emu.grasscutter.data.common.CurveInfo;
|
||||
import java.util.HashMap;
|
||||
import java.util.Map;
|
||||
import java.util.stream.Stream;
|
||||
|
||||
@ResourceType(name = "MonsterCurveExcelConfigData.json")
|
||||
public class MonsterCurveData extends GameResource {
|
||||
private int level;
|
||||
private CurveInfo[] curveInfos;
|
||||
|
||||
private Map<String, Float> curveInfoMap;
|
||||
|
||||
@Override
|
||||
public int getId() {
|
||||
return level;
|
||||
}
|
||||
|
||||
public float getMultByProp(String fightProp) {
|
||||
return curveInfoMap.getOrDefault(fightProp, 1f);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onLoad() {
|
||||
this.curveInfoMap = new HashMap<>();
|
||||
Stream.of(this.curveInfos)
|
||||
.forEach(info -> this.curveInfoMap.put(info.getType(), info.getValue()));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,133 +1,133 @@
|
||||
package emu.grasscutter.data.excels.monster;
|
||||
|
||||
import com.google.gson.annotations.SerializedName;
|
||||
import emu.grasscutter.data.GameData;
|
||||
import emu.grasscutter.data.GameResource;
|
||||
import emu.grasscutter.data.ResourceType;
|
||||
import emu.grasscutter.data.ResourceType.LoadPriority;
|
||||
import emu.grasscutter.data.common.PropGrowCurve;
|
||||
import emu.grasscutter.data.excels.GadgetData;
|
||||
import emu.grasscutter.game.props.FightProperty;
|
||||
import emu.grasscutter.game.props.MonsterType;
|
||||
import java.util.List;
|
||||
import java.util.Map.Entry;
|
||||
import java.util.Set;
|
||||
import lombok.Getter;
|
||||
|
||||
@ResourceType(name = "MonsterExcelConfigData.json", loadPriority = LoadPriority.LOW)
|
||||
@Getter
|
||||
public class MonsterData extends GameResource {
|
||||
public static Set<FightProperty> definedFightProperties =
|
||||
Set.of(
|
||||
FightProperty.FIGHT_PROP_BASE_HP,
|
||||
FightProperty.FIGHT_PROP_BASE_ATTACK,
|
||||
FightProperty.FIGHT_PROP_BASE_DEFENSE,
|
||||
FightProperty.FIGHT_PROP_PHYSICAL_SUB_HURT,
|
||||
FightProperty.FIGHT_PROP_FIRE_SUB_HURT,
|
||||
FightProperty.FIGHT_PROP_ELEC_SUB_HURT,
|
||||
FightProperty.FIGHT_PROP_WATER_SUB_HURT,
|
||||
FightProperty.FIGHT_PROP_GRASS_SUB_HURT,
|
||||
FightProperty.FIGHT_PROP_WIND_SUB_HURT,
|
||||
FightProperty.FIGHT_PROP_ROCK_SUB_HURT,
|
||||
FightProperty.FIGHT_PROP_ICE_SUB_HURT);
|
||||
|
||||
@Getter(onMethod_ = @Override)
|
||||
private int id;
|
||||
|
||||
private String monsterName;
|
||||
private MonsterType type;
|
||||
private String serverScript;
|
||||
private List<Integer> affix;
|
||||
private String ai;
|
||||
private int[] equips;
|
||||
private List<HpDrops> hpDrops;
|
||||
private int killDropId;
|
||||
private String excludeWeathers;
|
||||
private int featureTagGroupID;
|
||||
private int mpPropID;
|
||||
private String skin;
|
||||
private int describeId;
|
||||
private int combatBGMLevel;
|
||||
private int entityBudgetLevel;
|
||||
|
||||
@SerializedName("hpBase")
|
||||
private float baseHp;
|
||||
|
||||
@SerializedName("attackBase")
|
||||
private float baseAttack;
|
||||
|
||||
@SerializedName("defenseBase")
|
||||
private float baseDefense;
|
||||
|
||||
private float fireSubHurt;
|
||||
private float elecSubHurt;
|
||||
private float grassSubHurt;
|
||||
private float waterSubHurt;
|
||||
private float windSubHurt;
|
||||
private float rockSubHurt;
|
||||
private float iceSubHurt;
|
||||
private float physicalSubHurt;
|
||||
private List<PropGrowCurve> propGrowCurves;
|
||||
private long nameTextMapHash;
|
||||
private int campID;
|
||||
|
||||
// Transient
|
||||
private int weaponId;
|
||||
private MonsterDescribeData describeData;
|
||||
|
||||
private int specialNameId; // will only be set if describe data is available
|
||||
|
||||
@Override
|
||||
public void onLoad() {
|
||||
for (int id : this.equips) {
|
||||
if (id == 0) {
|
||||
continue;
|
||||
}
|
||||
|
||||
GadgetData gadget = GameData.getGadgetDataMap().get(id);
|
||||
if (gadget == null) {
|
||||
continue;
|
||||
}
|
||||
|
||||
if (gadget.getItemJsonName().equals("Default_MonsterWeapon")) {
|
||||
this.weaponId = id;
|
||||
}
|
||||
}
|
||||
|
||||
this.describeData = GameData.getMonsterDescribeDataMap().get(this.getDescribeId());
|
||||
|
||||
if (this.describeData == null) {
|
||||
return;
|
||||
}
|
||||
for (Entry<Integer, MonsterSpecialNameData> entry :
|
||||
GameData.getMonsterSpecialNameDataMap().entrySet()) {
|
||||
if (entry.getValue().getSpecialNameLabId() == this.getDescribeData().getSpecialNameLabId()) {
|
||||
this.specialNameId = entry.getKey();
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public float getFightProperty(FightProperty prop) {
|
||||
return switch (prop) {
|
||||
case FIGHT_PROP_BASE_HP -> this.baseHp;
|
||||
case FIGHT_PROP_BASE_ATTACK -> this.baseAttack;
|
||||
case FIGHT_PROP_BASE_DEFENSE -> this.baseDefense;
|
||||
case FIGHT_PROP_PHYSICAL_SUB_HURT -> this.physicalSubHurt;
|
||||
case FIGHT_PROP_FIRE_SUB_HURT -> this.fireSubHurt;
|
||||
case FIGHT_PROP_ELEC_SUB_HURT -> this.elecSubHurt;
|
||||
case FIGHT_PROP_WATER_SUB_HURT -> this.waterSubHurt;
|
||||
case FIGHT_PROP_GRASS_SUB_HURT -> this.grassSubHurt;
|
||||
case FIGHT_PROP_WIND_SUB_HURT -> this.windSubHurt;
|
||||
case FIGHT_PROP_ROCK_SUB_HURT -> this.rockSubHurt;
|
||||
case FIGHT_PROP_ICE_SUB_HURT -> this.iceSubHurt;
|
||||
default -> 0f;
|
||||
};
|
||||
}
|
||||
|
||||
@Getter
|
||||
public class HpDrops {
|
||||
private int DropId;
|
||||
private int HpPercent;
|
||||
}
|
||||
}
|
||||
package emu.grasscutter.data.excels.monster;
|
||||
|
||||
import com.google.gson.annotations.SerializedName;
|
||||
import emu.grasscutter.data.GameData;
|
||||
import emu.grasscutter.data.GameResource;
|
||||
import emu.grasscutter.data.ResourceType;
|
||||
import emu.grasscutter.data.ResourceType.LoadPriority;
|
||||
import emu.grasscutter.data.common.PropGrowCurve;
|
||||
import emu.grasscutter.data.excels.GadgetData;
|
||||
import emu.grasscutter.game.props.FightProperty;
|
||||
import emu.grasscutter.game.props.MonsterType;
|
||||
import java.util.List;
|
||||
import java.util.Map.Entry;
|
||||
import java.util.Set;
|
||||
import lombok.Getter;
|
||||
|
||||
@ResourceType(name = "MonsterExcelConfigData.json", loadPriority = LoadPriority.LOW)
|
||||
@Getter
|
||||
public class MonsterData extends GameResource {
|
||||
public static Set<FightProperty> definedFightProperties =
|
||||
Set.of(
|
||||
FightProperty.FIGHT_PROP_BASE_HP,
|
||||
FightProperty.FIGHT_PROP_BASE_ATTACK,
|
||||
FightProperty.FIGHT_PROP_BASE_DEFENSE,
|
||||
FightProperty.FIGHT_PROP_PHYSICAL_SUB_HURT,
|
||||
FightProperty.FIGHT_PROP_FIRE_SUB_HURT,
|
||||
FightProperty.FIGHT_PROP_ELEC_SUB_HURT,
|
||||
FightProperty.FIGHT_PROP_WATER_SUB_HURT,
|
||||
FightProperty.FIGHT_PROP_GRASS_SUB_HURT,
|
||||
FightProperty.FIGHT_PROP_WIND_SUB_HURT,
|
||||
FightProperty.FIGHT_PROP_ROCK_SUB_HURT,
|
||||
FightProperty.FIGHT_PROP_ICE_SUB_HURT);
|
||||
|
||||
@Getter(onMethod_ = @Override)
|
||||
private int id;
|
||||
|
||||
private String monsterName;
|
||||
private MonsterType type;
|
||||
private String serverScript;
|
||||
private List<Integer> affix;
|
||||
private String ai;
|
||||
private int[] equips;
|
||||
private List<HpDrops> hpDrops;
|
||||
private int killDropId;
|
||||
private String excludeWeathers;
|
||||
private int featureTagGroupID;
|
||||
private int mpPropID;
|
||||
private String skin;
|
||||
private int describeId;
|
||||
private int combatBGMLevel;
|
||||
private int entityBudgetLevel;
|
||||
|
||||
@SerializedName("hpBase")
|
||||
private float baseHp;
|
||||
|
||||
@SerializedName("attackBase")
|
||||
private float baseAttack;
|
||||
|
||||
@SerializedName("defenseBase")
|
||||
private float baseDefense;
|
||||
|
||||
private float fireSubHurt;
|
||||
private float elecSubHurt;
|
||||
private float grassSubHurt;
|
||||
private float waterSubHurt;
|
||||
private float windSubHurt;
|
||||
private float rockSubHurt;
|
||||
private float iceSubHurt;
|
||||
private float physicalSubHurt;
|
||||
private List<PropGrowCurve> propGrowCurves;
|
||||
private long nameTextMapHash;
|
||||
private int campID;
|
||||
|
||||
// Transient
|
||||
private int weaponId;
|
||||
private MonsterDescribeData describeData;
|
||||
|
||||
private int specialNameId; // will only be set if describe data is available
|
||||
|
||||
@Override
|
||||
public void onLoad() {
|
||||
for (int id : this.equips) {
|
||||
if (id == 0) {
|
||||
continue;
|
||||
}
|
||||
|
||||
GadgetData gadget = GameData.getGadgetDataMap().get(id);
|
||||
if (gadget == null) {
|
||||
continue;
|
||||
}
|
||||
|
||||
if (gadget.getItemJsonName().equals("Default_MonsterWeapon")) {
|
||||
this.weaponId = id;
|
||||
}
|
||||
}
|
||||
|
||||
this.describeData = GameData.getMonsterDescribeDataMap().get(this.getDescribeId());
|
||||
|
||||
if (this.describeData == null) {
|
||||
return;
|
||||
}
|
||||
for (Entry<Integer, MonsterSpecialNameData> entry :
|
||||
GameData.getMonsterSpecialNameDataMap().entrySet()) {
|
||||
if (entry.getValue().getSpecialNameLabId() == this.getDescribeData().getSpecialNameLabId()) {
|
||||
this.specialNameId = entry.getKey();
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public float getFightProperty(FightProperty prop) {
|
||||
return switch (prop) {
|
||||
case FIGHT_PROP_BASE_HP -> this.baseHp;
|
||||
case FIGHT_PROP_BASE_ATTACK -> this.baseAttack;
|
||||
case FIGHT_PROP_BASE_DEFENSE -> this.baseDefense;
|
||||
case FIGHT_PROP_PHYSICAL_SUB_HURT -> this.physicalSubHurt;
|
||||
case FIGHT_PROP_FIRE_SUB_HURT -> this.fireSubHurt;
|
||||
case FIGHT_PROP_ELEC_SUB_HURT -> this.elecSubHurt;
|
||||
case FIGHT_PROP_WATER_SUB_HURT -> this.waterSubHurt;
|
||||
case FIGHT_PROP_GRASS_SUB_HURT -> this.grassSubHurt;
|
||||
case FIGHT_PROP_WIND_SUB_HURT -> this.windSubHurt;
|
||||
case FIGHT_PROP_ROCK_SUB_HURT -> this.rockSubHurt;
|
||||
case FIGHT_PROP_ICE_SUB_HURT -> this.iceSubHurt;
|
||||
default -> 0f;
|
||||
};
|
||||
}
|
||||
|
||||
@Getter
|
||||
public class HpDrops {
|
||||
private int DropId;
|
||||
private int HpPercent;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,28 +1,28 @@
|
||||
package emu.grasscutter.data.excels.monster;
|
||||
|
||||
import com.google.gson.annotations.SerializedName;
|
||||
import emu.grasscutter.data.GameResource;
|
||||
import emu.grasscutter.data.ResourceType;
|
||||
import emu.grasscutter.data.ResourceType.LoadPriority;
|
||||
import lombok.Getter;
|
||||
|
||||
@ResourceType(name = "MonsterDescribeExcelConfigData.json", loadPriority = LoadPriority.HIGH)
|
||||
@Getter
|
||||
public class MonsterDescribeData extends GameResource {
|
||||
@Getter(onMethod_ = @Override)
|
||||
private int id;
|
||||
|
||||
private long nameTextMapHash;
|
||||
|
||||
@SerializedName(
|
||||
value = "titleId",
|
||||
alternate = {"titleID"})
|
||||
private int titleId;
|
||||
|
||||
@SerializedName(
|
||||
value = "specialNameLabId",
|
||||
alternate = {"specialNameLabID"})
|
||||
private int specialNameLabId;
|
||||
|
||||
private MonsterSpecialNameData specialNameData;
|
||||
}
|
||||
package emu.grasscutter.data.excels.monster;
|
||||
|
||||
import com.google.gson.annotations.SerializedName;
|
||||
import emu.grasscutter.data.GameResource;
|
||||
import emu.grasscutter.data.ResourceType;
|
||||
import emu.grasscutter.data.ResourceType.LoadPriority;
|
||||
import lombok.Getter;
|
||||
|
||||
@ResourceType(name = "MonsterDescribeExcelConfigData.json", loadPriority = LoadPriority.HIGH)
|
||||
@Getter
|
||||
public class MonsterDescribeData extends GameResource {
|
||||
@Getter(onMethod_ = @Override)
|
||||
private int id;
|
||||
|
||||
private long nameTextMapHash;
|
||||
|
||||
@SerializedName(
|
||||
value = "titleId",
|
||||
alternate = {"titleID"})
|
||||
private int titleId;
|
||||
|
||||
@SerializedName(
|
||||
value = "specialNameLabId",
|
||||
alternate = {"specialNameLabID"})
|
||||
private int specialNameLabId;
|
||||
|
||||
private MonsterSpecialNameData specialNameData;
|
||||
}
|
||||
|
||||
@@ -1,21 +1,21 @@
|
||||
package emu.grasscutter.data.excels.monster;
|
||||
|
||||
import emu.grasscutter.data.GameResource;
|
||||
import emu.grasscutter.data.ResourceType;
|
||||
import emu.grasscutter.data.ResourceType.LoadPriority;
|
||||
import lombok.Data;
|
||||
import lombok.EqualsAndHashCode;
|
||||
|
||||
@ResourceType(name = "MonsterSpecialNameExcelConfigData.json", loadPriority = LoadPriority.HIGH)
|
||||
@EqualsAndHashCode(callSuper = false)
|
||||
@Data
|
||||
public class MonsterSpecialNameData extends GameResource {
|
||||
private int specialNameId;
|
||||
private int specialNameLabId;
|
||||
private long specialNameTextMapHash;
|
||||
|
||||
@Override
|
||||
public int getId() {
|
||||
return specialNameId;
|
||||
}
|
||||
}
|
||||
package emu.grasscutter.data.excels.monster;
|
||||
|
||||
import emu.grasscutter.data.GameResource;
|
||||
import emu.grasscutter.data.ResourceType;
|
||||
import emu.grasscutter.data.ResourceType.LoadPriority;
|
||||
import lombok.Data;
|
||||
import lombok.EqualsAndHashCode;
|
||||
|
||||
@ResourceType(name = "MonsterSpecialNameExcelConfigData.json", loadPriority = LoadPriority.HIGH)
|
||||
@EqualsAndHashCode(callSuper = false)
|
||||
@Data
|
||||
public class MonsterSpecialNameData extends GameResource {
|
||||
private int specialNameId;
|
||||
private int specialNameLabId;
|
||||
private long specialNameTextMapHash;
|
||||
|
||||
@Override
|
||||
public int getId() {
|
||||
return specialNameId;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,24 +1,24 @@
|
||||
package emu.grasscutter.data.excels.reliquary;
|
||||
|
||||
import com.google.gson.annotations.SerializedName;
|
||||
import emu.grasscutter.data.GameResource;
|
||||
import emu.grasscutter.data.ResourceType;
|
||||
import emu.grasscutter.game.props.FightProperty;
|
||||
import lombok.Getter;
|
||||
|
||||
@ResourceType(name = "ReliquaryAffixExcelConfigData.json")
|
||||
@Getter
|
||||
public class ReliquaryAffixData extends GameResource {
|
||||
@Getter(onMethod_ = @Override)
|
||||
private int id;
|
||||
|
||||
private int depotId;
|
||||
private int groupId;
|
||||
|
||||
@SerializedName("propType")
|
||||
private FightProperty fightProp;
|
||||
|
||||
private float propValue;
|
||||
private int weight;
|
||||
private int upgradeWeight;
|
||||
}
|
||||
package emu.grasscutter.data.excels.reliquary;
|
||||
|
||||
import com.google.gson.annotations.SerializedName;
|
||||
import emu.grasscutter.data.GameResource;
|
||||
import emu.grasscutter.data.ResourceType;
|
||||
import emu.grasscutter.game.props.FightProperty;
|
||||
import lombok.Getter;
|
||||
|
||||
@ResourceType(name = "ReliquaryAffixExcelConfigData.json")
|
||||
@Getter
|
||||
public class ReliquaryAffixData extends GameResource {
|
||||
@Getter(onMethod_ = @Override)
|
||||
private int id;
|
||||
|
||||
private int depotId;
|
||||
private int groupId;
|
||||
|
||||
@SerializedName("propType")
|
||||
private FightProperty fightProp;
|
||||
|
||||
private float propValue;
|
||||
private int weight;
|
||||
private int upgradeWeight;
|
||||
}
|
||||
|
||||
@@ -1,45 +1,45 @@
|
||||
package emu.grasscutter.data.excels.reliquary;
|
||||
|
||||
import emu.grasscutter.data.GameResource;
|
||||
import emu.grasscutter.data.ResourceType;
|
||||
import emu.grasscutter.game.props.FightProperty;
|
||||
import it.unimi.dsi.fastutil.ints.Int2FloatMap;
|
||||
import it.unimi.dsi.fastutil.ints.Int2FloatOpenHashMap;
|
||||
import java.util.List;
|
||||
import lombok.Getter;
|
||||
|
||||
@ResourceType(name = "ReliquaryLevelExcelConfigData.json")
|
||||
public class ReliquaryLevelData extends GameResource {
|
||||
@Getter(onMethod_ = @Override)
|
||||
private int id;
|
||||
|
||||
private Int2FloatMap propMap;
|
||||
|
||||
@Getter private int rank;
|
||||
@Getter private int level;
|
||||
@Getter private int exp;
|
||||
private List<RelicLevelProperty> addProps;
|
||||
|
||||
public float getPropValue(FightProperty prop) {
|
||||
return getPropValue(prop.getId());
|
||||
}
|
||||
|
||||
public float getPropValue(int id) {
|
||||
return propMap.getOrDefault(id, 0f);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onLoad() {
|
||||
this.id = (rank << 8) + this.getLevel();
|
||||
this.propMap = new Int2FloatOpenHashMap();
|
||||
for (RelicLevelProperty p : addProps) {
|
||||
this.propMap.put(FightProperty.getPropByName(p.getPropType()).getId(), p.getValue());
|
||||
}
|
||||
}
|
||||
|
||||
@Getter
|
||||
public class RelicLevelProperty {
|
||||
private String propType;
|
||||
private float value;
|
||||
}
|
||||
}
|
||||
package emu.grasscutter.data.excels.reliquary;
|
||||
|
||||
import emu.grasscutter.data.GameResource;
|
||||
import emu.grasscutter.data.ResourceType;
|
||||
import emu.grasscutter.game.props.FightProperty;
|
||||
import it.unimi.dsi.fastutil.ints.Int2FloatMap;
|
||||
import it.unimi.dsi.fastutil.ints.Int2FloatOpenHashMap;
|
||||
import java.util.List;
|
||||
import lombok.Getter;
|
||||
|
||||
@ResourceType(name = "ReliquaryLevelExcelConfigData.json")
|
||||
public class ReliquaryLevelData extends GameResource {
|
||||
@Getter(onMethod_ = @Override)
|
||||
private int id;
|
||||
|
||||
private Int2FloatMap propMap;
|
||||
|
||||
@Getter private int rank;
|
||||
@Getter private int level;
|
||||
@Getter private int exp;
|
||||
private List<RelicLevelProperty> addProps;
|
||||
|
||||
public float getPropValue(FightProperty prop) {
|
||||
return getPropValue(prop.getId());
|
||||
}
|
||||
|
||||
public float getPropValue(int id) {
|
||||
return propMap.getOrDefault(id, 0f);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onLoad() {
|
||||
this.id = (rank << 8) + this.getLevel();
|
||||
this.propMap = new Int2FloatOpenHashMap();
|
||||
for (RelicLevelProperty p : addProps) {
|
||||
this.propMap.put(FightProperty.getPropByName(p.getPropType()).getId(), p.getValue());
|
||||
}
|
||||
}
|
||||
|
||||
@Getter
|
||||
public class RelicLevelProperty {
|
||||
private String propType;
|
||||
private float value;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,21 +1,21 @@
|
||||
package emu.grasscutter.data.excels.reliquary;
|
||||
|
||||
import com.google.gson.annotations.SerializedName;
|
||||
import emu.grasscutter.data.GameResource;
|
||||
import emu.grasscutter.data.ResourceType;
|
||||
import emu.grasscutter.game.props.FightProperty;
|
||||
import lombok.Getter;
|
||||
|
||||
@ResourceType(name = "ReliquaryMainPropExcelConfigData.json")
|
||||
@Getter
|
||||
public class ReliquaryMainPropData extends GameResource {
|
||||
@Getter(onMethod_ = @Override)
|
||||
private int id;
|
||||
|
||||
private int propDepotId;
|
||||
|
||||
@SerializedName("propType")
|
||||
private FightProperty fightProp;
|
||||
|
||||
private int weight;
|
||||
}
|
||||
package emu.grasscutter.data.excels.reliquary;
|
||||
|
||||
import com.google.gson.annotations.SerializedName;
|
||||
import emu.grasscutter.data.GameResource;
|
||||
import emu.grasscutter.data.ResourceType;
|
||||
import emu.grasscutter.game.props.FightProperty;
|
||||
import lombok.Getter;
|
||||
|
||||
@ResourceType(name = "ReliquaryMainPropExcelConfigData.json")
|
||||
@Getter
|
||||
public class ReliquaryMainPropData extends GameResource {
|
||||
@Getter(onMethod_ = @Override)
|
||||
private int id;
|
||||
|
||||
private int propDepotId;
|
||||
|
||||
@SerializedName("propType")
|
||||
private FightProperty fightProp;
|
||||
|
||||
private int weight;
|
||||
}
|
||||
|
||||
@@ -1,32 +1,32 @@
|
||||
package emu.grasscutter.data.excels.reliquary;
|
||||
|
||||
import com.google.gson.annotations.SerializedName;
|
||||
import emu.grasscutter.data.GameResource;
|
||||
import emu.grasscutter.data.ResourceType;
|
||||
|
||||
@ResourceType(name = "ReliquarySetExcelConfigData.json")
|
||||
public class ReliquarySetData extends GameResource {
|
||||
private int setId;
|
||||
private int[] setNeedNum;
|
||||
|
||||
@SerializedName(
|
||||
value = "equipAffixId",
|
||||
alternate = {"EquipAffixId"})
|
||||
private int equipAffixId;
|
||||
|
||||
@Override
|
||||
public int getId() {
|
||||
return setId;
|
||||
}
|
||||
|
||||
public int[] getSetNeedNum() {
|
||||
return setNeedNum;
|
||||
}
|
||||
|
||||
public int getEquipAffixId() {
|
||||
return equipAffixId;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onLoad() {}
|
||||
}
|
||||
package emu.grasscutter.data.excels.reliquary;
|
||||
|
||||
import com.google.gson.annotations.SerializedName;
|
||||
import emu.grasscutter.data.GameResource;
|
||||
import emu.grasscutter.data.ResourceType;
|
||||
|
||||
@ResourceType(name = "ReliquarySetExcelConfigData.json")
|
||||
public class ReliquarySetData extends GameResource {
|
||||
private int setId;
|
||||
private int[] setNeedNum;
|
||||
|
||||
@SerializedName(
|
||||
value = "equipAffixId",
|
||||
alternate = {"EquipAffixId"})
|
||||
private int equipAffixId;
|
||||
|
||||
@Override
|
||||
public int getId() {
|
||||
return setId;
|
||||
}
|
||||
|
||||
public int[] getSetNeedNum() {
|
||||
return setNeedNum;
|
||||
}
|
||||
|
||||
public int getEquipAffixId() {
|
||||
return equipAffixId;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onLoad() {}
|
||||
}
|
||||
|
||||
@@ -1,21 +1,21 @@
|
||||
package emu.grasscutter.data.excels.tower;
|
||||
|
||||
import emu.grasscutter.data.GameResource;
|
||||
import emu.grasscutter.data.ResourceType;
|
||||
import lombok.Getter;
|
||||
|
||||
@ResourceType(name = "TowerFloorExcelConfigData.json")
|
||||
@Getter
|
||||
public class TowerFloorData extends GameResource {
|
||||
private int floorId;
|
||||
private int floorIndex;
|
||||
private int levelGroupId;
|
||||
private int overrideMonsterLevel;
|
||||
private int teamNum;
|
||||
private int floorLevelConfigId;
|
||||
|
||||
@Override
|
||||
public int getId() {
|
||||
return this.floorId;
|
||||
}
|
||||
}
|
||||
package emu.grasscutter.data.excels.tower;
|
||||
|
||||
import emu.grasscutter.data.GameResource;
|
||||
import emu.grasscutter.data.ResourceType;
|
||||
import lombok.Getter;
|
||||
|
||||
@ResourceType(name = "TowerFloorExcelConfigData.json")
|
||||
@Getter
|
||||
public class TowerFloorData extends GameResource {
|
||||
private int floorId;
|
||||
private int floorIndex;
|
||||
private int levelGroupId;
|
||||
private int overrideMonsterLevel;
|
||||
private int teamNum;
|
||||
private int floorLevelConfigId;
|
||||
|
||||
@Override
|
||||
public int getId() {
|
||||
return this.floorId;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,34 +1,34 @@
|
||||
package emu.grasscutter.data.excels.tower;
|
||||
|
||||
import emu.grasscutter.data.GameResource;
|
||||
import emu.grasscutter.data.ResourceType;
|
||||
|
||||
@ResourceType(name = "TowerLevelExcelConfigData.json")
|
||||
public class TowerLevelData extends GameResource {
|
||||
|
||||
private int levelId;
|
||||
private int levelIndex;
|
||||
private int levelGroupId;
|
||||
private int dungeonId;
|
||||
|
||||
@Override
|
||||
public int getId() {
|
||||
return this.getLevelId();
|
||||
}
|
||||
|
||||
public int getLevelId() {
|
||||
return levelId;
|
||||
}
|
||||
|
||||
public int getLevelGroupId() {
|
||||
return levelGroupId;
|
||||
}
|
||||
|
||||
public int getLevelIndex() {
|
||||
return levelIndex;
|
||||
}
|
||||
|
||||
public int getDungeonId() {
|
||||
return dungeonId;
|
||||
}
|
||||
}
|
||||
package emu.grasscutter.data.excels.tower;
|
||||
|
||||
import emu.grasscutter.data.GameResource;
|
||||
import emu.grasscutter.data.ResourceType;
|
||||
|
||||
@ResourceType(name = "TowerLevelExcelConfigData.json")
|
||||
public class TowerLevelData extends GameResource {
|
||||
|
||||
private int levelId;
|
||||
private int levelIndex;
|
||||
private int levelGroupId;
|
||||
private int dungeonId;
|
||||
|
||||
@Override
|
||||
public int getId() {
|
||||
return this.getLevelId();
|
||||
}
|
||||
|
||||
public int getLevelId() {
|
||||
return levelId;
|
||||
}
|
||||
|
||||
public int getLevelGroupId() {
|
||||
return levelGroupId;
|
||||
}
|
||||
|
||||
public int getLevelIndex() {
|
||||
return levelIndex;
|
||||
}
|
||||
|
||||
public int getDungeonId() {
|
||||
return dungeonId;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,49 +1,49 @@
|
||||
package emu.grasscutter.data.excels.tower;
|
||||
|
||||
import emu.grasscutter.data.GameResource;
|
||||
import emu.grasscutter.data.ResourceType;
|
||||
import java.util.List;
|
||||
|
||||
@ResourceType(name = "TowerScheduleExcelConfigData.json")
|
||||
public class TowerScheduleData extends GameResource {
|
||||
private int scheduleId;
|
||||
private List<Integer> entranceFloorId;
|
||||
private List<ScheduleDetail> schedules;
|
||||
private int monthlyLevelConfigId;
|
||||
|
||||
@Override
|
||||
public int getId() {
|
||||
return scheduleId;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onLoad() {
|
||||
super.onLoad();
|
||||
this.schedules =
|
||||
this.schedules.stream().filter(item -> item.getFloorList().size() > 0).toList();
|
||||
}
|
||||
|
||||
public int getScheduleId() {
|
||||
return scheduleId;
|
||||
}
|
||||
|
||||
public List<Integer> getEntranceFloorId() {
|
||||
return entranceFloorId;
|
||||
}
|
||||
|
||||
public List<ScheduleDetail> getSchedules() {
|
||||
return schedules;
|
||||
}
|
||||
|
||||
public int getMonthlyLevelConfigId() {
|
||||
return monthlyLevelConfigId;
|
||||
}
|
||||
|
||||
public static class ScheduleDetail {
|
||||
private List<Integer> floorList;
|
||||
|
||||
public List<Integer> getFloorList() {
|
||||
return floorList;
|
||||
}
|
||||
}
|
||||
}
|
||||
package emu.grasscutter.data.excels.tower;
|
||||
|
||||
import emu.grasscutter.data.GameResource;
|
||||
import emu.grasscutter.data.ResourceType;
|
||||
import java.util.List;
|
||||
|
||||
@ResourceType(name = "TowerScheduleExcelConfigData.json")
|
||||
public class TowerScheduleData extends GameResource {
|
||||
private int scheduleId;
|
||||
private List<Integer> entranceFloorId;
|
||||
private List<ScheduleDetail> schedules;
|
||||
private int monthlyLevelConfigId;
|
||||
|
||||
@Override
|
||||
public int getId() {
|
||||
return scheduleId;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onLoad() {
|
||||
super.onLoad();
|
||||
this.schedules =
|
||||
this.schedules.stream().filter(item -> item.getFloorList().size() > 0).toList();
|
||||
}
|
||||
|
||||
public int getScheduleId() {
|
||||
return scheduleId;
|
||||
}
|
||||
|
||||
public List<Integer> getEntranceFloorId() {
|
||||
return entranceFloorId;
|
||||
}
|
||||
|
||||
public List<ScheduleDetail> getSchedules() {
|
||||
return schedules;
|
||||
}
|
||||
|
||||
public int getMonthlyLevelConfigId() {
|
||||
return monthlyLevelConfigId;
|
||||
}
|
||||
|
||||
public static class ScheduleDetail {
|
||||
private List<Integer> floorList;
|
||||
|
||||
public List<Integer> getFloorList() {
|
||||
return floorList;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,21 +1,21 @@
|
||||
package emu.grasscutter.data.excels.trial;
|
||||
|
||||
import emu.grasscutter.data.GameResource;
|
||||
import emu.grasscutter.data.ResourceType;
|
||||
import emu.grasscutter.data.common.BaseTrialActivityData;
|
||||
import java.util.List;
|
||||
import lombok.*;
|
||||
|
||||
@ResourceType(name = "TrialAvatarActivityExcelConfigData.json")
|
||||
@EqualsAndHashCode(callSuper = false)
|
||||
@Data
|
||||
public class TrialAvatarActivityData extends GameResource implements BaseTrialActivityData {
|
||||
private int ScheduleId;
|
||||
private List<Integer> AvatarIndexIdList;
|
||||
private List<Integer> RewardIdList;
|
||||
|
||||
@Override
|
||||
public int getId() {
|
||||
return ScheduleId;
|
||||
}
|
||||
}
|
||||
package emu.grasscutter.data.excels.trial;
|
||||
|
||||
import emu.grasscutter.data.GameResource;
|
||||
import emu.grasscutter.data.ResourceType;
|
||||
import emu.grasscutter.data.common.BaseTrialActivityData;
|
||||
import java.util.List;
|
||||
import lombok.*;
|
||||
|
||||
@ResourceType(name = "TrialAvatarActivityExcelConfigData.json")
|
||||
@EqualsAndHashCode(callSuper = false)
|
||||
@Data
|
||||
public class TrialAvatarActivityData extends GameResource implements BaseTrialActivityData {
|
||||
private int ScheduleId;
|
||||
private List<Integer> AvatarIndexIdList;
|
||||
private List<Integer> RewardIdList;
|
||||
|
||||
@Override
|
||||
public int getId() {
|
||||
return ScheduleId;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,31 +1,31 @@
|
||||
package emu.grasscutter.data.excels.trial;
|
||||
|
||||
import emu.grasscutter.data.GameData;
|
||||
import emu.grasscutter.data.GameResource;
|
||||
import emu.grasscutter.data.ResourceType;
|
||||
import emu.grasscutter.data.excels.activity.ActivityWatcherData;
|
||||
import lombok.*;
|
||||
import lombok.experimental.FieldDefaults;
|
||||
|
||||
@ResourceType(name = "TrialAvatarActivityDataExcelConfigData.json")
|
||||
@EqualsAndHashCode(callSuper = false)
|
||||
@Data
|
||||
@FieldDefaults(level = AccessLevel.PRIVATE)
|
||||
public class TrialAvatarActivityDataData extends GameResource {
|
||||
@Getter(onMethod = @__(@Override))
|
||||
private int id;
|
||||
|
||||
private int trialAvatarIndexId;
|
||||
private int trialAvatarId;
|
||||
private int dungeonId;
|
||||
private String battleAvatarsList;
|
||||
private int firstPassReward;
|
||||
private ActivityWatcherData.WatcherTrigger triggerConfig;
|
||||
private int progress;
|
||||
|
||||
@Override
|
||||
public void onLoad() {
|
||||
this.triggerConfig.onLoad();
|
||||
GameData.getTrialAvatarIndexIdTrialActivityDataDataMap().put(trialAvatarIndexId, id);
|
||||
}
|
||||
}
|
||||
package emu.grasscutter.data.excels.trial;
|
||||
|
||||
import emu.grasscutter.data.GameData;
|
||||
import emu.grasscutter.data.GameResource;
|
||||
import emu.grasscutter.data.ResourceType;
|
||||
import emu.grasscutter.data.excels.activity.ActivityWatcherData;
|
||||
import lombok.*;
|
||||
import lombok.experimental.FieldDefaults;
|
||||
|
||||
@ResourceType(name = "TrialAvatarActivityDataExcelConfigData.json")
|
||||
@EqualsAndHashCode(callSuper = false)
|
||||
@Data
|
||||
@FieldDefaults(level = AccessLevel.PRIVATE)
|
||||
public class TrialAvatarActivityDataData extends GameResource {
|
||||
@Getter(onMethod = @__(@Override))
|
||||
private int id;
|
||||
|
||||
private int trialAvatarIndexId;
|
||||
private int trialAvatarId;
|
||||
private int dungeonId;
|
||||
private String battleAvatarsList;
|
||||
private int firstPassReward;
|
||||
private ActivityWatcherData.WatcherTrigger triggerConfig;
|
||||
private int progress;
|
||||
|
||||
@Override
|
||||
public void onLoad() {
|
||||
this.triggerConfig.onLoad();
|
||||
GameData.getTrialAvatarIndexIdTrialActivityDataDataMap().put(trialAvatarIndexId, id);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,19 +1,19 @@
|
||||
package emu.grasscutter.data.excels.trial;
|
||||
|
||||
import emu.grasscutter.data.GameResource;
|
||||
import emu.grasscutter.data.ResourceType;
|
||||
import java.util.List;
|
||||
import lombok.*;
|
||||
|
||||
@ResourceType(name = "TrialAvatarExcelConfigData.json")
|
||||
@EqualsAndHashCode(callSuper = false)
|
||||
@Data
|
||||
public class TrialAvatarData extends GameResource {
|
||||
private int trialAvatarId;
|
||||
private List<Integer> trialAvatarParamList;
|
||||
|
||||
@Override
|
||||
public int getId() {
|
||||
return trialAvatarId;
|
||||
}
|
||||
}
|
||||
package emu.grasscutter.data.excels.trial;
|
||||
|
||||
import emu.grasscutter.data.GameResource;
|
||||
import emu.grasscutter.data.ResourceType;
|
||||
import java.util.List;
|
||||
import lombok.*;
|
||||
|
||||
@ResourceType(name = "TrialAvatarExcelConfigData.json")
|
||||
@EqualsAndHashCode(callSuper = false)
|
||||
@Data
|
||||
public class TrialAvatarData extends GameResource {
|
||||
private int trialAvatarId;
|
||||
private List<Integer> trialAvatarParamList;
|
||||
|
||||
@Override
|
||||
public int getId() {
|
||||
return trialAvatarId;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,20 +1,20 @@
|
||||
package emu.grasscutter.data.excels.trial;
|
||||
|
||||
import emu.grasscutter.data.GameResource;
|
||||
import emu.grasscutter.data.ResourceType;
|
||||
import java.util.List;
|
||||
import lombok.*;
|
||||
|
||||
@ResourceType(name = "TrialAvatarTemplateExcelConfigData.json")
|
||||
@EqualsAndHashCode(callSuper = false)
|
||||
@Data
|
||||
public class TrialAvatarTemplateData extends GameResource {
|
||||
private int TrialAvatarLevel;
|
||||
private List<Integer> TrialReliquaryList;
|
||||
private int TrialAvatarSkillLevel;
|
||||
|
||||
@Override
|
||||
public int getId() {
|
||||
return TrialAvatarLevel;
|
||||
}
|
||||
}
|
||||
package emu.grasscutter.data.excels.trial;
|
||||
|
||||
import emu.grasscutter.data.GameResource;
|
||||
import emu.grasscutter.data.ResourceType;
|
||||
import java.util.List;
|
||||
import lombok.*;
|
||||
|
||||
@ResourceType(name = "TrialAvatarTemplateExcelConfigData.json")
|
||||
@EqualsAndHashCode(callSuper = false)
|
||||
@Data
|
||||
public class TrialAvatarTemplateData extends GameResource {
|
||||
private int TrialAvatarLevel;
|
||||
private List<Integer> TrialReliquaryList;
|
||||
private int TrialAvatarSkillLevel;
|
||||
|
||||
@Override
|
||||
public int getId() {
|
||||
return TrialAvatarLevel;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,22 +1,22 @@
|
||||
package emu.grasscutter.data.excels.trial;
|
||||
|
||||
import emu.grasscutter.data.GameResource;
|
||||
import emu.grasscutter.data.ResourceType;
|
||||
import java.util.List;
|
||||
import lombok.*;
|
||||
|
||||
@ResourceType(name = "TrialReliquaryExcelConfigData.json")
|
||||
@EqualsAndHashCode(callSuper = false)
|
||||
@Data
|
||||
public class TrialReliquaryData extends GameResource {
|
||||
private int Id;
|
||||
private int ReliquaryId;
|
||||
private int Level;
|
||||
private int MainPropId;
|
||||
private List<Integer> AppendPropList;
|
||||
|
||||
@Override
|
||||
public int getId() {
|
||||
return Id;
|
||||
}
|
||||
}
|
||||
package emu.grasscutter.data.excels.trial;
|
||||
|
||||
import emu.grasscutter.data.GameResource;
|
||||
import emu.grasscutter.data.ResourceType;
|
||||
import java.util.List;
|
||||
import lombok.*;
|
||||
|
||||
@ResourceType(name = "TrialReliquaryExcelConfigData.json")
|
||||
@EqualsAndHashCode(callSuper = false)
|
||||
@Data
|
||||
public class TrialReliquaryData extends GameResource {
|
||||
private int Id;
|
||||
private int ReliquaryId;
|
||||
private int Level;
|
||||
private int MainPropId;
|
||||
private List<Integer> AppendPropList;
|
||||
|
||||
@Override
|
||||
public int getId() {
|
||||
return Id;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,32 +1,32 @@
|
||||
package emu.grasscutter.data.excels.weapon;
|
||||
|
||||
import emu.grasscutter.data.GameResource;
|
||||
import emu.grasscutter.data.ResourceType;
|
||||
import emu.grasscutter.data.common.CurveInfo;
|
||||
import java.util.HashMap;
|
||||
import java.util.Map;
|
||||
import java.util.stream.Stream;
|
||||
|
||||
@ResourceType(name = "WeaponCurveExcelConfigData.json")
|
||||
public class WeaponCurveData extends GameResource {
|
||||
private int level;
|
||||
private CurveInfo[] curveInfos;
|
||||
|
||||
private Map<String, Float> curveInfosMap;
|
||||
|
||||
@Override
|
||||
public int getId() {
|
||||
return level;
|
||||
}
|
||||
|
||||
public float getMultByProp(String fightProp) {
|
||||
return curveInfosMap.getOrDefault(fightProp, 1f);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onLoad() {
|
||||
this.curveInfosMap = new HashMap<>();
|
||||
Stream.of(this.curveInfos)
|
||||
.forEach(info -> this.curveInfosMap.put(info.getType(), info.getValue()));
|
||||
}
|
||||
}
|
||||
package emu.grasscutter.data.excels.weapon;
|
||||
|
||||
import emu.grasscutter.data.GameResource;
|
||||
import emu.grasscutter.data.ResourceType;
|
||||
import emu.grasscutter.data.common.CurveInfo;
|
||||
import java.util.HashMap;
|
||||
import java.util.Map;
|
||||
import java.util.stream.Stream;
|
||||
|
||||
@ResourceType(name = "WeaponCurveExcelConfigData.json")
|
||||
public class WeaponCurveData extends GameResource {
|
||||
private int level;
|
||||
private CurveInfo[] curveInfos;
|
||||
|
||||
private Map<String, Float> curveInfosMap;
|
||||
|
||||
@Override
|
||||
public int getId() {
|
||||
return level;
|
||||
}
|
||||
|
||||
public float getMultByProp(String fightProp) {
|
||||
return curveInfosMap.getOrDefault(fightProp, 1f);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onLoad() {
|
||||
this.curveInfosMap = new HashMap<>();
|
||||
Stream.of(this.curveInfos)
|
||||
.forEach(info -> this.curveInfosMap.put(info.getType(), info.getValue()));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,23 +1,23 @@
|
||||
package emu.grasscutter.data.excels.weapon;
|
||||
|
||||
import emu.grasscutter.data.GameResource;
|
||||
import emu.grasscutter.data.ResourceType;
|
||||
|
||||
@ResourceType(name = "WeaponLevelExcelConfigData.json")
|
||||
public class WeaponLevelData extends GameResource {
|
||||
private int level;
|
||||
private int[] requiredExps;
|
||||
|
||||
@Override
|
||||
public int getId() {
|
||||
return this.level;
|
||||
}
|
||||
|
||||
public int getLevel() {
|
||||
return level;
|
||||
}
|
||||
|
||||
public int[] getRequiredExps() {
|
||||
return requiredExps;
|
||||
}
|
||||
}
|
||||
package emu.grasscutter.data.excels.weapon;
|
||||
|
||||
import emu.grasscutter.data.GameResource;
|
||||
import emu.grasscutter.data.ResourceType;
|
||||
|
||||
@ResourceType(name = "WeaponLevelExcelConfigData.json")
|
||||
public class WeaponLevelData extends GameResource {
|
||||
private int level;
|
||||
private int[] requiredExps;
|
||||
|
||||
@Override
|
||||
public int getId() {
|
||||
return this.level;
|
||||
}
|
||||
|
||||
public int getLevel() {
|
||||
return level;
|
||||
}
|
||||
|
||||
public int[] getRequiredExps() {
|
||||
return requiredExps;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,74 +1,74 @@
|
||||
package emu.grasscutter.data.excels.weapon;
|
||||
|
||||
import emu.grasscutter.data.GameResource;
|
||||
import emu.grasscutter.data.ResourceType;
|
||||
import emu.grasscutter.data.common.FightPropData;
|
||||
import emu.grasscutter.data.common.ItemParamData;
|
||||
import java.util.ArrayList;
|
||||
|
||||
@ResourceType(name = "WeaponPromoteExcelConfigData.json")
|
||||
public class WeaponPromoteData extends GameResource {
|
||||
|
||||
private int weaponPromoteId;
|
||||
private int promoteLevel;
|
||||
private ItemParamData[] costItems;
|
||||
private int coinCost;
|
||||
private FightPropData[] addProps;
|
||||
private int unlockMaxLevel;
|
||||
private int requiredPlayerLevel;
|
||||
|
||||
@Override
|
||||
public int getId() {
|
||||
return (weaponPromoteId << 8) + promoteLevel;
|
||||
}
|
||||
|
||||
public int getWeaponPromoteId() {
|
||||
return weaponPromoteId;
|
||||
}
|
||||
|
||||
public int getPromoteLevel() {
|
||||
return promoteLevel;
|
||||
}
|
||||
|
||||
public ItemParamData[] getCostItems() {
|
||||
return costItems;
|
||||
}
|
||||
|
||||
public int getCoinCost() {
|
||||
return coinCost;
|
||||
}
|
||||
|
||||
public FightPropData[] getAddProps() {
|
||||
return addProps;
|
||||
}
|
||||
|
||||
public int getUnlockMaxLevel() {
|
||||
return unlockMaxLevel;
|
||||
}
|
||||
|
||||
public int getRequiredPlayerLevel() {
|
||||
return requiredPlayerLevel;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onLoad() {
|
||||
// Trim item params
|
||||
ArrayList<ItemParamData> trim = new ArrayList<>(getAddProps().length);
|
||||
for (ItemParamData itemParam : getCostItems()) {
|
||||
if (itemParam.getId() == 0) {
|
||||
continue;
|
||||
}
|
||||
trim.add(itemParam);
|
||||
}
|
||||
this.costItems = trim.toArray(new ItemParamData[trim.size()]);
|
||||
// Trim fight prop data
|
||||
ArrayList<FightPropData> parsed = new ArrayList<>(getAddProps().length);
|
||||
for (FightPropData prop : getAddProps()) {
|
||||
if (prop.getPropType() != null && prop.getValue() != 0f) {
|
||||
prop.onLoad();
|
||||
parsed.add(prop);
|
||||
}
|
||||
}
|
||||
this.addProps = parsed.toArray(new FightPropData[parsed.size()]);
|
||||
}
|
||||
}
|
||||
package emu.grasscutter.data.excels.weapon;
|
||||
|
||||
import emu.grasscutter.data.GameResource;
|
||||
import emu.grasscutter.data.ResourceType;
|
||||
import emu.grasscutter.data.common.FightPropData;
|
||||
import emu.grasscutter.data.common.ItemParamData;
|
||||
import java.util.ArrayList;
|
||||
|
||||
@ResourceType(name = "WeaponPromoteExcelConfigData.json")
|
||||
public class WeaponPromoteData extends GameResource {
|
||||
|
||||
private int weaponPromoteId;
|
||||
private int promoteLevel;
|
||||
private ItemParamData[] costItems;
|
||||
private int coinCost;
|
||||
private FightPropData[] addProps;
|
||||
private int unlockMaxLevel;
|
||||
private int requiredPlayerLevel;
|
||||
|
||||
@Override
|
||||
public int getId() {
|
||||
return (weaponPromoteId << 8) + promoteLevel;
|
||||
}
|
||||
|
||||
public int getWeaponPromoteId() {
|
||||
return weaponPromoteId;
|
||||
}
|
||||
|
||||
public int getPromoteLevel() {
|
||||
return promoteLevel;
|
||||
}
|
||||
|
||||
public ItemParamData[] getCostItems() {
|
||||
return costItems;
|
||||
}
|
||||
|
||||
public int getCoinCost() {
|
||||
return coinCost;
|
||||
}
|
||||
|
||||
public FightPropData[] getAddProps() {
|
||||
return addProps;
|
||||
}
|
||||
|
||||
public int getUnlockMaxLevel() {
|
||||
return unlockMaxLevel;
|
||||
}
|
||||
|
||||
public int getRequiredPlayerLevel() {
|
||||
return requiredPlayerLevel;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onLoad() {
|
||||
// Trim item params
|
||||
ArrayList<ItemParamData> trim = new ArrayList<>(getAddProps().length);
|
||||
for (ItemParamData itemParam : getCostItems()) {
|
||||
if (itemParam.getId() == 0) {
|
||||
continue;
|
||||
}
|
||||
trim.add(itemParam);
|
||||
}
|
||||
this.costItems = trim.toArray(new ItemParamData[trim.size()]);
|
||||
// Trim fight prop data
|
||||
ArrayList<FightPropData> parsed = new ArrayList<>(getAddProps().length);
|
||||
for (FightPropData prop : getAddProps()) {
|
||||
if (prop.getPropType() != null && prop.getValue() != 0f) {
|
||||
prop.onLoad();
|
||||
parsed.add(prop);
|
||||
}
|
||||
}
|
||||
this.addProps = parsed.toArray(new FightPropData[parsed.size()]);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,26 +1,26 @@
|
||||
package emu.grasscutter.data.excels.world;
|
||||
|
||||
import emu.grasscutter.data.GameResource;
|
||||
import emu.grasscutter.data.ResourceType;
|
||||
import emu.grasscutter.game.props.ClimateType;
|
||||
import lombok.Getter;
|
||||
|
||||
@ResourceType(name = "WeatherExcelConfigData.json")
|
||||
public class WeatherData extends GameResource {
|
||||
@Getter private int areaID;
|
||||
@Getter private int weatherAreaId;
|
||||
@Getter private String maxHeightStr;
|
||||
@Getter private int gadgetID;
|
||||
@Getter private boolean isDefaultValid;
|
||||
@Getter private String templateName;
|
||||
@Getter private int priority;
|
||||
@Getter private String profileName;
|
||||
@Getter private ClimateType defaultClimate;
|
||||
@Getter private boolean isUseDefault;
|
||||
@Getter private int sceneID;
|
||||
|
||||
@Override
|
||||
public int getId() {
|
||||
return this.areaID;
|
||||
}
|
||||
}
|
||||
package emu.grasscutter.data.excels.world;
|
||||
|
||||
import emu.grasscutter.data.GameResource;
|
||||
import emu.grasscutter.data.ResourceType;
|
||||
import emu.grasscutter.game.props.ClimateType;
|
||||
import lombok.Getter;
|
||||
|
||||
@ResourceType(name = "WeatherExcelConfigData.json")
|
||||
public class WeatherData extends GameResource {
|
||||
@Getter private int areaID;
|
||||
@Getter private int weatherAreaId;
|
||||
@Getter private String maxHeightStr;
|
||||
@Getter private int gadgetID;
|
||||
@Getter private boolean isDefaultValid;
|
||||
@Getter private String templateName;
|
||||
@Getter private int priority;
|
||||
@Getter private String profileName;
|
||||
@Getter private ClimateType defaultClimate;
|
||||
@Getter private boolean isUseDefault;
|
||||
@Getter private int sceneID;
|
||||
|
||||
@Override
|
||||
public int getId() {
|
||||
return this.areaID;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,30 +1,30 @@
|
||||
package emu.grasscutter.data.excels.world;
|
||||
|
||||
import emu.grasscutter.data.GameResource;
|
||||
import emu.grasscutter.data.ResourceType;
|
||||
import emu.grasscutter.game.props.ElementType;
|
||||
|
||||
@ResourceType(name = "WorldAreaConfigData.json")
|
||||
public class WorldAreaData extends GameResource {
|
||||
private int ID;
|
||||
private int AreaID1;
|
||||
private int AreaID2;
|
||||
private int SceneID;
|
||||
private ElementType elementType;
|
||||
|
||||
@Override
|
||||
public int getId() {
|
||||
return (this.AreaID2 << 16) + this.AreaID1;
|
||||
}
|
||||
|
||||
public int getSceneID() {
|
||||
return this.SceneID;
|
||||
}
|
||||
|
||||
public ElementType getElementType() {
|
||||
return this.elementType;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onLoad() {}
|
||||
}
|
||||
package emu.grasscutter.data.excels.world;
|
||||
|
||||
import emu.grasscutter.data.GameResource;
|
||||
import emu.grasscutter.data.ResourceType;
|
||||
import emu.grasscutter.game.props.ElementType;
|
||||
|
||||
@ResourceType(name = "WorldAreaConfigData.json")
|
||||
public class WorldAreaData extends GameResource {
|
||||
private int ID;
|
||||
private int AreaID1;
|
||||
private int AreaID2;
|
||||
private int SceneID;
|
||||
private ElementType elementType;
|
||||
|
||||
@Override
|
||||
public int getId() {
|
||||
return (this.AreaID2 << 16) + this.AreaID1;
|
||||
}
|
||||
|
||||
public int getSceneID() {
|
||||
return this.SceneID;
|
||||
}
|
||||
|
||||
public ElementType getElementType() {
|
||||
return this.elementType;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onLoad() {}
|
||||
}
|
||||
|
||||
@@ -1,22 +1,22 @@
|
||||
package emu.grasscutter.data.excels.world;
|
||||
|
||||
import emu.grasscutter.data.GameResource;
|
||||
import emu.grasscutter.data.ResourceType;
|
||||
|
||||
@ResourceType(name = "WorldLevelExcelConfigData.json")
|
||||
public class WorldLevelData extends GameResource {
|
||||
private int level;
|
||||
private int monsterLevel;
|
||||
|
||||
@Override
|
||||
public int getId() {
|
||||
return this.level;
|
||||
}
|
||||
|
||||
public int getMonsterLevel() {
|
||||
return monsterLevel;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onLoad() {}
|
||||
}
|
||||
package emu.grasscutter.data.excels.world;
|
||||
|
||||
import emu.grasscutter.data.GameResource;
|
||||
import emu.grasscutter.data.ResourceType;
|
||||
|
||||
@ResourceType(name = "WorldLevelExcelConfigData.json")
|
||||
public class WorldLevelData extends GameResource {
|
||||
private int level;
|
||||
private int monsterLevel;
|
||||
|
||||
@Override
|
||||
public int getId() {
|
||||
return this.level;
|
||||
}
|
||||
|
||||
public int getMonsterLevel() {
|
||||
return monsterLevel;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onLoad() {}
|
||||
}
|
||||
|
||||
@@ -1,10 +1,10 @@
|
||||
package emu.grasscutter.data.server;
|
||||
|
||||
import java.util.List;
|
||||
import lombok.Data;
|
||||
|
||||
@Data
|
||||
public class ActivityCondGroup {
|
||||
int condGroupId;
|
||||
List<Integer> condIds;
|
||||
}
|
||||
package emu.grasscutter.data.server;
|
||||
|
||||
import java.util.List;
|
||||
import lombok.Data;
|
||||
|
||||
@Data
|
||||
public class ActivityCondGroup {
|
||||
int condGroupId;
|
||||
List<Integer> condIds;
|
||||
}
|
||||
|
||||
@@ -1,9 +1,9 @@
|
||||
package emu.grasscutter.data.server;
|
||||
|
||||
import lombok.Data;
|
||||
|
||||
@Data
|
||||
public class GadgetMapping {
|
||||
private int gadgetId;
|
||||
private String serverController;
|
||||
}
|
||||
package emu.grasscutter.data.server;
|
||||
|
||||
import lombok.Data;
|
||||
|
||||
@Data
|
||||
public class GadgetMapping {
|
||||
private int gadgetId;
|
||||
private String serverController;
|
||||
}
|
||||
|
||||
@@ -1,34 +1,34 @@
|
||||
package emu.grasscutter.data.server;
|
||||
|
||||
import emu.grasscutter.Grasscutter;
|
||||
import emu.grasscutter.utils.GridPosition;
|
||||
import emu.grasscutter.utils.Position;
|
||||
import java.util.HashSet;
|
||||
import java.util.Map;
|
||||
import java.util.Set;
|
||||
|
||||
public class Grid {
|
||||
public Map<GridPosition, Set<Integer>> grid;
|
||||
|
||||
public Set<Integer> getNearbyGroups(int vision_level, Position position) {
|
||||
int width = Grasscutter.getConfig().server.game.visionOptions[vision_level].gridWidth;
|
||||
int vision_range = Grasscutter.getConfig().server.game.visionOptions[vision_level].visionRange;
|
||||
int vision_range_grid = vision_range / width;
|
||||
|
||||
GridPosition pos = new GridPosition(position, width);
|
||||
|
||||
Set<Integer> nearbyGroups = new HashSet<>();
|
||||
// construct a nearby pisition list, add 1 more because a player can be in an edge case, this
|
||||
// should not affect much the loading
|
||||
for (int x = 0; x < vision_range_grid + 1; x++) {
|
||||
for (int z = 0; z < vision_range_grid + 1; z++) {
|
||||
nearbyGroups.addAll(grid.getOrDefault(pos.addClone(x, z), new HashSet<>()));
|
||||
nearbyGroups.addAll(grid.getOrDefault(pos.addClone(-x, z), new HashSet<>()));
|
||||
nearbyGroups.addAll(grid.getOrDefault(pos.addClone(x, -z), new HashSet<>()));
|
||||
nearbyGroups.addAll(grid.getOrDefault(pos.addClone(-x, -z), new HashSet<>()));
|
||||
}
|
||||
}
|
||||
|
||||
return nearbyGroups;
|
||||
}
|
||||
}
|
||||
package emu.grasscutter.data.server;
|
||||
|
||||
import emu.grasscutter.Grasscutter;
|
||||
import emu.grasscutter.utils.GridPosition;
|
||||
import emu.grasscutter.utils.Position;
|
||||
import java.util.HashSet;
|
||||
import java.util.Map;
|
||||
import java.util.Set;
|
||||
|
||||
public class Grid {
|
||||
public Map<GridPosition, Set<Integer>> grid;
|
||||
|
||||
public Set<Integer> getNearbyGroups(int vision_level, Position position) {
|
||||
int width = Grasscutter.getConfig().server.game.visionOptions[vision_level].gridWidth;
|
||||
int vision_range = Grasscutter.getConfig().server.game.visionOptions[vision_level].visionRange;
|
||||
int vision_range_grid = vision_range / width;
|
||||
|
||||
GridPosition pos = new GridPosition(position, width);
|
||||
|
||||
Set<Integer> nearbyGroups = new HashSet<>();
|
||||
// construct a nearby pisition list, add 1 more because a player can be in an edge case, this
|
||||
// should not affect much the loading
|
||||
for (int x = 0; x < vision_range_grid + 1; x++) {
|
||||
for (int z = 0; z < vision_range_grid + 1; z++) {
|
||||
nearbyGroups.addAll(grid.getOrDefault(pos.addClone(x, z), new HashSet<>()));
|
||||
nearbyGroups.addAll(grid.getOrDefault(pos.addClone(-x, z), new HashSet<>()));
|
||||
nearbyGroups.addAll(grid.getOrDefault(pos.addClone(x, -z), new HashSet<>()));
|
||||
nearbyGroups.addAll(grid.getOrDefault(pos.addClone(-x, -z), new HashSet<>()));
|
||||
}
|
||||
}
|
||||
|
||||
return nearbyGroups;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,464 +1,464 @@
|
||||
package emu.grasscutter.database;
|
||||
|
||||
import static com.mongodb.client.model.Filters.eq;
|
||||
|
||||
import com.mongodb.client.result.DeleteResult;
|
||||
import dev.morphia.query.FindOptions;
|
||||
import dev.morphia.query.Sort;
|
||||
import dev.morphia.query.experimental.filters.Filters;
|
||||
import emu.grasscutter.GameConstants;
|
||||
import emu.grasscutter.Grasscutter;
|
||||
import emu.grasscutter.game.Account;
|
||||
import emu.grasscutter.game.achievement.Achievements;
|
||||
import emu.grasscutter.game.activity.PlayerActivityData;
|
||||
import emu.grasscutter.game.activity.musicgame.MusicGameBeatmap;
|
||||
import emu.grasscutter.game.avatar.Avatar;
|
||||
import emu.grasscutter.game.battlepass.BattlePassManager;
|
||||
import emu.grasscutter.game.friends.Friendship;
|
||||
import emu.grasscutter.game.gacha.GachaRecord;
|
||||
import emu.grasscutter.game.home.GameHome;
|
||||
import emu.grasscutter.game.inventory.GameItem;
|
||||
import emu.grasscutter.game.mail.Mail;
|
||||
import emu.grasscutter.game.player.Player;
|
||||
import emu.grasscutter.game.quest.GameMainQuest;
|
||||
import emu.grasscutter.game.world.SceneGroupInstance;
|
||||
import java.util.List;
|
||||
import java.util.stream.Stream;
|
||||
|
||||
public final class DatabaseHelper {
|
||||
public static Account createAccount(String username) {
|
||||
return createAccountWithUid(username, 0);
|
||||
}
|
||||
|
||||
public static Account createAccountWithUid(String username, int reservedUid) {
|
||||
// Unique names only
|
||||
if (DatabaseHelper.checkIfAccountExists(username)) {
|
||||
return null;
|
||||
}
|
||||
|
||||
// Make sure there are no id collisions
|
||||
if (reservedUid > 0) {
|
||||
// Cannot make account with the same uid as the server console
|
||||
if (reservedUid == GameConstants.SERVER_CONSOLE_UID) {
|
||||
return null;
|
||||
}
|
||||
|
||||
if (DatabaseHelper.checkIfAccountExists(reservedUid)) {
|
||||
return null;
|
||||
}
|
||||
|
||||
// Make sure no existing player already has this id.
|
||||
if (DatabaseHelper.checkIfPlayerExists(reservedUid)) {
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
// Account
|
||||
Account account = new Account();
|
||||
account.setUsername(username);
|
||||
account.setId(Integer.toString(DatabaseManager.getNextId(account)));
|
||||
|
||||
if (reservedUid > 0) {
|
||||
account.setReservedPlayerUid(reservedUid);
|
||||
}
|
||||
|
||||
DatabaseHelper.saveAccount(account);
|
||||
return account;
|
||||
}
|
||||
|
||||
@Deprecated
|
||||
public static Account createAccountWithPassword(String username, String password) {
|
||||
// Unique names only
|
||||
Account exists = DatabaseHelper.getAccountByName(username);
|
||||
if (exists != null) {
|
||||
return null;
|
||||
}
|
||||
|
||||
// Account
|
||||
Account account = new Account();
|
||||
account.setId(Integer.toString(DatabaseManager.getNextId(account)));
|
||||
account.setUsername(username);
|
||||
account.setPassword(password);
|
||||
DatabaseHelper.saveAccount(account);
|
||||
return account;
|
||||
}
|
||||
|
||||
public static void saveAccount(Account account) {
|
||||
DatabaseManager.getAccountDatastore().save(account);
|
||||
}
|
||||
|
||||
public static Account getAccountByName(String username) {
|
||||
return DatabaseManager.getAccountDatastore()
|
||||
.find(Account.class)
|
||||
.filter(Filters.eq("username", username))
|
||||
.first();
|
||||
}
|
||||
|
||||
public static Account getAccountByToken(String token) {
|
||||
if (token == null) return null;
|
||||
return DatabaseManager.getAccountDatastore()
|
||||
.find(Account.class)
|
||||
.filter(Filters.eq("token", token))
|
||||
.first();
|
||||
}
|
||||
|
||||
public static Account getAccountBySessionKey(String sessionKey) {
|
||||
if (sessionKey == null) return null;
|
||||
return DatabaseManager.getAccountDatastore()
|
||||
.find(Account.class)
|
||||
.filter(Filters.eq("sessionKey", sessionKey))
|
||||
.first();
|
||||
}
|
||||
|
||||
public static Account getAccountById(String uid) {
|
||||
return DatabaseManager.getAccountDatastore()
|
||||
.find(Account.class)
|
||||
.filter(Filters.eq("_id", uid))
|
||||
.first();
|
||||
}
|
||||
|
||||
public static Account getAccountByPlayerId(int playerId) {
|
||||
return DatabaseManager.getAccountDatastore()
|
||||
.find(Account.class)
|
||||
.filter(Filters.eq("reservedPlayerId", playerId))
|
||||
.first();
|
||||
}
|
||||
|
||||
public static boolean checkIfAccountExists(String name) {
|
||||
return DatabaseManager.getAccountDatastore()
|
||||
.find(Account.class)
|
||||
.filter(Filters.eq("username", name))
|
||||
.count()
|
||||
> 0;
|
||||
}
|
||||
|
||||
public static boolean checkIfAccountExists(int reservedUid) {
|
||||
return DatabaseManager.getAccountDatastore()
|
||||
.find(Account.class)
|
||||
.filter(Filters.eq("reservedPlayerId", reservedUid))
|
||||
.count()
|
||||
> 0;
|
||||
}
|
||||
|
||||
public static synchronized void deleteAccount(Account target) {
|
||||
// To delete an account, we need to also delete all the other documents in the database that
|
||||
// reference the account.
|
||||
// This should optimally be wrapped inside a transaction, to make sure an error thrown mid-way
|
||||
// does not leave the
|
||||
// database in an inconsistent state, but unfortunately Mongo only supports that when we have a
|
||||
// replica set ...
|
||||
|
||||
Player player = Grasscutter.getGameServer().getPlayerByAccountId(target.getId());
|
||||
|
||||
// Close session first
|
||||
if (player != null) {
|
||||
player.getSession().close();
|
||||
} else {
|
||||
player = getPlayerByAccount(target);
|
||||
if (player == null) return;
|
||||
}
|
||||
int uid = player.getUid();
|
||||
// Delete data from collections
|
||||
DatabaseManager.getGameDatabase().getCollection("achievements").deleteMany(eq("uid", uid));
|
||||
DatabaseManager.getGameDatabase().getCollection("activities").deleteMany(eq("uid", uid));
|
||||
DatabaseManager.getGameDatabase().getCollection("homes").deleteMany(eq("ownerUid", uid));
|
||||
DatabaseManager.getGameDatabase().getCollection("mail").deleteMany(eq("ownerUid", uid));
|
||||
DatabaseManager.getGameDatabase().getCollection("avatars").deleteMany(eq("ownerId", uid));
|
||||
DatabaseManager.getGameDatabase().getCollection("gachas").deleteMany(eq("ownerId", uid));
|
||||
DatabaseManager.getGameDatabase().getCollection("items").deleteMany(eq("ownerId", uid));
|
||||
DatabaseManager.getGameDatabase().getCollection("quests").deleteMany(eq("ownerUid", uid));
|
||||
DatabaseManager.getGameDatabase().getCollection("battlepass").deleteMany(eq("ownerUid", uid));
|
||||
|
||||
// Delete friendships.
|
||||
// Here, we need to make sure to not only delete the deleted account's friendships,
|
||||
// but also all friendship entries for that account's friends.
|
||||
DatabaseManager.getGameDatabase().getCollection("friendships").deleteMany(eq("ownerId", uid));
|
||||
DatabaseManager.getGameDatabase().getCollection("friendships").deleteMany(eq("friendId", uid));
|
||||
|
||||
// Delete the player last.
|
||||
DatabaseManager.getGameDatastore().find(Player.class).filter(Filters.eq("id", uid)).delete();
|
||||
|
||||
// Finally, delete the account itself.
|
||||
DatabaseManager.getAccountDatastore()
|
||||
.find(Account.class)
|
||||
.filter(Filters.eq("id", target.getId()))
|
||||
.delete();
|
||||
}
|
||||
|
||||
public static <T> Stream<T> getByGameClass(Class<T> classType) {
|
||||
return DatabaseManager.getGameDatastore().find(classType).stream();
|
||||
}
|
||||
|
||||
@Deprecated(forRemoval = true)
|
||||
public static List<Player> getAllPlayers() {
|
||||
return DatabaseManager.getGameDatastore().find(Player.class).stream().toList();
|
||||
}
|
||||
|
||||
public static Player getPlayerByUid(int id) {
|
||||
return DatabaseManager.getGameDatastore()
|
||||
.find(Player.class)
|
||||
.filter(Filters.eq("_id", id))
|
||||
.first();
|
||||
}
|
||||
|
||||
@Deprecated
|
||||
public static Player getPlayerByAccount(Account account) {
|
||||
return DatabaseManager.getGameDatastore()
|
||||
.find(Player.class)
|
||||
.filter(Filters.eq("accountId", account.getId()))
|
||||
.first();
|
||||
}
|
||||
|
||||
public static Player getPlayerByAccount(Account account, Class<? extends Player> playerClass) {
|
||||
return DatabaseManager.getGameDatastore()
|
||||
.find(playerClass)
|
||||
.filter(Filters.eq("accountId", account.getId()))
|
||||
.first();
|
||||
}
|
||||
|
||||
public static boolean checkIfPlayerExists(int uid) {
|
||||
return DatabaseManager.getGameDatastore()
|
||||
.find(Player.class)
|
||||
.filter(Filters.eq("_id", uid))
|
||||
.count()
|
||||
> 0;
|
||||
}
|
||||
|
||||
public static synchronized Player generatePlayerUid(Player character, int reservedId) {
|
||||
// Check if reserved id
|
||||
int id;
|
||||
if (reservedId > 0 && !checkIfPlayerExists(reservedId)) {
|
||||
id = reservedId;
|
||||
character.setUid(id);
|
||||
} else {
|
||||
do {
|
||||
id = DatabaseManager.getNextId(character);
|
||||
} while (checkIfPlayerExists(id));
|
||||
character.setUid(id);
|
||||
}
|
||||
// Save to database
|
||||
DatabaseManager.getGameDatastore().save(character);
|
||||
return character;
|
||||
}
|
||||
|
||||
public static synchronized int getNextPlayerId(int reservedId) {
|
||||
// Check if reserved id
|
||||
int id;
|
||||
if (reservedId > 0 && !checkIfPlayerExists(reservedId)) {
|
||||
id = reservedId;
|
||||
} else {
|
||||
do {
|
||||
id = DatabaseManager.getNextId(Player.class);
|
||||
} while (checkIfPlayerExists(id));
|
||||
}
|
||||
return id;
|
||||
}
|
||||
|
||||
public static void savePlayer(Player character) {
|
||||
DatabaseManager.getGameDatastore().save(character);
|
||||
}
|
||||
|
||||
public static void saveAvatar(Avatar avatar) {
|
||||
DatabaseManager.getGameDatastore().save(avatar);
|
||||
}
|
||||
|
||||
public static List<Avatar> getAvatars(Player player) {
|
||||
return DatabaseManager.getGameDatastore()
|
||||
.find(Avatar.class)
|
||||
.filter(Filters.eq("ownerId", player.getUid()))
|
||||
.stream()
|
||||
.toList();
|
||||
}
|
||||
|
||||
public static void saveItem(GameItem item) {
|
||||
DatabaseManager.getGameDatastore().save(item);
|
||||
}
|
||||
|
||||
public static boolean deleteItem(GameItem item) {
|
||||
DeleteResult result = DatabaseManager.getGameDatastore().delete(item);
|
||||
return result.wasAcknowledged();
|
||||
}
|
||||
|
||||
public static List<GameItem> getInventoryItems(Player player) {
|
||||
return DatabaseManager.getGameDatastore()
|
||||
.find(GameItem.class)
|
||||
.filter(Filters.eq("ownerId", player.getUid()))
|
||||
.stream()
|
||||
.toList();
|
||||
}
|
||||
|
||||
public static List<Friendship> getFriends(Player player) {
|
||||
return DatabaseManager.getGameDatastore()
|
||||
.find(Friendship.class)
|
||||
.filter(Filters.eq("ownerId", player.getUid()))
|
||||
.stream()
|
||||
.toList();
|
||||
}
|
||||
|
||||
public static List<Friendship> getReverseFriends(Player player) {
|
||||
return DatabaseManager.getGameDatastore()
|
||||
.find(Friendship.class)
|
||||
.filter(Filters.eq("friendId", player.getUid()))
|
||||
.stream()
|
||||
.toList();
|
||||
}
|
||||
|
||||
public static void saveFriendship(Friendship friendship) {
|
||||
DatabaseManager.getGameDatastore().save(friendship);
|
||||
}
|
||||
|
||||
public static void deleteFriendship(Friendship friendship) {
|
||||
DatabaseManager.getGameDatastore().delete(friendship);
|
||||
}
|
||||
|
||||
public static Friendship getReverseFriendship(Friendship friendship) {
|
||||
return DatabaseManager.getGameDatastore()
|
||||
.find(Friendship.class)
|
||||
.filter(
|
||||
Filters.and(
|
||||
Filters.eq("ownerId", friendship.getFriendId()),
|
||||
Filters.eq("friendId", friendship.getOwnerId())))
|
||||
.first();
|
||||
}
|
||||
|
||||
public static List<GachaRecord> getGachaRecords(int ownerId, int page, int gachaType) {
|
||||
return getGachaRecords(ownerId, page, gachaType, 10);
|
||||
}
|
||||
|
||||
public static List<GachaRecord> getGachaRecords(
|
||||
int ownerId, int page, int gachaType, int pageSize) {
|
||||
return DatabaseManager.getGameDatastore()
|
||||
.find(GachaRecord.class)
|
||||
.filter(Filters.eq("ownerId", ownerId), Filters.eq("gachaType", gachaType))
|
||||
.iterator(
|
||||
new FindOptions()
|
||||
.sort(Sort.descending("transactionDate"))
|
||||
.skip(pageSize * page)
|
||||
.limit(pageSize))
|
||||
.toList();
|
||||
}
|
||||
|
||||
public static long getGachaRecordsMaxPage(int ownerId, int page, int gachaType) {
|
||||
return getGachaRecordsMaxPage(ownerId, page, gachaType, 10);
|
||||
}
|
||||
|
||||
public static long getGachaRecordsMaxPage(int ownerId, int page, int gachaType, int pageSize) {
|
||||
long count =
|
||||
DatabaseManager.getGameDatastore()
|
||||
.find(GachaRecord.class)
|
||||
.filter(Filters.eq("ownerId", ownerId), Filters.eq("gachaType", gachaType))
|
||||
.count();
|
||||
return count / 10 + (count % 10 > 0 ? 1 : 0);
|
||||
}
|
||||
|
||||
public static void saveGachaRecord(GachaRecord gachaRecord) {
|
||||
DatabaseManager.getGameDatastore().save(gachaRecord);
|
||||
}
|
||||
|
||||
public static List<Mail> getAllMail(Player player) {
|
||||
return DatabaseManager.getGameDatastore()
|
||||
.find(Mail.class)
|
||||
.filter(Filters.eq("ownerUid", player.getUid()))
|
||||
.stream()
|
||||
.toList();
|
||||
}
|
||||
|
||||
public static void saveMail(Mail mail) {
|
||||
DatabaseManager.getGameDatastore().save(mail);
|
||||
}
|
||||
|
||||
public static boolean deleteMail(Mail mail) {
|
||||
DeleteResult result = DatabaseManager.getGameDatastore().delete(mail);
|
||||
return result.wasAcknowledged();
|
||||
}
|
||||
|
||||
public static List<GameMainQuest> getAllQuests(Player player) {
|
||||
return DatabaseManager.getGameDatastore()
|
||||
.find(GameMainQuest.class)
|
||||
.filter(Filters.eq("ownerUid", player.getUid()))
|
||||
.stream()
|
||||
.toList();
|
||||
}
|
||||
|
||||
public static void saveQuest(GameMainQuest quest) {
|
||||
DatabaseManager.getGameDatastore().save(quest);
|
||||
}
|
||||
|
||||
public static boolean deleteQuest(GameMainQuest quest) {
|
||||
return DatabaseManager.getGameDatastore().delete(quest).wasAcknowledged();
|
||||
}
|
||||
|
||||
public static GameHome getHomeByUid(int id) {
|
||||
return DatabaseManager.getGameDatastore()
|
||||
.find(GameHome.class)
|
||||
.filter(Filters.eq("ownerUid", id))
|
||||
.first();
|
||||
}
|
||||
|
||||
public static void saveHome(GameHome gameHome) {
|
||||
DatabaseManager.getGameDatastore().save(gameHome);
|
||||
}
|
||||
|
||||
public static BattlePassManager loadBattlePass(Player player) {
|
||||
BattlePassManager manager =
|
||||
DatabaseManager.getGameDatastore()
|
||||
.find(BattlePassManager.class)
|
||||
.filter(Filters.eq("ownerUid", player.getUid()))
|
||||
.first();
|
||||
if (manager == null) {
|
||||
manager = new BattlePassManager(player);
|
||||
manager.save();
|
||||
} else {
|
||||
manager.setPlayer(player);
|
||||
}
|
||||
return manager;
|
||||
}
|
||||
|
||||
public static void saveBattlePass(BattlePassManager manager) {
|
||||
DatabaseManager.getGameDatastore().save(manager);
|
||||
}
|
||||
|
||||
public static PlayerActivityData getPlayerActivityData(int uid, int activityId) {
|
||||
return DatabaseManager.getGameDatastore()
|
||||
.find(PlayerActivityData.class)
|
||||
.filter(Filters.and(Filters.eq("uid", uid), Filters.eq("activityId", activityId)))
|
||||
.first();
|
||||
}
|
||||
|
||||
public static void savePlayerActivityData(PlayerActivityData playerActivityData) {
|
||||
DatabaseManager.getGameDatastore().save(playerActivityData);
|
||||
}
|
||||
|
||||
public static MusicGameBeatmap getMusicGameBeatmap(long musicShareId) {
|
||||
return DatabaseManager.getGameDatastore()
|
||||
.find(MusicGameBeatmap.class)
|
||||
.filter(Filters.eq("musicShareId", musicShareId))
|
||||
.first();
|
||||
}
|
||||
|
||||
public static void saveMusicGameBeatmap(MusicGameBeatmap musicGameBeatmap) {
|
||||
DatabaseManager.getGameDatastore().save(musicGameBeatmap);
|
||||
}
|
||||
|
||||
public static Achievements getAchievementData(int uid) {
|
||||
return DatabaseManager.getGameDatastore()
|
||||
.find(Achievements.class)
|
||||
.filter(Filters.and(Filters.eq("uid", uid)))
|
||||
.first();
|
||||
}
|
||||
|
||||
public static void saveAchievementData(Achievements achievements) {
|
||||
DatabaseManager.getGameDatastore().save(achievements);
|
||||
}
|
||||
|
||||
public static void saveGroupInstance(SceneGroupInstance instance) {
|
||||
DatabaseManager.getGameDatastore().save(instance);
|
||||
}
|
||||
|
||||
public static SceneGroupInstance loadGroupInstance(int groupId, Player owner) {
|
||||
return DatabaseManager.getGameDatastore()
|
||||
.find(SceneGroupInstance.class)
|
||||
.filter(Filters.and(Filters.eq("ownerUid", owner.getUid()), Filters.eq("groupId", groupId)))
|
||||
.first();
|
||||
}
|
||||
}
|
||||
package emu.grasscutter.database;
|
||||
|
||||
import static com.mongodb.client.model.Filters.eq;
|
||||
|
||||
import com.mongodb.client.result.DeleteResult;
|
||||
import dev.morphia.query.FindOptions;
|
||||
import dev.morphia.query.Sort;
|
||||
import dev.morphia.query.experimental.filters.Filters;
|
||||
import emu.grasscutter.GameConstants;
|
||||
import emu.grasscutter.Grasscutter;
|
||||
import emu.grasscutter.game.Account;
|
||||
import emu.grasscutter.game.achievement.Achievements;
|
||||
import emu.grasscutter.game.activity.PlayerActivityData;
|
||||
import emu.grasscutter.game.activity.musicgame.MusicGameBeatmap;
|
||||
import emu.grasscutter.game.avatar.Avatar;
|
||||
import emu.grasscutter.game.battlepass.BattlePassManager;
|
||||
import emu.grasscutter.game.friends.Friendship;
|
||||
import emu.grasscutter.game.gacha.GachaRecord;
|
||||
import emu.grasscutter.game.home.GameHome;
|
||||
import emu.grasscutter.game.inventory.GameItem;
|
||||
import emu.grasscutter.game.mail.Mail;
|
||||
import emu.grasscutter.game.player.Player;
|
||||
import emu.grasscutter.game.quest.GameMainQuest;
|
||||
import emu.grasscutter.game.world.SceneGroupInstance;
|
||||
import java.util.List;
|
||||
import java.util.stream.Stream;
|
||||
|
||||
public final class DatabaseHelper {
|
||||
public static Account createAccount(String username) {
|
||||
return createAccountWithUid(username, 0);
|
||||
}
|
||||
|
||||
public static Account createAccountWithUid(String username, int reservedUid) {
|
||||
// Unique names only
|
||||
if (DatabaseHelper.checkIfAccountExists(username)) {
|
||||
return null;
|
||||
}
|
||||
|
||||
// Make sure there are no id collisions
|
||||
if (reservedUid > 0) {
|
||||
// Cannot make account with the same uid as the server console
|
||||
if (reservedUid == GameConstants.SERVER_CONSOLE_UID) {
|
||||
return null;
|
||||
}
|
||||
|
||||
if (DatabaseHelper.checkIfAccountExists(reservedUid)) {
|
||||
return null;
|
||||
}
|
||||
|
||||
// Make sure no existing player already has this id.
|
||||
if (DatabaseHelper.checkIfPlayerExists(reservedUid)) {
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
// Account
|
||||
Account account = new Account();
|
||||
account.setUsername(username);
|
||||
account.setId(Integer.toString(DatabaseManager.getNextId(account)));
|
||||
|
||||
if (reservedUid > 0) {
|
||||
account.setReservedPlayerUid(reservedUid);
|
||||
}
|
||||
|
||||
DatabaseHelper.saveAccount(account);
|
||||
return account;
|
||||
}
|
||||
|
||||
@Deprecated
|
||||
public static Account createAccountWithPassword(String username, String password) {
|
||||
// Unique names only
|
||||
Account exists = DatabaseHelper.getAccountByName(username);
|
||||
if (exists != null) {
|
||||
return null;
|
||||
}
|
||||
|
||||
// Account
|
||||
Account account = new Account();
|
||||
account.setId(Integer.toString(DatabaseManager.getNextId(account)));
|
||||
account.setUsername(username);
|
||||
account.setPassword(password);
|
||||
DatabaseHelper.saveAccount(account);
|
||||
return account;
|
||||
}
|
||||
|
||||
public static void saveAccount(Account account) {
|
||||
DatabaseManager.getAccountDatastore().save(account);
|
||||
}
|
||||
|
||||
public static Account getAccountByName(String username) {
|
||||
return DatabaseManager.getAccountDatastore()
|
||||
.find(Account.class)
|
||||
.filter(Filters.eq("username", username))
|
||||
.first();
|
||||
}
|
||||
|
||||
public static Account getAccountByToken(String token) {
|
||||
if (token == null) return null;
|
||||
return DatabaseManager.getAccountDatastore()
|
||||
.find(Account.class)
|
||||
.filter(Filters.eq("token", token))
|
||||
.first();
|
||||
}
|
||||
|
||||
public static Account getAccountBySessionKey(String sessionKey) {
|
||||
if (sessionKey == null) return null;
|
||||
return DatabaseManager.getAccountDatastore()
|
||||
.find(Account.class)
|
||||
.filter(Filters.eq("sessionKey", sessionKey))
|
||||
.first();
|
||||
}
|
||||
|
||||
public static Account getAccountById(String uid) {
|
||||
return DatabaseManager.getAccountDatastore()
|
||||
.find(Account.class)
|
||||
.filter(Filters.eq("_id", uid))
|
||||
.first();
|
||||
}
|
||||
|
||||
public static Account getAccountByPlayerId(int playerId) {
|
||||
return DatabaseManager.getAccountDatastore()
|
||||
.find(Account.class)
|
||||
.filter(Filters.eq("reservedPlayerId", playerId))
|
||||
.first();
|
||||
}
|
||||
|
||||
public static boolean checkIfAccountExists(String name) {
|
||||
return DatabaseManager.getAccountDatastore()
|
||||
.find(Account.class)
|
||||
.filter(Filters.eq("username", name))
|
||||
.count()
|
||||
> 0;
|
||||
}
|
||||
|
||||
public static boolean checkIfAccountExists(int reservedUid) {
|
||||
return DatabaseManager.getAccountDatastore()
|
||||
.find(Account.class)
|
||||
.filter(Filters.eq("reservedPlayerId", reservedUid))
|
||||
.count()
|
||||
> 0;
|
||||
}
|
||||
|
||||
public static synchronized void deleteAccount(Account target) {
|
||||
// To delete an account, we need to also delete all the other documents in the database that
|
||||
// reference the account.
|
||||
// This should optimally be wrapped inside a transaction, to make sure an error thrown mid-way
|
||||
// does not leave the
|
||||
// database in an inconsistent state, but unfortunately Mongo only supports that when we have a
|
||||
// replica set ...
|
||||
|
||||
Player player = Grasscutter.getGameServer().getPlayerByAccountId(target.getId());
|
||||
|
||||
// Close session first
|
||||
if (player != null) {
|
||||
player.getSession().close();
|
||||
} else {
|
||||
player = getPlayerByAccount(target);
|
||||
if (player == null) return;
|
||||
}
|
||||
int uid = player.getUid();
|
||||
// Delete data from collections
|
||||
DatabaseManager.getGameDatabase().getCollection("achievements").deleteMany(eq("uid", uid));
|
||||
DatabaseManager.getGameDatabase().getCollection("activities").deleteMany(eq("uid", uid));
|
||||
DatabaseManager.getGameDatabase().getCollection("homes").deleteMany(eq("ownerUid", uid));
|
||||
DatabaseManager.getGameDatabase().getCollection("mail").deleteMany(eq("ownerUid", uid));
|
||||
DatabaseManager.getGameDatabase().getCollection("avatars").deleteMany(eq("ownerId", uid));
|
||||
DatabaseManager.getGameDatabase().getCollection("gachas").deleteMany(eq("ownerId", uid));
|
||||
DatabaseManager.getGameDatabase().getCollection("items").deleteMany(eq("ownerId", uid));
|
||||
DatabaseManager.getGameDatabase().getCollection("quests").deleteMany(eq("ownerUid", uid));
|
||||
DatabaseManager.getGameDatabase().getCollection("battlepass").deleteMany(eq("ownerUid", uid));
|
||||
|
||||
// Delete friendships.
|
||||
// Here, we need to make sure to not only delete the deleted account's friendships,
|
||||
// but also all friendship entries for that account's friends.
|
||||
DatabaseManager.getGameDatabase().getCollection("friendships").deleteMany(eq("ownerId", uid));
|
||||
DatabaseManager.getGameDatabase().getCollection("friendships").deleteMany(eq("friendId", uid));
|
||||
|
||||
// Delete the player last.
|
||||
DatabaseManager.getGameDatastore().find(Player.class).filter(Filters.eq("id", uid)).delete();
|
||||
|
||||
// Finally, delete the account itself.
|
||||
DatabaseManager.getAccountDatastore()
|
||||
.find(Account.class)
|
||||
.filter(Filters.eq("id", target.getId()))
|
||||
.delete();
|
||||
}
|
||||
|
||||
public static <T> Stream<T> getByGameClass(Class<T> classType) {
|
||||
return DatabaseManager.getGameDatastore().find(classType).stream();
|
||||
}
|
||||
|
||||
@Deprecated(forRemoval = true)
|
||||
public static List<Player> getAllPlayers() {
|
||||
return DatabaseManager.getGameDatastore().find(Player.class).stream().toList();
|
||||
}
|
||||
|
||||
public static Player getPlayerByUid(int id) {
|
||||
return DatabaseManager.getGameDatastore()
|
||||
.find(Player.class)
|
||||
.filter(Filters.eq("_id", id))
|
||||
.first();
|
||||
}
|
||||
|
||||
@Deprecated
|
||||
public static Player getPlayerByAccount(Account account) {
|
||||
return DatabaseManager.getGameDatastore()
|
||||
.find(Player.class)
|
||||
.filter(Filters.eq("accountId", account.getId()))
|
||||
.first();
|
||||
}
|
||||
|
||||
public static Player getPlayerByAccount(Account account, Class<? extends Player> playerClass) {
|
||||
return DatabaseManager.getGameDatastore()
|
||||
.find(playerClass)
|
||||
.filter(Filters.eq("accountId", account.getId()))
|
||||
.first();
|
||||
}
|
||||
|
||||
public static boolean checkIfPlayerExists(int uid) {
|
||||
return DatabaseManager.getGameDatastore()
|
||||
.find(Player.class)
|
||||
.filter(Filters.eq("_id", uid))
|
||||
.count()
|
||||
> 0;
|
||||
}
|
||||
|
||||
public static synchronized Player generatePlayerUid(Player character, int reservedId) {
|
||||
// Check if reserved id
|
||||
int id;
|
||||
if (reservedId > 0 && !checkIfPlayerExists(reservedId)) {
|
||||
id = reservedId;
|
||||
character.setUid(id);
|
||||
} else {
|
||||
do {
|
||||
id = DatabaseManager.getNextId(character);
|
||||
} while (checkIfPlayerExists(id));
|
||||
character.setUid(id);
|
||||
}
|
||||
// Save to database
|
||||
DatabaseManager.getGameDatastore().save(character);
|
||||
return character;
|
||||
}
|
||||
|
||||
public static synchronized int getNextPlayerId(int reservedId) {
|
||||
// Check if reserved id
|
||||
int id;
|
||||
if (reservedId > 0 && !checkIfPlayerExists(reservedId)) {
|
||||
id = reservedId;
|
||||
} else {
|
||||
do {
|
||||
id = DatabaseManager.getNextId(Player.class);
|
||||
} while (checkIfPlayerExists(id));
|
||||
}
|
||||
return id;
|
||||
}
|
||||
|
||||
public static void savePlayer(Player character) {
|
||||
DatabaseManager.getGameDatastore().save(character);
|
||||
}
|
||||
|
||||
public static void saveAvatar(Avatar avatar) {
|
||||
DatabaseManager.getGameDatastore().save(avatar);
|
||||
}
|
||||
|
||||
public static List<Avatar> getAvatars(Player player) {
|
||||
return DatabaseManager.getGameDatastore()
|
||||
.find(Avatar.class)
|
||||
.filter(Filters.eq("ownerId", player.getUid()))
|
||||
.stream()
|
||||
.toList();
|
||||
}
|
||||
|
||||
public static void saveItem(GameItem item) {
|
||||
DatabaseManager.getGameDatastore().save(item);
|
||||
}
|
||||
|
||||
public static boolean deleteItem(GameItem item) {
|
||||
DeleteResult result = DatabaseManager.getGameDatastore().delete(item);
|
||||
return result.wasAcknowledged();
|
||||
}
|
||||
|
||||
public static List<GameItem> getInventoryItems(Player player) {
|
||||
return DatabaseManager.getGameDatastore()
|
||||
.find(GameItem.class)
|
||||
.filter(Filters.eq("ownerId", player.getUid()))
|
||||
.stream()
|
||||
.toList();
|
||||
}
|
||||
|
||||
public static List<Friendship> getFriends(Player player) {
|
||||
return DatabaseManager.getGameDatastore()
|
||||
.find(Friendship.class)
|
||||
.filter(Filters.eq("ownerId", player.getUid()))
|
||||
.stream()
|
||||
.toList();
|
||||
}
|
||||
|
||||
public static List<Friendship> getReverseFriends(Player player) {
|
||||
return DatabaseManager.getGameDatastore()
|
||||
.find(Friendship.class)
|
||||
.filter(Filters.eq("friendId", player.getUid()))
|
||||
.stream()
|
||||
.toList();
|
||||
}
|
||||
|
||||
public static void saveFriendship(Friendship friendship) {
|
||||
DatabaseManager.getGameDatastore().save(friendship);
|
||||
}
|
||||
|
||||
public static void deleteFriendship(Friendship friendship) {
|
||||
DatabaseManager.getGameDatastore().delete(friendship);
|
||||
}
|
||||
|
||||
public static Friendship getReverseFriendship(Friendship friendship) {
|
||||
return DatabaseManager.getGameDatastore()
|
||||
.find(Friendship.class)
|
||||
.filter(
|
||||
Filters.and(
|
||||
Filters.eq("ownerId", friendship.getFriendId()),
|
||||
Filters.eq("friendId", friendship.getOwnerId())))
|
||||
.first();
|
||||
}
|
||||
|
||||
public static List<GachaRecord> getGachaRecords(int ownerId, int page, int gachaType) {
|
||||
return getGachaRecords(ownerId, page, gachaType, 10);
|
||||
}
|
||||
|
||||
public static List<GachaRecord> getGachaRecords(
|
||||
int ownerId, int page, int gachaType, int pageSize) {
|
||||
return DatabaseManager.getGameDatastore()
|
||||
.find(GachaRecord.class)
|
||||
.filter(Filters.eq("ownerId", ownerId), Filters.eq("gachaType", gachaType))
|
||||
.iterator(
|
||||
new FindOptions()
|
||||
.sort(Sort.descending("transactionDate"))
|
||||
.skip(pageSize * page)
|
||||
.limit(pageSize))
|
||||
.toList();
|
||||
}
|
||||
|
||||
public static long getGachaRecordsMaxPage(int ownerId, int page, int gachaType) {
|
||||
return getGachaRecordsMaxPage(ownerId, page, gachaType, 10);
|
||||
}
|
||||
|
||||
public static long getGachaRecordsMaxPage(int ownerId, int page, int gachaType, int pageSize) {
|
||||
long count =
|
||||
DatabaseManager.getGameDatastore()
|
||||
.find(GachaRecord.class)
|
||||
.filter(Filters.eq("ownerId", ownerId), Filters.eq("gachaType", gachaType))
|
||||
.count();
|
||||
return count / 10 + (count % 10 > 0 ? 1 : 0);
|
||||
}
|
||||
|
||||
public static void saveGachaRecord(GachaRecord gachaRecord) {
|
||||
DatabaseManager.getGameDatastore().save(gachaRecord);
|
||||
}
|
||||
|
||||
public static List<Mail> getAllMail(Player player) {
|
||||
return DatabaseManager.getGameDatastore()
|
||||
.find(Mail.class)
|
||||
.filter(Filters.eq("ownerUid", player.getUid()))
|
||||
.stream()
|
||||
.toList();
|
||||
}
|
||||
|
||||
public static void saveMail(Mail mail) {
|
||||
DatabaseManager.getGameDatastore().save(mail);
|
||||
}
|
||||
|
||||
public static boolean deleteMail(Mail mail) {
|
||||
DeleteResult result = DatabaseManager.getGameDatastore().delete(mail);
|
||||
return result.wasAcknowledged();
|
||||
}
|
||||
|
||||
public static List<GameMainQuest> getAllQuests(Player player) {
|
||||
return DatabaseManager.getGameDatastore()
|
||||
.find(GameMainQuest.class)
|
||||
.filter(Filters.eq("ownerUid", player.getUid()))
|
||||
.stream()
|
||||
.toList();
|
||||
}
|
||||
|
||||
public static void saveQuest(GameMainQuest quest) {
|
||||
DatabaseManager.getGameDatastore().save(quest);
|
||||
}
|
||||
|
||||
public static boolean deleteQuest(GameMainQuest quest) {
|
||||
return DatabaseManager.getGameDatastore().delete(quest).wasAcknowledged();
|
||||
}
|
||||
|
||||
public static GameHome getHomeByUid(int id) {
|
||||
return DatabaseManager.getGameDatastore()
|
||||
.find(GameHome.class)
|
||||
.filter(Filters.eq("ownerUid", id))
|
||||
.first();
|
||||
}
|
||||
|
||||
public static void saveHome(GameHome gameHome) {
|
||||
DatabaseManager.getGameDatastore().save(gameHome);
|
||||
}
|
||||
|
||||
public static BattlePassManager loadBattlePass(Player player) {
|
||||
BattlePassManager manager =
|
||||
DatabaseManager.getGameDatastore()
|
||||
.find(BattlePassManager.class)
|
||||
.filter(Filters.eq("ownerUid", player.getUid()))
|
||||
.first();
|
||||
if (manager == null) {
|
||||
manager = new BattlePassManager(player);
|
||||
manager.save();
|
||||
} else {
|
||||
manager.setPlayer(player);
|
||||
}
|
||||
return manager;
|
||||
}
|
||||
|
||||
public static void saveBattlePass(BattlePassManager manager) {
|
||||
DatabaseManager.getGameDatastore().save(manager);
|
||||
}
|
||||
|
||||
public static PlayerActivityData getPlayerActivityData(int uid, int activityId) {
|
||||
return DatabaseManager.getGameDatastore()
|
||||
.find(PlayerActivityData.class)
|
||||
.filter(Filters.and(Filters.eq("uid", uid), Filters.eq("activityId", activityId)))
|
||||
.first();
|
||||
}
|
||||
|
||||
public static void savePlayerActivityData(PlayerActivityData playerActivityData) {
|
||||
DatabaseManager.getGameDatastore().save(playerActivityData);
|
||||
}
|
||||
|
||||
public static MusicGameBeatmap getMusicGameBeatmap(long musicShareId) {
|
||||
return DatabaseManager.getGameDatastore()
|
||||
.find(MusicGameBeatmap.class)
|
||||
.filter(Filters.eq("musicShareId", musicShareId))
|
||||
.first();
|
||||
}
|
||||
|
||||
public static void saveMusicGameBeatmap(MusicGameBeatmap musicGameBeatmap) {
|
||||
DatabaseManager.getGameDatastore().save(musicGameBeatmap);
|
||||
}
|
||||
|
||||
public static Achievements getAchievementData(int uid) {
|
||||
return DatabaseManager.getGameDatastore()
|
||||
.find(Achievements.class)
|
||||
.filter(Filters.and(Filters.eq("uid", uid)))
|
||||
.first();
|
||||
}
|
||||
|
||||
public static void saveAchievementData(Achievements achievements) {
|
||||
DatabaseManager.getGameDatastore().save(achievements);
|
||||
}
|
||||
|
||||
public static void saveGroupInstance(SceneGroupInstance instance) {
|
||||
DatabaseManager.getGameDatastore().save(instance);
|
||||
}
|
||||
|
||||
public static SceneGroupInstance loadGroupInstance(int groupId, Player owner) {
|
||||
return DatabaseManager.getGameDatastore()
|
||||
.find(SceneGroupInstance.class)
|
||||
.filter(Filters.and(Filters.eq("ownerUid", owner.getUid()), Filters.eq("groupId", groupId)))
|
||||
.first();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,246 +1,246 @@
|
||||
package emu.grasscutter.game.ability;
|
||||
|
||||
import com.google.protobuf.InvalidProtocolBufferException;
|
||||
import emu.grasscutter.data.GameData;
|
||||
import emu.grasscutter.data.binout.AbilityModifier.AbilityModifierAction;
|
||||
import emu.grasscutter.data.binout.AbilityModifierEntry;
|
||||
import emu.grasscutter.game.entity.EntityGadget;
|
||||
import emu.grasscutter.game.entity.GameEntity;
|
||||
import emu.grasscutter.game.entity.gadget.GadgetGatherObject;
|
||||
import emu.grasscutter.game.player.BasePlayerManager;
|
||||
import emu.grasscutter.game.player.Player;
|
||||
import emu.grasscutter.game.quest.enums.QuestContent;
|
||||
import emu.grasscutter.net.proto.AbilityInvokeEntryHeadOuterClass.AbilityInvokeEntryHead;
|
||||
import emu.grasscutter.net.proto.AbilityInvokeEntryOuterClass.AbilityInvokeEntry;
|
||||
import emu.grasscutter.net.proto.AbilityMetaModifierChangeOuterClass.AbilityMetaModifierChange;
|
||||
import emu.grasscutter.net.proto.AbilityMetaReInitOverrideMapOuterClass.AbilityMetaReInitOverrideMap;
|
||||
import emu.grasscutter.net.proto.AbilityMixinCostStaminaOuterClass.AbilityMixinCostStamina;
|
||||
import emu.grasscutter.net.proto.AbilityScalarValueEntryOuterClass.AbilityScalarValueEntry;
|
||||
import emu.grasscutter.net.proto.ModifierActionOuterClass.ModifierAction;
|
||||
import lombok.Getter;
|
||||
|
||||
public final class AbilityManager extends BasePlayerManager {
|
||||
HealAbilityManager healAbilityManager;
|
||||
|
||||
@Getter private boolean abilityInvulnerable = false;
|
||||
|
||||
public AbilityManager(Player player) {
|
||||
super(player);
|
||||
this.healAbilityManager = new HealAbilityManager(player);
|
||||
}
|
||||
|
||||
public void onAbilityInvoke(AbilityInvokeEntry invoke) throws Exception {
|
||||
this.healAbilityManager.healHandler(invoke);
|
||||
|
||||
// Grasscutter.getLogger().info(invoke.getArgumentType() + " (" + invoke.getArgumentTypeValue()
|
||||
// + "): " + Utils.bytesToHex(invoke.toByteArray()));
|
||||
switch (invoke.getArgumentType()) {
|
||||
case ABILITY_INVOKE_ARGUMENT_META_OVERRIDE_PARAM -> this.handleOverrideParam(invoke);
|
||||
case ABILITY_INVOKE_ARGUMENT_META_REINIT_OVERRIDEMAP -> this.handleReinitOverrideMap(invoke);
|
||||
case ABILITY_INVOKE_ARGUMENT_META_MODIFIER_CHANGE -> this.handleModifierChange(invoke);
|
||||
case ABILITY_INVOKE_ARGUMENT_MIXIN_COST_STAMINA -> this.handleMixinCostStamina(invoke);
|
||||
case ABILITY_INVOKE_ARGUMENT_ACTION_GENERATE_ELEM_BALL -> this.handleGenerateElemBall(invoke);
|
||||
case ABILITY_INVOKE_ARGUMENT_META_GLOBAL_FLOAT_VALUE -> this.handleGlobalFloatValue(invoke);
|
||||
default -> {}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Invoked when a player starts a skill.
|
||||
*
|
||||
* @param player The player who started the skill.
|
||||
* @param skillId The skill ID.
|
||||
* @param casterId The caster ID.
|
||||
*/
|
||||
public void onSkillStart(Player player, int skillId, int casterId) {
|
||||
// Check if the player matches this player.
|
||||
if (player.getUid() != this.player.getUid()) {
|
||||
return;
|
||||
}
|
||||
|
||||
// Check if the caster matches the player.
|
||||
if (player.getTeamManager().getCurrentAvatarEntity().getId() != casterId) {
|
||||
return;
|
||||
}
|
||||
|
||||
var skillData = GameData.getAvatarSkillDataMap().get(skillId);
|
||||
if (skillData == null) {
|
||||
return;
|
||||
}
|
||||
|
||||
// Check if the skill is an elemental burst.
|
||||
if (skillData.getCostElemVal() <= 0) {
|
||||
return;
|
||||
}
|
||||
|
||||
// Set the player as invulnerable.
|
||||
this.abilityInvulnerable = true;
|
||||
}
|
||||
|
||||
/**
|
||||
* Invoked when a player ends a skill.
|
||||
*
|
||||
* @param player The player who started the skill.
|
||||
*/
|
||||
public void onSkillEnd(Player player) {
|
||||
// Check if the player matches this player.
|
||||
if (player.getUid() != this.player.getUid()) {
|
||||
return;
|
||||
}
|
||||
|
||||
// Check if the player is invulnerable.
|
||||
if (!this.abilityInvulnerable) {
|
||||
return;
|
||||
}
|
||||
|
||||
// Set the player as not invulnerable.
|
||||
this.abilityInvulnerable = false;
|
||||
}
|
||||
|
||||
private void handleOverrideParam(AbilityInvokeEntry invoke) throws Exception {
|
||||
GameEntity entity = this.player.getScene().getEntityById(invoke.getEntityId());
|
||||
|
||||
if (entity == null) {
|
||||
return;
|
||||
}
|
||||
|
||||
AbilityScalarValueEntry entry = AbilityScalarValueEntry.parseFrom(invoke.getAbilityData());
|
||||
|
||||
entity.getMetaOverrideMap().put(entry.getKey().getStr(), entry.getFloatValue());
|
||||
}
|
||||
|
||||
private void handleReinitOverrideMap(AbilityInvokeEntry invoke) throws Exception {
|
||||
GameEntity entity = this.player.getScene().getEntityById(invoke.getEntityId());
|
||||
|
||||
if (entity == null) {
|
||||
return;
|
||||
}
|
||||
|
||||
AbilityMetaReInitOverrideMap map =
|
||||
AbilityMetaReInitOverrideMap.parseFrom(invoke.getAbilityData());
|
||||
|
||||
for (AbilityScalarValueEntry entry : map.getOverrideMapList()) {
|
||||
entity.getMetaOverrideMap().put(entry.getKey().getStr(), entry.getFloatValue());
|
||||
}
|
||||
}
|
||||
|
||||
private void handleModifierChange(AbilityInvokeEntry invoke) throws Exception {
|
||||
// Sanity checks
|
||||
GameEntity target = this.player.getScene().getEntityById(invoke.getEntityId());
|
||||
if (target == null) {
|
||||
return;
|
||||
}
|
||||
|
||||
AbilityMetaModifierChange data = AbilityMetaModifierChange.parseFrom(invoke.getAbilityData());
|
||||
if (data == null) {
|
||||
return;
|
||||
}
|
||||
|
||||
// Destroying rocks
|
||||
if (target instanceof EntityGadget targetGadget
|
||||
&& targetGadget.getContent() instanceof GadgetGatherObject gatherObject) {
|
||||
if (data.getAction() == ModifierAction.MODIFIER_ACTION_REMOVED) {
|
||||
gatherObject.dropItems(this.getPlayer());
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
// Sanity checks
|
||||
AbilityInvokeEntryHead head = invoke.getHead();
|
||||
if (head == null) {
|
||||
return;
|
||||
}
|
||||
|
||||
GameEntity sourceEntity = this.player.getScene().getEntityById(data.getApplyEntityId());
|
||||
if (sourceEntity == null) {
|
||||
return;
|
||||
}
|
||||
|
||||
// This is not how it works but we will keep it for now since healing abilities dont work
|
||||
// properly anyways
|
||||
if (data.getAction() == ModifierAction.MODIFIER_ACTION_ADDED
|
||||
&& data.getParentAbilityName() != null) {
|
||||
// Handle add modifier here
|
||||
String modifierString = data.getParentAbilityName().getStr();
|
||||
AbilityModifierEntry modifier = GameData.getAbilityModifiers().get(modifierString);
|
||||
|
||||
if (modifier != null && modifier.getOnAdded().size() > 0) {
|
||||
for (AbilityModifierAction action : modifier.getOnAdded()) {
|
||||
this.invokeAction(action, target, sourceEntity);
|
||||
}
|
||||
}
|
||||
|
||||
// Add to meta modifier list
|
||||
target.getMetaModifiers().put(head.getInstancedModifierId(), modifierString);
|
||||
} else if (data.getAction() == ModifierAction.MODIFIER_ACTION_REMOVED) {
|
||||
// Handle remove modifier
|
||||
String modifierString = target.getMetaModifiers().get(head.getInstancedModifierId());
|
||||
|
||||
if (modifierString != null) {
|
||||
// Get modifier and call on remove event
|
||||
AbilityModifierEntry modifier = GameData.getAbilityModifiers().get(modifierString);
|
||||
|
||||
if (modifier != null && modifier.getOnRemoved().size() > 0) {
|
||||
for (AbilityModifierAction action : modifier.getOnRemoved()) {
|
||||
this.invokeAction(action, target, sourceEntity);
|
||||
}
|
||||
}
|
||||
|
||||
// Remove from meta modifiers
|
||||
target.getMetaModifiers().remove(head.getInstancedModifierId());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void handleMixinCostStamina(AbilityInvokeEntry invoke)
|
||||
throws InvalidProtocolBufferException {
|
||||
AbilityMixinCostStamina costStamina =
|
||||
AbilityMixinCostStamina.parseFrom((invoke.getAbilityData()));
|
||||
this.getPlayer().getStaminaManager().handleMixinCostStamina(costStamina.getIsSwim());
|
||||
}
|
||||
|
||||
private void handleGenerateElemBall(AbilityInvokeEntry invoke)
|
||||
throws InvalidProtocolBufferException {
|
||||
this.player.getEnergyManager().handleGenerateElemBall(invoke);
|
||||
}
|
||||
|
||||
/**
|
||||
* Handles a float value ability entry.
|
||||
*
|
||||
* @param invoke The ability invoke entry.
|
||||
*/
|
||||
private void handleGlobalFloatValue(AbilityInvokeEntry invoke)
|
||||
throws InvalidProtocolBufferException {
|
||||
var entry = AbilityScalarValueEntry.parseFrom(invoke.getAbilityData());
|
||||
if (entry.getKey().hasStr()
|
||||
&& entry.hasFloatValue()
|
||||
&& entry.getFloatValue() == 2.0f
|
||||
&& entry.getKey().getStr().equals("_ABILITY_UziExplode_Count")) {
|
||||
player.getQuestManager().queueEvent(QuestContent.QUEST_CONTENT_SKILL, 10006);
|
||||
}
|
||||
}
|
||||
|
||||
private void invokeAction(
|
||||
AbilityModifierAction action, GameEntity target, GameEntity sourceEntity) {
|
||||
switch (action.type) {
|
||||
case HealHP -> {}
|
||||
case LoseHP -> {
|
||||
if (action.amountByTargetCurrentHPRatio == null) {
|
||||
return;
|
||||
}
|
||||
|
||||
float damageAmount = action.amount.get();
|
||||
|
||||
// if (action.amount.isDynamic && action.amount.dynamicKey != null) {
|
||||
// damageAmount =
|
||||
// sourceEntity.getMetaOverrideMap().getOrDefault(action.amount.dynamicKey, 0f);
|
||||
// }
|
||||
|
||||
if (damageAmount > 0) {
|
||||
target.damage(damageAmount);
|
||||
}
|
||||
}
|
||||
default -> {}
|
||||
}
|
||||
}
|
||||
}
|
||||
package emu.grasscutter.game.ability;
|
||||
|
||||
import com.google.protobuf.InvalidProtocolBufferException;
|
||||
import emu.grasscutter.data.GameData;
|
||||
import emu.grasscutter.data.binout.AbilityModifier.AbilityModifierAction;
|
||||
import emu.grasscutter.data.binout.AbilityModifierEntry;
|
||||
import emu.grasscutter.game.entity.EntityGadget;
|
||||
import emu.grasscutter.game.entity.GameEntity;
|
||||
import emu.grasscutter.game.entity.gadget.GadgetGatherObject;
|
||||
import emu.grasscutter.game.player.BasePlayerManager;
|
||||
import emu.grasscutter.game.player.Player;
|
||||
import emu.grasscutter.game.quest.enums.QuestContent;
|
||||
import emu.grasscutter.net.proto.AbilityInvokeEntryHeadOuterClass.AbilityInvokeEntryHead;
|
||||
import emu.grasscutter.net.proto.AbilityInvokeEntryOuterClass.AbilityInvokeEntry;
|
||||
import emu.grasscutter.net.proto.AbilityMetaModifierChangeOuterClass.AbilityMetaModifierChange;
|
||||
import emu.grasscutter.net.proto.AbilityMetaReInitOverrideMapOuterClass.AbilityMetaReInitOverrideMap;
|
||||
import emu.grasscutter.net.proto.AbilityMixinCostStaminaOuterClass.AbilityMixinCostStamina;
|
||||
import emu.grasscutter.net.proto.AbilityScalarValueEntryOuterClass.AbilityScalarValueEntry;
|
||||
import emu.grasscutter.net.proto.ModifierActionOuterClass.ModifierAction;
|
||||
import lombok.Getter;
|
||||
|
||||
public final class AbilityManager extends BasePlayerManager {
|
||||
HealAbilityManager healAbilityManager;
|
||||
|
||||
@Getter private boolean abilityInvulnerable = false;
|
||||
|
||||
public AbilityManager(Player player) {
|
||||
super(player);
|
||||
this.healAbilityManager = new HealAbilityManager(player);
|
||||
}
|
||||
|
||||
public void onAbilityInvoke(AbilityInvokeEntry invoke) throws Exception {
|
||||
this.healAbilityManager.healHandler(invoke);
|
||||
|
||||
// Grasscutter.getLogger().info(invoke.getArgumentType() + " (" + invoke.getArgumentTypeValue()
|
||||
// + "): " + Utils.bytesToHex(invoke.toByteArray()));
|
||||
switch (invoke.getArgumentType()) {
|
||||
case ABILITY_INVOKE_ARGUMENT_META_OVERRIDE_PARAM -> this.handleOverrideParam(invoke);
|
||||
case ABILITY_INVOKE_ARGUMENT_META_REINIT_OVERRIDEMAP -> this.handleReinitOverrideMap(invoke);
|
||||
case ABILITY_INVOKE_ARGUMENT_META_MODIFIER_CHANGE -> this.handleModifierChange(invoke);
|
||||
case ABILITY_INVOKE_ARGUMENT_MIXIN_COST_STAMINA -> this.handleMixinCostStamina(invoke);
|
||||
case ABILITY_INVOKE_ARGUMENT_ACTION_GENERATE_ELEM_BALL -> this.handleGenerateElemBall(invoke);
|
||||
case ABILITY_INVOKE_ARGUMENT_META_GLOBAL_FLOAT_VALUE -> this.handleGlobalFloatValue(invoke);
|
||||
default -> {}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Invoked when a player starts a skill.
|
||||
*
|
||||
* @param player The player who started the skill.
|
||||
* @param skillId The skill ID.
|
||||
* @param casterId The caster ID.
|
||||
*/
|
||||
public void onSkillStart(Player player, int skillId, int casterId) {
|
||||
// Check if the player matches this player.
|
||||
if (player.getUid() != this.player.getUid()) {
|
||||
return;
|
||||
}
|
||||
|
||||
// Check if the caster matches the player.
|
||||
if (player.getTeamManager().getCurrentAvatarEntity().getId() != casterId) {
|
||||
return;
|
||||
}
|
||||
|
||||
var skillData = GameData.getAvatarSkillDataMap().get(skillId);
|
||||
if (skillData == null) {
|
||||
return;
|
||||
}
|
||||
|
||||
// Check if the skill is an elemental burst.
|
||||
if (skillData.getCostElemVal() <= 0) {
|
||||
return;
|
||||
}
|
||||
|
||||
// Set the player as invulnerable.
|
||||
this.abilityInvulnerable = true;
|
||||
}
|
||||
|
||||
/**
|
||||
* Invoked when a player ends a skill.
|
||||
*
|
||||
* @param player The player who started the skill.
|
||||
*/
|
||||
public void onSkillEnd(Player player) {
|
||||
// Check if the player matches this player.
|
||||
if (player.getUid() != this.player.getUid()) {
|
||||
return;
|
||||
}
|
||||
|
||||
// Check if the player is invulnerable.
|
||||
if (!this.abilityInvulnerable) {
|
||||
return;
|
||||
}
|
||||
|
||||
// Set the player as not invulnerable.
|
||||
this.abilityInvulnerable = false;
|
||||
}
|
||||
|
||||
private void handleOverrideParam(AbilityInvokeEntry invoke) throws Exception {
|
||||
GameEntity entity = this.player.getScene().getEntityById(invoke.getEntityId());
|
||||
|
||||
if (entity == null) {
|
||||
return;
|
||||
}
|
||||
|
||||
AbilityScalarValueEntry entry = AbilityScalarValueEntry.parseFrom(invoke.getAbilityData());
|
||||
|
||||
entity.getMetaOverrideMap().put(entry.getKey().getStr(), entry.getFloatValue());
|
||||
}
|
||||
|
||||
private void handleReinitOverrideMap(AbilityInvokeEntry invoke) throws Exception {
|
||||
GameEntity entity = this.player.getScene().getEntityById(invoke.getEntityId());
|
||||
|
||||
if (entity == null) {
|
||||
return;
|
||||
}
|
||||
|
||||
AbilityMetaReInitOverrideMap map =
|
||||
AbilityMetaReInitOverrideMap.parseFrom(invoke.getAbilityData());
|
||||
|
||||
for (AbilityScalarValueEntry entry : map.getOverrideMapList()) {
|
||||
entity.getMetaOverrideMap().put(entry.getKey().getStr(), entry.getFloatValue());
|
||||
}
|
||||
}
|
||||
|
||||
private void handleModifierChange(AbilityInvokeEntry invoke) throws Exception {
|
||||
// Sanity checks
|
||||
GameEntity target = this.player.getScene().getEntityById(invoke.getEntityId());
|
||||
if (target == null) {
|
||||
return;
|
||||
}
|
||||
|
||||
AbilityMetaModifierChange data = AbilityMetaModifierChange.parseFrom(invoke.getAbilityData());
|
||||
if (data == null) {
|
||||
return;
|
||||
}
|
||||
|
||||
// Destroying rocks
|
||||
if (target instanceof EntityGadget targetGadget
|
||||
&& targetGadget.getContent() instanceof GadgetGatherObject gatherObject) {
|
||||
if (data.getAction() == ModifierAction.MODIFIER_ACTION_REMOVED) {
|
||||
gatherObject.dropItems(this.getPlayer());
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
// Sanity checks
|
||||
AbilityInvokeEntryHead head = invoke.getHead();
|
||||
if (head == null) {
|
||||
return;
|
||||
}
|
||||
|
||||
GameEntity sourceEntity = this.player.getScene().getEntityById(data.getApplyEntityId());
|
||||
if (sourceEntity == null) {
|
||||
return;
|
||||
}
|
||||
|
||||
// This is not how it works but we will keep it for now since healing abilities dont work
|
||||
// properly anyways
|
||||
if (data.getAction() == ModifierAction.MODIFIER_ACTION_ADDED
|
||||
&& data.getParentAbilityName() != null) {
|
||||
// Handle add modifier here
|
||||
String modifierString = data.getParentAbilityName().getStr();
|
||||
AbilityModifierEntry modifier = GameData.getAbilityModifiers().get(modifierString);
|
||||
|
||||
if (modifier != null && modifier.getOnAdded().size() > 0) {
|
||||
for (AbilityModifierAction action : modifier.getOnAdded()) {
|
||||
this.invokeAction(action, target, sourceEntity);
|
||||
}
|
||||
}
|
||||
|
||||
// Add to meta modifier list
|
||||
target.getMetaModifiers().put(head.getInstancedModifierId(), modifierString);
|
||||
} else if (data.getAction() == ModifierAction.MODIFIER_ACTION_REMOVED) {
|
||||
// Handle remove modifier
|
||||
String modifierString = target.getMetaModifiers().get(head.getInstancedModifierId());
|
||||
|
||||
if (modifierString != null) {
|
||||
// Get modifier and call on remove event
|
||||
AbilityModifierEntry modifier = GameData.getAbilityModifiers().get(modifierString);
|
||||
|
||||
if (modifier != null && modifier.getOnRemoved().size() > 0) {
|
||||
for (AbilityModifierAction action : modifier.getOnRemoved()) {
|
||||
this.invokeAction(action, target, sourceEntity);
|
||||
}
|
||||
}
|
||||
|
||||
// Remove from meta modifiers
|
||||
target.getMetaModifiers().remove(head.getInstancedModifierId());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void handleMixinCostStamina(AbilityInvokeEntry invoke)
|
||||
throws InvalidProtocolBufferException {
|
||||
AbilityMixinCostStamina costStamina =
|
||||
AbilityMixinCostStamina.parseFrom((invoke.getAbilityData()));
|
||||
this.getPlayer().getStaminaManager().handleMixinCostStamina(costStamina.getIsSwim());
|
||||
}
|
||||
|
||||
private void handleGenerateElemBall(AbilityInvokeEntry invoke)
|
||||
throws InvalidProtocolBufferException {
|
||||
this.player.getEnergyManager().handleGenerateElemBall(invoke);
|
||||
}
|
||||
|
||||
/**
|
||||
* Handles a float value ability entry.
|
||||
*
|
||||
* @param invoke The ability invoke entry.
|
||||
*/
|
||||
private void handleGlobalFloatValue(AbilityInvokeEntry invoke)
|
||||
throws InvalidProtocolBufferException {
|
||||
var entry = AbilityScalarValueEntry.parseFrom(invoke.getAbilityData());
|
||||
if (entry.getKey().hasStr()
|
||||
&& entry.hasFloatValue()
|
||||
&& entry.getFloatValue() == 2.0f
|
||||
&& entry.getKey().getStr().equals("_ABILITY_UziExplode_Count")) {
|
||||
player.getQuestManager().queueEvent(QuestContent.QUEST_CONTENT_SKILL, 10006);
|
||||
}
|
||||
}
|
||||
|
||||
private void invokeAction(
|
||||
AbilityModifierAction action, GameEntity target, GameEntity sourceEntity) {
|
||||
switch (action.type) {
|
||||
case HealHP -> {}
|
||||
case LoseHP -> {
|
||||
if (action.amountByTargetCurrentHPRatio == null) {
|
||||
return;
|
||||
}
|
||||
|
||||
float damageAmount = action.amount.get();
|
||||
|
||||
// if (action.amount.isDynamic && action.amount.dynamicKey != null) {
|
||||
// damageAmount =
|
||||
// sourceEntity.getMetaOverrideMap().getOrDefault(action.amount.dynamicKey, 0f);
|
||||
// }
|
||||
|
||||
if (damageAmount > 0) {
|
||||
target.damage(damageAmount);
|
||||
}
|
||||
}
|
||||
default -> {}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,323 +1,323 @@
|
||||
package emu.grasscutter.game.achievement;
|
||||
|
||||
import com.github.davidmoten.guavamini.Lists;
|
||||
import dev.morphia.annotations.Entity;
|
||||
import dev.morphia.annotations.Id;
|
||||
import dev.morphia.annotations.Transient;
|
||||
import emu.grasscutter.Grasscutter;
|
||||
import emu.grasscutter.data.GameData;
|
||||
import emu.grasscutter.data.excels.achievement.AchievementData;
|
||||
import emu.grasscutter.database.DatabaseHelper;
|
||||
import emu.grasscutter.game.inventory.GameItem;
|
||||
import emu.grasscutter.game.player.Player;
|
||||
import emu.grasscutter.game.props.ActionReason;
|
||||
import emu.grasscutter.net.proto.StatusOuterClass;
|
||||
import emu.grasscutter.server.packet.send.PacketAchievementAllDataNotify;
|
||||
import emu.grasscutter.server.packet.send.PacketAchievementUpdateNotify;
|
||||
import emu.grasscutter.server.packet.send.PacketTakeAchievementGoalRewardRsp;
|
||||
import emu.grasscutter.server.packet.send.PacketTakeAchievementRewardRsp;
|
||||
import java.util.HashMap;
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
import java.util.Objects;
|
||||
import java.util.concurrent.atomic.AtomicInteger;
|
||||
import java.util.function.IntSupplier;
|
||||
import javax.annotation.Nullable;
|
||||
import lombok.Builder;
|
||||
import lombok.Data;
|
||||
import lombok.Getter;
|
||||
import org.bson.types.ObjectId;
|
||||
|
||||
@Entity("achievements")
|
||||
@Data
|
||||
@Builder(builderMethodName = "of")
|
||||
public class Achievements {
|
||||
private static final IntSupplier currentTimeSecs =
|
||||
() -> (int) (System.currentTimeMillis() / 1000L);
|
||||
private static final Achievement INVALID =
|
||||
new Achievement(StatusOuterClass.Status.STATUS_INVALID, -1, 0, 0, 0);
|
||||
@Id private ObjectId id;
|
||||
private int uid;
|
||||
@Transient private Player player;
|
||||
private Map<Integer, Achievement> achievementList;
|
||||
@Getter private int finishedAchievementNum;
|
||||
private List<Integer> takenGoalRewardIdList;
|
||||
|
||||
public static Achievements getByPlayer(Player player) {
|
||||
var achievements =
|
||||
player.getAchievements() == null
|
||||
? DatabaseHelper.getAchievementData(player.getUid())
|
||||
: player.getAchievements();
|
||||
if (achievements == null) {
|
||||
achievements = create(player.getUid());
|
||||
}
|
||||
return achievements;
|
||||
}
|
||||
|
||||
public static Achievements create(int uid) {
|
||||
var newAchievement =
|
||||
Achievements.of()
|
||||
.uid(uid)
|
||||
.achievementList(init())
|
||||
.finishedAchievementNum(0)
|
||||
.takenGoalRewardIdList(Lists.newArrayList())
|
||||
.build();
|
||||
newAchievement.save();
|
||||
return newAchievement;
|
||||
}
|
||||
|
||||
private static Map<Integer, Achievement> init() {
|
||||
Map<Integer, Achievement> map = new HashMap<>();
|
||||
GameData.getAchievementDataMap().values().stream()
|
||||
.filter(AchievementData::isUsed)
|
||||
.forEach(
|
||||
a -> {
|
||||
map.put(
|
||||
a.getId(),
|
||||
new Achievement(
|
||||
StatusOuterClass.Status.STATUS_UNFINISHED, a.getId(), a.getProgress(), 0, 0));
|
||||
});
|
||||
return map;
|
||||
}
|
||||
|
||||
public AchievementControlReturns grant(int achievementId) {
|
||||
var a = this.getAchievement(achievementId);
|
||||
|
||||
if (a == null || this.isFinished(achievementId)) {
|
||||
return a == null
|
||||
? AchievementControlReturns.achievementNotFound()
|
||||
: AchievementControlReturns.alreadyAchieved();
|
||||
}
|
||||
|
||||
return this.progress(achievementId, a.getTotalProgress());
|
||||
}
|
||||
|
||||
public AchievementControlReturns revoke(int achievementId) {
|
||||
var a = this.getAchievement(achievementId);
|
||||
|
||||
if (a == null || !this.isFinished(achievementId)) {
|
||||
return a == null
|
||||
? AchievementControlReturns.achievementNotFound()
|
||||
: AchievementControlReturns.notYetAchieved();
|
||||
}
|
||||
|
||||
return this.progress(achievementId, 0);
|
||||
}
|
||||
|
||||
public AchievementControlReturns progress(int achievementId, int progress) {
|
||||
var a = this.getAchievement(achievementId);
|
||||
if (a == null) {
|
||||
return AchievementControlReturns.achievementNotFound();
|
||||
}
|
||||
|
||||
a.setCurProgress(progress);
|
||||
return AchievementControlReturns.success(this.notifyOtherAchievements(a));
|
||||
}
|
||||
|
||||
private int notifyOtherAchievements(Achievement a) {
|
||||
var changedNum = new AtomicInteger();
|
||||
|
||||
changedNum.addAndGet(this.update(a) ? 1 : 0);
|
||||
|
||||
GameData.getAchievementDataMap().get(a.getId()).getExcludedGroupAchievementIdList().stream()
|
||||
.map(this::getAchievement)
|
||||
.filter(Objects::nonNull)
|
||||
.forEach(
|
||||
other -> {
|
||||
other.setCurProgress(a.getCurProgress());
|
||||
changedNum.addAndGet(this.update(other) ? 1 : 0);
|
||||
});
|
||||
|
||||
this.computeFinishedAchievementNum();
|
||||
this.save();
|
||||
this.sendUpdatePacket(a);
|
||||
return changedNum.intValue();
|
||||
}
|
||||
|
||||
private boolean update(Achievement a) {
|
||||
if (a.getStatus() == StatusOuterClass.Status.STATUS_UNFINISHED
|
||||
&& a.getCurProgress() >= a.getTotalProgress()) {
|
||||
a.setStatus(StatusOuterClass.Status.STATUS_FINISHED);
|
||||
a.setFinishTimestampSec(currentTimeSecs.getAsInt());
|
||||
return true;
|
||||
} else if (this.isFinished(a.getId()) && a.getCurProgress() < a.getTotalProgress()) {
|
||||
a.setStatus(StatusOuterClass.Status.STATUS_UNFINISHED);
|
||||
a.setFinishTimestampSec(0);
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
private void computeFinishedAchievementNum() {
|
||||
this.finishedAchievementNum =
|
||||
GameData.getAchievementDataMap().values().stream()
|
||||
.filter(a -> this.isFinished(a.getId()))
|
||||
.mapToInt(value -> 1)
|
||||
.sum();
|
||||
}
|
||||
|
||||
private void sendUpdatePacket(Achievement achievement) {
|
||||
List<Achievement> achievements = Lists.newArrayList(achievement);
|
||||
achievements.addAll(
|
||||
GameData.getAchievementDataMap()
|
||||
.get(achievement.getId())
|
||||
.getExcludedGroupAchievementIdList()
|
||||
.stream()
|
||||
.map(this::getAchievement)
|
||||
.filter(Objects::nonNull)
|
||||
.toList());
|
||||
|
||||
this.sendUpdatePacket(achievements);
|
||||
}
|
||||
|
||||
private void sendUpdatePacket(List<Achievement> achievement) {
|
||||
if (this.isPacketSendable()) {
|
||||
this.player.sendPacket(new PacketAchievementUpdateNotify(achievement));
|
||||
}
|
||||
}
|
||||
|
||||
@Nullable public Achievement getAchievement(int achievementId) {
|
||||
if (this.isInvalid(achievementId)) {
|
||||
return null;
|
||||
}
|
||||
|
||||
return this.getAchievementList()
|
||||
.computeIfAbsent(
|
||||
achievementId,
|
||||
id -> {
|
||||
return new Achievement(
|
||||
StatusOuterClass.Status.STATUS_UNFINISHED,
|
||||
id,
|
||||
GameData.getAchievementDataMap().get(id.intValue()).getProgress(),
|
||||
0,
|
||||
0);
|
||||
});
|
||||
}
|
||||
|
||||
public boolean isInvalid(int achievementId) {
|
||||
var data = GameData.getAchievementDataMap().get(achievementId);
|
||||
return data == null || data.isDisuse();
|
||||
}
|
||||
|
||||
public StatusOuterClass.Status getStatus(int achievementId) {
|
||||
return this.getAchievementList().getOrDefault(achievementId, INVALID).getStatus();
|
||||
}
|
||||
|
||||
public boolean isFinished(int achievementId) {
|
||||
var status = this.getStatus(achievementId);
|
||||
return status == StatusOuterClass.Status.STATUS_FINISHED
|
||||
|| status == StatusOuterClass.Status.STATUS_REWARD_TAKEN;
|
||||
}
|
||||
|
||||
public void takeReward(List<Integer> ids) {
|
||||
List<GameItem> rewards = Lists.newArrayList();
|
||||
|
||||
for (int i : ids) {
|
||||
var target = GameData.getAchievementDataMap().get(i);
|
||||
if (target == null) {
|
||||
Grasscutter.getLogger().warn("null returned while taking reward!");
|
||||
return;
|
||||
}
|
||||
|
||||
if (this.isRewardTaken(i)) {
|
||||
this.player.sendPacket(new PacketTakeAchievementRewardRsp());
|
||||
return;
|
||||
}
|
||||
|
||||
var data = GameData.getRewardDataMap().get(target.getFinishRewardId());
|
||||
if (data == null) {
|
||||
Grasscutter.getLogger().warn("null returned while getting reward data!");
|
||||
continue;
|
||||
}
|
||||
|
||||
data.getRewardItemList()
|
||||
.forEach(
|
||||
itemParamData -> {
|
||||
var itemData = GameData.getItemDataMap().get(itemParamData.getId());
|
||||
if (itemData == null) {
|
||||
Grasscutter.getLogger().warn("itemData == null!");
|
||||
return;
|
||||
}
|
||||
|
||||
rewards.add(new GameItem(itemData, itemParamData.getCount()));
|
||||
});
|
||||
|
||||
var a = this.getAchievement(i);
|
||||
a.setStatus(StatusOuterClass.Status.STATUS_REWARD_TAKEN);
|
||||
this.save();
|
||||
this.sendUpdatePacket(a);
|
||||
}
|
||||
|
||||
this.player.getInventory().addItems(rewards, ActionReason.AchievementReward);
|
||||
this.player.sendPacket(
|
||||
new PacketTakeAchievementRewardRsp(
|
||||
ids, rewards.stream().map(GameItem::toItemParam).toList()));
|
||||
}
|
||||
|
||||
public void takeGoalReward(List<Integer> ids) {
|
||||
List<GameItem> rewards = Lists.newArrayList();
|
||||
|
||||
for (int i : ids) {
|
||||
if (this.takenGoalRewardIdList.contains(i)) {
|
||||
this.player.sendPacket(new PacketTakeAchievementGoalRewardRsp());
|
||||
}
|
||||
|
||||
var goalData = GameData.getAchievementGoalDataMap().get(i);
|
||||
if (goalData == null) {
|
||||
Grasscutter.getLogger().warn("null returned while getting goal reward data!");
|
||||
continue;
|
||||
}
|
||||
|
||||
var data = GameData.getRewardDataMap().get(goalData.getFinishRewardId());
|
||||
if (data == null) {
|
||||
Grasscutter.getLogger().warn("null returned while getting reward data!");
|
||||
continue;
|
||||
}
|
||||
|
||||
data.getRewardItemList()
|
||||
.forEach(
|
||||
itemParamData -> {
|
||||
var itemData = GameData.getItemDataMap().get(itemParamData.getId());
|
||||
if (itemData == null) {
|
||||
Grasscutter.getLogger().warn("itemData == null!");
|
||||
return;
|
||||
}
|
||||
|
||||
rewards.add(new GameItem(itemData, itemParamData.getCount()));
|
||||
});
|
||||
|
||||
this.takenGoalRewardIdList.add(i);
|
||||
this.save();
|
||||
}
|
||||
|
||||
this.player.getInventory().addItems(rewards, ActionReason.AchievementGoalReward);
|
||||
this.player.sendPacket(
|
||||
new PacketTakeAchievementGoalRewardRsp(
|
||||
ids, rewards.stream().map(GameItem::toItemParam).toList()));
|
||||
}
|
||||
|
||||
public boolean isRewardTaken(int achievementId) {
|
||||
return this.getStatus(achievementId) == StatusOuterClass.Status.STATUS_REWARD_TAKEN;
|
||||
}
|
||||
|
||||
public boolean isRewardLeft(int achievementId) {
|
||||
return this.getStatus(achievementId) == StatusOuterClass.Status.STATUS_FINISHED;
|
||||
}
|
||||
|
||||
private boolean isPacketSendable() {
|
||||
return this.player != null;
|
||||
}
|
||||
|
||||
public void save() {
|
||||
DatabaseHelper.saveAchievementData(this);
|
||||
}
|
||||
|
||||
public void onLogin(Player player) {
|
||||
if (this.player == null) {
|
||||
this.player = player;
|
||||
}
|
||||
|
||||
this.player.sendPacket(new PacketAchievementAllDataNotify(this.player));
|
||||
}
|
||||
}
|
||||
package emu.grasscutter.game.achievement;
|
||||
|
||||
import com.github.davidmoten.guavamini.Lists;
|
||||
import dev.morphia.annotations.Entity;
|
||||
import dev.morphia.annotations.Id;
|
||||
import dev.morphia.annotations.Transient;
|
||||
import emu.grasscutter.Grasscutter;
|
||||
import emu.grasscutter.data.GameData;
|
||||
import emu.grasscutter.data.excels.achievement.AchievementData;
|
||||
import emu.grasscutter.database.DatabaseHelper;
|
||||
import emu.grasscutter.game.inventory.GameItem;
|
||||
import emu.grasscutter.game.player.Player;
|
||||
import emu.grasscutter.game.props.ActionReason;
|
||||
import emu.grasscutter.net.proto.StatusOuterClass;
|
||||
import emu.grasscutter.server.packet.send.PacketAchievementAllDataNotify;
|
||||
import emu.grasscutter.server.packet.send.PacketAchievementUpdateNotify;
|
||||
import emu.grasscutter.server.packet.send.PacketTakeAchievementGoalRewardRsp;
|
||||
import emu.grasscutter.server.packet.send.PacketTakeAchievementRewardRsp;
|
||||
import java.util.HashMap;
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
import java.util.Objects;
|
||||
import java.util.concurrent.atomic.AtomicInteger;
|
||||
import java.util.function.IntSupplier;
|
||||
import javax.annotation.Nullable;
|
||||
import lombok.Builder;
|
||||
import lombok.Data;
|
||||
import lombok.Getter;
|
||||
import org.bson.types.ObjectId;
|
||||
|
||||
@Entity("achievements")
|
||||
@Data
|
||||
@Builder(builderMethodName = "of")
|
||||
public class Achievements {
|
||||
private static final IntSupplier currentTimeSecs =
|
||||
() -> (int) (System.currentTimeMillis() / 1000L);
|
||||
private static final Achievement INVALID =
|
||||
new Achievement(StatusOuterClass.Status.STATUS_INVALID, -1, 0, 0, 0);
|
||||
@Id private ObjectId id;
|
||||
private int uid;
|
||||
@Transient private Player player;
|
||||
private Map<Integer, Achievement> achievementList;
|
||||
@Getter private int finishedAchievementNum;
|
||||
private List<Integer> takenGoalRewardIdList;
|
||||
|
||||
public static Achievements getByPlayer(Player player) {
|
||||
var achievements =
|
||||
player.getAchievements() == null
|
||||
? DatabaseHelper.getAchievementData(player.getUid())
|
||||
: player.getAchievements();
|
||||
if (achievements == null) {
|
||||
achievements = create(player.getUid());
|
||||
}
|
||||
return achievements;
|
||||
}
|
||||
|
||||
public static Achievements create(int uid) {
|
||||
var newAchievement =
|
||||
Achievements.of()
|
||||
.uid(uid)
|
||||
.achievementList(init())
|
||||
.finishedAchievementNum(0)
|
||||
.takenGoalRewardIdList(Lists.newArrayList())
|
||||
.build();
|
||||
newAchievement.save();
|
||||
return newAchievement;
|
||||
}
|
||||
|
||||
private static Map<Integer, Achievement> init() {
|
||||
Map<Integer, Achievement> map = new HashMap<>();
|
||||
GameData.getAchievementDataMap().values().stream()
|
||||
.filter(AchievementData::isUsed)
|
||||
.forEach(
|
||||
a -> {
|
||||
map.put(
|
||||
a.getId(),
|
||||
new Achievement(
|
||||
StatusOuterClass.Status.STATUS_UNFINISHED, a.getId(), a.getProgress(), 0, 0));
|
||||
});
|
||||
return map;
|
||||
}
|
||||
|
||||
public AchievementControlReturns grant(int achievementId) {
|
||||
var a = this.getAchievement(achievementId);
|
||||
|
||||
if (a == null || this.isFinished(achievementId)) {
|
||||
return a == null
|
||||
? AchievementControlReturns.achievementNotFound()
|
||||
: AchievementControlReturns.alreadyAchieved();
|
||||
}
|
||||
|
||||
return this.progress(achievementId, a.getTotalProgress());
|
||||
}
|
||||
|
||||
public AchievementControlReturns revoke(int achievementId) {
|
||||
var a = this.getAchievement(achievementId);
|
||||
|
||||
if (a == null || !this.isFinished(achievementId)) {
|
||||
return a == null
|
||||
? AchievementControlReturns.achievementNotFound()
|
||||
: AchievementControlReturns.notYetAchieved();
|
||||
}
|
||||
|
||||
return this.progress(achievementId, 0);
|
||||
}
|
||||
|
||||
public AchievementControlReturns progress(int achievementId, int progress) {
|
||||
var a = this.getAchievement(achievementId);
|
||||
if (a == null) {
|
||||
return AchievementControlReturns.achievementNotFound();
|
||||
}
|
||||
|
||||
a.setCurProgress(progress);
|
||||
return AchievementControlReturns.success(this.notifyOtherAchievements(a));
|
||||
}
|
||||
|
||||
private int notifyOtherAchievements(Achievement a) {
|
||||
var changedNum = new AtomicInteger();
|
||||
|
||||
changedNum.addAndGet(this.update(a) ? 1 : 0);
|
||||
|
||||
GameData.getAchievementDataMap().get(a.getId()).getExcludedGroupAchievementIdList().stream()
|
||||
.map(this::getAchievement)
|
||||
.filter(Objects::nonNull)
|
||||
.forEach(
|
||||
other -> {
|
||||
other.setCurProgress(a.getCurProgress());
|
||||
changedNum.addAndGet(this.update(other) ? 1 : 0);
|
||||
});
|
||||
|
||||
this.computeFinishedAchievementNum();
|
||||
this.save();
|
||||
this.sendUpdatePacket(a);
|
||||
return changedNum.intValue();
|
||||
}
|
||||
|
||||
private boolean update(Achievement a) {
|
||||
if (a.getStatus() == StatusOuterClass.Status.STATUS_UNFINISHED
|
||||
&& a.getCurProgress() >= a.getTotalProgress()) {
|
||||
a.setStatus(StatusOuterClass.Status.STATUS_FINISHED);
|
||||
a.setFinishTimestampSec(currentTimeSecs.getAsInt());
|
||||
return true;
|
||||
} else if (this.isFinished(a.getId()) && a.getCurProgress() < a.getTotalProgress()) {
|
||||
a.setStatus(StatusOuterClass.Status.STATUS_UNFINISHED);
|
||||
a.setFinishTimestampSec(0);
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
private void computeFinishedAchievementNum() {
|
||||
this.finishedAchievementNum =
|
||||
GameData.getAchievementDataMap().values().stream()
|
||||
.filter(a -> this.isFinished(a.getId()))
|
||||
.mapToInt(value -> 1)
|
||||
.sum();
|
||||
}
|
||||
|
||||
private void sendUpdatePacket(Achievement achievement) {
|
||||
List<Achievement> achievements = Lists.newArrayList(achievement);
|
||||
achievements.addAll(
|
||||
GameData.getAchievementDataMap()
|
||||
.get(achievement.getId())
|
||||
.getExcludedGroupAchievementIdList()
|
||||
.stream()
|
||||
.map(this::getAchievement)
|
||||
.filter(Objects::nonNull)
|
||||
.toList());
|
||||
|
||||
this.sendUpdatePacket(achievements);
|
||||
}
|
||||
|
||||
private void sendUpdatePacket(List<Achievement> achievement) {
|
||||
if (this.isPacketSendable()) {
|
||||
this.player.sendPacket(new PacketAchievementUpdateNotify(achievement));
|
||||
}
|
||||
}
|
||||
|
||||
@Nullable public Achievement getAchievement(int achievementId) {
|
||||
if (this.isInvalid(achievementId)) {
|
||||
return null;
|
||||
}
|
||||
|
||||
return this.getAchievementList()
|
||||
.computeIfAbsent(
|
||||
achievementId,
|
||||
id -> {
|
||||
return new Achievement(
|
||||
StatusOuterClass.Status.STATUS_UNFINISHED,
|
||||
id,
|
||||
GameData.getAchievementDataMap().get(id.intValue()).getProgress(),
|
||||
0,
|
||||
0);
|
||||
});
|
||||
}
|
||||
|
||||
public boolean isInvalid(int achievementId) {
|
||||
var data = GameData.getAchievementDataMap().get(achievementId);
|
||||
return data == null || data.isDisuse();
|
||||
}
|
||||
|
||||
public StatusOuterClass.Status getStatus(int achievementId) {
|
||||
return this.getAchievementList().getOrDefault(achievementId, INVALID).getStatus();
|
||||
}
|
||||
|
||||
public boolean isFinished(int achievementId) {
|
||||
var status = this.getStatus(achievementId);
|
||||
return status == StatusOuterClass.Status.STATUS_FINISHED
|
||||
|| status == StatusOuterClass.Status.STATUS_REWARD_TAKEN;
|
||||
}
|
||||
|
||||
public void takeReward(List<Integer> ids) {
|
||||
List<GameItem> rewards = Lists.newArrayList();
|
||||
|
||||
for (int i : ids) {
|
||||
var target = GameData.getAchievementDataMap().get(i);
|
||||
if (target == null) {
|
||||
Grasscutter.getLogger().warn("null returned while taking reward!");
|
||||
return;
|
||||
}
|
||||
|
||||
if (this.isRewardTaken(i)) {
|
||||
this.player.sendPacket(new PacketTakeAchievementRewardRsp());
|
||||
return;
|
||||
}
|
||||
|
||||
var data = GameData.getRewardDataMap().get(target.getFinishRewardId());
|
||||
if (data == null) {
|
||||
Grasscutter.getLogger().warn("null returned while getting reward data!");
|
||||
continue;
|
||||
}
|
||||
|
||||
data.getRewardItemList()
|
||||
.forEach(
|
||||
itemParamData -> {
|
||||
var itemData = GameData.getItemDataMap().get(itemParamData.getId());
|
||||
if (itemData == null) {
|
||||
Grasscutter.getLogger().warn("itemData == null!");
|
||||
return;
|
||||
}
|
||||
|
||||
rewards.add(new GameItem(itemData, itemParamData.getCount()));
|
||||
});
|
||||
|
||||
var a = this.getAchievement(i);
|
||||
a.setStatus(StatusOuterClass.Status.STATUS_REWARD_TAKEN);
|
||||
this.save();
|
||||
this.sendUpdatePacket(a);
|
||||
}
|
||||
|
||||
this.player.getInventory().addItems(rewards, ActionReason.AchievementReward);
|
||||
this.player.sendPacket(
|
||||
new PacketTakeAchievementRewardRsp(
|
||||
ids, rewards.stream().map(GameItem::toItemParam).toList()));
|
||||
}
|
||||
|
||||
public void takeGoalReward(List<Integer> ids) {
|
||||
List<GameItem> rewards = Lists.newArrayList();
|
||||
|
||||
for (int i : ids) {
|
||||
if (this.takenGoalRewardIdList.contains(i)) {
|
||||
this.player.sendPacket(new PacketTakeAchievementGoalRewardRsp());
|
||||
}
|
||||
|
||||
var goalData = GameData.getAchievementGoalDataMap().get(i);
|
||||
if (goalData == null) {
|
||||
Grasscutter.getLogger().warn("null returned while getting goal reward data!");
|
||||
continue;
|
||||
}
|
||||
|
||||
var data = GameData.getRewardDataMap().get(goalData.getFinishRewardId());
|
||||
if (data == null) {
|
||||
Grasscutter.getLogger().warn("null returned while getting reward data!");
|
||||
continue;
|
||||
}
|
||||
|
||||
data.getRewardItemList()
|
||||
.forEach(
|
||||
itemParamData -> {
|
||||
var itemData = GameData.getItemDataMap().get(itemParamData.getId());
|
||||
if (itemData == null) {
|
||||
Grasscutter.getLogger().warn("itemData == null!");
|
||||
return;
|
||||
}
|
||||
|
||||
rewards.add(new GameItem(itemData, itemParamData.getCount()));
|
||||
});
|
||||
|
||||
this.takenGoalRewardIdList.add(i);
|
||||
this.save();
|
||||
}
|
||||
|
||||
this.player.getInventory().addItems(rewards, ActionReason.AchievementGoalReward);
|
||||
this.player.sendPacket(
|
||||
new PacketTakeAchievementGoalRewardRsp(
|
||||
ids, rewards.stream().map(GameItem::toItemParam).toList()));
|
||||
}
|
||||
|
||||
public boolean isRewardTaken(int achievementId) {
|
||||
return this.getStatus(achievementId) == StatusOuterClass.Status.STATUS_REWARD_TAKEN;
|
||||
}
|
||||
|
||||
public boolean isRewardLeft(int achievementId) {
|
||||
return this.getStatus(achievementId) == StatusOuterClass.Status.STATUS_FINISHED;
|
||||
}
|
||||
|
||||
private boolean isPacketSendable() {
|
||||
return this.player != null;
|
||||
}
|
||||
|
||||
public void save() {
|
||||
DatabaseHelper.saveAchievementData(this);
|
||||
}
|
||||
|
||||
public void onLogin(Player player) {
|
||||
if (this.player == null) {
|
||||
this.player = player;
|
||||
}
|
||||
|
||||
this.player.sendPacket(new PacketAchievementAllDataNotify(this.player));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,32 +1,32 @@
|
||||
package emu.grasscutter.game.activity;
|
||||
|
||||
import java.util.Date;
|
||||
import java.util.List;
|
||||
import lombok.AccessLevel;
|
||||
import lombok.Data;
|
||||
import lombok.experimental.FieldDefaults;
|
||||
|
||||
@Data
|
||||
@FieldDefaults(level = AccessLevel.PRIVATE)
|
||||
public class ActivityConfigItem {
|
||||
int activityId;
|
||||
int activityType;
|
||||
int scheduleId;
|
||||
List<Integer> meetCondList;
|
||||
Date beginTime;
|
||||
Date openTime;
|
||||
Date closeTime;
|
||||
Date endTime;
|
||||
|
||||
transient ActivityHandler activityHandler;
|
||||
|
||||
void onLoad() {
|
||||
if (openTime == null) {
|
||||
this.openTime = beginTime;
|
||||
}
|
||||
|
||||
if (closeTime == null) {
|
||||
this.closeTime = endTime;
|
||||
}
|
||||
}
|
||||
}
|
||||
package emu.grasscutter.game.activity;
|
||||
|
||||
import java.util.Date;
|
||||
import java.util.List;
|
||||
import lombok.AccessLevel;
|
||||
import lombok.Data;
|
||||
import lombok.experimental.FieldDefaults;
|
||||
|
||||
@Data
|
||||
@FieldDefaults(level = AccessLevel.PRIVATE)
|
||||
public class ActivityConfigItem {
|
||||
int activityId;
|
||||
int activityType;
|
||||
int scheduleId;
|
||||
List<Integer> meetCondList;
|
||||
Date beginTime;
|
||||
Date openTime;
|
||||
Date closeTime;
|
||||
Date endTime;
|
||||
|
||||
transient ActivityHandler activityHandler;
|
||||
|
||||
void onLoad() {
|
||||
if (openTime == null) {
|
||||
this.openTime = beginTime;
|
||||
}
|
||||
|
||||
if (closeTime == null) {
|
||||
this.closeTime = endTime;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,139 +1,139 @@
|
||||
package emu.grasscutter.game.activity;
|
||||
|
||||
import com.esotericsoftware.reflectasm.ConstructorAccess;
|
||||
import emu.grasscutter.data.GameData;
|
||||
import emu.grasscutter.data.excels.activity.ActivityData;
|
||||
import emu.grasscutter.data.server.ActivityCondGroup;
|
||||
import emu.grasscutter.game.activity.condition.ActivityConditionExecutor;
|
||||
import emu.grasscutter.game.player.Player;
|
||||
import emu.grasscutter.game.props.WatcherTriggerType;
|
||||
import emu.grasscutter.game.quest.enums.QuestCond;
|
||||
import emu.grasscutter.net.proto.ActivityInfoOuterClass;
|
||||
import emu.grasscutter.utils.DateHelper;
|
||||
import java.util.*;
|
||||
import java.util.stream.Collectors;
|
||||
import lombok.AccessLevel;
|
||||
import lombok.Getter;
|
||||
import lombok.Setter;
|
||||
import lombok.experimental.FieldDefaults;
|
||||
|
||||
@Getter
|
||||
@Setter
|
||||
@FieldDefaults(level = AccessLevel.PRIVATE)
|
||||
public abstract class ActivityHandler {
|
||||
/** Must set before initWatchers */
|
||||
@Getter ActivityConfigItem activityConfigItem;
|
||||
|
||||
@Getter ActivityData activityData;
|
||||
Map<WatcherTriggerType, List<ActivityWatcher>> watchersMap = new HashMap<>();
|
||||
|
||||
public abstract void onProtoBuild(
|
||||
PlayerActivityData playerActivityData,
|
||||
ActivityInfoOuterClass.ActivityInfo.Builder activityInfo);
|
||||
|
||||
public abstract void onInitPlayerActivityData(PlayerActivityData playerActivityData);
|
||||
|
||||
public void initWatchers(Map<WatcherTriggerType, ConstructorAccess<?>> activityWatcherTypeMap) {
|
||||
activityData = GameData.getActivityDataMap().get(activityConfigItem.getActivityId());
|
||||
|
||||
// add watcher to map by id
|
||||
activityData
|
||||
.getWatcherDataList()
|
||||
.forEach(
|
||||
watcherData -> {
|
||||
var watcherType =
|
||||
activityWatcherTypeMap.get(
|
||||
watcherData.getTriggerConfig().getWatcherTriggerType());
|
||||
ActivityWatcher watcher;
|
||||
if (watcherType != null) {
|
||||
watcher = (ActivityWatcher) watcherType.newInstance();
|
||||
} else {
|
||||
watcher = new DefaultWatcher();
|
||||
}
|
||||
|
||||
watcher.setWatcherId(watcherData.getId());
|
||||
watcher.setActivityHandler(this);
|
||||
watcher.setActivityWatcherData(watcherData);
|
||||
watchersMap.computeIfAbsent(
|
||||
watcherData.getTriggerConfig().getWatcherTriggerType(), k -> new ArrayList<>());
|
||||
watchersMap.get(watcherData.getTriggerConfig().getWatcherTriggerType()).add(watcher);
|
||||
});
|
||||
}
|
||||
|
||||
protected void triggerCondEvents(Player player) {
|
||||
if (activityData == null) {
|
||||
return;
|
||||
}
|
||||
|
||||
var questManager = player.getQuestManager();
|
||||
activityData
|
||||
.getCondGroupId()
|
||||
.forEach(
|
||||
condGroupId -> {
|
||||
var condGroup = GameData.getActivityCondGroupMap().get((int) condGroupId);
|
||||
condGroup
|
||||
.getCondIds()
|
||||
.forEach(
|
||||
condition ->
|
||||
questManager.queueEvent(QuestCond.QUEST_COND_ACTIVITY_COND, condition));
|
||||
});
|
||||
}
|
||||
|
||||
private List<Integer> getActivityConditions() {
|
||||
if (activityData == null) {
|
||||
return new ArrayList<>();
|
||||
}
|
||||
|
||||
return activityData.getCondGroupId().stream()
|
||||
.map(condGroupId -> GameData.getActivityCondGroupMap().get((int) condGroupId))
|
||||
.filter(Objects::nonNull)
|
||||
.map(ActivityCondGroup::getCondIds)
|
||||
.flatMap(Collection::stream)
|
||||
.toList();
|
||||
}
|
||||
|
||||
// TODO handle possible overwrites
|
||||
private List<Integer> getMeetConditions(ActivityConditionExecutor conditionExecutor) {
|
||||
return conditionExecutor.getMeetActivitiesConditions(getActivityConditions());
|
||||
}
|
||||
|
||||
private Map<Integer, PlayerActivityData.WatcherInfo> initWatchersDataForPlayer() {
|
||||
return watchersMap.values().stream()
|
||||
.flatMap(Collection::stream)
|
||||
.map(PlayerActivityData.WatcherInfo::init)
|
||||
.collect(Collectors.toMap(PlayerActivityData.WatcherInfo::getWatcherId, y -> y));
|
||||
}
|
||||
|
||||
public PlayerActivityData initPlayerActivityData(Player player) {
|
||||
PlayerActivityData playerActivityData =
|
||||
PlayerActivityData.of()
|
||||
.activityId(activityConfigItem.getActivityId())
|
||||
.uid(player.getUid())
|
||||
.watcherInfoMap(initWatchersDataForPlayer())
|
||||
.build();
|
||||
|
||||
onInitPlayerActivityData(playerActivityData);
|
||||
return playerActivityData;
|
||||
}
|
||||
|
||||
public ActivityInfoOuterClass.ActivityInfo toProto(
|
||||
PlayerActivityData playerActivityData, ActivityConditionExecutor conditionExecutor) {
|
||||
var proto = ActivityInfoOuterClass.ActivityInfo.newBuilder();
|
||||
proto
|
||||
.setActivityId(activityConfigItem.getActivityId())
|
||||
.setActivityType(activityConfigItem.getActivityType())
|
||||
.setScheduleId(activityConfigItem.getScheduleId())
|
||||
.setBeginTime(DateHelper.getUnixTime(activityConfigItem.getBeginTime()))
|
||||
.setFirstDayStartTime(DateHelper.getUnixTime(activityConfigItem.getBeginTime()))
|
||||
.setEndTime(DateHelper.getUnixTime(activityConfigItem.getEndTime()))
|
||||
.addAllMeetCondList(getMeetConditions(conditionExecutor));
|
||||
|
||||
if (playerActivityData != null) {
|
||||
proto.addAllWatcherInfoList(playerActivityData.getAllWatcherInfoList());
|
||||
}
|
||||
|
||||
onProtoBuild(playerActivityData, proto);
|
||||
|
||||
return proto.build();
|
||||
}
|
||||
}
|
||||
package emu.grasscutter.game.activity;
|
||||
|
||||
import com.esotericsoftware.reflectasm.ConstructorAccess;
|
||||
import emu.grasscutter.data.GameData;
|
||||
import emu.grasscutter.data.excels.activity.ActivityData;
|
||||
import emu.grasscutter.data.server.ActivityCondGroup;
|
||||
import emu.grasscutter.game.activity.condition.ActivityConditionExecutor;
|
||||
import emu.grasscutter.game.player.Player;
|
||||
import emu.grasscutter.game.props.WatcherTriggerType;
|
||||
import emu.grasscutter.game.quest.enums.QuestCond;
|
||||
import emu.grasscutter.net.proto.ActivityInfoOuterClass;
|
||||
import emu.grasscutter.utils.DateHelper;
|
||||
import java.util.*;
|
||||
import java.util.stream.Collectors;
|
||||
import lombok.AccessLevel;
|
||||
import lombok.Getter;
|
||||
import lombok.Setter;
|
||||
import lombok.experimental.FieldDefaults;
|
||||
|
||||
@Getter
|
||||
@Setter
|
||||
@FieldDefaults(level = AccessLevel.PRIVATE)
|
||||
public abstract class ActivityHandler {
|
||||
/** Must set before initWatchers */
|
||||
@Getter ActivityConfigItem activityConfigItem;
|
||||
|
||||
@Getter ActivityData activityData;
|
||||
Map<WatcherTriggerType, List<ActivityWatcher>> watchersMap = new HashMap<>();
|
||||
|
||||
public abstract void onProtoBuild(
|
||||
PlayerActivityData playerActivityData,
|
||||
ActivityInfoOuterClass.ActivityInfo.Builder activityInfo);
|
||||
|
||||
public abstract void onInitPlayerActivityData(PlayerActivityData playerActivityData);
|
||||
|
||||
public void initWatchers(Map<WatcherTriggerType, ConstructorAccess<?>> activityWatcherTypeMap) {
|
||||
activityData = GameData.getActivityDataMap().get(activityConfigItem.getActivityId());
|
||||
|
||||
// add watcher to map by id
|
||||
activityData
|
||||
.getWatcherDataList()
|
||||
.forEach(
|
||||
watcherData -> {
|
||||
var watcherType =
|
||||
activityWatcherTypeMap.get(
|
||||
watcherData.getTriggerConfig().getWatcherTriggerType());
|
||||
ActivityWatcher watcher;
|
||||
if (watcherType != null) {
|
||||
watcher = (ActivityWatcher) watcherType.newInstance();
|
||||
} else {
|
||||
watcher = new DefaultWatcher();
|
||||
}
|
||||
|
||||
watcher.setWatcherId(watcherData.getId());
|
||||
watcher.setActivityHandler(this);
|
||||
watcher.setActivityWatcherData(watcherData);
|
||||
watchersMap.computeIfAbsent(
|
||||
watcherData.getTriggerConfig().getWatcherTriggerType(), k -> new ArrayList<>());
|
||||
watchersMap.get(watcherData.getTriggerConfig().getWatcherTriggerType()).add(watcher);
|
||||
});
|
||||
}
|
||||
|
||||
protected void triggerCondEvents(Player player) {
|
||||
if (activityData == null) {
|
||||
return;
|
||||
}
|
||||
|
||||
var questManager = player.getQuestManager();
|
||||
activityData
|
||||
.getCondGroupId()
|
||||
.forEach(
|
||||
condGroupId -> {
|
||||
var condGroup = GameData.getActivityCondGroupMap().get((int) condGroupId);
|
||||
condGroup
|
||||
.getCondIds()
|
||||
.forEach(
|
||||
condition ->
|
||||
questManager.queueEvent(QuestCond.QUEST_COND_ACTIVITY_COND, condition));
|
||||
});
|
||||
}
|
||||
|
||||
private List<Integer> getActivityConditions() {
|
||||
if (activityData == null) {
|
||||
return new ArrayList<>();
|
||||
}
|
||||
|
||||
return activityData.getCondGroupId().stream()
|
||||
.map(condGroupId -> GameData.getActivityCondGroupMap().get((int) condGroupId))
|
||||
.filter(Objects::nonNull)
|
||||
.map(ActivityCondGroup::getCondIds)
|
||||
.flatMap(Collection::stream)
|
||||
.toList();
|
||||
}
|
||||
|
||||
// TODO handle possible overwrites
|
||||
private List<Integer> getMeetConditions(ActivityConditionExecutor conditionExecutor) {
|
||||
return conditionExecutor.getMeetActivitiesConditions(getActivityConditions());
|
||||
}
|
||||
|
||||
private Map<Integer, PlayerActivityData.WatcherInfo> initWatchersDataForPlayer() {
|
||||
return watchersMap.values().stream()
|
||||
.flatMap(Collection::stream)
|
||||
.map(PlayerActivityData.WatcherInfo::init)
|
||||
.collect(Collectors.toMap(PlayerActivityData.WatcherInfo::getWatcherId, y -> y));
|
||||
}
|
||||
|
||||
public PlayerActivityData initPlayerActivityData(Player player) {
|
||||
PlayerActivityData playerActivityData =
|
||||
PlayerActivityData.of()
|
||||
.activityId(activityConfigItem.getActivityId())
|
||||
.uid(player.getUid())
|
||||
.watcherInfoMap(initWatchersDataForPlayer())
|
||||
.build();
|
||||
|
||||
onInitPlayerActivityData(playerActivityData);
|
||||
return playerActivityData;
|
||||
}
|
||||
|
||||
public ActivityInfoOuterClass.ActivityInfo toProto(
|
||||
PlayerActivityData playerActivityData, ActivityConditionExecutor conditionExecutor) {
|
||||
var proto = ActivityInfoOuterClass.ActivityInfo.newBuilder();
|
||||
proto
|
||||
.setActivityId(activityConfigItem.getActivityId())
|
||||
.setActivityType(activityConfigItem.getActivityType())
|
||||
.setScheduleId(activityConfigItem.getScheduleId())
|
||||
.setBeginTime(DateHelper.getUnixTime(activityConfigItem.getBeginTime()))
|
||||
.setFirstDayStartTime(DateHelper.getUnixTime(activityConfigItem.getBeginTime()))
|
||||
.setEndTime(DateHelper.getUnixTime(activityConfigItem.getEndTime()))
|
||||
.addAllMeetCondList(getMeetConditions(conditionExecutor));
|
||||
|
||||
if (playerActivityData != null) {
|
||||
proto.addAllWatcherInfoList(playerActivityData.getAllWatcherInfoList());
|
||||
}
|
||||
|
||||
onProtoBuild(playerActivityData, proto);
|
||||
|
||||
return proto.build();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,231 +1,231 @@
|
||||
package emu.grasscutter.game.activity;
|
||||
|
||||
import com.esotericsoftware.reflectasm.ConstructorAccess;
|
||||
import emu.grasscutter.Grasscutter;
|
||||
import emu.grasscutter.data.DataLoader;
|
||||
import emu.grasscutter.data.GameData;
|
||||
import emu.grasscutter.game.activity.condition.*;
|
||||
import emu.grasscutter.game.player.BasePlayerManager;
|
||||
import emu.grasscutter.game.player.Player;
|
||||
import emu.grasscutter.game.props.ActivityType;
|
||||
import emu.grasscutter.game.props.WatcherTriggerType;
|
||||
import emu.grasscutter.net.proto.ActivityInfoOuterClass;
|
||||
import emu.grasscutter.server.packet.send.PacketActivityScheduleInfoNotify;
|
||||
import java.util.*;
|
||||
import java.util.concurrent.ConcurrentHashMap;
|
||||
import java.util.concurrent.TimeUnit;
|
||||
import lombok.Getter;
|
||||
import org.reflections.Reflections;
|
||||
|
||||
@Getter
|
||||
public class ActivityManager extends BasePlayerManager {
|
||||
private static final Map<Integer, ActivityConfigItem> activityConfigItemMap;
|
||||
@Getter private static final Map<Integer, ActivityConfigItem> scheduleActivityConfigMap;
|
||||
private final Map<Integer, PlayerActivityData> playerActivityDataMap;
|
||||
private final ActivityConditionExecutor conditionExecutor;
|
||||
|
||||
static {
|
||||
activityConfigItemMap = new HashMap<>();
|
||||
scheduleActivityConfigMap = new HashMap<>();
|
||||
loadActivityConfigData();
|
||||
}
|
||||
|
||||
private static void loadActivityConfigData() {
|
||||
// scan activity type handler & watcher type
|
||||
var activityHandlerTypeMap = new HashMap<ActivityType, ConstructorAccess<?>>();
|
||||
var activityWatcherTypeMap = new HashMap<WatcherTriggerType, ConstructorAccess<?>>();
|
||||
var reflections = new Reflections(ActivityManager.class.getPackage().getName());
|
||||
|
||||
reflections
|
||||
.getSubTypesOf(ActivityHandler.class)
|
||||
.forEach(
|
||||
item -> {
|
||||
var typeName = item.getAnnotation(GameActivity.class);
|
||||
activityHandlerTypeMap.put(typeName.value(), ConstructorAccess.get(item));
|
||||
});
|
||||
reflections
|
||||
.getSubTypesOf(ActivityWatcher.class)
|
||||
.forEach(
|
||||
item -> {
|
||||
var typeName = item.getAnnotation(ActivityWatcherType.class);
|
||||
activityWatcherTypeMap.put(typeName.value(), ConstructorAccess.get(item));
|
||||
});
|
||||
|
||||
try {
|
||||
DataLoader.loadList("ActivityConfig.json", ActivityConfigItem.class)
|
||||
.forEach(
|
||||
item -> {
|
||||
item.onLoad();
|
||||
var activityData = GameData.getActivityDataMap().get(item.getActivityId());
|
||||
if (activityData == null) {
|
||||
Grasscutter.getLogger().warn("activity {} not exist.", item.getActivityId());
|
||||
return;
|
||||
}
|
||||
var activityHandlerType =
|
||||
activityHandlerTypeMap.get(
|
||||
ActivityType.getTypeByName(activityData.getActivityType()));
|
||||
ActivityHandler activityHandler;
|
||||
|
||||
if (activityHandlerType != null) {
|
||||
activityHandler = (ActivityHandler) activityHandlerType.newInstance();
|
||||
} else {
|
||||
activityHandler = new DefaultActivityHandler();
|
||||
}
|
||||
activityHandler.setActivityConfigItem(item);
|
||||
activityHandler.initWatchers(activityWatcherTypeMap);
|
||||
item.setActivityHandler(activityHandler);
|
||||
|
||||
activityConfigItemMap.putIfAbsent(item.getActivityId(), item);
|
||||
scheduleActivityConfigMap.putIfAbsent(item.getScheduleId(), item);
|
||||
});
|
||||
|
||||
Grasscutter.getLogger().info("Enable {} activities.", activityConfigItemMap.size());
|
||||
} catch (Exception e) {
|
||||
Grasscutter.getLogger().error("Unable to load activities config.", e);
|
||||
}
|
||||
}
|
||||
|
||||
public ActivityManager(Player player) {
|
||||
super(player);
|
||||
|
||||
playerActivityDataMap = new ConcurrentHashMap<>();
|
||||
// load data for player
|
||||
activityConfigItemMap
|
||||
.values()
|
||||
.forEach(
|
||||
item -> {
|
||||
var data = PlayerActivityData.getByPlayer(player, item.getActivityId());
|
||||
if (data == null) {
|
||||
data = item.getActivityHandler().initPlayerActivityData(player);
|
||||
data.save();
|
||||
}
|
||||
data.setPlayer(player);
|
||||
data.setActivityHandler(item.getActivityHandler());
|
||||
playerActivityDataMap.put(item.getActivityId(), data);
|
||||
});
|
||||
|
||||
player.sendPacket(new PacketActivityScheduleInfoNotify(activityConfigItemMap.values()));
|
||||
|
||||
conditionExecutor =
|
||||
new BasicActivityConditionExecutor(
|
||||
activityConfigItemMap,
|
||||
GameData.getActivityCondExcelConfigDataMap(),
|
||||
PlayerActivityDataMappingBuilder.buildPlayerActivityDataByActivityCondId(
|
||||
playerActivityDataMap),
|
||||
AllActivityConditionBuilder.buildActivityConditions());
|
||||
}
|
||||
|
||||
/** trigger activity watcher */
|
||||
public void triggerWatcher(WatcherTriggerType watcherTriggerType, String... params) {
|
||||
var watchers =
|
||||
activityConfigItemMap.values().stream()
|
||||
.map(ActivityConfigItem::getActivityHandler)
|
||||
.filter(Objects::nonNull)
|
||||
.map(ActivityHandler::getWatchersMap)
|
||||
.map(map -> map.get(watcherTriggerType))
|
||||
.filter(Objects::nonNull)
|
||||
.flatMap(Collection::stream)
|
||||
.toList();
|
||||
|
||||
watchers.forEach(
|
||||
watcher ->
|
||||
watcher.trigger(
|
||||
playerActivityDataMap.get(
|
||||
watcher.getActivityHandler().getActivityConfigItem().getActivityId()),
|
||||
params));
|
||||
}
|
||||
|
||||
public boolean isActivityActive(int activityId) {
|
||||
var activityConfig = activityConfigItemMap.get(activityId);
|
||||
if (activityConfig == null) {
|
||||
return false;
|
||||
}
|
||||
|
||||
var now = new Date();
|
||||
return now.after(activityConfig.getBeginTime()) && now.before(activityConfig.getEndTime());
|
||||
}
|
||||
|
||||
public boolean hasActivityEnded(int activityId) {
|
||||
var activityConfig = activityConfigItemMap.get(activityId);
|
||||
if (activityConfig == null) {
|
||||
return true;
|
||||
}
|
||||
|
||||
return new Date().after(activityConfig.getEndTime());
|
||||
}
|
||||
|
||||
public boolean isActivityOpen(int activityId) {
|
||||
var activityConfig = activityConfigItemMap.get(activityId);
|
||||
if (activityConfig == null) {
|
||||
return false;
|
||||
}
|
||||
|
||||
var now = new Date();
|
||||
return now.after(activityConfig.getOpenTime()) && now.before(activityConfig.getCloseTime());
|
||||
}
|
||||
|
||||
public int getOpenDay(int activityId) {
|
||||
var activityConfig = activityConfigItemMap.get(activityId);
|
||||
if (activityConfig == null) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
var now = new Date();
|
||||
return (int)
|
||||
TimeUnit.DAYS.convert(
|
||||
now.getTime() - activityConfig.getOpenTime().getTime(), TimeUnit.MILLISECONDS)
|
||||
+ 1;
|
||||
}
|
||||
|
||||
public boolean isActivityClosed(int activityId) {
|
||||
var activityConfig = activityConfigItemMap.get(activityId);
|
||||
if (activityConfig == null) {
|
||||
return false;
|
||||
}
|
||||
|
||||
var now = new Date();
|
||||
return now.after(activityConfig.getCloseTime());
|
||||
}
|
||||
|
||||
public boolean meetsCondition(int activityCondId) {
|
||||
return conditionExecutor.meetsCondition(activityCondId);
|
||||
}
|
||||
|
||||
public void triggerActivityConditions() {
|
||||
activityConfigItemMap.forEach((k, v) -> v.getActivityHandler().triggerCondEvents(player));
|
||||
}
|
||||
|
||||
public ActivityInfoOuterClass.ActivityInfo getInfoProtoByActivityId(int activityId) {
|
||||
var activityHandler = activityConfigItemMap.get(activityId).getActivityHandler();
|
||||
var activityData = playerActivityDataMap.get(activityId);
|
||||
|
||||
return activityHandler.toProto(activityData, conditionExecutor);
|
||||
}
|
||||
|
||||
public Optional<ActivityHandler> getActivityHandler(ActivityType type) {
|
||||
return activityConfigItemMap.values().stream()
|
||||
.map(ActivityConfigItem::getActivityHandler)
|
||||
.filter(x -> type == x.getClass().getAnnotation(GameActivity.class).value())
|
||||
.findFirst();
|
||||
}
|
||||
|
||||
public <T extends ActivityHandler> Optional<T> getActivityHandlerAs(
|
||||
ActivityType type, Class<T> clazz) {
|
||||
return getActivityHandler(type).map(x -> (T) x);
|
||||
}
|
||||
|
||||
public Optional<Integer> getActivityIdByActivityType(ActivityType type) {
|
||||
return getActivityHandler(type)
|
||||
.map(ActivityHandler::getActivityConfigItem)
|
||||
.map(ActivityConfigItem::getActivityId);
|
||||
}
|
||||
|
||||
public Optional<PlayerActivityData> getPlayerActivityDataByActivityType(ActivityType type) {
|
||||
return getActivityIdByActivityType(type).map(playerActivityDataMap::get);
|
||||
}
|
||||
|
||||
public Optional<ActivityInfoOuterClass.ActivityInfo> getInfoProtoByActivityType(
|
||||
ActivityType type) {
|
||||
return getActivityIdByActivityType(type).map(this::getInfoProtoByActivityId);
|
||||
}
|
||||
}
|
||||
package emu.grasscutter.game.activity;
|
||||
|
||||
import com.esotericsoftware.reflectasm.ConstructorAccess;
|
||||
import emu.grasscutter.Grasscutter;
|
||||
import emu.grasscutter.data.DataLoader;
|
||||
import emu.grasscutter.data.GameData;
|
||||
import emu.grasscutter.game.activity.condition.*;
|
||||
import emu.grasscutter.game.player.BasePlayerManager;
|
||||
import emu.grasscutter.game.player.Player;
|
||||
import emu.grasscutter.game.props.ActivityType;
|
||||
import emu.grasscutter.game.props.WatcherTriggerType;
|
||||
import emu.grasscutter.net.proto.ActivityInfoOuterClass;
|
||||
import emu.grasscutter.server.packet.send.PacketActivityScheduleInfoNotify;
|
||||
import java.util.*;
|
||||
import java.util.concurrent.ConcurrentHashMap;
|
||||
import java.util.concurrent.TimeUnit;
|
||||
import lombok.Getter;
|
||||
import org.reflections.Reflections;
|
||||
|
||||
@Getter
|
||||
public class ActivityManager extends BasePlayerManager {
|
||||
private static final Map<Integer, ActivityConfigItem> activityConfigItemMap;
|
||||
@Getter private static final Map<Integer, ActivityConfigItem> scheduleActivityConfigMap;
|
||||
private final Map<Integer, PlayerActivityData> playerActivityDataMap;
|
||||
private final ActivityConditionExecutor conditionExecutor;
|
||||
|
||||
static {
|
||||
activityConfigItemMap = new HashMap<>();
|
||||
scheduleActivityConfigMap = new HashMap<>();
|
||||
loadActivityConfigData();
|
||||
}
|
||||
|
||||
private static void loadActivityConfigData() {
|
||||
// scan activity type handler & watcher type
|
||||
var activityHandlerTypeMap = new HashMap<ActivityType, ConstructorAccess<?>>();
|
||||
var activityWatcherTypeMap = new HashMap<WatcherTriggerType, ConstructorAccess<?>>();
|
||||
var reflections = new Reflections(ActivityManager.class.getPackage().getName());
|
||||
|
||||
reflections
|
||||
.getSubTypesOf(ActivityHandler.class)
|
||||
.forEach(
|
||||
item -> {
|
||||
var typeName = item.getAnnotation(GameActivity.class);
|
||||
activityHandlerTypeMap.put(typeName.value(), ConstructorAccess.get(item));
|
||||
});
|
||||
reflections
|
||||
.getSubTypesOf(ActivityWatcher.class)
|
||||
.forEach(
|
||||
item -> {
|
||||
var typeName = item.getAnnotation(ActivityWatcherType.class);
|
||||
activityWatcherTypeMap.put(typeName.value(), ConstructorAccess.get(item));
|
||||
});
|
||||
|
||||
try {
|
||||
DataLoader.loadList("ActivityConfig.json", ActivityConfigItem.class)
|
||||
.forEach(
|
||||
item -> {
|
||||
item.onLoad();
|
||||
var activityData = GameData.getActivityDataMap().get(item.getActivityId());
|
||||
if (activityData == null) {
|
||||
Grasscutter.getLogger().warn("activity {} not exist.", item.getActivityId());
|
||||
return;
|
||||
}
|
||||
var activityHandlerType =
|
||||
activityHandlerTypeMap.get(
|
||||
ActivityType.getTypeByName(activityData.getActivityType()));
|
||||
ActivityHandler activityHandler;
|
||||
|
||||
if (activityHandlerType != null) {
|
||||
activityHandler = (ActivityHandler) activityHandlerType.newInstance();
|
||||
} else {
|
||||
activityHandler = new DefaultActivityHandler();
|
||||
}
|
||||
activityHandler.setActivityConfigItem(item);
|
||||
activityHandler.initWatchers(activityWatcherTypeMap);
|
||||
item.setActivityHandler(activityHandler);
|
||||
|
||||
activityConfigItemMap.putIfAbsent(item.getActivityId(), item);
|
||||
scheduleActivityConfigMap.putIfAbsent(item.getScheduleId(), item);
|
||||
});
|
||||
|
||||
Grasscutter.getLogger().info("Enable {} activities.", activityConfigItemMap.size());
|
||||
} catch (Exception e) {
|
||||
Grasscutter.getLogger().error("Unable to load activities config.", e);
|
||||
}
|
||||
}
|
||||
|
||||
public ActivityManager(Player player) {
|
||||
super(player);
|
||||
|
||||
playerActivityDataMap = new ConcurrentHashMap<>();
|
||||
// load data for player
|
||||
activityConfigItemMap
|
||||
.values()
|
||||
.forEach(
|
||||
item -> {
|
||||
var data = PlayerActivityData.getByPlayer(player, item.getActivityId());
|
||||
if (data == null) {
|
||||
data = item.getActivityHandler().initPlayerActivityData(player);
|
||||
data.save();
|
||||
}
|
||||
data.setPlayer(player);
|
||||
data.setActivityHandler(item.getActivityHandler());
|
||||
playerActivityDataMap.put(item.getActivityId(), data);
|
||||
});
|
||||
|
||||
player.sendPacket(new PacketActivityScheduleInfoNotify(activityConfigItemMap.values()));
|
||||
|
||||
conditionExecutor =
|
||||
new BasicActivityConditionExecutor(
|
||||
activityConfigItemMap,
|
||||
GameData.getActivityCondExcelConfigDataMap(),
|
||||
PlayerActivityDataMappingBuilder.buildPlayerActivityDataByActivityCondId(
|
||||
playerActivityDataMap),
|
||||
AllActivityConditionBuilder.buildActivityConditions());
|
||||
}
|
||||
|
||||
/** trigger activity watcher */
|
||||
public void triggerWatcher(WatcherTriggerType watcherTriggerType, String... params) {
|
||||
var watchers =
|
||||
activityConfigItemMap.values().stream()
|
||||
.map(ActivityConfigItem::getActivityHandler)
|
||||
.filter(Objects::nonNull)
|
||||
.map(ActivityHandler::getWatchersMap)
|
||||
.map(map -> map.get(watcherTriggerType))
|
||||
.filter(Objects::nonNull)
|
||||
.flatMap(Collection::stream)
|
||||
.toList();
|
||||
|
||||
watchers.forEach(
|
||||
watcher ->
|
||||
watcher.trigger(
|
||||
playerActivityDataMap.get(
|
||||
watcher.getActivityHandler().getActivityConfigItem().getActivityId()),
|
||||
params));
|
||||
}
|
||||
|
||||
public boolean isActivityActive(int activityId) {
|
||||
var activityConfig = activityConfigItemMap.get(activityId);
|
||||
if (activityConfig == null) {
|
||||
return false;
|
||||
}
|
||||
|
||||
var now = new Date();
|
||||
return now.after(activityConfig.getBeginTime()) && now.before(activityConfig.getEndTime());
|
||||
}
|
||||
|
||||
public boolean hasActivityEnded(int activityId) {
|
||||
var activityConfig = activityConfigItemMap.get(activityId);
|
||||
if (activityConfig == null) {
|
||||
return true;
|
||||
}
|
||||
|
||||
return new Date().after(activityConfig.getEndTime());
|
||||
}
|
||||
|
||||
public boolean isActivityOpen(int activityId) {
|
||||
var activityConfig = activityConfigItemMap.get(activityId);
|
||||
if (activityConfig == null) {
|
||||
return false;
|
||||
}
|
||||
|
||||
var now = new Date();
|
||||
return now.after(activityConfig.getOpenTime()) && now.before(activityConfig.getCloseTime());
|
||||
}
|
||||
|
||||
public int getOpenDay(int activityId) {
|
||||
var activityConfig = activityConfigItemMap.get(activityId);
|
||||
if (activityConfig == null) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
var now = new Date();
|
||||
return (int)
|
||||
TimeUnit.DAYS.convert(
|
||||
now.getTime() - activityConfig.getOpenTime().getTime(), TimeUnit.MILLISECONDS)
|
||||
+ 1;
|
||||
}
|
||||
|
||||
public boolean isActivityClosed(int activityId) {
|
||||
var activityConfig = activityConfigItemMap.get(activityId);
|
||||
if (activityConfig == null) {
|
||||
return false;
|
||||
}
|
||||
|
||||
var now = new Date();
|
||||
return now.after(activityConfig.getCloseTime());
|
||||
}
|
||||
|
||||
public boolean meetsCondition(int activityCondId) {
|
||||
return conditionExecutor.meetsCondition(activityCondId);
|
||||
}
|
||||
|
||||
public void triggerActivityConditions() {
|
||||
activityConfigItemMap.forEach((k, v) -> v.getActivityHandler().triggerCondEvents(player));
|
||||
}
|
||||
|
||||
public ActivityInfoOuterClass.ActivityInfo getInfoProtoByActivityId(int activityId) {
|
||||
var activityHandler = activityConfigItemMap.get(activityId).getActivityHandler();
|
||||
var activityData = playerActivityDataMap.get(activityId);
|
||||
|
||||
return activityHandler.toProto(activityData, conditionExecutor);
|
||||
}
|
||||
|
||||
public Optional<ActivityHandler> getActivityHandler(ActivityType type) {
|
||||
return activityConfigItemMap.values().stream()
|
||||
.map(ActivityConfigItem::getActivityHandler)
|
||||
.filter(x -> type == x.getClass().getAnnotation(GameActivity.class).value())
|
||||
.findFirst();
|
||||
}
|
||||
|
||||
public <T extends ActivityHandler> Optional<T> getActivityHandlerAs(
|
||||
ActivityType type, Class<T> clazz) {
|
||||
return getActivityHandler(type).map(x -> (T) x);
|
||||
}
|
||||
|
||||
public Optional<Integer> getActivityIdByActivityType(ActivityType type) {
|
||||
return getActivityHandler(type)
|
||||
.map(ActivityHandler::getActivityConfigItem)
|
||||
.map(ActivityConfigItem::getActivityId);
|
||||
}
|
||||
|
||||
public Optional<PlayerActivityData> getPlayerActivityDataByActivityType(ActivityType type) {
|
||||
return getActivityIdByActivityType(type).map(playerActivityDataMap::get);
|
||||
}
|
||||
|
||||
public Optional<ActivityInfoOuterClass.ActivityInfo> getInfoProtoByActivityType(
|
||||
ActivityType type) {
|
||||
return getActivityIdByActivityType(type).map(this::getInfoProtoByActivityId);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,25 +1,25 @@
|
||||
package emu.grasscutter.game.activity;
|
||||
|
||||
import emu.grasscutter.data.excels.activity.ActivityWatcherData;
|
||||
import lombok.AccessLevel;
|
||||
import lombok.Getter;
|
||||
import lombok.Setter;
|
||||
import lombok.experimental.FieldDefaults;
|
||||
|
||||
@Getter
|
||||
@Setter
|
||||
@FieldDefaults(level = AccessLevel.PRIVATE)
|
||||
public abstract class ActivityWatcher {
|
||||
int watcherId;
|
||||
ActivityWatcherData activityWatcherData;
|
||||
ActivityHandler activityHandler;
|
||||
|
||||
protected abstract boolean isMeet(String... param);
|
||||
|
||||
public void trigger(PlayerActivityData playerActivityData, String... param) {
|
||||
if (isMeet(param)) {
|
||||
playerActivityData.addWatcherProgress(watcherId);
|
||||
playerActivityData.save();
|
||||
}
|
||||
}
|
||||
}
|
||||
package emu.grasscutter.game.activity;
|
||||
|
||||
import emu.grasscutter.data.excels.activity.ActivityWatcherData;
|
||||
import lombok.AccessLevel;
|
||||
import lombok.Getter;
|
||||
import lombok.Setter;
|
||||
import lombok.experimental.FieldDefaults;
|
||||
|
||||
@Getter
|
||||
@Setter
|
||||
@FieldDefaults(level = AccessLevel.PRIVATE)
|
||||
public abstract class ActivityWatcher {
|
||||
int watcherId;
|
||||
ActivityWatcherData activityWatcherData;
|
||||
ActivityHandler activityHandler;
|
||||
|
||||
protected abstract boolean isMeet(String... param);
|
||||
|
||||
public void trigger(PlayerActivityData playerActivityData, String... param) {
|
||||
if (isMeet(param)) {
|
||||
playerActivityData.addWatcherProgress(watcherId);
|
||||
playerActivityData.save();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,134 +1,134 @@
|
||||
package emu.grasscutter.game.activity;
|
||||
|
||||
import dev.morphia.annotations.Entity;
|
||||
import dev.morphia.annotations.Id;
|
||||
import dev.morphia.annotations.Transient;
|
||||
import emu.grasscutter.data.GameData;
|
||||
import emu.grasscutter.data.common.ItemParamData;
|
||||
import emu.grasscutter.data.excels.activity.ActivityWatcherData;
|
||||
import emu.grasscutter.database.DatabaseHelper;
|
||||
import emu.grasscutter.game.inventory.GameItem;
|
||||
import emu.grasscutter.game.player.Player;
|
||||
import emu.grasscutter.game.props.ActionReason;
|
||||
import emu.grasscutter.net.proto.ActivityWatcherInfoOuterClass;
|
||||
import emu.grasscutter.server.packet.send.PacketActivityUpdateWatcherNotify;
|
||||
import emu.grasscutter.utils.JsonUtils;
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
import java.util.Optional;
|
||||
import lombok.AccessLevel;
|
||||
import lombok.Builder;
|
||||
import lombok.Data;
|
||||
import lombok.experimental.FieldDefaults;
|
||||
|
||||
@Entity("activities")
|
||||
@Data
|
||||
@FieldDefaults(level = AccessLevel.PRIVATE)
|
||||
@Builder(builderMethodName = "of")
|
||||
public class PlayerActivityData {
|
||||
@Id String id;
|
||||
int uid;
|
||||
int activityId;
|
||||
Map<Integer, WatcherInfo> watcherInfoMap;
|
||||
/** the detail data of each type of activity (Json format) */
|
||||
String detail;
|
||||
|
||||
@Transient Player player;
|
||||
@Transient ActivityHandler activityHandler;
|
||||
|
||||
public static PlayerActivityData getByPlayer(Player player, int activityId) {
|
||||
return DatabaseHelper.getPlayerActivityData(player.getUid(), activityId);
|
||||
}
|
||||
|
||||
public void save() {
|
||||
DatabaseHelper.savePlayerActivityData(this);
|
||||
}
|
||||
|
||||
public synchronized void addWatcherProgress(int watcherId) {
|
||||
var watcherInfo = watcherInfoMap.get(watcherId);
|
||||
if (watcherInfo == null) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (watcherInfo.curProgress >= watcherInfo.totalProgress) {
|
||||
return;
|
||||
}
|
||||
|
||||
watcherInfo.curProgress++;
|
||||
getPlayer().sendPacket(new PacketActivityUpdateWatcherNotify(activityId, watcherInfo));
|
||||
}
|
||||
|
||||
public List<ActivityWatcherInfoOuterClass.ActivityWatcherInfo> getAllWatcherInfoList() {
|
||||
return watcherInfoMap.values().stream().map(WatcherInfo::toProto).toList();
|
||||
}
|
||||
|
||||
public void setDetail(Object detail) {
|
||||
this.detail = JsonUtils.encode(detail);
|
||||
}
|
||||
|
||||
public void takeWatcherReward(int watcherId) {
|
||||
var watcher = watcherInfoMap.get(watcherId);
|
||||
if (watcher == null || watcher.isTakenReward()) {
|
||||
return;
|
||||
}
|
||||
|
||||
var reward =
|
||||
Optional.of(watcher)
|
||||
.map(WatcherInfo::getMetadata)
|
||||
.map(ActivityWatcherData::getRewardID)
|
||||
.map(id -> GameData.getRewardDataMap().get(id.intValue()));
|
||||
|
||||
if (reward.isEmpty()) {
|
||||
return;
|
||||
}
|
||||
|
||||
List<GameItem> rewards = new ArrayList<>();
|
||||
for (ItemParamData param : reward.get().getRewardItemList()) {
|
||||
rewards.add(new GameItem(param.getId(), Math.max(param.getCount(), 1)));
|
||||
}
|
||||
|
||||
player.getInventory().addItems(rewards, ActionReason.ActivityWatcher);
|
||||
watcher.setTakenReward(true);
|
||||
save();
|
||||
}
|
||||
|
||||
@Entity
|
||||
@Data
|
||||
@FieldDefaults(level = AccessLevel.PRIVATE)
|
||||
@Builder(builderMethodName = "of")
|
||||
public static class WatcherInfo {
|
||||
int watcherId;
|
||||
int totalProgress;
|
||||
int curProgress;
|
||||
boolean isTakenReward;
|
||||
|
||||
/**
|
||||
* @return True when the progress of this watcher has reached the total progress.
|
||||
*/
|
||||
public boolean isFinished() {
|
||||
return this.curProgress >= this.totalProgress;
|
||||
}
|
||||
|
||||
public static WatcherInfo init(ActivityWatcher watcher) {
|
||||
return WatcherInfo.of()
|
||||
.watcherId(watcher.getWatcherId())
|
||||
.totalProgress(watcher.getActivityWatcherData().getProgress())
|
||||
.isTakenReward(false)
|
||||
.build();
|
||||
}
|
||||
|
||||
public ActivityWatcherData getMetadata() {
|
||||
return GameData.getActivityWatcherDataMap().get(watcherId);
|
||||
}
|
||||
|
||||
public ActivityWatcherInfoOuterClass.ActivityWatcherInfo toProto() {
|
||||
return ActivityWatcherInfoOuterClass.ActivityWatcherInfo.newBuilder()
|
||||
.setWatcherId(watcherId)
|
||||
.setCurProgress(curProgress)
|
||||
.setTotalProgress(totalProgress)
|
||||
.setIsTakenReward(isTakenReward)
|
||||
.build();
|
||||
}
|
||||
}
|
||||
}
|
||||
package emu.grasscutter.game.activity;
|
||||
|
||||
import dev.morphia.annotations.Entity;
|
||||
import dev.morphia.annotations.Id;
|
||||
import dev.morphia.annotations.Transient;
|
||||
import emu.grasscutter.data.GameData;
|
||||
import emu.grasscutter.data.common.ItemParamData;
|
||||
import emu.grasscutter.data.excels.activity.ActivityWatcherData;
|
||||
import emu.grasscutter.database.DatabaseHelper;
|
||||
import emu.grasscutter.game.inventory.GameItem;
|
||||
import emu.grasscutter.game.player.Player;
|
||||
import emu.grasscutter.game.props.ActionReason;
|
||||
import emu.grasscutter.net.proto.ActivityWatcherInfoOuterClass;
|
||||
import emu.grasscutter.server.packet.send.PacketActivityUpdateWatcherNotify;
|
||||
import emu.grasscutter.utils.JsonUtils;
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
import java.util.Optional;
|
||||
import lombok.AccessLevel;
|
||||
import lombok.Builder;
|
||||
import lombok.Data;
|
||||
import lombok.experimental.FieldDefaults;
|
||||
|
||||
@Entity("activities")
|
||||
@Data
|
||||
@FieldDefaults(level = AccessLevel.PRIVATE)
|
||||
@Builder(builderMethodName = "of")
|
||||
public class PlayerActivityData {
|
||||
@Id String id;
|
||||
int uid;
|
||||
int activityId;
|
||||
Map<Integer, WatcherInfo> watcherInfoMap;
|
||||
/** the detail data of each type of activity (Json format) */
|
||||
String detail;
|
||||
|
||||
@Transient Player player;
|
||||
@Transient ActivityHandler activityHandler;
|
||||
|
||||
public static PlayerActivityData getByPlayer(Player player, int activityId) {
|
||||
return DatabaseHelper.getPlayerActivityData(player.getUid(), activityId);
|
||||
}
|
||||
|
||||
public void save() {
|
||||
DatabaseHelper.savePlayerActivityData(this);
|
||||
}
|
||||
|
||||
public synchronized void addWatcherProgress(int watcherId) {
|
||||
var watcherInfo = watcherInfoMap.get(watcherId);
|
||||
if (watcherInfo == null) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (watcherInfo.curProgress >= watcherInfo.totalProgress) {
|
||||
return;
|
||||
}
|
||||
|
||||
watcherInfo.curProgress++;
|
||||
getPlayer().sendPacket(new PacketActivityUpdateWatcherNotify(activityId, watcherInfo));
|
||||
}
|
||||
|
||||
public List<ActivityWatcherInfoOuterClass.ActivityWatcherInfo> getAllWatcherInfoList() {
|
||||
return watcherInfoMap.values().stream().map(WatcherInfo::toProto).toList();
|
||||
}
|
||||
|
||||
public void setDetail(Object detail) {
|
||||
this.detail = JsonUtils.encode(detail);
|
||||
}
|
||||
|
||||
public void takeWatcherReward(int watcherId) {
|
||||
var watcher = watcherInfoMap.get(watcherId);
|
||||
if (watcher == null || watcher.isTakenReward()) {
|
||||
return;
|
||||
}
|
||||
|
||||
var reward =
|
||||
Optional.of(watcher)
|
||||
.map(WatcherInfo::getMetadata)
|
||||
.map(ActivityWatcherData::getRewardID)
|
||||
.map(id -> GameData.getRewardDataMap().get(id.intValue()));
|
||||
|
||||
if (reward.isEmpty()) {
|
||||
return;
|
||||
}
|
||||
|
||||
List<GameItem> rewards = new ArrayList<>();
|
||||
for (ItemParamData param : reward.get().getRewardItemList()) {
|
||||
rewards.add(new GameItem(param.getId(), Math.max(param.getCount(), 1)));
|
||||
}
|
||||
|
||||
player.getInventory().addItems(rewards, ActionReason.ActivityWatcher);
|
||||
watcher.setTakenReward(true);
|
||||
save();
|
||||
}
|
||||
|
||||
@Entity
|
||||
@Data
|
||||
@FieldDefaults(level = AccessLevel.PRIVATE)
|
||||
@Builder(builderMethodName = "of")
|
||||
public static class WatcherInfo {
|
||||
int watcherId;
|
||||
int totalProgress;
|
||||
int curProgress;
|
||||
boolean isTakenReward;
|
||||
|
||||
/**
|
||||
* @return True when the progress of this watcher has reached the total progress.
|
||||
*/
|
||||
public boolean isFinished() {
|
||||
return this.curProgress >= this.totalProgress;
|
||||
}
|
||||
|
||||
public static WatcherInfo init(ActivityWatcher watcher) {
|
||||
return WatcherInfo.of()
|
||||
.watcherId(watcher.getWatcherId())
|
||||
.totalProgress(watcher.getActivityWatcherData().getProgress())
|
||||
.isTakenReward(false)
|
||||
.build();
|
||||
}
|
||||
|
||||
public ActivityWatcherData getMetadata() {
|
||||
return GameData.getActivityWatcherDataMap().get(watcherId);
|
||||
}
|
||||
|
||||
public ActivityWatcherInfoOuterClass.ActivityWatcherInfo toProto() {
|
||||
return ActivityWatcherInfoOuterClass.ActivityWatcherInfo.newBuilder()
|
||||
.setWatcherId(watcherId)
|
||||
.setCurProgress(curProgress)
|
||||
.setTotalProgress(totalProgress)
|
||||
.setIsTakenReward(isTakenReward)
|
||||
.build();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,16 +1,16 @@
|
||||
package emu.grasscutter.game.activity.condition;
|
||||
|
||||
import emu.grasscutter.data.excels.activity.ActivityCondExcelConfigData;
|
||||
import java.lang.annotation.Retention;
|
||||
import java.lang.annotation.RetentionPolicy;
|
||||
|
||||
/**
|
||||
* This annotation marks condition types for NewActivityCondExcelConfigData.json ({@link
|
||||
* ActivityCondExcelConfigData}). To use it you should mark class that extends
|
||||
* ActivityConditionBaseHandler, and it will be automatically picked during activity manager
|
||||
* initiation.
|
||||
*/
|
||||
@Retention(RetentionPolicy.RUNTIME)
|
||||
public @interface ActivityCondition {
|
||||
ActivityConditions value();
|
||||
}
|
||||
package emu.grasscutter.game.activity.condition;
|
||||
|
||||
import emu.grasscutter.data.excels.activity.ActivityCondExcelConfigData;
|
||||
import java.lang.annotation.Retention;
|
||||
import java.lang.annotation.RetentionPolicy;
|
||||
|
||||
/**
|
||||
* This annotation marks condition types for NewActivityCondExcelConfigData.json ({@link
|
||||
* ActivityCondExcelConfigData}). To use it you should mark class that extends
|
||||
* ActivityConditionBaseHandler, and it will be automatically picked during activity manager
|
||||
* initiation.
|
||||
*/
|
||||
@Retention(RetentionPolicy.RUNTIME)
|
||||
public @interface ActivityCondition {
|
||||
ActivityConditions value();
|
||||
}
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user